c3f0b9f972
(cherry picked from commit 30bb133e01
)
14691 lines
406 KiB
Text
14691 lines
406 KiB
Text
# Finnish translation of the Godot Engine editor
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# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.
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# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).
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# This file is distributed under the same license as the Godot source code.
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# basse <basse@roiske.org>, 2017.
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# Bastian Salmela <bastian.salmela@gmail.com>, 2017, 2018.
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# ekeimaja <ekeimaja@gmail.com>, 2017-2018.
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# Jarmo Riikonen <amatrelan@gmail.com>, 2017.
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# Nuutti Varvikko <nvarvikko@gmail.com>, 2018.
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# Sami Lehtilä <sami.lehtila@gmail.com>, 2018.
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# Tapani Niemi <tapani.niemi@kapsi.fi>, 2018, 2019, 2020, 2021.
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# Tuomas Lähteenmäki <lahtis@gmail.com>, 2019.
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# Matti Niskanen <matti.t.niskanen@gmail.com>, 2020.
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# Severi Vidnäs <severi.vidnas@gmail.com>, 2021.
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msgid ""
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msgstr ""
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"Project-Id-Version: Godot Engine editor\n"
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"POT-Creation-Date: \n"
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"PO-Revision-Date: 2021-06-20 13:35+0000\n"
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"Last-Translator: Tapani Niemi <tapani.niemi@kapsi.fi>\n"
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"Language-Team: Finnish <https://hosted.weblate.org/projects/godot-engine/"
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"godot/fi/>\n"
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"Language: fi\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=n != 1;\n"
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"X-Generator: Weblate 4.7\n"
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#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
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#: modules/visual_script/visual_script_builtin_funcs.cpp
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msgid "Invalid type argument to convert(), use TYPE_* constants."
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msgstr ""
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"Virheellinen tyyppiargumentti convert() metodille, käytä TYPE_* vakioita."
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#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
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msgid "Expected a string of length 1 (a character)."
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msgstr "Odotettiin yhden mittaista merkkijonoa (yhtä merkkiä)."
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#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
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#: modules/mono/glue/gd_glue.cpp
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#: modules/visual_script/visual_script_builtin_funcs.cpp
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msgid "Not enough bytes for decoding bytes, or invalid format."
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msgstr "Ei tarpeeksi tavuja tavujen purkamiseksi tai virheellinen formaatti."
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#: core/math/expression.cpp
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msgid "Invalid input %i (not passed) in expression"
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msgstr "Virheellinen syöte %i (ei välitetty) lausekkeessa"
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#: core/math/expression.cpp
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msgid "self can't be used because instance is null (not passed)"
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msgstr "'self' ei kelpaa koska ilmentymä on 'null' (ei välitetty)"
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#: core/math/expression.cpp
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msgid "Invalid operands to operator %s, %s and %s."
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msgstr "Virheelliset operandit operaattorille %s, %s ja %s."
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#: core/math/expression.cpp
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msgid "Invalid index of type %s for base type %s"
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msgstr "Virheellinen indeksi tyyppiä %s perustyypille %s"
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#: core/math/expression.cpp
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msgid "Invalid named index '%s' for base type %s"
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msgstr "Virheellinen nimetty indeksi '%s' perustyypille %s"
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#: core/math/expression.cpp
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msgid "Invalid arguments to construct '%s'"
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msgstr "Virheelliset argumentit rakenteelle '%s'"
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#: core/math/expression.cpp
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msgid "On call to '%s':"
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msgstr "Kutsuttaessa funktiota '%s':"
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#: core/ustring.cpp
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msgid "B"
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msgstr "B"
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#: core/ustring.cpp
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msgid "KiB"
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msgstr "KiB"
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#: core/ustring.cpp
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msgid "MiB"
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msgstr "MiB"
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#: core/ustring.cpp
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msgid "GiB"
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msgstr "GiB"
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#: core/ustring.cpp
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msgid "TiB"
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msgstr "TiB"
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#: core/ustring.cpp
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msgid "PiB"
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msgstr "PiB"
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#: core/ustring.cpp
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msgid "EiB"
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msgstr "EiB"
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#: editor/animation_bezier_editor.cpp
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msgid "Free"
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msgstr "Vapauta"
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#: editor/animation_bezier_editor.cpp
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msgid "Balanced"
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msgstr "Tasapainotettu"
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#: editor/animation_bezier_editor.cpp
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msgid "Mirror"
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msgstr "Peilaa"
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#: editor/animation_bezier_editor.cpp editor/editor_profiler.cpp
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msgid "Time:"
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msgstr "Aika:"
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#: editor/animation_bezier_editor.cpp
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msgid "Value:"
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msgstr "Arvo:"
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#: editor/animation_bezier_editor.cpp
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msgid "Insert Key Here"
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msgstr "Lisää tähän avainruutu"
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#: editor/animation_bezier_editor.cpp
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msgid "Duplicate Selected Key(s)"
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msgstr "Kahdenna valitut avaimet"
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#: editor/animation_bezier_editor.cpp
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msgid "Delete Selected Key(s)"
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msgstr "Poista valitut avaimet"
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#: editor/animation_bezier_editor.cpp
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msgid "Add Bezier Point"
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msgstr "Lisää Bezier-piste"
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#: editor/animation_bezier_editor.cpp
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msgid "Move Bezier Points"
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msgstr "Siirrä Bezier-pisteitä"
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#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
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msgid "Anim Duplicate Keys"
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msgstr "Animaatio: Monista avaimet"
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#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
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msgid "Anim Delete Keys"
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msgstr "Animaatio: poista avaimet"
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#: editor/animation_track_editor.cpp
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msgid "Anim Change Keyframe Time"
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msgstr "Animaatio: muuta avainruudun aikaa"
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#: editor/animation_track_editor.cpp
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msgid "Anim Change Transition"
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msgstr "Animaatio: muuta siirtymää"
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#: editor/animation_track_editor.cpp
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msgid "Anim Change Transform"
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msgstr "Animaatio: muuta muunnosta"
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#: editor/animation_track_editor.cpp
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msgid "Anim Change Keyframe Value"
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msgstr "Animaatio: muuta avainruudun arvoa"
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#: editor/animation_track_editor.cpp
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msgid "Anim Change Call"
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msgstr "Animaatio: muuta kutsua"
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#: editor/animation_track_editor.cpp
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msgid "Anim Multi Change Keyframe Time"
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msgstr "Animaatio: muuta monen avainruudun aikaa"
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#: editor/animation_track_editor.cpp
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msgid "Anim Multi Change Transition"
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msgstr "Animaatio: muuta monta siirtymää"
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#: editor/animation_track_editor.cpp
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msgid "Anim Multi Change Transform"
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msgstr "Animaatio: muuta monta muunnosta"
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#: editor/animation_track_editor.cpp
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msgid "Anim Multi Change Keyframe Value"
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msgstr "Animaatio: muuta monen avainruudun arvoa"
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#: editor/animation_track_editor.cpp
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msgid "Anim Multi Change Call"
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msgstr "Animaatio: muuta monta kutsua"
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#: editor/animation_track_editor.cpp
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msgid "Change Animation Length"
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msgstr "Muuta animaation pituutta"
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#: editor/animation_track_editor.cpp
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#: editor/plugins/sprite_frames_editor_plugin.cpp
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msgid "Change Animation Loop"
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msgstr "Vaihda animaation luuppia"
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#: editor/animation_track_editor.cpp
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msgid "Property Track"
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msgstr "Ominaisuusraita"
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#: editor/animation_track_editor.cpp
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msgid "3D Transform Track"
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msgstr "3D-muunnosraita"
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#: editor/animation_track_editor.cpp
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msgid "Call Method Track"
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msgstr "Metodikutsuraita"
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#: editor/animation_track_editor.cpp
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msgid "Bezier Curve Track"
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msgstr "Bezier-käyräraita"
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#: editor/animation_track_editor.cpp
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msgid "Audio Playback Track"
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msgstr "Äänentoistoraita"
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#: editor/animation_track_editor.cpp
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msgid "Animation Playback Track"
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msgstr "Animaatiotoistoraita"
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#: editor/animation_track_editor.cpp
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msgid "Animation length (frames)"
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msgstr "Animaation pituus (kuvaruutuina)"
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#: editor/animation_track_editor.cpp
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msgid "Animation length (seconds)"
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msgstr "Animaation pituus (sekunteina)"
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#: editor/animation_track_editor.cpp
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msgid "Add Track"
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msgstr "Lisää raita"
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#: editor/animation_track_editor.cpp
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msgid "Animation Looping"
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msgstr "Animaation kierto"
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#: editor/animation_track_editor.cpp
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Functions:"
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msgstr "Funktiot:"
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#: editor/animation_track_editor.cpp
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msgid "Audio Clips:"
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msgstr "Äänileikkeet:"
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#: editor/animation_track_editor.cpp
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msgid "Anim Clips:"
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msgstr "Animaatioleikkeet:"
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#: editor/animation_track_editor.cpp
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msgid "Change Track Path"
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msgstr "Muuta raidan polkua"
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#: editor/animation_track_editor.cpp
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msgid "Toggle this track on/off."
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msgstr "Kytke tämä raita päälle/pois."
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#: editor/animation_track_editor.cpp
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msgid "Update Mode (How this property is set)"
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msgstr "Päivitystila (Kuinka tämä ominaisuus on asetettu)"
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#: editor/animation_track_editor.cpp
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msgid "Interpolation Mode"
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msgstr "Interpolaatiotila"
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#: editor/animation_track_editor.cpp
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msgid "Loop Wrap Mode (Interpolate end with beginning on loop)"
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msgstr "Kierron tila (Interpoloi loppu alun kanssa kiertäessä)"
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#: editor/animation_track_editor.cpp
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msgid "Remove this track."
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msgstr "Poista tämä raita."
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#: editor/animation_track_editor.cpp
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msgid "Time (s): "
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msgstr "Aika (s): "
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#: editor/animation_track_editor.cpp
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msgid "Toggle Track Enabled"
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msgstr "Aseta raita päälle"
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#: editor/animation_track_editor.cpp
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msgid "Continuous"
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msgstr "Jatkuva"
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#: editor/animation_track_editor.cpp
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msgid "Discrete"
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msgstr "Erillinen"
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#: editor/animation_track_editor.cpp
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msgid "Trigger"
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msgstr "Liipaisin"
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#: editor/animation_track_editor.cpp
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msgid "Capture"
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msgstr "Kaappaa"
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#: editor/animation_track_editor.cpp
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msgid "Nearest"
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msgstr "Lähin"
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#: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp
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#: editor/property_editor.cpp
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msgid "Linear"
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msgstr "Lineaarinen"
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#: editor/animation_track_editor.cpp
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msgid "Cubic"
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msgstr "Kuutiollinen"
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#: editor/animation_track_editor.cpp
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msgid "Clamp Loop Interp"
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msgstr "Leikkaa kierron interpolointi"
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#: editor/animation_track_editor.cpp
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msgid "Wrap Loop Interp"
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msgstr "Kiedo kierron interpolointi"
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#: editor/animation_track_editor.cpp
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#: editor/plugins/canvas_item_editor_plugin.cpp
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msgid "Insert Key"
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msgstr "Lisää avainruutu"
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#: editor/animation_track_editor.cpp
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msgid "Duplicate Key(s)"
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msgstr "Kahdenna avainruudut"
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#: editor/animation_track_editor.cpp
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msgid "Delete Key(s)"
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msgstr "Poista avainruudut"
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#: editor/animation_track_editor.cpp
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msgid "Change Animation Update Mode"
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msgstr "Vaihda animaation päivitystilaa"
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#: editor/animation_track_editor.cpp
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msgid "Change Animation Interpolation Mode"
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msgstr "Vaihda animaation interpolaatiotilaa"
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#: editor/animation_track_editor.cpp
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msgid "Change Animation Loop Mode"
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msgstr "Vaihda animaation toistotilaa"
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#: editor/animation_track_editor.cpp
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msgid "Remove Anim Track"
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msgstr "Poista animaatioraita"
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#: editor/animation_track_editor.cpp
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msgid "Create NEW track for %s and insert key?"
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msgstr "Luo kohteelle %s UUSI raita ja lisää avain?"
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#: editor/animation_track_editor.cpp
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msgid "Create %d NEW tracks and insert keys?"
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msgstr "Luo %d uutta raitaa ja lisää avaimet?"
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#: editor/animation_track_editor.cpp editor/create_dialog.cpp
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#: editor/editor_audio_buses.cpp editor/editor_feature_profile.cpp
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#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
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#: editor/plugins/abstract_polygon_2d_editor.cpp
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#: editor/plugins/mesh_instance_editor_plugin.cpp
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#: editor/plugins/particles_editor_plugin.cpp
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#: editor/plugins/visual_shader_editor_plugin.cpp
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#: editor/script_create_dialog.cpp
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Create"
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msgstr "Luo"
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#: editor/animation_track_editor.cpp
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msgid "Anim Insert"
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msgstr "Animaatio: lisää"
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#: editor/animation_track_editor.cpp
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msgid "AnimationPlayer can't animate itself, only other players."
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msgstr "AnimationPlayer ei voi animoida itseään, vain muita toistimia."
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#: editor/animation_track_editor.cpp
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msgid "Anim Create & Insert"
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msgstr "Animaatio: luo ja lisää"
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#: editor/animation_track_editor.cpp
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msgid "Anim Insert Track & Key"
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msgstr "Animaatio: Lisää raita ja avain"
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#: editor/animation_track_editor.cpp
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msgid "Anim Insert Key"
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msgstr "Animaatio: Lisää avain"
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#: editor/animation_track_editor.cpp
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msgid "Change Animation Step"
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msgstr "Vaihda animaation askelta"
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#: editor/animation_track_editor.cpp
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msgid "Rearrange Tracks"
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msgstr "Järjestele uudelleen raidat"
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#: editor/animation_track_editor.cpp
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msgid "Transform tracks only apply to Spatial-based nodes."
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msgstr "Raitojen muunnos toimii vain Spatial-pohjaisille solmuille."
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#: editor/animation_track_editor.cpp
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msgid ""
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"Audio tracks can only point to nodes of type:\n"
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"-AudioStreamPlayer\n"
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"-AudioStreamPlayer2D\n"
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"-AudioStreamPlayer3D"
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msgstr ""
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"Ääniraidat voivat osoittaa vain seuraavan tyyppisiin solmuihin:\n"
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"-AudioStreamPlayer\n"
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"-AudioStreamPlayer2D\n"
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"-AudioStreamPlayer3D"
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#: editor/animation_track_editor.cpp
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msgid "Animation tracks can only point to AnimationPlayer nodes."
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msgstr "Animaatioraidat voivat osoittaa vain AnimationPlayer solmuihin."
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#: editor/animation_track_editor.cpp
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msgid "An animation player can't animate itself, only other players."
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msgstr "Animaatiotoistin ei voi animoida itseään, ainoastaan muita toistimia."
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#: editor/animation_track_editor.cpp
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msgid "Not possible to add a new track without a root"
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msgstr "Uutta raitaa ei voida lisätä ilman juurta"
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#: editor/animation_track_editor.cpp
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msgid "Invalid track for Bezier (no suitable sub-properties)"
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msgstr "Virheellinen raita Bezierille (ei sopivia aliominaisuuksia)"
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#: editor/animation_track_editor.cpp
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msgid "Add Bezier Track"
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msgstr "Lisää Bezier-raita"
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#: editor/animation_track_editor.cpp
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msgid "Track path is invalid, so can't add a key."
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msgstr "Raidan polku on virheellinen, joten ei voida lisätä avainruutua."
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#: editor/animation_track_editor.cpp
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msgid "Track is not of type Spatial, can't insert key"
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msgstr "Raita ei ole Spatial-tyyppinen, joten ei voida lisätä avainruutua"
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#: editor/animation_track_editor.cpp
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msgid "Add Transform Track Key"
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msgstr "Lisää muunnosraidan avainruutu"
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#: editor/animation_track_editor.cpp
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msgid "Add Track Key"
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msgstr "Lisää raidan avainruutu"
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#: editor/animation_track_editor.cpp
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msgid "Track path is invalid, so can't add a method key."
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msgstr "Raidan polku on virheellinen, joten ei voida lisätä metodin avainta."
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#: editor/animation_track_editor.cpp
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msgid "Add Method Track Key"
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msgstr "Lisää metodikutsuraidan avainruutu"
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#: editor/animation_track_editor.cpp
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msgid "Method not found in object: "
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msgstr "Metodia ei löydy objektista: "
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#: editor/animation_track_editor.cpp
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msgid "Anim Move Keys"
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msgstr "Animaatio: siirrä avaimia"
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#: editor/animation_track_editor.cpp
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msgid "Clipboard is empty"
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msgstr "Leikepöytä on tyhjä"
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#: editor/animation_track_editor.cpp
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msgid "Paste Tracks"
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msgstr "Liitä raidat"
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#: editor/animation_track_editor.cpp
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msgid "Anim Scale Keys"
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msgstr "Animaatio: Skaalaa avaimia"
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#: editor/animation_track_editor.cpp
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msgid ""
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"This option does not work for Bezier editing, as it's only a single track."
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msgstr "Tämä valinta ei käy Bezier-editoinnille, koska se on vain yksi raita."
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#: editor/animation_track_editor.cpp
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msgid ""
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"This animation belongs to an imported scene, so changes to imported tracks "
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"will not be saved.\n"
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"\n"
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"To enable the ability to add custom tracks, navigate to the scene's import "
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"settings and set\n"
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"\"Animation > Storage\" to \"Files\", enable \"Animation > Keep Custom Tracks"
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"\", then re-import.\n"
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"Alternatively, use an import preset that imports animations to separate "
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"files."
