virtualx-engine/platform
Riteo c3d6cc57be Wayland: disable backend at build-time if wayland-scanner is missing
This allows previous X11-only setups to still build Godot with default
settings. Note that compilation will still abort if wayland-scanner is
present but not the various Wayland libraries.
2024-01-31 02:08:33 +01:00
..
android Merge pull request #84674 from m4gr3d/add_flag_to_run_scons_from_gradle 2024-01-29 23:24:05 +01:00
ios Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
linuxbsd Wayland: disable backend at build-time if wayland-scanner is missing 2024-01-31 02:08:33 +01:00
macos Merge pull request #80231 from romlok/input-key-location 2024-01-29 13:15:42 +01:00
web Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
windows Use raw strings for D3D12 install messages. 2024-01-30 11:13:12 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00