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msgstr ""
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"Tämä animaatio kuuluu tuotuun skeneen, joten muutoksia tuotuihin raitoihin "
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"ei tallenneta.\n"
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"\n"
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|
"Lisätäksesi mukautettuja raitoja, mene skenen tuontiasetuksiin ja aseta\n"
|
|
"\"Animation > Storage\" arvoksi \"Files\", kytke päälle \"Animation > Keep "
|
|
"Custom Tracks\" ja tee tuonti sen jälkeen uudelleen.\n"
|
|
"Vaihtoehtoisesti, käytä sellaisia tuonnin esiasetuksia, jotka tuovat "
|
|
"animaatiot erillisiin tiedostoihin."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Warning: Editing imported animation"
|
|
msgstr "Varoitus: muokataan tuotua animaatiota"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Select an AnimationPlayer node to create and edit animations."
|
|
msgstr "Valitse AnimationPlayer solmu luodaksesi ja muokataksesi animaatioita."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Only show tracks from nodes selected in tree."
|
|
msgstr "Näytä raidat vain puussa valituista solmuista."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Group tracks by node or display them as plain list."
|
|
msgstr "Ryhmitä raidat solmujen mukaan tai näytä ne tavallisena luettelona."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Snap:"
|
|
msgstr "Tartu:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Animation step value."
|
|
msgstr "Animaation askelluksen arvo."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Seconds"
|
|
msgstr "Sekunnit"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "FPS"
|
|
msgstr "FPS"
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp editor/project_manager.cpp
|
|
#: editor/project_settings_editor.cpp editor/property_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Edit"
|
|
msgstr "Muokkaa"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Animation properties."
|
|
msgstr "Animaation ominaisuudet."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Copy Tracks"
|
|
msgstr "Kopioi raidat"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Scale Selection"
|
|
msgstr "Skaalaa valintaa"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Scale From Cursor"
|
|
msgstr "Skaalaa kursorista"
|
|
|
|
#: editor/animation_track_editor.cpp modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Duplicate Selection"
|
|
msgstr "Kahdenna valinta"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Duplicate Transposed"
|
|
msgstr "Kahdenna käänteisesti"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Delete Selection"
|
|
msgstr "Poista valitut"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Go to Next Step"
|
|
msgstr "Mene seuraavaan askeleeseen"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Go to Previous Step"
|
|
msgstr "Mene edelliseen askeleeseen"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Optimize Animation"
|
|
msgstr "Optimoi animaatio"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Clean-Up Animation"
|
|
msgstr "Siivoa animaatio"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Pick the node that will be animated:"
|
|
msgstr "Valitse animoitava solmu:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Use Bezier Curves"
|
|
msgstr "Käytä Bezier-käyriä"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim. Optimizer"
|
|
msgstr "Animaation optimoija"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Max. Linear Error:"
|
|
msgstr "Max. lineaarinen virhe:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Max. Angular Error:"
|
|
msgstr "Max. kulmavirhe:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Max Optimizable Angle:"
|
|
msgstr "Max. optimoitava kulma:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Optimize"
|
|
msgstr "Optimoi"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Remove invalid keys"
|
|
msgstr "Poista virheelliset avaimet"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Remove unresolved and empty tracks"
|
|
msgstr "Poista ratkaisemattomat ja tyhjät raidat"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Clean-up all animations"
|
|
msgstr "Siivoa kaikki animaatiot"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Clean-Up Animation(s) (NO UNDO!)"
|
|
msgstr "Siivoa animaatio(t) (EI VOI KUMOTA!)"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Clean-Up"
|
|
msgstr "Siivoa"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Scale Ratio:"
|
|
msgstr "Skaalaussuhde:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Select Tracks to Copy"
|
|
msgstr "Valitse kopioitavat raidat"
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_log.cpp
|
|
#: editor/editor_properties.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
|
|
#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Copy"
|
|
msgstr "Kopioi"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Select All/None"
|
|
msgstr "Valitse kaikki/ei mitään"
|
|
|
|
#: editor/animation_track_editor_plugins.cpp
|
|
msgid "Add Audio Track Clip"
|
|
msgstr "Lisää ääniraidan leike"
|
|
|
|
#: editor/animation_track_editor_plugins.cpp
|
|
msgid "Change Audio Track Clip Start Offset"
|
|
msgstr "Muuta ääniraidan leikkeen alkusiirrosta"
|
|
|
|
#: editor/animation_track_editor_plugins.cpp
|
|
msgid "Change Audio Track Clip End Offset"
|
|
msgstr "Muuta ääniraidan leikkeen loppusiirrosta"
|
|
|
|
#: editor/array_property_edit.cpp
|
|
msgid "Resize Array"
|
|
msgstr "Muuta taulukon kokoa"
|
|
|
|
#: editor/array_property_edit.cpp
|
|
msgid "Change Array Value Type"
|
|
msgstr "Vaihda taulukon arvon tyyppiä"
|
|
|
|
#: editor/array_property_edit.cpp
|
|
msgid "Change Array Value"
|
|
msgstr "Vaihda taulukon arvoa"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Go to Line"
|
|
msgstr "Mene riville"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Line Number:"
|
|
msgstr "Rivinumero:"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "%d replaced."
|
|
msgstr "%d korvattu."
|
|
|
|
#: editor/code_editor.cpp editor/editor_help.cpp
|
|
msgid "%d match."
|
|
msgstr "%d osuma."
|
|
|
|
#: editor/code_editor.cpp editor/editor_help.cpp
|
|
msgid "%d matches."
|
|
msgstr "%d osumaa."
|
|
|
|
#: editor/code_editor.cpp editor/find_in_files.cpp
|
|
msgid "Match Case"
|
|
msgstr "Huomioi kirjainkoko"
|
|
|
|
#: editor/code_editor.cpp editor/find_in_files.cpp
|
|
msgid "Whole Words"
|
|
msgstr "Kokonaisia sanoja"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Replace"
|
|
msgstr "Korvaa"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Replace All"
|
|
msgstr "Korvaa kaikki"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Selection Only"
|
|
msgstr "Pelkkä valinta"
|
|
|
|
#: editor/code_editor.cpp editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/text_editor.cpp
|
|
msgid "Standard"
|
|
msgstr "Standardi"
|
|
|
|
#: editor/code_editor.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Toggle Scripts Panel"
|
|
msgstr "Näytä/piilota skriptipaneeli"
|
|
|
|
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
|
|
msgid "Zoom In"
|
|
msgstr "Lähennä"
|
|
|
|
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
|
|
msgid "Zoom Out"
|
|
msgstr "Loitonna"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Reset Zoom"
|
|
msgstr "Palauta oletuslähennystaso"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Warnings"
|
|
msgstr "Varoitukset"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Line and column numbers."
|
|
msgstr "Rivi- ja sarakenumerot."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Method in target node must be specified."
|
|
msgstr "Kohdesolmun metodi täytyy määrittää."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Method name must be a valid identifier."
|
|
msgstr "Metodin nimen täytyy olla kelvollinen tunniste."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid ""
|
|
"Target method not found. Specify a valid method or attach a script to the "
|
|
"target node."
|
|
msgstr ""
|
|
"Kohdemetodia ei löytynyt. Määrittele kelvollinen metodi tai kiinnitä "
|
|
"kohdesolmulle skripti."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect to Node:"
|
|
msgstr "Yhdistä solmuun:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect to Script:"
|
|
msgstr "Yhdistä skriptiin:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "From Signal:"
|
|
msgstr "Signaalista:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Scene does not contain any script."
|
|
msgstr "Skene ei sisällä yhtään skriptiä."
|
|
|
|
#: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp
|
|
#: editor/groups_editor.cpp editor/plugins/item_list_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
|
|
msgid "Add"
|
|
msgstr "Lisää"
|
|
|
|
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
|
|
#: editor/editor_feature_profile.cpp editor/groups_editor.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remove"
|
|
msgstr "Poista"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Add Extra Call Argument:"
|
|
msgstr "Lisää ylimääräinen argumentti kutsulle:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Extra Call Arguments:"
|
|
msgstr "Ylimääräiset argumentit:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Receiver Method:"
|
|
msgstr "Vastaanottava metodi:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Advanced"
|
|
msgstr "Edistyneet"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Deferred"
|
|
msgstr "Lykätty"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid ""
|
|
"Defers the signal, storing it in a queue and only firing it at idle time."
|
|
msgstr ""
|
|
"Lykkää signaalia, tallentaen sen jonoon ja laukaisten sen vain joutoajalla."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Oneshot"
|
|
msgstr "Ainutkertainen"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Disconnects the signal after its first emission."
|
|
msgstr "Katkaisee signaalin ensimmäisen lähetyksen jälkeen."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Cannot connect signal"
|
|
msgstr "Ei voida yhdistää signaalia"
|
|
|
|
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
|
|
#: editor/export_template_manager.cpp editor/groups_editor.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp
|
|
#: editor/project_settings_editor.cpp editor/property_editor.cpp
|
|
#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Close"
|
|
msgstr "Sulje"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect"
|
|
msgstr "Yhdistä"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Signal:"
|
|
msgstr "Signaali:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect '%s' to '%s'"
|
|
msgstr "Yhdistä solmu '%s' solmuun '%s'"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Disconnect '%s' from '%s'"
|
|
msgstr "Katkaise yhteys solmusta '%s' solmuun '%s'"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Disconnect all from signal: '%s'"
|
|
msgstr "Katkaise kaikki yhteydet signaalista: '%s'"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect..."
|
|
msgstr "Yhdistä..."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Disconnect"
|
|
msgstr "Katkaise yhteys"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect a Signal to a Method"
|
|
msgstr "Yhdistä signaali metodiin"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Edit Connection:"
|
|
msgstr "Muokkaa yhteyttä:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Are you sure you want to remove all connections from the \"%s\" signal?"
|
|
msgstr "Oletko varma, että haluat poistaa kaikki kytkennät signaalilta \"%s\"?"
|
|
|
|
#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp
|
|
msgid "Signals"
|
|
msgstr "Signaalit"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Filter signals"
|
|
msgstr "Suodata signaaleja"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Are you sure you want to remove all connections from this signal?"
|
|
msgstr "Oletko varma, että haluat poistaa kaikki kytkennät tältä signaalilta?"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Disconnect All"
|
|
msgstr "Katkaise kaikki yhteydet"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Edit..."
|
|
msgstr "Muokkaa..."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Go To Method"
|
|
msgstr "Mene metodiin"
|
|
|
|
#: editor/create_dialog.cpp
|
|
msgid "Change %s Type"
|
|
msgstr "Muuta %s:n tyyppi"
|
|
|
|
#: editor/create_dialog.cpp editor/project_settings_editor.cpp
|
|
msgid "Change"
|
|
msgstr "Muuta"
|
|
|
|
#: editor/create_dialog.cpp
|
|
msgid "Create New %s"
|
|
msgstr "Luo uusi %s"
|
|
|
|
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Favorites:"
|
|
msgstr "Suosikit:"
|
|
|
|
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
|
|
msgid "Recent:"
|
|
msgstr "Viimeaikaiset:"
|
|
|
|
#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/property_selector.cpp editor/quick_open.cpp editor/rename_dialog.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Search:"
|
|
msgstr "Hae:"
|
|
|
|
#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/property_selector.cpp editor/quick_open.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Matches:"
|
|
msgstr "Osumat:"
|
|
|
|
#: editor/create_dialog.cpp editor/editor_plugin_settings.cpp
|
|
#: editor/plugin_config_dialog.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp editor/property_selector.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Description:"
|
|
msgstr "Kuvaus:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Search Replacement For:"
|
|
msgstr "Hae korvattava:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Dependencies For:"
|
|
msgstr "Riippuvuudet:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid ""
|
|
"Scene '%s' is currently being edited.\n"
|
|
"Changes will only take effect when reloaded."
|
|
msgstr ""
|
|
"Skeneä '%s' muokataan parhaillaan.\n"
|
|
"Muutokset tulevat voimaan vasta uudelleenlatauksen jälkeen."
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid ""
|
|
"Resource '%s' is in use.\n"
|
|
"Changes will only take effect when reloaded."
|
|
msgstr ""
|
|
"Resurssi '%s' on käytössä.\n"
|
|
"Muutokset tulevat voimaan uudelleenlatauksen jälkeen."
|
|
|
|
#: editor/dependency_editor.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Dependencies"
|
|
msgstr "Riippuvuudet"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Resource"
|
|
msgstr "Resurssi"
|
|
|
|
#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp
|
|
#: editor/project_manager.cpp editor/project_settings_editor.cpp
|
|
msgid "Path"
|
|
msgstr "Polku"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Dependencies:"
|
|
msgstr "Riippuvuudet:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Fix Broken"
|
|
msgstr "Korjaa rikkinäinen"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Dependency Editor"
|
|
msgstr "Riippuvuusmuokkain"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Search Replacement Resource:"
|
|
msgstr "Etsi korvaava resurssi:"
|
|
|
|
#: editor/dependency_editor.cpp editor/editor_file_dialog.cpp
|
|
#: editor/editor_help_search.cpp editor/editor_node.cpp
|
|
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/property_selector.cpp editor/quick_open.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Open"
|
|
msgstr "Avaa"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Owners Of:"
|
|
msgstr "Omistajat kohteelle:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid ""
|
|
"Remove selected files from the project? (no undo)\n"
|
|
"You can find the removed files in the system trash to restore them."
|
|
msgstr ""
|
|
"Poista valitut tiedostot projektista? (ei voida kumota)\n"
|
|
"Löydät poistetut tiedostot järjestelmän roskakorista, mikäli haluat "
|
|
"palauttaa ne."
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid ""
|
|
"The files being removed are required by other resources in order for them to "
|
|
"work.\n"
|
|
"Remove them anyway? (no undo)\n"
|
|
"You can find the removed files in the system trash to restore them."
|
|
msgstr ""
|
|
"Poistettavia tiedostoja tarvitaan muiden resurssien toimivuuteen.\n"
|
|
"Poistetaanko silti? (ei voida kumota)\n"
|
|
"Löydät poistetut tiedostot järjestelmän roskakorista, mikäli haluat "
|
|
"palauttaa ne."
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Cannot remove:"
|
|
msgstr "Ei voida poistaa:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Error loading:"
|
|
msgstr "Virhe ladatessa:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Load failed due to missing dependencies:"
|
|
msgstr "Lataaminen epäonnistui puuttuvien riippuvuuksien takia:"
|
|
|
|
#: editor/dependency_editor.cpp editor/editor_node.cpp
|
|
msgid "Open Anyway"
|
|
msgstr "Avaa kuitenkin"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Which action should be taken?"
|
|
msgstr "Mikä toiminto pitäisi tehdä?"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Fix Dependencies"
|
|
msgstr "Korjaa riippuvuudet"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Errors loading!"
|
|
msgstr "Virheitä ladatessa!"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Permanently delete %d item(s)? (No undo!)"
|
|
msgstr "Poista pysyvästi %d kohdetta? (Ei voi kumota!)"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Show Dependencies"
|
|
msgstr "Näytä riippuvuudet"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Orphan Resource Explorer"
|
|
msgstr "Irrallisten resurssien hallinta"
|
|
|
|
#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp
|
|
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
|
|
#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp
|
|
msgid "Delete"
|
|
msgstr "Poista"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Owns"
|
|
msgstr "Omistaa"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Resources Without Explicit Ownership:"
|
|
msgstr "Resurssit, joilla ei ole selvää omistajaa:"
|
|
|
|
#: editor/dictionary_property_edit.cpp
|
|
msgid "Change Dictionary Key"
|
|
msgstr "Vaihda hakurakenteen avainta"
|
|
|
|
#: editor/dictionary_property_edit.cpp
|
|
msgid "Change Dictionary Value"
|
|
msgstr "Vaihda hakurakenteen arvoa"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Thanks from the Godot community!"
|
|
msgstr "Kiitos Godot-yhteisöltä!"
|
|
|
|
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
|
|
msgid "Click to copy."
|
|
msgstr "Napsauta kopioidaksesi."
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Godot Engine contributors"
|
|
msgstr "Godot moottorin kehittäjät"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Project Founders"
|
|
msgstr "Projektin perustajat"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Lead Developer"
|
|
msgstr "Pääkehittäjä"
|
|
|
|
#. TRANSLATORS: This refers to a job title.
|
|
#. The trailing space is used to distinguish with the project list application,
|
|
#. you do not have to keep it in your translation.
|
|
#: editor/editor_about.cpp
|
|
msgid "Project Manager "
|
|
msgstr "Projektipäällikkö "
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Developers"
|
|
msgstr "Kehittäjät"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Authors"
|
|
msgstr "Tekijät"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Platinum Sponsors"
|
|
msgstr "Platinasponsorit"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Gold Sponsors"
|
|
msgstr "Kultasponsorit"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Silver Sponsors"
|
|
msgstr "Hopeasponsorit"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Bronze Sponsors"
|
|
msgstr "Pronssisponsorit"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Mini Sponsors"
|
|
msgstr "Minisponsorit"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Gold Donors"
|
|
msgstr "Kultalahjoittajat"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Silver Donors"
|
|
msgstr "Hopealahjoittajat"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Bronze Donors"
|
|
msgstr "Pronssilahjoittajat"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Donors"
|
|
msgstr "Lahjoittajat"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "License"
|
|
msgstr "Lisenssi"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Third-party Licenses"
|
|
msgstr "Kolmannen osapuolen lisenssit"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid ""
|
|
"Godot Engine relies on a number of third-party free and open source "
|
|
"libraries, all compatible with the terms of its MIT license. The following "
|
|
"is an exhaustive list of all such third-party components with their "
|
|
"respective copyright statements and license terms."
|
|
msgstr ""
|
|
"Godot-pelimoottori käyttää useita kolmannen osapuolen ilmaisia ja avoimia "
|
|
"kirjastoja, jotka kaikki ovat yhteensopivia sen MIT lisenssin kanssa. "
|
|
"Seuraava tyhjentävä listaus sisältää kaikki tällaiset kolmannen osapuolen "
|
|
"komponentit ja niiden vastaavat tekijänoikeustiedot ja käyttöoikeusehdot."
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "All Components"
|
|
msgstr "Kaikki komponentit"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Components"
|
|
msgstr "Komponentit"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Licenses"
|
|
msgstr "Lisenssit"
|
|
|
|
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
|
|
msgid "Error opening package file, not in ZIP format."
|
|
msgstr "Virhe avattaessa pakettitiedostoa, ei ZIP-muodossa."
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "%s (Already Exists)"
|
|
msgstr "%s (on jo olemassa)"
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "Uncompressing Assets"
|
|
msgstr "Puretaan assetteja"
|
|
|
|
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
|
|
msgid "The following files failed extraction from package:"
|
|
msgstr "Seuraavien tiedostojen purku paketista epäonnistui:"
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "And %s more files."
|
|
msgstr "Ja vielä %s tiedostoa."
|
|
|
|
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
|
|
msgid "Package installed successfully!"
|
|
msgstr "Paketti asennettu onnistuneesti!"
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Success!"
|
|
msgstr "Onnistui!"
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "Package Contents:"
|
|
msgstr "Paketin sisältö:"
|
|
|
|
#: editor/editor_asset_installer.cpp editor/editor_node.cpp
|
|
msgid "Install"
|
|
msgstr "Asenna"
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "Package Installer"
|
|
msgstr "Pakettien asentaja"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Speakers"
|
|
msgstr "Kaiuttimiet"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Effect"
|
|
msgstr "Lisää efekti"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Rename Audio Bus"
|
|
msgstr "Nimeä ääniväylä uudelleen"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Change Audio Bus Volume"
|
|
msgstr "Muuta ääniväylän voimakkuutta"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Toggle Audio Bus Solo"
|
|
msgstr "Ääniväylä sooloksi"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Toggle Audio Bus Mute"
|
|
msgstr "Mykistä ääniväylä"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Toggle Audio Bus Bypass Effects"
|
|
msgstr "Käytä ääniväylän efektejä"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Select Audio Bus Send"
|
|
msgstr "Valitse ääniväylän lähtö"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Audio Bus Effect"
|
|
msgstr "Lisää väylälle efekti"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Move Bus Effect"
|
|
msgstr "Siirrä väylän efektiä"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Delete Bus Effect"
|
|
msgstr "Poista väylän efekti"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Drag & drop to rearrange."
|
|
msgstr "Vedä ja pudota järjestelläksesi uudelleen."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Solo"
|
|
msgstr "Soolo"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Mute"
|
|
msgstr "Mykkä"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Bypass"
|
|
msgstr "Ohita"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Bus options"
|
|
msgstr "Väylän asetukset"
|
|
|
|
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "Duplicate"
|
|
msgstr "Monista"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Reset Volume"
|
|
msgstr "Palauta äänenvoimakkuus"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Delete Effect"
|
|
msgstr "Poista efekti"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Audio"
|
|
msgstr "Äänet"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Audio Bus"
|
|
msgstr "Lisää ääniväylä"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Master bus can't be deleted!"
|
|
msgstr "Pääväylää ei voi poistaa!"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Delete Audio Bus"
|
|
msgstr "Poista ääniväylä"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Duplicate Audio Bus"
|
|
msgstr "Monista ääniväylä"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Reset Bus Volume"
|
|
msgstr "Palauta väylän äänenvoimakkuus"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Move Audio Bus"
|
|
msgstr "Siirrä ääniväylää"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Save Audio Bus Layout As..."
|
|
msgstr "Tallenna ääniväylän asettelu nimellä..."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Location for New Layout..."
|
|
msgstr "Sijainti uudelle asettelulle..."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Open Audio Bus Layout"
|
|
msgstr "Avaa ääniväylän asettelu"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "There is no '%s' file."
|
|
msgstr "Tiedostoa '%s' ei ole."
|
|
|
|
#: editor/editor_audio_buses.cpp editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Layout"
|
|
msgstr "Asettelu"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Invalid file, not an audio bus layout."
|
|
msgstr "Virheellinen tiedosto. Tämä ei ole ääniväylän asettelu ensinkään."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Error saving file: %s"
|
|
msgstr "Virhe tallennettaessa tiedostoa: %s"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Bus"
|
|
msgstr "Lisää väylä"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add a new Audio Bus to this layout."
|
|
msgstr "Lisää tähän asetteluun uusi ääniväylä."
|
|
|
|
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Load"
|
|
msgstr "Lataa"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Load an existing Bus Layout."
|
|
msgstr "Lataa olemassaoleva väylän asettelu."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Save As"
|
|
msgstr "Tallenna nimellä"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Save this Bus Layout to a file."
|
|
msgstr "Tallenna väylän asettelu tiedostoksi."
|
|
|
|
#: editor/editor_audio_buses.cpp editor/import_dock.cpp
|
|
msgid "Load Default"
|
|
msgstr "Lataa oletus"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Load the default Bus Layout."
|
|
msgstr "Lataa väylän oletusasettelu."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Create a new Bus Layout."
|
|
msgstr "Luo uusi ääniväylän asettelu."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Invalid name."
|
|
msgstr "Virheellinen nimi."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Valid characters:"
|
|
msgstr "Kelvolliset merkit:"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Must not collide with an existing engine class name."
|
|
msgstr "Ei saa mennä päällekkäin olemassa olevan engine-luokkanimen kanssa."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Must not collide with an existing built-in type name."
|
|
msgstr ""
|
|
"Ei saa mennä päällekkäin olemassa olevan sisäänrakennetun tyypin nimen "
|
|
"kanssa."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Must not collide with an existing global constant name."
|
|
msgstr ""
|
|
"Ei saa mennä päällekkäin olemassa olevan globaalin vakion nimen kanssa."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Keyword cannot be used as an autoload name."
|
|
msgstr "Avainsanaa ei voi käyttää automaattisesti latautuvien nimenä."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Autoload '%s' already exists!"
|
|
msgstr "Automaattisesti ladattava '%s' on jo olemassa!"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Rename Autoload"
|
|
msgstr "Nimeä automaattisesti ladattava uudelleen"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Toggle AutoLoad Globals"
|
|
msgstr "Aseta globaalien automaattilataus"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Move Autoload"
|
|
msgstr "Siirrä automaattisesti ladattavaa"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Remove Autoload"
|
|
msgstr "Poista automaattinen lataus"
|
|
|
|
#: editor/editor_autoload_settings.cpp editor/editor_plugin_settings.cpp
|
|
msgid "Enable"
|
|
msgstr "Ota käyttöön"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Rearrange Autoloads"
|
|
msgstr "Järjestele uudelleen automaattiset lataukset"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Can't add autoload:"
|
|
msgstr "Ei voida lisätä automaattisesti ladattavaa:"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Add AutoLoad"
|
|
msgstr "Lisää automaattisesti ladattava"
|
|
|
|
#: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp
|
|
#: editor/editor_plugin_settings.cpp
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
#: editor/script_create_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Path:"
|
|
msgstr "Polku:"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Node Name:"
|
|
msgstr "Solmun nimi:"
|
|
|
|
#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
|
|
#: editor/editor_profiler.cpp editor/project_manager.cpp
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Name"
|
|
msgstr "Nimi"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Singleton"
|
|
msgstr "Singleton"
|
|
|
|
#: editor/editor_data.cpp editor/inspector_dock.cpp
|
|
msgid "Paste Params"
|
|
msgstr "Liitä parametrit"
|
|
|
|
#: editor/editor_data.cpp
|
|
msgid "Updating Scene"
|
|
msgstr "Päivitetään skeneä"
|
|
|
|
#: editor/editor_data.cpp
|
|
msgid "Storing local changes..."
|
|
msgstr "Varastoidaan paikalliset muutokset..."
|
|
|
|
#: editor/editor_data.cpp
|
|
msgid "Updating scene..."
|
|
msgstr "Päivitetään skeneä..."
|
|
|
|
#: editor/editor_data.cpp editor/editor_properties.cpp
|
|
msgid "[empty]"
|
|
msgstr "[tyhjä]"
|
|
|
|
#: editor/editor_data.cpp
|
|
msgid "[unsaved]"
|
|
msgstr "[tallentamaton]"
|
|
|
|
#: editor/editor_dir_dialog.cpp
|
|
msgid "Please select a base directory first."
|
|
msgstr "Ole hyvä ja valitse ensin päähakemisto."
|
|
|
|
#: editor/editor_dir_dialog.cpp
|
|
msgid "Choose a Directory"
|
|
msgstr "Valitse hakemisto"
|
|
|
|
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
|
#: editor/filesystem_dock.cpp editor/project_manager.cpp
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Create Folder"
|
|
msgstr "Luo kansio"
|
|
|
|
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
|
#: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp
|
|
msgid "Name:"
|
|
msgstr "Nimi:"
|
|
|
|
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
|
#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp
|
|
msgid "Could not create folder."
|
|
msgstr "Kansiota ei voitu luoda."
|
|
|
|
#: editor/editor_dir_dialog.cpp
|
|
msgid "Choose"
|
|
msgstr "Valitse"
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "Storing File:"
|
|
msgstr "Varastoidaan tiedostoa:"
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "No export template found at the expected path:"
|
|
msgstr "Vientimallia ei löytynyt odotetusta polusta:"
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "Packing"
|
|
msgstr "Pakataan"
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid ""
|
|
"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import "
|
|
"Etc' in Project Settings."
|
|
msgstr ""
|
|
"GLES2 tarvitsee kohdealustalla 'ETC' tekstuuripakkausta. Kytke 'Import Etc' "
|
|
"päälle projektin asetuksista."
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid ""
|
|
"Target platform requires 'ETC2' texture compression for GLES3. Enable "
|
|
"'Import Etc 2' in Project Settings."
|
|
msgstr ""
|
|
"GLES3 tarvitsee kohdealustalla 'ETC' tekstuuripakkausta. Kytke 'Import Etc "
|
|
"2' päälle projektin asetuksista."
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid ""
|
|
"Target platform requires 'ETC' texture compression for the driver fallback "
|
|
"to GLES2.\n"
|
|
"Enable 'Import Etc' in Project Settings, or disable 'Driver Fallback "
|
|
"Enabled'."
|
|
msgstr ""
|
|
"GLES2 vara-ajuri tarvitsee kohdealustalla 'ETC' tekstuuripakkausta.\n"
|
|
"Kytke 'Import Etc' päälle projektin asetuksista tai poista 'Driver Fallback "
|
|
"Enabled' asetus."
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid ""
|
|
"Target platform requires 'PVRTC' texture compression for GLES2. Enable "
|
|
"'Import Pvrtc' in Project Settings."
|
|
msgstr ""
|
|
"GLES2 tarvitsee kohdealustalla 'PVRTC' tekstuuripakkausta. Kytke 'Import "
|
|
"Pvrtc' päälle projektin asetuksista."
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid ""
|
|
"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. "
|
|
"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings."
|
|
msgstr ""
|
|
"GLES3 tarvitsee kohdealustalla 'ETC2' tai 'PVRTC' tekstuuripakkausta. Kytke "
|
|
"'Import Etc 2' tai 'Import Pvrtc' päälle projektin asetuksista."
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid ""
|
|
"Target platform requires 'PVRTC' texture compression for the driver fallback "
|
|
"to GLES2.\n"
|
|
"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback "
|
|
"Enabled'."
|
|
msgstr ""
|
|
"GLES2 vara-ajuri tarvitsee kohdealustalla 'PVRTC' tekstuuripakkausta.\n"
|
|
"Kytke 'Import Pvrtc' päälle projektin asetuksista tai poista 'Driver "
|
|
"Fallback Enabled' asetus."
|
|
|
|
#: editor/editor_export.cpp platform/android/export/export.cpp
|
|
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
|
|
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
|
|
msgid "Custom debug template not found."
|
|
msgstr "Mukautettua debug-vientimallia ei löytynyt."
|
|
|
|
#: editor/editor_export.cpp platform/android/export/export.cpp
|
|
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
|
|
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
|
|
msgid "Custom release template not found."
|
|
msgstr "Mukautettua release-vientimallia ei löytynyt."
|
|
|
|
#: editor/editor_export.cpp platform/javascript/export/export.cpp
|
|
msgid "Template file not found:"
|
|
msgstr "Mallitiedostoa ei löytynyt:"
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."
|
|
msgstr ""
|
|
"32-bittisissä vienneissä sisällytetty PCK ei voi olla suurempi kuin 4 Gt."
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "3D Editor"
|
|
msgstr "3D-editori"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Script Editor"
|
|
msgstr "Skriptieditori"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Asset Library"
|
|
msgstr "Asset-kirjasto"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Scene Tree Editing"
|
|
msgstr "Skenepuun muokkaus"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Node Dock"
|
|
msgstr "Solmutelakka"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "FileSystem Dock"
|
|
msgstr "Tiedostojärjestelmätelakka"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Import Dock"
|
|
msgstr "Tuontitelakka"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Erase profile '%s'? (no undo)"
|
|
msgstr "Poista profiili '%s'? (ei voi perua)"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Profile must be a valid filename and must not contain '.'"
|
|
msgstr ""
|
|
"Profiilin täytyy olla kelvollinen tiedostonimi ja se ei voi sisältää merkkiä "
|
|
"'.'"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Profile with this name already exists."
|
|
msgstr "Tällä nimellä löytyy jo profiili."
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "(Editor Disabled, Properties Disabled)"
|
|
msgstr "(Editori pois käytöstä, ominaisuudet pois käytöstä)"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "(Properties Disabled)"
|
|
msgstr "(Ominaisuudet pois käytöstä)"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "(Editor Disabled)"
|
|
msgstr "(Editori pois käytöstä)"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Class Options:"
|
|
msgstr "Luokan valinnat:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Enable Contextual Editor"
|
|
msgstr "Ota asiayhteydellinen editori käyttöön"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Enabled Properties:"
|
|
msgstr "Käytössä olevat ominaisuudet:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Enabled Features:"
|
|
msgstr "Käytössä olevat ominaisuudet:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Enabled Classes:"
|
|
msgstr "Käytössä olevat luokat:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "File '%s' format is invalid, import aborted."
|
|
msgstr "Tiedoston '%s' tiedostomuoto on virheellinen, tuonti keskeytetty."
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid ""
|
|
"Profile '%s' already exists. Remove it first before importing, import "
|
|
"aborted."
|
|
msgstr ""
|
|
"Profiili '%s' on jo olemassa. Poista se ensin ennen tuontia, tuonti "
|
|
"keskeytetty."
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Error saving profile to path: '%s'."
|
|
msgstr "Virhe tallennettaessa profiilia polkuun: '%s'."
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Unset"
|
|
msgstr "Poista asetus"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Current Profile:"
|
|
msgstr "Nykyinen profiili:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Make Current"
|
|
msgstr "Aseta nykyiseksi"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "New"
|
|
msgstr "Uusi"
|
|
|
|
#: editor/editor_feature_profile.cpp editor/editor_node.cpp
|
|
#: editor/project_manager.cpp
|
|
msgid "Import"
|
|
msgstr "Tuo"
|
|
|
|
#: editor/editor_feature_profile.cpp editor/project_export.cpp
|
|
msgid "Export"
|
|
msgstr "Vie"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Available Profiles:"
|
|
msgstr "Saatavilla olevat profiilit:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Class Options"
|
|
msgstr "Luokan valinnat"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "New profile name:"
|
|
msgstr "Uusi profiilin nimi:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Erase Profile"
|
|
msgstr "Tyhjennä profiili"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Godot Feature Profile"
|
|
msgstr "Godotin ominaisuusprofiili"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Import Profile(s)"
|
|
msgstr "Tuo profiileja"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Export Profile"
|
|
msgstr "Vie profiili"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Manage Editor Feature Profiles"
|
|
msgstr "Hallinnoi editorin ominaisuusprofiileja"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Select Current Folder"
|
|
msgstr "Valitse nykyinen kansio"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "File Exists, Overwrite?"
|
|
msgstr "Tiedosto on jo olemassa, korvaa?"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Select This Folder"
|
|
msgstr "Valitse tämä kansio"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
msgid "Copy Path"
|
|
msgstr "Kopioi polku"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
msgid "Open in File Manager"
|
|
msgstr "Avaa tiedostonhallinnassa"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
|
|
#: editor/filesystem_dock.cpp editor/project_manager.cpp
|
|
msgid "Show in File Manager"
|
|
msgstr "Näytä tiedostonhallinnassa"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
msgid "New Folder..."
|
|
msgstr "Uusi kansio..."
|
|
|
|
#: editor/editor_file_dialog.cpp editor/find_in_files.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Refresh"
|
|
msgstr "Päivitä"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "All Recognized"
|
|
msgstr "Kaikki tunnistetut"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "All Files (*)"
|
|
msgstr "Kaikki tiedostot (*)"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open a File"
|
|
msgstr "Avaa tiedosto"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open File(s)"
|
|
msgstr "Avaa tiedosto(t)"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open a Directory"
|
|
msgstr "Avaa hakemisto"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open a File or Directory"
|
|
msgstr "Avaa tiedosto tai hakemisto"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
|
|
#: editor/editor_properties.cpp editor/import_defaults_editor.cpp
|
|
#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp
|
|
msgid "Save"
|
|
msgstr "Tallenna"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Save a File"
|
|
msgstr "Tallenna tiedosto"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Go Back"
|
|
msgstr "Mene taaksepäin"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Go Forward"
|
|
msgstr "Mene eteenpäin"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Go Up"
|
|
msgstr "Mene ylös"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Toggle Hidden Files"
|
|
msgstr "Näytä piilotiedostot"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Toggle Favorite"
|
|
msgstr "Aseta suosikiksi"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Toggle Mode"
|
|
msgstr "Aseta tila"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Focus Path"
|
|
msgstr "Kohdista polkuun"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Move Favorite Up"
|
|
msgstr "Siirrä suosikkia ylös"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Move Favorite Down"
|
|
msgstr "Siirrä suosikkia alas"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Go to previous folder."
|
|
msgstr "Siirry edelliseen kansioon."
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Go to next folder."
|
|
msgstr "Siirry seuraavaan kansioon."
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Go to parent folder."
|
|
msgstr "Siirry yläkansioon."
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Refresh files."
|
|
msgstr "Lataa uudelleen tiedostot."
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "(Un)favorite current folder."
|
|
msgstr "Kansio suosikkeihin."
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Toggle the visibility of hidden files."
|
|
msgstr "Aseta piilotiedostojen näyttäminen."
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
msgid "View items as a grid of thumbnails."
|
|
msgstr "Ruudukkonäkymä esikatselukuvilla."
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
msgid "View items as a list."
|
|
msgstr "Listanäkymä."
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Directories & Files:"
|
|
msgstr "Hakemistot ja tiedostot:"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp
|
|
#: editor/plugins/style_box_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp
|
|
msgid "Preview:"
|
|
msgstr "Esikatselu:"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "File:"
|
|
msgstr "Tiedosto:"
|
|
|
|
#: editor/editor_file_system.cpp
|
|
msgid "ScanSources"
|
|
msgstr "Selaa lähdetiedostoja"
|
|
|
|
#: editor/editor_file_system.cpp
|
|
msgid ""
|
|
"There are multiple importers for different types pointing to file %s, import "
|
|
"aborted"
|
|
msgstr ""
|
|
"Tiedostoon %s osoittaville eri tyypeille on useita tuojia, tuonti keskeytetty"
|
|
|
|
#: editor/editor_file_system.cpp
|
|
msgid "(Re)Importing Assets"
|
|
msgstr "Tuodaan (uudelleen) assetteja"
|
|
|
|
#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top"
|
|
msgstr "Yläpuoli"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Class:"
|
|
msgstr "Luokka:"
|
|
|
|
#: editor/editor_help.cpp editor/scene_tree_editor.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Inherits:"
|
|
msgstr "Perii:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Inherited by:"
|
|
msgstr "Perivät:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Description"
|
|
msgstr "Kuvaus"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Online Tutorials"
|
|
msgstr "Online-oppaat"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Properties"
|
|
msgstr "Ominaisuudet"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "override:"
|
|
msgstr "ylikirjoita:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "default:"
|
|
msgstr "oletus:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Methods"
|
|
msgstr "Metodit"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Theme Properties"
|
|
msgstr "Teeman ominaisuudet"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Enumerations"
|
|
msgstr "Luetteloinnit"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Constants"
|
|
msgstr "Vakiot"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Property Descriptions"
|
|
msgstr "Ominaisuuksien kuvaukset"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "(value)"
|
|
msgstr "(arvo)"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid ""
|
|
"There is currently no description for this property. Please help us by "
|
|
"[color=$color][url=$url]contributing one[/url][/color]!"
|
|
msgstr ""
|
|
"Tälle ominaisuudelle ei vielä löydy kuvausta. Voit auttaa meitä [color="
|
|
"$color][url=$url]kirjoittamalla sellaisen[/url][/color]!"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Method Descriptions"
|
|
msgstr "Metodien kuvaukset"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid ""
|
|
"There is currently no description for this method. Please help us by [color="
|
|
"$color][url=$url]contributing one[/url][/color]!"
|
|
msgstr ""
|
|
"Tälle metodille ei vielä löydy kuvausta. Voit auttaa meitä [color=$color]"
|
|
"[url=$url]kirjoittamalla sellaisen[/url][/color]!"
|
|
|
|
#: editor/editor_help_search.cpp editor/editor_node.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Search Help"
|
|
msgstr "Etsi ohjeesta"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Case Sensitive"
|
|
msgstr "Merkkikokoriippuvainen"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Show Hierarchy"
|
|
msgstr "Näytä hierarkia"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Display All"
|
|
msgstr "Näytä kaikki"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Classes Only"
|
|
msgstr "Vain luokat"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Methods Only"
|
|
msgstr "Vain metodit"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Signals Only"
|
|
msgstr "Vain signaalit"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Constants Only"
|
|
msgstr "Vain vakiot"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Properties Only"
|
|
msgstr "Vain ominaisuudet"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Theme Properties Only"
|
|
msgstr "Vain teeman ominaisuudet"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Member Type"
|
|
msgstr "Jäsenen tyyppi"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Class"
|
|
msgstr "Luokka"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Method"
|
|
msgstr "Metodi"
|
|
|
|
#: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp
|
|
msgid "Signal"
|
|
msgstr "Signaali"
|
|
|
|
#: editor/editor_help_search.cpp editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Constant"
|
|
msgstr "Muuttumaton"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Property"
|
|
msgstr "Ominaisuus"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Theme Property"
|
|
msgstr "Teeman ominaisuus"
|
|
|
|
#: editor/editor_inspector.cpp editor/project_settings_editor.cpp
|
|
msgid "Property:"
|
|
msgstr "Ominaisuus:"
|
|
|
|
#: editor/editor_inspector.cpp
|
|
msgid "Set"
|
|
msgstr "Aseta"
|
|
|
|
#: editor/editor_inspector.cpp
|
|
msgid "Set Multiple:"
|
|
msgstr "Aseta useita:"
|
|
|
|
#: editor/editor_log.cpp
|
|
msgid "Output:"
|
|
msgstr "Tuloste:"
|
|
|
|
#: editor/editor_log.cpp editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Copy Selection"
|
|
msgstr "Kopioi valinta"
|
|
|
|
#: editor/editor_log.cpp editor/editor_network_profiler.cpp
|
|
#: editor/editor_profiler.cpp editor/editor_properties.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/property_editor.cpp editor/scene_tree_dock.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp scene/gui/line_edit.cpp
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Clear"
|
|
msgstr "Tyhjennä"
|
|
|
|
#: editor/editor_log.cpp
|
|
msgid "Clear Output"
|
|
msgstr "Tyhjennä tuloste"
|
|
|
|
#: editor/editor_network_profiler.cpp editor/editor_node.cpp
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Stop"
|
|
msgstr "Pysäytä"
|
|
|
|
#: editor/editor_network_profiler.cpp editor/editor_profiler.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp editor/rename_dialog.cpp
|
|
msgid "Start"
|
|
msgstr "Aloita"
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "%s/s"
|
|
msgstr "%s/s"
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Down"
|
|
msgstr "Alas"
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Up"
|
|
msgstr "Ylös"
|
|
|
|
#: editor/editor_network_profiler.cpp editor/editor_node.cpp
|
|
msgid "Node"
|
|
msgstr "Solmu"
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Incoming RPC"
|
|
msgstr "Tuleva RPC"
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Incoming RSET"
|
|
msgstr "Tuleva RSET"
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Outgoing RPC"
|
|
msgstr "Lähtevä RPC"
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Outgoing RSET"
|
|
msgstr "Lähtevä RSET"
|
|
|
|
#: editor/editor_node.cpp editor/project_manager.cpp
|
|
msgid "New Window"
|
|
msgstr "Uusi ikkuna"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Imported resources can't be saved."
|
|
msgstr "Tuotuja resursseja ei voida tallentaa."
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "OK"
|
|
msgstr "OK"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Error saving resource!"
|
|
msgstr "Virhe tallennettaessa resurssia!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This resource can't be saved because it does not belong to the edited scene. "
|
|
"Make it unique first."
|
|
msgstr ""
|
|
"Resurssia ei voida tallentaa, koska se ei kuulu muokattavana olevaan "
|
|
"skeneen. Tee siitä ensin yksilöllinen."
|
|
|
|
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Save Resource As..."
|
|
msgstr "Tallenna resurssi nimellä..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't open file for writing:"
|
|
msgstr "Ei voida avata tiedostoa kirjoitettavaksi:"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Requested file format unknown:"
|
|
msgstr "Pyydetty tiedostomuoto tuntematon:"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error while saving."
|
|
msgstr "Virhe tallennettaessa."
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Can't open '%s'. The file could have been moved or deleted."
|
|
msgstr "Ei voida avata tiedostoa '%s'. Se on voitu siirtää tai tuhota."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error while parsing '%s'."
|
|
msgstr "Virhe jäsennettäessä tiedostoa '%s'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unexpected end of file '%s'."
|
|
msgstr "Odottamaton loppu tiedostossa '%s'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Missing '%s' or its dependencies."
|
|
msgstr "Tiedosto '%s' tai jokin sen riippuvuuksista puuttuu."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error while loading '%s'."
|
|
msgstr "Virhe ladattaessa tiedostoa '%s'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Saving Scene"
|
|
msgstr "Tallennetaan skeneä"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Analyzing"
|
|
msgstr "Analysoidaan"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Creating Thumbnail"
|
|
msgstr "Luodaan pienoiskuvaa"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "This operation can't be done without a tree root."
|
|
msgstr "Tätä toimintoa ei voi tehdä ilman että puun juuri on olemassa."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This scene can't be saved because there is a cyclic instancing inclusion.\n"
|
|
"Please resolve it and then attempt to save again."
|
|
msgstr ""
|
|
"Tätä skeneä ei voida tallentaa, koska ilmentymät on sisällytetty toisiinsa "
|
|
"syklisesti.\n"
|
|
"Ratkaise ensin se ja yritä sitten tallennusta uudelleen."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Couldn't save scene. Likely dependencies (instances or inheritance) couldn't "
|
|
"be satisfied."
|
|
msgstr ""
|
|
"Skeneä ei voitu tallentaa. Mahdollisia riippuvuuksia (ilmentymiä tai "
|
|
"perintää) ei voida toteuttaa."
|
|
|
|
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
|
msgid "Can't overwrite scene that is still open!"
|
|
msgstr "Ei voida ylikirjoittaa vielä auki olevaa skeneä!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't load MeshLibrary for merging!"
|
|
msgstr "Ei voitu ladata MeshLibrary resurssia yhdistämistä varten!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error saving MeshLibrary!"
|
|
msgstr "Virhe tallennettaessa MeshLibrary resurssia!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't load TileSet for merging!"
|
|
msgstr "Ei voida ladata laattavalikoimaa yhdistämistä varten!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error saving TileSet!"
|
|
msgstr "Virhe tallennettaessa laattavalikoimaa!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"An error occurred while trying to save the editor layout.\n"
|
|
"Make sure the editor's user data path is writable."
|
|
msgstr ""
|
|
"Editorin asettelua tallentaessa tapahtui virhe.\n"
|
|
"Varmista, että editorin käyttäjädatapolku on kirjoituskelpoinen."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Default editor layout overridden.\n"
|
|
"To restore the Default layout to its base settings, use the Delete Layout "
|
|
"option and delete the Default layout."
|
|
msgstr ""
|
|
"Ylikirjoitettiin editorin oletusasettelu.\n"
|
|
"Palauttaaksesi oletusasettelun alkuperäisiin asetuksiinsa, käytä Poista "
|
|
"asettelu -valintaa ja poista oletusasettelu."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Layout name not found!"
|
|
msgstr "Asettelun nimeä ei löytynyt!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Restored the Default layout to its base settings."
|
|
msgstr "Palautettiin oletusasettelu alkuperäisiin asetuksiinsa."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This resource belongs to a scene that was imported, so it's not editable.\n"
|
|
"Please read the documentation relevant to importing scenes to better "
|
|
"understand this workflow."
|
|
msgstr ""
|
|
"Tämä resurssi kuuluu tuotuun skeneen, joten sitä ei voi suoraan muokata.\n"
|
|
"Lue ohjeet skenejen tuomisesta, jotta ymmärrät paremmin tämän työnkulun."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This resource belongs to a scene that was instanced or inherited.\n"
|
|
"Changes to it won't be kept when saving the current scene."
|
|
msgstr ""
|
|
"Tämä resurssi kuuluu skeneen, josta on luotu ilmentymä, tai joka on "
|
|
"peritty.\n"
|
|
"Siihen tehtyjä muutoksia ei säilytetä, kun tallennat nykyisen skenen."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This resource was imported, so it's not editable. Change its settings in the "
|
|
"import panel and then re-import."
|
|
msgstr ""
|
|
"Tämä resurssi on tuotu, joten sitä ei voi muokata. Vaihda asetukset tuonti-"
|
|
"paneelista ja tuo se uudelleen."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This scene was imported, so changes to it won't be kept.\n"
|
|
"Instancing it or inheriting will allow making changes to it.\n"
|
|
"Please read the documentation relevant to importing scenes to better "
|
|
"understand this workflow."
|
|
msgstr ""
|
|
"Tämä skene on tuotu, joten siihen tehtyjä muutoksia ei säilytetä.\n"
|
|
"Ilmentymän tai periytyvän skenen luominen siitä mahdollistaa muutoksien "
|
|
"tekemisen siihen.\n"
|
|
"Ole hyvä ja lue dokumentaatiosta tarkemmat ohjeet skenejen tuomisesta, jotta "
|
|
"ymmärrät paremmin tämän työnkulun."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This is a remote object, so changes to it won't be kept.\n"
|
|
"Please read the documentation relevant to debugging to better understand "
|
|
"this workflow."
|
|
msgstr ""
|
|
"Tämä on etä-objekti, joten siihen tehtyjä muutoksia ei säilytetä.\n"
|
|
"Ole hyvä ja lue ohjeet testaamisesta ymmärtääksesi paremmin tämän työnkulun."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "There is no defined scene to run."
|
|
msgstr "Suoritettavaa skeneä ei ole määritetty."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save scene before running..."
|
|
msgstr "Tallenna skene ennen ajamista..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Could not start subprocess!"
|
|
msgstr "Aliprosessia ei voitu käynnistää!"
|
|
|
|
#: editor/editor_node.cpp editor/filesystem_dock.cpp
|
|
msgid "Open Scene"
|
|
msgstr "Avaa skene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Base Scene"
|
|
msgstr "Avaa kantaskene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quick Open..."
|
|
msgstr "Pika-avaus..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quick Open Scene..."
|
|
msgstr "Skenen pika-avaus..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quick Open Script..."
|
|
msgstr "Skriptin pika-avaus..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save & Close"
|
|
msgstr "Tallenna ja sulje"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save changes to '%s' before closing?"
|
|
msgstr "Tallennetaanko muutokset tiedostoon '%s' ennen sulkemista?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Saved %s modified resource(s)."
|
|
msgstr "Tallennettiin %s muokattua resurssia."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "A root node is required to save the scene."
|
|
msgstr "Skenen tallentaminen edellyttää, että sillä on juurisolmu."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save Scene As..."
|
|
msgstr "Tallenna skene nimellä..."
|
|
|
|
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
|
msgid "This operation can't be done without a scene."
|
|
msgstr "Tätä toimintoa ei voi tehdä ilman skeneä."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Export Mesh Library"
|
|
msgstr "Vie mesh-kirjasto"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "This operation can't be done without a root node."
|
|
msgstr "Tätä toimintoa ei voida suorittaa ilman juurisolmua."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Export Tile Set"
|
|
msgstr "Vie laattavalikoima"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "This operation can't be done without a selected node."
|
|
msgstr "Tätä toimintoa ei voi tehdä ilman valittua solmua."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Current scene not saved. Open anyway?"
|
|
msgstr "Nykyistä skeneä ei ole tallennettu. Avaa joka tapauksessa?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't reload a scene that was never saved."
|
|
msgstr "Ei voida ladata uudelleen skeneä, jota ei ole koskaan tallennettu."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Reload Saved Scene"
|
|
msgstr "Avaa uudelleen tallennettu skene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"The current scene has unsaved changes.\n"
|
|
"Reload the saved scene anyway? This action cannot be undone."
|
|
msgstr ""
|
|
"Nykyisessä skenessä on tallentamattomia muutoksia.\n"
|
|
"Avataanko tallennettu skene uudelleen siitä huolimatta? Tätä toimintoa ei "
|
|
"voi perua."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quick Run Scene..."
|
|
msgstr "Skenen pikakäynnistys..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quit"
|
|
msgstr "Lopeta"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Yes"
|
|
msgstr "Kyllä"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Exit the editor?"
|
|
msgstr "Poistu editorista?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Project Manager?"
|
|
msgstr "Avataanko projektinhallinta?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save & Quit"
|
|
msgstr "Tallenna ja lopeta"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save changes to the following scene(s) before quitting?"
|
|
msgstr "Tallenetaanko muutokset seuraaviin skeneihin ennen sulkemista?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save changes the following scene(s) before opening Project Manager?"
|
|
msgstr ""
|
|
"Tallennetaanko muutokset seuraaviin skeneihin ennen Projektienhallinnan "
|
|
"avaamista?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This option is deprecated. Situations where refresh must be forced are now "
|
|
"considered a bug. Please report."
|
|
msgstr ""
|
|
"Tämä ominaisuus on wanhentunut. Tilanteita joissa virkistys täytyy pakottaa "
|
|
"pidetään nykyään bugeina. Ole hyvä ja raportoi."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Pick a Main Scene"
|
|
msgstr "Valitse pääskene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Close Scene"
|
|
msgstr "Sulje skene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Reopen Closed Scene"
|
|
msgstr "Avaa uudelleen suljettu skene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
|
|
msgstr "Lisäosan '%s' aktivointi epäonnistui, virheellinen asetustiedosto."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unable to find script field for addon plugin at: '%s'."
|
|
msgstr "Skriptikenttää ei löytynyt lisäosan tiedostosta: '%s'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unable to load addon script from path: '%s'."
|
|
msgstr "Virhe ladattaessa lisäosaa polusta: '%s'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Unable to load addon script from path: '%s'. This might be due to a code "
|
|
"error in that script.\n"
|
|
"Disabling the addon at '%s' to prevent further errors."
|
|
msgstr ""
|
|
"Lisäosaskriptin lataus ei onnistunut polusta: '%s'. Tämä saattaa johtua "
|
|
"koodivirheestä skriptissä.\n"
|
|
"Lisäosa '%s' poistetaan käytöstä tulevien virheiden estämiseksi."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Unable to load addon script from path: '%s' Base type is not EditorPlugin."
|
|
msgstr "Virhe ladattaessa lisäosaa polusta: '%s'. Tyyppi ei ole EditorPlugin."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unable to load addon script from path: '%s' Script is not in tool mode."
|
|
msgstr ""
|
|
"Virhe ladattaessa lisäosaa polusta: '%s'. Skripti ei ole työkalu-tilassa."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Scene '%s' was automatically imported, so it can't be modified.\n"
|
|
"To make changes to it, a new inherited scene can be created."
|
|
msgstr ""
|
|
"Skene '%s' tuotiin automaattisesti, joten sitä ei voida muokata.\n"
|
|
"Muokataksesi sitä voit luoda uuden perityn skenen."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Error loading scene, it must be inside the project path. Use 'Import' to "
|
|
"open the scene, then save it inside the project path."
|
|
msgstr ""
|
|
"Virhe skenen latauksessa, sen täytyy sijaita projektin polussa. Käytä 'Tuo'-"
|
|
"toimintoa avataksesi skenen ja tallenna se projektin polkuun."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Scene '%s' has broken dependencies:"
|
|
msgstr "Skenellä '%s' on rikkinäisiä riippuvuuksia:"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Clear Recent Scenes"
|
|
msgstr "Tyhjennä viimeisimmät skenet"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"No main scene has ever been defined, select one?\n"
|
|
"You can change it later in \"Project Settings\" under the 'application' "
|
|
"category."
|
|
msgstr ""
|
|
"Pääskeneä ei ole määritetty, haluatko valita sen?\n"
|
|
"Voit muuttaa sen myöhemmin projektin asetuksista, kohdasta 'Application'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Selected scene '%s' does not exist, select a valid one?\n"
|
|
"You can change it later in \"Project Settings\" under the 'application' "
|
|
"category."
|
|
msgstr ""
|
|
"Valittua skeneä '%s' ei ole olemassa, valitse kelvollinen?\n"
|
|
"Voit muuttaa sitä myöhemmin projektin asetuksista, kohdasta 'Application'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Selected scene '%s' is not a scene file, select a valid one?\n"
|
|
"You can change it later in \"Project Settings\" under the 'application' "
|
|
"category."
|
|
msgstr ""
|
|
"Valittu skene '%s' ei ole scene-tiedosto, valitse kelvollinen?\n"
|
|
"Voit muuttaa sitä myöhemmin projektin asetuksista, kohdasta 'Application'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save Layout"
|
|
msgstr "Tallenna asettelu"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Delete Layout"
|
|
msgstr "Poista asettelu"
|
|
|
|
#: editor/editor_node.cpp editor/import_dock.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Default"
|
|
msgstr "Oletus"
|
|
|
|
#: editor/editor_node.cpp editor/editor_properties.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp
|
|
msgid "Show in FileSystem"
|
|
msgstr "Näytä tiedostojärjestelmässä"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play This Scene"
|
|
msgstr "Pelaa tätä skeneä"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Close Tab"
|
|
msgstr "Sulje välilehti"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Undo Close Tab"
|
|
msgstr "Peruuta välilehden sulkeminen"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close Other Tabs"
|
|
msgstr "Sulje muut välilehdet"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Close Tabs to the Right"
|
|
msgstr "Sulje oikealla olevat välilehdet"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Close All Tabs"
|
|
msgstr "Sulje kaikki välilehdet"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Switch Scene Tab"
|
|
msgstr "Vaihda skenen välilehteä"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "%d more files or folders"
|
|
msgstr "Vielä %d tiedostoa tai hakemistoa"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "%d more folders"
|
|
msgstr "Vielä %d hakemistoa"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "%d more files"
|
|
msgstr "Vielä %d tiedostoa"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Dock Position"
|
|
msgstr "Telakan sijainti"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Distraction Free Mode"
|
|
msgstr "Häiriötön tila"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Toggle distraction-free mode."
|
|
msgstr "Käytä häiriötöntä tilaa."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Add a new scene."
|
|
msgstr "Lisää uusi skene."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Scene"
|
|
msgstr "Skene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Go to previously opened scene."
|
|
msgstr "Mene aiemmin avattuun skeneen."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Copy Text"
|
|
msgstr "Kopioi teksti"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Next tab"
|
|
msgstr "Seuraava välilehti"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Previous tab"
|
|
msgstr "Edellinen välilehti"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Filter Files..."
|
|
msgstr "Suodata tiedostot..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Operations with scene files."
|
|
msgstr "Toiminnot skenetiedostoille."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "New Scene"
|
|
msgstr "Uusi skene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "New Inherited Scene..."
|
|
msgstr "Uusi peritty skene..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Scene..."
|
|
msgstr "Avaa skene..."
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Open Recent"
|
|
msgstr "Avaa viimeaikainen"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save Scene"
|
|
msgstr "Tallenna skene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save All Scenes"
|
|
msgstr "Tallenna kaikki skenet"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Convert To..."
|
|
msgstr "Muunna..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "MeshLibrary..."
|
|
msgstr "Mesh-kirjastoksi..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "TileSet..."
|
|
msgstr "Laattavalikoimaksi..."
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Undo"
|
|
msgstr "Peru"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Redo"
|
|
msgstr "Tee uudelleen"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Miscellaneous project or scene-wide tools."
|
|
msgstr "Sekalaiset projekti- tai skenetyökalut."
|
|
|
|
#: editor/editor_node.cpp editor/project_manager.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Project"
|
|
msgstr "Projekti"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Project Settings..."
|
|
msgstr "Projektin asetukset..."
|
|
|
|
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Version Control"
|
|
msgstr "Versionhallinta"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Set Up Version Control"
|
|
msgstr "Määritä versionhallinta"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Shut Down Version Control"
|
|
msgstr "Sammuta versionhallinta"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Export..."
|
|
msgstr "Vie..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Install Android Build Template..."
|
|
msgstr "Asenna Androidin käännösmalli..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Project Data Folder"
|
|
msgstr "Avaa projektin datakansio"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Tools"
|
|
msgstr "Työkalut"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Orphan Resource Explorer..."
|
|
msgstr "Irrallisten resurssien hallinta..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quit to Project List"
|
|
msgstr "Poistu projektiluetteloon"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/project_export.cpp
|
|
msgid "Debug"
|
|
msgstr "Virheenkorjaus"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Deploy with Remote Debug"
|
|
msgstr "Julkaise etätestauksen kanssa"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, using one-click deploy will make the executable "
|
|
"attempt to connect to this computer's IP so the running project can be "
|
|
"debugged.\n"
|
|
"This option is intended to be used for remote debugging (typically with a "
|
|
"mobile device).\n"
|
|
"You don't need to enable it to use the GDScript debugger locally."
|
|
msgstr ""
|
|
"Kun tämä asetus on päällä, yhden napin käyttöönotto saa suoritettavan "
|
|
"ohjelman yrittämään yhteyttä tämän tietokoneen IP-osoitteeseen, jotta "
|
|
"ajettavaa projektia voidaan debugata.\n"
|
|
"Tämä valinta on tarkoitettu etädebuggaukseen (tyypillisesti mobiililaitteen "
|
|
"kanssa).\n"
|
|
"Sitä ei tarvitse asettaa päälle paikallista GDScriptin debuggausta varten."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Small Deploy with Network Filesystem"
|
|
msgstr "Kevyt käyttöönotto verkkolevyltä"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, using one-click deploy for Android will only "
|
|
"export an executable without the project data.\n"
|
|
"The filesystem will be provided from the project by the editor over the "
|
|
"network.\n"
|
|
"On Android, deploying will use the USB cable for faster performance. This "
|
|
"option speeds up testing for projects with large assets."
|
|
msgstr ""
|
|
"Kun tämä on valittuna, yhden napsautuksen käyttöönotto Androidille vie "
|
|
"ainoastaan suoritettavan tiedoston ilman projektin dataa.\n"
|
|
"Editori välittää tiedostojärjestelmän projektilta verkon yli.\n"
|
|
"Androidilla käyttöönotto käyttää USB-kaapelia nopeampaa suorituskykyä "
|
|
"varten. Tämä valinta nopeuttaa testaamista projekteilla, jotka sisältävät "
|
|
"suuria resursseja."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Visible Collision Shapes"
|
|
msgstr "Näytä törmäysmuodot"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, collision shapes and raycast nodes (for 2D and "
|
|
"3D) will be visible in the running project."
|
|
msgstr ""
|
|
"Kun tämä on valittuna, törmäysmuodot ja raycast-solmut (2D ja 3D) ovat "
|
|
"näkyvillä peliä ajettaessa."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Visible Navigation"
|
|
msgstr "Näkyvä navigaatio"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, navigation meshes and polygons will be visible "
|
|
"in the running project."
|
|
msgstr ""
|
|
"Kun tämä on valittuna, navigointiverkot ja polygonit ovat näkyvillä peliä "
|
|
"ajettaessa."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Synchronize Scene Changes"
|
|
msgstr "Synkronoi skenen muutokset"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, any changes made to the scene in the editor "
|
|
"will be replicated in the running project.\n"
|
|
"When used remotely on a device, this is more efficient when the network "
|
|
"filesystem option is enabled."
|
|
msgstr ""
|
|
"Tämän ollessa valittuna, kaikki editorissa skeneen tehdyt muutokset "
|
|
"replikoidaan käynnissä olevaan projektiin.\n"
|
|
"Mikäli peliä ajetaan etälaitteella, tämä on tehokkaampaa silloin kun "
|
|
"verkkolevyvalinta on päällä."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Synchronize Script Changes"
|
|
msgstr "Synkronoi skriptin muutokset"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, any script that is saved will be reloaded in "
|
|
"the running project.\n"
|
|
"When used remotely on a device, this is more efficient when the network "
|
|
"filesystem option is enabled."
|
|
msgstr ""
|
|
"Kun tämä on valittuna, kaikki tallennetut skriptit ladataan uudelleen "
|
|
"käynnissä olevassa pelissä.\n"
|
|
"Mikäli peliä ajetaan etälaitteella, tämä on tehokkaampaa kun "
|
|
"verkkolevyvalinta on päällä."
|
|
|
|
#: editor/editor_node.cpp editor/script_create_dialog.cpp
|
|
msgid "Editor"
|
|
msgstr "Editori"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Editor Settings..."
|
|
msgstr "Editorin asetukset..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Editor Layout"
|
|
msgstr "Editorin ulkoasu"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Take Screenshot"
|
|
msgstr "Ota kuvakaappaus"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Screenshots are stored in the Editor Data/Settings Folder."
|
|
msgstr "Kuvakaappaukset tallennetaan editorin data/asetuskansioon."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Toggle Fullscreen"
|
|
msgstr "Siirry koko näytön tilaan"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Toggle System Console"
|
|
msgstr "Aseta järjestelmäkonsolin näkyvyys päälle/pois"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Editor Data/Settings Folder"
|
|
msgstr "Avaa editorin data/asetuskansio"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Editor Data Folder"
|
|
msgstr "Avaa editorin datakansio"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Editor Settings Folder"
|
|
msgstr "Avaa editorin asetuskansio"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Manage Editor Features..."
|
|
msgstr "Hallinnoi editorin ominaisuuksia..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Manage Export Templates..."
|
|
msgstr "Hallinnoi vientimalleja..."
|
|
|
|
#: editor/editor_node.cpp editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Help"
|
|
msgstr "Ohje"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Online Docs"
|
|
msgstr "Dokumentaatio"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Q&A"
|
|
msgstr "Kysymykset ja vastaukset"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Report a Bug"
|
|
msgstr "Raportoi bugi"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Send Docs Feedback"
|
|
msgstr "Lähetä palautetta ohjeesta"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Community"
|
|
msgstr "Yhteisö"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "About"
|
|
msgstr "Tietoja"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Support Godot Development"
|
|
msgstr "Tue Godotin kehitystä"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play the project."
|
|
msgstr "Käynnistä projekti."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play"
|
|
msgstr "Pelaa"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Pause the scene execution for debugging."
|
|
msgstr "Keskeytä skenen suoritus debuggausta varten."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Pause Scene"
|
|
msgstr "Keskeytä skene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Stop the scene."
|
|
msgstr "Lopeta skenen suorittaminen."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play the edited scene."
|
|
msgstr "Käynnistä muokattavana oleva skene."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play Scene"
|
|
msgstr "Pelaa skeneä"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play custom scene"
|
|
msgstr "Valitse ja käynnistä skene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play Custom Scene"
|
|
msgstr "Valitse ja käynnistä skene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Changing the video driver requires restarting the editor."
|
|
msgstr "Näyttöajurin vaihtaminen edellyttää editorin uudelleenkäynnistystä."
|
|
|
|
#: editor/editor_node.cpp editor/project_settings_editor.cpp
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Save & Restart"
|
|
msgstr "Tallenna & käynnistä uudelleen"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Spins when the editor window redraws."
|
|
msgstr "Pyörii kun editorin ikkuna päivittyy."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Update Continuously"
|
|
msgstr "Päivitä jatkuvasti"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Update When Changed"
|
|
msgstr "Päivitä kun muuttuu"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Hide Update Spinner"
|
|
msgstr "Piilota päivitysanimaatio"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "FileSystem"
|
|
msgstr "Tiedostojärjestelmä"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Inspector"
|
|
msgstr "Tarkastelu"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Expand Bottom Panel"
|
|
msgstr "Laajenna alapaneeli"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Output"
|
|
msgstr "Tuloste"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Don't Save"
|
|
msgstr "Älä tallenna"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Android build template is missing, please install relevant templates."
|
|
msgstr "Androidin käännösmalli puuttuu, ole hyvä ja asenna olennaiset mallit."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Manage Templates"
|
|
msgstr "Hallinnoi malleja"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This will set up your project for custom Android builds by installing the "
|
|
"source template to \"res://android/build\".\n"
|
|
"You can then apply modifications and build your own custom APK on export "
|
|
"(adding modules, changing the AndroidManifest.xml, etc.).\n"
|
|
"Note that in order to make custom builds instead of using pre-built APKs, "
|
|
"the \"Use Custom Build\" option should be enabled in the Android export "
|
|
"preset."
|
|
msgstr ""
|
|
"Tämä valmistelee projektisi mukautettuja Android-käännöksiä varten "
|
|
"asentamalla lähdemallin hakemistoon \"res://android/build\".\n"
|
|
"Voit sen jälkeen soveltaa muunnoksia ja kääntää oman räätälöidyn APK:n "
|
|
"vientiin (lisäten moduuleja, muuttaen AndroidManifest.xml tiedostoa, jne.)\n"
|
|
"Huomaa, että tehdäksesi mukautettuja käännöksiä esikäännetyn APK:n "
|
|
"käyttämisen sijaan, \"Use Custom Build\" valinnan tulee olla päällä Android-"
|
|
"viennin esiasetuksissa."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"The Android build template is already installed in this project and it won't "
|
|
"be overwritten.\n"
|
|
"Remove the \"res://android/build\" directory manually before attempting this "
|
|
"operation again."
|
|
msgstr ""
|
|
"Androidin käännösmalli on jo asennettu tähän projektiin, eikä sitä "
|
|
"ylikirjoiteta.\n"
|
|
"Poista \"res://android/build\" hakemisto käsin ennen kuin yrität tätä "
|
|
"toimenpidettä uudelleen."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Import Templates From ZIP File"
|
|
msgstr "Tuo mallit ZIP-tiedostosta"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Template Package"
|
|
msgstr "Mallipaketti"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Export Library"
|
|
msgstr "Vie kirjasto"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Merge With Existing"
|
|
msgstr "Yhdistä olemassaolevaan"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open & Run a Script"
|
|
msgstr "Avaa ja suorita skripti"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"The following files are newer on disk.\n"
|
|
"What action should be taken?"
|
|
msgstr ""
|
|
"Seuraavat tiedostot ovat uudempia levyllä.\n"
|
|
"Mikä toimenpide tulisi suorittaa?"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Reload"
|
|
msgstr "Lataa uudelleen"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Resave"
|
|
msgstr "Tallenna uudelleen"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "New Inherited"
|
|
msgstr "Uusi peritty skene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Load Errors"
|
|
msgstr "Latausvirheet"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Select"
|
|
msgstr "Valitse"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open 2D Editor"
|
|
msgstr "Avaa 2D-editori"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open 3D Editor"
|
|
msgstr "Avaa 3D-editori"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Script Editor"
|
|
msgstr "Avaa skriptieditori"
|
|
|
|
#: editor/editor_node.cpp editor/project_manager.cpp
|
|
msgid "Open Asset Library"
|
|
msgstr "Avaa asset-kirjasto"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open the next Editor"
|
|
msgstr "Avaa seuraava editori"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open the previous Editor"
|
|
msgstr "Avaa edellinen editori"
|
|
|
|
#: editor/editor_node.h
|
|
msgid "Warning!"
|
|
msgstr "Varoitus!"
|
|
|
|
#: editor/editor_path.cpp
|
|
msgid "No sub-resources found."
|
|
msgstr "Aliresursseja ei löydetty."
|
|
|
|
#: editor/editor_plugin.cpp
|
|
msgid "Creating Mesh Previews"
|
|
msgstr "Luodaan meshien esikatseluita"
|
|
|
|
#: editor/editor_plugin.cpp
|
|
msgid "Thumbnail..."
|
|
msgstr "Pienoiskuva..."
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
msgid "Main Script:"
|
|
msgstr "Pääskripti:"
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
msgid "Edit Plugin"
|
|
msgstr "Muokkaa liitännäistä"
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
msgid "Installed Plugins:"
|
|
msgstr "Asennetut lisäosat:"
|
|
|
|
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
|
|
msgid "Update"
|
|
msgstr "Päivitä"
|
|
|
|
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Version:"
|
|
msgstr "Versio:"
|
|
|
|
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
|
|
msgid "Author:"
|
|
msgstr "Tekijä:"
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
msgid "Status:"
|
|
msgstr "Tila:"
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
msgid "Edit:"
|
|
msgstr "Muokkaa:"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Measure:"
|
|
msgstr "Mittaa:"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Frame Time (sec)"
|
|
msgstr "Kuvaruudun aika (sek)"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Average Time (sec)"
|
|
msgstr "Keskimääräinen aika (sek)"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Frame %"
|
|
msgstr "Kuvaruutujen %"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Physics Frame %"
|
|
msgstr "Fysiikkaruutujen %"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Inclusive"
|
|
msgstr "Sisältävä"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Self"
|
|
msgstr "Itse"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Frame #:"
|
|
msgstr "Ruutu #:"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Time"
|
|
msgstr "Aika"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Calls"
|
|
msgstr "Kutsuja"
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid "Edit Text:"
|
|
msgstr "Muokkaa tekstiä:"
|
|
|
|
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
|
|
msgid "On"
|
|
msgstr "Päällä"
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid "Layer"
|
|
msgstr "Kerros"
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid "Bit %d, value %d"
|
|
msgstr "Bitti %d, arvo %d"
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid "[Empty]"
|
|
msgstr "[Tyhjä]"
|
|
|
|
#: editor/editor_properties.cpp editor/plugins/root_motion_editor_plugin.cpp
|
|
msgid "Assign..."
|
|
msgstr "Aseta..."
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid "Invalid RID"
|
|
msgstr "Virheellinen RID"
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid ""
|
|
"The selected resource (%s) does not match any type expected for this "
|
|
"property (%s)."
|
|
msgstr ""
|
|
"Valittu resurssi (%s) ei vastaa mitään odotettua tyyppiä tälle "
|
|
"ominaisuudelle (%s)."
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid ""
|
|
"Can't create a ViewportTexture on resources saved as a file.\n"
|
|
"Resource needs to belong to a scene."
|
|
msgstr ""
|
|
"Ei voida luoda ViewportTexture tietoa tiedostoon tallennetuille "
|
|
"resursseille.\n"
|
|
"Resurssin täytyy kuulua johonkin skeneen."
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid ""
|
|
"Can't create a ViewportTexture on this resource because it's not set as "
|
|
"local to scene.\n"
|
|
"Please switch on the 'local to scene' property on it (and all resources "
|
|
"containing it up to a node)."
|
|
msgstr ""
|
|
"Ei voida luoda ViewportTexture tietoa tälle resurssille, koska sitä ei ole "
|
|
"asetettu paikalliseksi skeneen.\n"
|
|
"Ole hyvä ja vaihda 'local to scene' ominaisuus sille (ja kaikille sen "
|
|
"sisältäville resursseille aina solmuun saakka)."
|
|
|
|
#: editor/editor_properties.cpp editor/property_editor.cpp
|
|
msgid "Pick a Viewport"
|
|
msgstr "Valitse näyttöruutu"
|
|
|
|
#: editor/editor_properties.cpp editor/property_editor.cpp
|
|
msgid "New Script"
|
|
msgstr "Uusi skripti"
|
|
|
|
#: editor/editor_properties.cpp editor/scene_tree_dock.cpp
|
|
msgid "Extend Script"
|
|
msgstr "Laajenna skriptiä"
|
|
|
|
#: editor/editor_properties.cpp editor/property_editor.cpp
|
|
msgid "New %s"
|
|
msgstr "Uusi %s"
|
|
|
|
#: editor/editor_properties.cpp editor/property_editor.cpp
|
|
msgid "Make Unique"
|
|
msgstr "Tee yksilölliseksi"
|
|
|
|
#: editor/editor_properties.cpp
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp
|
|
#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Paste"
|
|
msgstr "Liitä"
|
|
|
|
#: editor/editor_properties.cpp editor/property_editor.cpp
|
|
msgid "Convert To %s"
|
|
msgstr "Muunna muotoon %s"
|
|
|
|
#: editor/editor_properties.cpp editor/property_editor.cpp
|
|
msgid "Selected node is not a Viewport!"
|
|
msgstr "Valittu solmu ei ole Viewport!"
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
msgid "Size: "
|
|
msgstr "Koko: "
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
msgid "Page: "
|
|
msgstr "Sivu: "
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove Item"
|
|
msgstr "Poista"
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
msgid "New Key:"
|
|
msgstr "Uusi avain:"
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
msgid "New Value:"
|
|
msgstr "Uusi arvo:"
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
msgid "Add Key/Value Pair"
|
|
msgstr "Lisää avain/arvopari"
|
|
|
|
#: editor/editor_run_native.cpp
|
|
msgid ""
|
|
"No runnable export preset found for this platform.\n"
|
|
"Please add a runnable preset in the Export menu or define an existing preset "
|
|
"as runnable."
|
|
msgstr ""
|
|
"Tälle alustalle ei löytynyt ajettavaa viennin esiasetusta.\n"
|
|
"Ole hyvä ja lisää ajettava esiasetus Vienti-valikosta tai määrittele "
|
|
"olemassa oleva esiasetus ajettavaksi."
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Write your logic in the _run() method."
|
|
msgstr "Kirjoita logiikka _run() metodiin."
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "There is an edited scene already."
|
|
msgstr "Muokattu skene on jo olemassa."
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Couldn't instance script:"
|
|
msgstr "Ei voitu luoda instanssia skriptistä:"
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Did you forget the 'tool' keyword?"
|
|
msgstr "Unohditko 'tool' avainsanan?"
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Couldn't run script:"
|
|
msgstr "Skriptiä ei voitu suorittaa:"
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Did you forget the '_run' method?"
|
|
msgstr "Unohditko '_run' metodin?"
|
|
|
|
#: editor/editor_spin_slider.cpp
|
|
msgid "Hold Ctrl to round to integers. Hold Shift for more precise changes."
|
|
msgstr ""
|
|
"Pidä Ctrl pohjassa pyöristääksesi kokonaislukuun. Pidä Shift pohjassa "
|
|
"tarkempia muutoksia varten."
|
|
|
|
#: editor/editor_sub_scene.cpp
|
|
msgid "Select Node(s) to Import"
|
|
msgstr "Valitse tuotavat solmut"
|
|
|
|
#: editor/editor_sub_scene.cpp editor/project_manager.cpp
|
|
msgid "Browse"
|
|
msgstr "Selaa"
|
|
|
|
#: editor/editor_sub_scene.cpp
|
|
msgid "Scene Path:"
|
|
msgstr "Skenen polku:"
|
|
|
|
#: editor/editor_sub_scene.cpp
|
|
msgid "Import From Node:"
|
|
msgstr "Tuo solmusta:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Redownload"
|
|
msgstr "Lataa uudelleen"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Uninstall"
|
|
msgstr "Poista asennus"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "(Installed)"
|
|
msgstr "(Asennettu)"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Download"
|
|
msgstr "Lataa"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Official export templates aren't available for development builds."
|
|
msgstr "Viralliset vientimallit eivät ole saatavilla kehityskäännöksille."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "(Missing)"
|
|
msgstr "(Puuttuva)"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "(Current)"
|
|
msgstr "(Nykyinen)"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Retrieving mirrors, please wait..."
|
|
msgstr "Noudetaan peilipalvelimia, hetkinen..."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Remove template version '%s'?"
|
|
msgstr "Poista mallin versio '%s'?"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Can't open export templates zip."
|
|
msgstr "Vientimallien zip-tiedostoa ei voitu avata."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Invalid version.txt format inside templates: %s."
|
|
msgstr "Vientimalli sisältää virheellisen version.txt tiedoston: %s."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "No version.txt found inside templates."
|
|
msgstr "Vientimalleista ei löytynyt version.txt tiedostoa."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Error creating path for templates:"
|
|
msgstr "Virhe luotaessa polkua malleille:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Extracting Export Templates"
|
|
msgstr "Puretaan vientimalleja"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Importing:"
|
|
msgstr "Tuodaan:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Error getting the list of mirrors."
|
|
msgstr "Virhe peilipalvelimien listan haussa."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Error parsing JSON of mirror list. Please report this issue!"
|
|
msgstr ""
|
|
"Virhe jäsennettäessä peilipalvelimien JSON-listaa. Raportoi tämä ongelma, "
|
|
"kiitos!"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid ""
|
|
"No download links found for this version. Direct download is only available "
|
|
"for official releases."
|
|
msgstr ""
|
|
"Tälle versiolle ei löytynyt ladattavia linkkejä. Suora lataaminen on "
|
|
"mahdollista vain virallisilla versioilla."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Can't resolve."
|
|
msgstr "Yhdeydenselvitys epäonnistui."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Can't connect."
|
|
msgstr "Yhdistäminen epäonnistui."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "No response."
|
|
msgstr "Ei vastausta."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Request Failed."
|
|
msgstr "Pyyntö epäonnistui."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Redirect Loop."
|
|
msgstr "Loputon uudelleenohjaus."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Failed:"
|
|
msgstr "Epäonnistui:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Download Complete."
|
|
msgstr "Lataus valmis."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Cannot remove temporary file:"
|
|
msgstr "Väliaikaista tiedosta ei voida poistaa:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid ""
|
|
"Templates installation failed.\n"
|
|
"The problematic templates archives can be found at '%s'."
|
|
msgstr ""
|
|
"Vientimallien asennus epäonnistui.\n"
|
|
"Ongelmallisten vientimallien arkisto löytyy kohteesta '%s'."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Error requesting URL:"
|
|
msgstr "Virhe pyydettäessä osoitetta:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Connecting to Mirror..."
|
|
msgstr "Yhdistetään peilipalvelimeen..."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Disconnected"
|
|
msgstr "Yhteys katkaistu"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Resolving"
|
|
msgstr "Selvitetään yhteyttä"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Can't Resolve"
|
|
msgstr "Yhteyden selvittäminen epäonnistui"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Connecting..."
|
|
msgstr "Yhdistetään..."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Can't Connect"
|
|
msgstr "Ei voitu yhdistää"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Connected"
|
|
msgstr "Yhdistetty"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Requesting..."
|
|
msgstr "Pyydetään..."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Downloading"
|
|
msgstr "Ladataan"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Connection Error"
|
|
msgstr "Yhteysvirhe"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "SSL Handshake Error"
|
|
msgstr "Virhe SSL kättelyssä"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Uncompressing Android Build Sources"
|
|
msgstr "Puretaan Android-käännöksen lähdetiedostoja"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Current Version:"
|
|
msgstr "Nykyinen versio:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Installed Versions:"
|
|
msgstr "Asennetut versiot:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Install From File"
|
|
msgstr "Asenna tiedostosta"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Remove Template"
|
|
msgstr "Poista malli"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Select Template File"
|
|
msgstr "Valitse mallitiedosto"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Godot Export Templates"
|
|
msgstr "Godotin vientimallit"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Export Template Manager"
|
|
msgstr "Vientimallien hallinta"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Download Templates"
|
|
msgstr "Lataa mallit"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Select mirror from list: (Shift+Click: Open in Browser)"
|
|
msgstr "Valitse peilipalvelin listasta: (Shift+napsautus: Avaa selaimessa)"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Favorites"
|
|
msgstr "Suosikit"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Status: Import of file failed. Please fix file and reimport manually."
|
|
msgstr ""
|
|
"Tila: Tuonti epäonnistui. Ole hyvä, korjaa tiedosto ja tuo se uudelleen."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid ""
|
|
"Importing has been disabled for this file, so it can't be opened for editing."
|
|
msgstr ""
|
|
"Tuonti on poistettu käytöstä tälle tiedostolle, joten sitä ei voi avata "
|
|
"muokkausta varten."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Cannot move/rename resources root."
|
|
msgstr "Ei voitu siirtää/nimetä uudelleen resurssien päätasoa."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Cannot move a folder into itself."
|
|
msgstr "Kansiota ei voi siirtää itsensä sisään."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Error moving:"
|
|
msgstr "Virhe siirrettäessä:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Error duplicating:"
|
|
msgstr "Virhe kahdennettaessa:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Unable to update dependencies:"
|
|
msgstr "Ei voida päivittää riippuvuuksia:"
|
|
|
|
#: editor/filesystem_dock.cpp editor/scene_tree_editor.cpp
|
|
msgid "No name provided."
|
|
msgstr "Nimeä ei annettu."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Provided name contains invalid characters."
|
|
msgstr "Annettu nimi sisältää virheellisiä kirjainmerkkejä."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "A file or folder with this name already exists."
|
|
msgstr "Tällä nimellä löytyy jo kansio tai tiedosto."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Name contains invalid characters."
|
|
msgstr "Nimi sisältää virheellisiä kirjainmerkkejä."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid ""
|
|
"The following files or folders conflict with items in the target location "
|
|
"'%s':\n"
|
|
"\n"
|
|
"%s\n"
|
|
"\n"
|
|
"Do you wish to overwrite them?"
|
|
msgstr ""
|
|
"Seuraavat tiedostot tai kansiot ovat ristiriidassa kohdesijainnissa '%s' "
|
|
"olevien kanssa:\n"
|
|
"\n"
|
|
"%s\n"
|
|
"\n"
|
|
"Haluatko ylikirjoittaa ne?"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Renaming file:"
|
|
msgstr "Nimetään tiedosto uudelleen:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Renaming folder:"
|
|
msgstr "Nimetään kansio uudelleen:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Duplicating file:"
|
|
msgstr "Kahdennetaan tiedosto:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Duplicating folder:"
|
|
msgstr "Kahdennetaan kansio:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "New Inherited Scene"
|
|
msgstr "Uusi periytetty skene"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Set As Main Scene"
|
|
msgstr "Aseta pääskeneksi"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Open Scenes"
|
|
msgstr "Avaa skenejä"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Instance"
|
|
msgstr "Luo ilmentymä"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Add to Favorites"
|
|
msgstr "Lisää suosikkeihin"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Remove from Favorites"
|
|
msgstr "Poista suosikeista"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Edit Dependencies..."
|
|
msgstr "Muokkaa riippuvuuksia..."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "View Owners..."
|
|
msgstr "Tarkastele omistajia..."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Move To..."
|
|
msgstr "Siirrä..."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "New Scene..."
|
|
msgstr "Uusi skene..."
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "New Script..."
|
|
msgstr "Uusi skripti..."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "New Resource..."
|
|
msgstr "Uusi resurssi..."
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Expand All"
|
|
msgstr "Laajenna kaikki"
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Collapse All"
|
|
msgstr "Tiivistä kaikki"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Duplicate..."
|
|
msgstr "Kahdenna..."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Move to Trash"
|
|
msgstr "Siirrä roskakoriin"
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Rename..."
|
|
msgstr "Nimeä uudelleen..."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Previous Folder/File"
|
|
msgstr "Edellinen kansio/tiedosto"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Next Folder/File"
|
|
msgstr "Seuraava kansio/tiedosto"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Re-Scan Filesystem"
|
|
msgstr "Skannaa tiedostojärjestelmä uudelleen"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Toggle Split Mode"
|
|
msgstr "Aseta jaettu tila"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Search files"
|
|
msgstr "Etsi tiedostoista"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid ""
|
|
"Scanning Files,\n"
|
|
"Please Wait..."
|
|
msgstr ""
|
|
"Selataan tiedostoja,\n"
|
|
"Hetkinen…"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Move"
|
|
msgstr "Siirrä"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/project_manager.cpp editor/rename_dialog.cpp
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Rename"
|
|
msgstr "Nimeä uudelleen"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Overwrite"
|
|
msgstr "Ylikirjoita"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Create Scene"
|
|
msgstr "Luo skene"
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Create Script"
|
|
msgstr "Luo skripti"
|
|
|
|
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Find in Files"
|
|
msgstr "Etsi tiedostoista"
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "Find:"
|
|
msgstr "Etsi:"
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "Folder:"
|
|
msgstr "Kansio:"
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "Filters:"
|
|
msgstr "Suodattimet:"
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid ""
|
|
"Include the files with the following extensions. Add or remove them in "
|
|
"ProjectSettings."
|
|
msgstr ""
|
|
"Sisällä tiedostot seuraavilla tiedostopäätteillä. Lisää tai poista niitä "
|
|
"projektin asetuksista."
|
|
|
|
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Find..."
|
|
msgstr "Etsi..."
|
|
|
|
#: editor/find_in_files.cpp editor/plugins/script_text_editor.cpp
|
|
msgid "Replace..."
|
|
msgstr "Korvaa..."
|
|
|
|
#: editor/find_in_files.cpp editor/progress_dialog.cpp scene/gui/dialogs.cpp
|
|
msgid "Cancel"
|
|
msgstr "Peruuta"
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "Find: "
|
|
msgstr "Etsi: "
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "Replace: "
|
|
msgstr "Korvaa: "
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "Replace all (no undo)"
|
|
msgstr "Korvaa kaikki (ei voi perua)"
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "Searching..."
|
|
msgstr "Haetaan..."
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "%d match in %d file."
|
|
msgstr "%d osuma %d tiedostossa."
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "%d matches in %d file."
|
|
msgstr "%d osumaa %d tiedostossa."
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "%d matches in %d files."
|
|
msgstr "%d osumaa %d tiedostossa."
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Add to Group"
|
|
msgstr "Lisää ryhmään"
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Remove from Group"
|
|
msgstr "Poista ryhmästä"
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Group name already exists."
|
|
msgstr "Ryhmän nimi on jo olemassa."
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Invalid group name."
|
|
msgstr "Virheellinen ryhmän nimi."
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Rename Group"
|
|
msgstr "Nimeä ryhmä uudelleen"
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Delete Group"
|
|
msgstr "Poista ryhmä"
|
|
|
|
#: editor/groups_editor.cpp editor/node_dock.cpp
|
|
msgid "Groups"
|
|
msgstr "Ryhmät"
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Nodes Not in Group"
|
|
msgstr "Ryhmään kuulumattomat solmut"
|
|
|
|
#: editor/groups_editor.cpp editor/scene_tree_dock.cpp
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Filter nodes"
|
|
msgstr "Suodata solmuja"
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Nodes in Group"
|
|
msgstr "Ryhmään kuuluvat solmut"
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Empty groups will be automatically removed."
|
|
msgstr "Tyhjät ryhmät poistetaan automaattisesti."
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Group Editor"
|
|
msgstr "Ryhmäeditori"
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Manage Groups"
|
|
msgstr "Hallinnoi ryhmiä"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import as Single Scene"
|
|
msgstr "Tuo yhtenä skenenä"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Animations"
|
|
msgstr "Tuo erillisten animaatioiden kanssa"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Materials"
|
|
msgstr "Tuo erillisten materiaalien kanssa"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects"
|
|
msgstr "Tuo erillisten objektien kanssa"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects+Materials"
|
|
msgstr "Tuo erillisten objektien ja materiaalien kanssa"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects+Animations"
|
|
msgstr "Tuo erillisten objektien ja animaatioiden kanssa"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Materials+Animations"
|
|
msgstr "Tuo erillisten materiaalien ja animaatioiden kanssa"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects+Materials+Animations"
|
|
msgstr "Tuo erillisten objektien, materiaalien ja animaatioiden kanssa"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import as Multiple Scenes"
|
|
msgstr "Tuo useina skeneinä"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import as Multiple Scenes+Materials"
|
|
msgstr "Tuo useina skeneinä ja materiaaleina"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Import Scene"
|
|
msgstr "Tuo skene"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Importing Scene..."
|
|
msgstr "Tuodaan skene..."
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Generating Lightmaps"
|
|
msgstr "Luodaan Lightmappeja"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Generating for Mesh: "
|
|
msgstr "Luodaan meshille: "
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Running Custom Script..."
|
|
msgstr "Suoritetaan mukautettua skriptiä..."
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Couldn't load post-import script:"
|
|
msgstr "Ei voitu ladata tuonnin jälkeistä skriptiä:"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Invalid/broken script for post-import (check console):"
|
|
msgstr ""
|
|
"Virheellinen tai viallinen tuonnin jälkeinen skripti (tarkista konsoli):"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Error running post-import script:"
|
|
msgstr "Virhe ajettaessa tuonnin jälkeistä skriptiä:"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Did you return a Node-derived object in the `post_import()` method?"
|
|
msgstr ""
|
|
"Palautitko Node-solmusta periytyvän objektin `post_import()` metodissa?"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Saving..."
|
|
msgstr "Tallennetaan..."
|
|
|
|
#: editor/import_defaults_editor.cpp
|
|
msgid "Select Importer"
|
|
msgstr "Valitse tuoja"
|
|
|
|
#: editor/import_defaults_editor.cpp
|
|
msgid "Importer:"
|
|
msgstr "Tuoja:"
|
|
|
|
#: editor/import_defaults_editor.cpp
|
|
msgid "Reset to Defaults"
|
|
msgstr "Palauta oletusarvoihin"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Keep File (No Import)"
|
|
msgstr "Pidä tiedosto (ei tuontia)"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "%d Files"
|
|
msgstr "%d tiedostoa"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Set as Default for '%s'"
|
|
msgstr "Aseta oletus valinnalle '%s'"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Clear Default for '%s'"
|
|
msgstr "Poista oletus valinnalta '%s'"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Import As:"
|
|
msgstr "Tuo nimellä:"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Preset"
|
|
msgstr "Esiasetukset"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Reimport"
|
|
msgstr "Tuo uudelleen"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Save Scenes, Re-Import, and Restart"
|
|
msgstr "Tallenna skenet, tuo uudelleen ja käynnistä uudelleen"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Changing the type of an imported file requires editor restart."
|
|
msgstr ""
|
|
"Tuodun tiedoston tyypin muuttaminen edellyttää editorin "
|
|
"uudelleenkäynnistystä."
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid ""
|
|
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
|
msgstr ""
|
|
"VAROITUS: Tällä resurssilla on sitä käyttäviä assetteja, ne voivat lakata "
|
|
"latautumasta kunnolla."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Failed to load resource."
|
|
msgstr "Resurssin lataaminen epäonnistui."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Expand All Properties"
|
|
msgstr "Laajenna kaikki ominaisuudet"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Collapse All Properties"
|
|
msgstr "Tiivistä kaikki ominaisuudet"
|
|
|
|
#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save As..."
|
|
msgstr "Tallenna nimellä..."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Copy Params"
|
|
msgstr "Kopioi parametrit"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Edit Resource Clipboard"
|
|
msgstr "Muokkaa resurssien leikepöytää"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Copy Resource"
|
|
msgstr "Kopioi resurssi"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Make Built-In"
|
|
msgstr "Tee sisäänrakennettu"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Make Sub-Resources Unique"
|
|
msgstr "Tee aliresursseista yksilöllisiä"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Open in Help"
|
|
msgstr "Avaa ohjeessa"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Create a new resource in memory and edit it."
|
|
msgstr "Luo uusi resurssi muistiin ja muokkaa sitä."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Load an existing resource from disk and edit it."
|
|
msgstr "Lataa olemassaoleva resurssi levyltä ja muokkaa sitä."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Save the currently edited resource."
|
|
msgstr "Tallenna tällä hetkellä muokattu resurssi."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Go to the previous edited object in history."
|
|
msgstr "Edellinen editoitu objekti."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Go to the next edited object in history."
|
|
msgstr "Seuraava editoitu objekti."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "History of recently edited objects."
|
|
msgstr "Viimeisimmin muokatut objektit."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Object properties."
|
|
msgstr "Objektin ominaisuudet."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Filter properties"
|
|
msgstr "Suodata ominaisuuksia"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Changes may be lost!"
|
|
msgstr "Muutokset saatetaan menettää!"
|
|
|
|
#: editor/multi_node_edit.cpp
|
|
msgid "MultiNode Set"
|
|
msgstr "Aseta usealle solmulle"
|
|
|
|
#: editor/node_dock.cpp
|
|
msgid "Select a single node to edit its signals and groups."
|
|
msgstr "Valitse yksittäinen solmu muokataksesi sen signaaleja ja ryhmiä."
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
msgid "Edit a Plugin"
|
|
msgstr "Muokkaa liitännäistä"
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
msgid "Create a Plugin"
|
|
msgstr "Luo liitännäinen"
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
msgid "Plugin Name:"
|
|
msgstr "Liitännäisen nimi:"
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
msgid "Subfolder:"
|
|
msgstr "Alikansio:"
|
|
|
|
#: editor/plugin_config_dialog.cpp editor/script_create_dialog.cpp
|
|
msgid "Language:"
|
|
msgstr "Kieli:"
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
msgid "Script Name:"
|
|
msgstr "Skriptin nimi:"
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
msgid "Activate now?"
|
|
msgstr "Aktivoi nyt?"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create Polygon"
|
|
msgstr "Luo polygoni"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Create points."
|
|
msgstr "Luo pisteitä."
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
msgid ""
|
|
"Edit points.\n"
|
|
"LMB: Move Point\n"
|
|
"RMB: Erase Point"
|
|
msgstr ""
|
|
"Muokkaa pisteitä.\n"
|
|
"Vasen hiirenkorva: Siirrä pistettä\n"
|
|
"Oikea hiirenkorva: Poista piste"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
msgid "Erase points."
|
|
msgstr "Pyyhi pisteitä."
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
msgid "Edit Polygon"
|
|
msgstr "Muokkaa polygonia"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
msgid "Insert Point"
|
|
msgstr "Lisää piste"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
msgid "Edit Polygon (Remove Point)"
|
|
msgstr "Muokkaa polygonia (poista piste)"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
msgid "Remove Polygon And Point"
|
|
msgstr "Poista polygoni ja piste"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Animation"
|
|
msgstr "Lisää animaatio"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Load..."
|
|
msgstr "Lataa..."
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Move Node Point"
|
|
msgstr "Siirrä solmupistettä"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
msgid "Change BlendSpace1D Limits"
|
|
msgstr "Muuta BlendSpace1D rajoja"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
msgid "Change BlendSpace1D Labels"
|
|
msgstr "Muuta BlendSpace1D nimikkeitä"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "This type of node can't be used. Only root nodes are allowed."
|
|
msgstr ""
|
|
"Tämän tyyppistä solmua ei voi käyttää. Vain juurisolmut ovat sallittuja."
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Add Node Point"
|
|
msgstr "Lisää solmupiste"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Add Animation Point"
|
|
msgstr "Lisää animaatiopiste"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
msgid "Remove BlendSpace1D Point"
|
|
msgstr "Poista BlendSpace1D piste"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
msgid "Move BlendSpace1D Node Point"
|
|
msgstr "Siirrä BlendSpace1D solmupistettä"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid ""
|
|
"AnimationTree is inactive.\n"
|
|
"Activate to enable playback, check node warnings if activation fails."
|
|
msgstr ""
|
|
"AnimationTree ei ole aktiivinen.\n"
|
|
"Aktivoi se käynnistääksesi toiston, ja tarkista solmujen varoitukset, jos se "
|
|
"epäonnistuu."
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Set the blending position within the space"
|
|
msgstr "Aseta sulautussijainti tilassa"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Select and move points, create points with RMB."
|
|
msgstr "Valitse ja siirrä pisteitä, luo pisteitä hiiren oikealla napilla."
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp scene/gui/graph_edit.cpp
|
|
msgid "Enable snap and show grid."
|
|
msgstr "Aseta tarttuminen ja näytä ruudukko."
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Point"
|
|
msgstr "Piste"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Open Editor"
|
|
msgstr "Avaa editori"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Open Animation Node"
|
|
msgstr "Avaa animaatiosolmu"
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Triangle already exists."
|
|
msgstr "Kolmio on jo olemassa."
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Add Triangle"
|
|
msgstr "Lisää kolmio"
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Change BlendSpace2D Limits"
|
|
msgstr "Muuta BlendSpace2D rajoja"
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Change BlendSpace2D Labels"
|
|
msgstr "Muuta BlendSpace2D nimikkeitä"
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Remove BlendSpace2D Point"
|
|
msgstr "Poista BlendSpace2D piste"
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Remove BlendSpace2D Triangle"
|
|
msgstr "Poista BlendSpace2D kolmio"
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "BlendSpace2D does not belong to an AnimationTree node."
|
|
msgstr "BlendSpace2D ei kuulu AnimationTree solmuun."
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "No triangles exist, so no blending can take place."
|
|
msgstr "Kolmioita ei ole olemassa, joten mitään sulautusta ei tapahdu."
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Toggle Auto Triangles"
|
|
msgstr "Aseta automaattiset kolmiot"
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Create triangles by connecting points."
|
|
msgstr "Luo kolmiot yhdistämällä pisteet."
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Erase points and triangles."
|
|
msgstr "Poista pisteet ja kolmiot."
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Generate blend triangles automatically (instead of manually)"
|
|
msgstr "Luo sulautuskolmiot automaattisesti (manuaalisen sijaan)"
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend:"
|
|
msgstr "Sulautus:"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Parameter Changed"
|
|
msgstr "Parametri muutettu"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Edit Filters"
|
|
msgstr "Muokkaa suodattimia"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Output node can't be added to the blend tree."
|
|
msgstr "Lähtösolmua ei voida lisätä sulautuspuuhun."
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Add Node to BlendTree"
|
|
msgstr "Lisää BlendTree solmu"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Node Moved"
|
|
msgstr "Solmu siirretty"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Unable to connect, port may be in use or connection may be invalid."
|
|
msgstr ""
|
|
"Ei voida yhdistää, portti voi olla käytössä tai yhteys voi olla virheellinen."
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Nodes Connected"
|
|
msgstr "Solmuja yhdistetty"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Nodes Disconnected"
|
|
msgstr "Solmujen yhteyksiä katkaistu"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Set Animation"
|
|
msgstr "Aseta animaatio"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Delete Node"
|
|
msgstr "Poista solmu"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete Node(s)"
|
|
msgstr "Poista solmu(t)"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Toggle Filter On/Off"
|
|
msgstr "Kytke suodin päälle/pois"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Change Filter"
|
|
msgstr "Muuta suodinta"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "No animation player set, so unable to retrieve track names."
|
|
msgstr ""
|
|
"Animaatiotoistinta ei ole asetettu, joten raitojen nimien haku ei onnistu."
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Player path set is invalid, so unable to retrieve track names."
|
|
msgstr ""
|
|
"Toistimen polku on virheellinen, joten raitojen nimien haku ei onnistu."
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/root_motion_editor_plugin.cpp
|
|
msgid ""
|
|
"Animation player has no valid root node path, so unable to retrieve track "
|
|
"names."
|
|
msgstr ""
|
|
"Animaatiotoistimella ei ole kelvollista juurisolmun polkua, joten raitojen "
|
|
"nimien haku ei onnistu."
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Anim Clips"
|
|
msgstr "Animaatioleikkeet"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Audio Clips"
|
|
msgstr "Äänileikkeet"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Functions"
|
|
msgstr "Funktiot"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Node Renamed"
|
|
msgstr "Solmu uudelleennimetty"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Add Node..."
|
|
msgstr "Lisää solmu..."
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/root_motion_editor_plugin.cpp
|
|
msgid "Edit Filtered Tracks:"
|
|
msgstr "Muokkaa suodatettuja raitoja:"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Enable Filtering"
|
|
msgstr "Kytke suodatus"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Toggle Autoplay"
|
|
msgstr "Toista automaattisesti"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "New Animation Name:"
|
|
msgstr "Uuden animaation nimi:"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "New Anim"
|
|
msgstr "Uusi animaatio"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Change Animation Name:"
|
|
msgstr "Vaihda animaation nimi:"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Delete Animation?"
|
|
msgstr "Poista animaatio?"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Remove Animation"
|
|
msgstr "Poista animaatio"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Invalid animation name!"
|
|
msgstr "Virheellinen animaation nimi!"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation name already exists!"
|
|
msgstr "Samanniminen animaatio on jo olemassa!"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Rename Animation"
|
|
msgstr "Nimeä animaatio uudelleen"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Blend Next Changed"
|
|
msgstr "Sulauta seuraavaan vaihdettu"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Change Blend Time"
|
|
msgstr "Muuta sulautusaikaa"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Load Animation"
|
|
msgstr "Lataa animaatio"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Duplicate Animation"
|
|
msgstr "Monista animaatio"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "No animation to copy!"
|
|
msgstr "Ei kopioitavaa animaatiota!"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "No animation resource on clipboard!"
|
|
msgstr "Ei animaation resurssia leikepöydällä!"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Pasted Animation"
|
|
msgstr "Liitetty animaatio"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Paste Animation"
|
|
msgstr "Liitä animaatio"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "No animation to edit!"
|
|
msgstr "Ei muokattavaa animaatiota!"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation backwards from current pos. (A)"
|
|
msgstr "Toista valittu animaatio takaperin nykyisestä kohdasta. (A)"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation backwards from end. (Shift+A)"
|
|
msgstr "Toista valittu animaatio takaperin lopusta. (Shift+A)"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Stop animation playback. (S)"
|
|
msgstr "Lopeta animaation toisto. (S)"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation from start. (Shift+D)"
|
|
msgstr "Toista valittu animaatio alusta. (Shift+D)"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation from current pos. (D)"
|
|
msgstr "Toista valittu animaatio nykyisestä kohdasta. (D)"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation position (in seconds)."
|
|
msgstr "Animaation kohta (sekunneissa)."
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Scale animation playback globally for the node."
|
|
msgstr "Skaalaa animaation toistoa globaalisti solmulle."
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation Tools"
|
|
msgstr "Animaatiotyökalut"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation"
|
|
msgstr "Animaatio"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Edit Transitions..."
|
|
msgstr "Muokkaa siirtymiä..."
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Open in Inspector"
|
|
msgstr "Avaa tarkastelijassa"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Display list of animations in player."
|
|
msgstr "Näytä lista animaatioista soittimessa."
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Autoplay on Load"
|
|
msgstr "Toista automaattisesti ladattaessa"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Enable Onion Skinning"
|
|
msgstr "Käytä onion skinningiä"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Onion Skinning Options"
|
|
msgstr "Onion skinning -valinnat"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Directions"
|
|
msgstr "Suunnat"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Past"
|
|
msgstr "Mennyt"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Future"
|
|
msgstr "Tuleva"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Depth"
|
|
msgstr "Syvyys"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "1 step"
|
|
msgstr "1 askel"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "2 steps"
|
|
msgstr "2 askelta"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "3 steps"
|
|
msgstr "3 askelta"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Differences Only"
|
|
msgstr "Vain eroavaisuudet"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Force White Modulate"
|
|
msgstr "Pakota valkoisen modulaatio"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Include Gizmos (3D)"
|
|
msgstr "Näytä 3D-muokkaimet"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Pin AnimationPlayer"
|
|
msgstr "Kiinnitä AnimationPlayer"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Create New Animation"
|
|
msgstr "Luo uusi animaatio"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation Name:"
|
|
msgstr "Animaation nimi:"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
|
|
msgid "Error!"
|
|
msgstr "Virhe!"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Blend Times:"
|
|
msgstr "Sulautusajat:"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Next (Auto Queue):"
|
|
msgstr "Seuraava (automaattinen jono):"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Cross-Animation Blend Times"
|
|
msgstr "Lomittautuvien animaatioiden sulautusajat"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Move Node"
|
|
msgstr "Siirrä solmua"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Transition exists!"
|
|
msgstr "Siirtymä on olemassa!"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Add Transition"
|
|
msgstr "Lisää siirtymä"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Node"
|
|
msgstr "Lisää solmu"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "End"
|
|
msgstr "End"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Immediate"
|
|
msgstr "Välitön"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Sync"
|
|
msgstr "Synkronoi"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "At End"
|
|
msgstr "Lopussa"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Travel"
|
|
msgstr "Matkaa"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Start and end nodes are needed for a sub-transition."
|
|
msgstr "Alku- ja loppusolmut tarvitaan alisiirtymään."
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "No playback resource set at path: %s."
|
|
msgstr "Polulle ei ole asetettu toistoresurssia: %s."
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Node Removed"
|
|
msgstr "Solmu poistettu"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Transition Removed"
|
|
msgstr "Siirtymä poistettu"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Set Start Node (Autoplay)"
|
|
msgstr "Aseta alkusolmu (automaattitoisto)"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid ""
|
|
"Select and move nodes.\n"
|
|
"RMB to add new nodes.\n"
|
|
"Shift+LMB to create connections."
|
|
msgstr ""
|
|
"Valitse ja siirrä solmuja.\n"
|
|
"Oikea hiirenkorva lisää uusia solmuja.\n"
|
|
"Shift+vasen hiirenkorva luo yhteyksiä."
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Create new nodes."
|
|
msgstr "Luo uusia solmuja."
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Connect nodes."
|
|
msgstr "Kytke solmut."
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Remove selected node or transition."
|
|
msgstr "Poista valittu solmu tai siirtymä."
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Toggle autoplay this animation on start, restart or seek to zero."
|
|
msgstr ""
|
|
"Kytke tämän animaation automaattinen toisto alussa, aloita uudelleen tai "
|
|
"palaa nollaan."
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Set the end animation. This is useful for sub-transitions."
|
|
msgstr "Aseta loppuanimaatio. Tämä on hyödyllistä alisiirtymiä varten."
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Transition: "
|
|
msgstr "Siirtymä: "
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Play Mode:"
|
|
msgstr "Toistotila:"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "AnimationTree"
|
|
msgstr "Animaatiopuu"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "New name:"
|
|
msgstr "Uusi nimi:"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Scale:"
|
|
msgstr "Skaalaus:"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Fade In (s):"
|
|
msgstr "Häivytys sisään (s):"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Fade Out (s):"
|
|
msgstr "Häivytys ulos (s):"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend"
|
|
msgstr "Sulauta"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Mix"
|
|
msgstr "Sekoita"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Auto Restart:"
|
|
msgstr "Automaattinen uudelleenaloitus:"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Restart (s):"
|
|
msgstr "Aloita uudelleen (s):"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Random Restart (s):"
|
|
msgstr "Satunnainen uudelleenaloitus (s):"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Start!"
|
|
msgstr "Aloita!"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Amount:"
|
|
msgstr "Määrä:"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend 0:"
|
|
msgstr "Sulautus 0:"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend 1:"
|
|
msgstr "Sulautus 1:"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "X-Fade Time (s):"
|
|
msgstr "Ristihäivytyksen aika (s):"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Current:"
|
|
msgstr "Nykyinen:"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Input"
|
|
msgstr "Lisää syöte"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Clear Auto-Advance"
|
|
msgstr "Poista automaattinen eteneminen"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Set Auto-Advance"
|
|
msgstr "Aseta automaattinen eteneminen"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Delete Input"
|
|
msgstr "Poista syöte"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Animation tree is valid."
|
|
msgstr "Animaatiopuu on kelvollinen."
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Animation tree is invalid."
|
|
msgstr "Animaatiopuu ei ole kelvollinen."
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Animation Node"
|
|
msgstr "Animaatiosolmu"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "OneShot Node"
|
|
msgstr "Vaiheistussolmu"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Mix Node"
|
|
msgstr "Sekoitussolmu"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend2 Node"
|
|
msgstr "2-sulautussolmu"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend3 Node"
|
|
msgstr "3-sulautussolmu"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend4 Node"
|
|
msgstr "4-sulautussolmu"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "TimeScale Node"
|
|
msgstr "Ajanskaalaussolmu"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "TimeSeek Node"
|
|
msgstr "Ajanhakusolmu"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Transition Node"
|
|
msgstr "Siirtymäsolmu"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Import Animations..."
|
|
msgstr "Tuo animaatiot..."
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Edit Node Filters"
|
|
msgstr "Muokkaa solmun suodattimia"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Filters..."
|
|
msgstr "Suodattimet..."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Contents:"
|
|
msgstr "Sisällöt:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "View Files"
|
|
msgstr "Näytä tiedostot"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Connection error, please try again."
|
|
msgstr "Yhteysvirhe, ole hyvä ja yritä uudelleen."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Can't connect to host:"
|
|
msgstr "Isäntään yhdistäminen epäonnistui:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "No response from host:"
|
|
msgstr "Ei vastausta isännältä:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Can't resolve hostname:"
|
|
msgstr "Palvelinta ei löytynyt:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Request failed, return code:"
|
|
msgstr "Pyyntö epäonnistui, virhekoodi:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Request failed."
|
|
msgstr "Pyyntö epäonnistui."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Cannot save response to:"
|
|
msgstr "Vastausta ei voida tallentaa tiedostoon:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Write error."
|
|
msgstr "Kirjoitusvirhe."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Request failed, too many redirects"
|
|
msgstr "Pyyntö epäonnistui, liikaa uudelleenohjauksia"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Redirect loop."
|
|
msgstr "Loputon uudelleenohjaus."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Request failed, timeout"
|
|
msgstr "Pyyntö epäonnistui, aikakatkaisu"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Timeout."
|
|
msgstr "Aikakatkaisu."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Bad download hash, assuming file has been tampered with."
|
|
msgstr ""
|
|
"Latauksessa väärä hajautuskoodi, oletetaan että tiedostoa on näpelöity."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Expected:"
|
|
msgstr "Odotettiin:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Got:"
|
|
msgstr "Saatiin:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Failed SHA-256 hash check"
|
|
msgstr "SHA-256 hajautusarvon tarkistus epäonnistui"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Asset Download Error:"
|
|
msgstr "Assettien latausvirhe:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Downloading (%s / %s)..."
|
|
msgstr "Ladataan (%s / %s)..."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Downloading..."
|
|
msgstr "Ladataan..."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Resolving..."
|
|
msgstr "Selvitetään..."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Error making request"
|
|
msgstr "Virhe pyynnön luonnissa"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Idle"
|
|
msgstr "Toimeton"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Install..."
|
|
msgstr "Asenna..."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Retry"
|
|
msgstr "Yritä uudelleen"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Download Error"
|
|
msgstr "Latausvirhe"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Download for this asset is already in progress!"
|
|
msgstr "Tämän assetin lataus on jo käynnissä!"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Recently Updated"
|
|
msgstr "Viimeksi päivitetty"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Least Recently Updated"
|
|
msgstr "Vanhin päivitys"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Name (A-Z)"
|
|
msgstr "Nimi (A-Z)"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Name (Z-A)"
|
|
msgstr "Nimi (Z-A)"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "License (A-Z)"
|
|
msgstr "Lisenssi (A-Z)"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "License (Z-A)"
|
|
msgstr "Lisenssi (Z-A)"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "First"
|
|
msgstr "Ensimmäinen"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Previous"
|
|
msgstr "Edellinen"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Next"
|
|
msgstr "Seuraava"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Last"
|
|
msgstr "Viimeinen"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "All"
|
|
msgstr "Kaikki"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "No results for \"%s\"."
|
|
msgstr "Ei tuloksia haulle \"%s\"."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Import..."
|
|
msgstr "Tuo..."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Plugins..."
|
|
msgstr "Liitännäiset..."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
|
|
msgid "Sort:"
|
|
msgstr "Lajittele:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Category:"
|
|
msgstr "Kategoria:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Site:"
|
|
msgstr "Sivu:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Support"
|
|
msgstr "Tuki"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Official"
|
|
msgstr "Virallinen"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Testing"
|
|
msgstr "Testaus"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Loading..."
|
|
msgstr "Ladataan..."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Assets ZIP File"
|
|
msgstr "Assettien zip-tiedosto"
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid ""
|
|
"Can't determine a save path for lightmap images.\n"
|
|
"Save your scene and try again."
|
|
msgstr ""
|
|
"Lightmap-kuvien tallennuspolun määrittäminen ei onnistu.\n"
|
|
"Tallenna skenesi ja yritä uudelleen."
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid ""
|
|
"No meshes to bake. Make sure they contain an UV2 channel and that the 'Bake "
|
|
"Light' flag is on."
|
|
msgstr ""
|
|
"Ei meshejä kehitettävänä. Varmista, että ne sisältävät UV2-kanavan, ja että "
|
|
"'Bake Light' asetus on päällä."
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid "Failed creating lightmap images, make sure path is writable."
|
|
msgstr ""
|
|
"Lightmap-kuvien luonti epäonnistui. Varmista, että polku on "
|
|
"kirjoituskelpoinen."
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
|
msgstr ""
|
|
"Lightmapin koon määrittäminen epäonnistui. Suurin lightmapin koko liian "
|
|
"pieni?"
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid ""
|
|
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
|
"the [0.0,1.0] square region."
|
|
msgstr ""
|
|
"Jokin mesh on virheellinen. Varmista, että UV2-kanavan arvot ovat [0.0, 1.0] "
|
|
"välisen neliön alueella."
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid ""
|
|
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
|
msgstr ""
|
|
"Godot-editori on käännetty ilman ray tracing -tukea, joten lightmappeja ei "
|
|
"voi kehittää."
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid "Bake Lightmaps"
|
|
msgstr "Kehitä Lightmapit"
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid "Select lightmap bake file:"
|
|
msgstr "Valitse lightmapin kehitystiedosto:"
|
|
|
|
#: editor/plugins/camera_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Preview"
|
|
msgstr "Esikatselu"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Configure Snap"
|
|
msgstr "Määrittele tarttuminen"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Grid Offset:"
|
|
msgstr "Ruudukon siirtymä:"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Grid Step:"
|
|
msgstr "Ruudukon välistys:"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Primary Line Every:"
|
|
msgstr "Pääviivan toistuminen:"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "steps"
|
|
msgstr "askelta"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotation Offset:"
|
|
msgstr "Kierron siirtymä:"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotation Step:"
|
|
msgstr "Kierron välistys:"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Scale Step:"
|
|
msgstr "Skaalauksen välistys:"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move Vertical Guide"
|
|
msgstr "Siirrä pystysuoraa apuviivaa"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Create Vertical Guide"
|
|
msgstr "Luo pystysuora apuviiva"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Remove Vertical Guide"
|
|
msgstr "Poista pystysuora apuviiva"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move Horizontal Guide"
|
|
msgstr "Siirrä vaakasuoraa apuviivaa"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Create Horizontal Guide"
|
|
msgstr "Luo vaakasuora apuviiva"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Remove Horizontal Guide"
|
|
msgstr "Poista vaakasuora apuviiva"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Create Horizontal and Vertical Guides"
|
|
msgstr "Luo vaaka- ja pystysuorat apuviivat"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)"
|
|
msgstr "Aseta CanvasItem \"%s\" keskiöksi (%d, %d)"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotate %d CanvasItems"
|
|
msgstr "Kierrä %d CanvasItemiä"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotate CanvasItem \"%s\" to %d degrees"
|
|
msgstr "Kierrä CanvasItem \"%s\":ä %d astetta"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move CanvasItem \"%s\" Anchor"
|
|
msgstr "Siirrä CanvasItem \"%s\":n ankkuri"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Scale Node2D \"%s\" to (%s, %s)"
|
|
msgstr "Skaalaa Node2D \"%s\" kokoon (%s, %s)"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Resize Control \"%s\" to (%d, %d)"
|
|
msgstr "Muuta Control \"%s\" kokoon (%d, %d)"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Scale %d CanvasItems"
|
|
msgstr "Skaalaa %d CanvasItemiä"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Scale CanvasItem \"%s\" to (%s, %s)"
|
|
msgstr "Skaalaa CanvasItem \"%s\" kokoon (%s, %s)"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move %d CanvasItems"
|
|
msgstr "Siirrä %d CanvasItemiä"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move CanvasItem \"%s\" to (%d, %d)"
|
|
msgstr "Siirrä CanvasItem \"%s\" koordinaattiin (%d, %d)"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"Children of containers have their anchors and margins values overridden by "
|
|
"their parent."
|
|
msgstr ""
|
|
"Säilön alisolmujen ankkurien ja marginaalien arvot ylikirjoittuvat niiden "
|
|
"isäntäsolmun toimesta."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Presets for the anchors and margins values of a Control node."
|
|
msgstr "Control solmun ankkureiden ja marginaalien arvojen esiasetukset."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"When active, moving Control nodes changes their anchors instead of their "
|
|
"margins."
|
|
msgstr ""
|
|
"Aktiivisena ollessaan, Control solmujen siirtäminen muuttaa niiden "
|
|
"ankkureita marginaalien sijaan."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Top Left"
|
|
msgstr "Ylävasen"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Top Right"
|
|
msgstr "Yläoikea"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Bottom Right"
|
|
msgstr "Alaoikea"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Bottom Left"
|
|
msgstr "Alavasen"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center Left"
|
|
msgstr "Keskitä vasemmalle"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center Top"
|
|
msgstr "Keskitä ylös"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center Right"
|
|
msgstr "Keskitä oikealle"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center Bottom"
|
|
msgstr "Keskitä alas"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center"
|
|
msgstr "Keskitä"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Left Wide"
|
|
msgstr "Laaja vasemmalla"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Top Wide"
|
|
msgstr "Laaja ylhäällä"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Right Wide"
|
|
msgstr "Laaja oikealla"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Bottom Wide"
|
|
msgstr "Laaja alhaalla"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "VCenter Wide"
|
|
msgstr "Vaakakeskitetty laaja"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "HCenter Wide"
|
|
msgstr "Pystykeskitetty laaja"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Full Rect"
|
|
msgstr "Täysi ruutu"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Keep Ratio"
|
|
msgstr "Säilytä suhde"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Anchors only"
|
|
msgstr "Vain ankkurit"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Change Anchors and Margins"
|
|
msgstr "Muuta ankkureita ja marginaaleja"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Change Anchors"
|
|
msgstr "Muuta ankkureita"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Game Camera Override\n"
|
|
"Overrides game camera with editor viewport camera."
|
|
msgstr ""
|
|
"Pelikameran ohitus\n"
|
|
"Ohittaa pelikameran editorin näyttöruutukameralla."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Game Camera Override\n"
|
|
"No game instance running."
|
|
msgstr ""
|
|
"Pelikameran ohitus\n"
|
|
"Peli ei ole käynnissä."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Lock Selected"
|
|
msgstr "Lukitse valitut"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Unlock Selected"
|
|
msgstr "Vapauta valitut"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Group Selected"
|
|
msgstr "Ryhmitä valitut"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Ungroup Selected"
|
|
msgstr "Poista ryhmitys valituilta"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Paste Pose"
|
|
msgstr "Liitä asento"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear Guides"
|
|
msgstr "Poista apuviivat"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Create Custom Bone(s) from Node(s)"
|
|
msgstr "Luo mukautetut luut solmuista"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear Bones"
|
|
msgstr "Poista luut"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Make IK Chain"
|
|
msgstr "Luo IK ketju"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear IK Chain"
|
|
msgstr "Tyhjennä IK ketju"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"Warning: Children of a container get their position and size determined only "
|
|
"by their parent."
|
|
msgstr ""
|
|
"Varoitus: Säilön alisolmujen sijainti ja koko määrittyy vain niiden "
|
|
"isäntäsolmun perusteella."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
|
|
msgid "Zoom Reset"
|
|
msgstr "Palauta oletuslähennystaso"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Select Mode"
|
|
msgstr "Valintatila"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Drag: Rotate"
|
|
msgstr "Vedä: Kierrä"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Alt+Drag: Move"
|
|
msgstr "Alt+Vedä: Siirrä"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."
|
|
msgstr ""
|
|
"Paina 'V' vaihtaaksesi kääntökeskiötä. 'Shift+V' vetääksesi keskiötä "
|
|
"(liikkuessa)."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Alt+RMB: Depth list selection"
|
|
msgstr "Alt + Hiiren oikea painike: Syvyyslistan valinta"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Move Mode"
|
|
msgstr "Siirtotila"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotate Mode"
|
|
msgstr "Kiertotila"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scale Mode"
|
|
msgstr "Skaalaustila"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Show a list of all objects at the position clicked\n"
|
|
"(same as Alt+RMB in select mode)."
|
|
msgstr ""
|
|
"Näytä lista kaikista napsautetussa kohdassa olevista objekteista\n"
|
|
"(sama kuin Alt + Hiiren oikea painike valintatilassa)."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Click to change object's rotation pivot."
|
|
msgstr "Klikkaa vaihtaaksesi objektin kääntökeskiötä."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Pan Mode"
|
|
msgstr "Panorointitila"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Ruler Mode"
|
|
msgstr "Viivaintila"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Toggle smart snapping."
|
|
msgstr "Aseta älykäs tarttuminen."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Smart Snap"
|
|
msgstr "Käytä älykästä tarttumista"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Toggle grid snapping."
|
|
msgstr "Aseta ruudukkoon tarttuminen."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Grid Snap"
|
|
msgstr "Tartu ruudukkoon"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snapping Options"
|
|
msgstr "Tarttumisen asetukset"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Rotation Snap"
|
|
msgstr "Tartu käännettäessä"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Scale Snap"
|
|
msgstr "Käytä skaalauksen tarttumista"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap Relative"
|
|
msgstr "Suhteellinen tarttuminen"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Pixel Snap"
|
|
msgstr "Tartu pikseleihin"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Smart Snapping"
|
|
msgstr "Älykäs tarttuminen"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Configure Snap..."
|
|
msgstr "Määrittele tarttuminen..."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to Parent"
|
|
msgstr "Tartu isäntään"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to Node Anchor"
|
|
msgstr "Tartu solmun ankkuriin"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to Node Sides"
|
|
msgstr "Tartu solmun reunoihin"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to Node Center"
|
|
msgstr "Tartu solmun keskipisteeseen"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to Other Nodes"
|
|
msgstr "Tartu muihin solmuihin"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to Guides"
|
|
msgstr "Tartu apuviivoihin"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Lock the selected object in place (can't be moved)."
|
|
msgstr "Lukitse valitut objektit paikalleen (ei voi liikutella)."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Unlock the selected object (can be moved)."
|
|
msgstr "Poista valittujen objektien lukitus (voi liikutella)."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Makes sure the object's children are not selectable."
|
|
msgstr "Varmistaa, ettei objektin alisolmuja voi valita."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Restores the object's children's ability to be selected."
|
|
msgstr "Palauttaa objektin aliobjektien mahdollisuuden tulla valituksi."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Skeleton Options"
|
|
msgstr "Luurangon asetukset"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Bones"
|
|
msgstr "Näytä luut"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Make Custom Bone(s) from Node(s)"
|
|
msgstr "Luo mukautetut luut solmuista"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear Custom Bones"
|
|
msgstr "Poista mukautetut luut"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View"
|
|
msgstr "Näytä"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Always Show Grid"
|
|
msgstr "Näytä aina ruudukko"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Helpers"
|
|
msgstr "Näytä avustimet"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Rulers"
|
|
msgstr "Näytä viivaimet"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Guides"
|
|
msgstr "Näytä apuviivat"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Origin"
|
|
msgstr "Näytä origo"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Viewport"
|
|
msgstr "Näytä näyttöruutu"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Group And Lock Icons"
|
|
msgstr "Näytä ryhmityksen ja lukituksen kuvakkeet"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center Selection"
|
|
msgstr "Keskitä valintaan"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Frame Selection"
|
|
msgstr "Rajaa valintaan"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Preview Canvas Scale"
|
|
msgstr "Esikatsele kankaan skaalausta"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Translation mask for inserting keys."
|
|
msgstr "Siirrosmaski avainruutujen lisäämiseen."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotation mask for inserting keys."
|
|
msgstr "Kierrosmaski avainruutujen lisäämiseen."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Scale mask for inserting keys."
|
|
msgstr "Skaalausmaski avainruutujen lisäämiseen."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Insert keys (based on mask)."
|
|
msgstr "Lisää avainruutuja (maskiin perustuen)."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"Auto insert keys when objects are translated, rotated or scaled (based on "
|
|
"mask).\n"
|
|
"Keys are only added to existing tracks, no new tracks will be created.\n"
|
|
"Keys must be inserted manually for the first time."
|
|
msgstr ""
|
|
"Lisää avainruutuja automaattisesti, kun objekteja siirretään, kierretään tai "
|
|
"skaalataan (maskiin perustuen).\n"
|
|
"Avainruutuja lisätään vain olemassa oleville raidoille, uusia raitoja ei "
|
|
"luoda.\n"
|
|
"Avainruudut täytyy lisätä ensimmäisellä kerralla käsin."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Auto Insert Key"
|
|
msgstr "Lisää avainruutuja automaattisesti"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Animation Key and Pose Options"
|
|
msgstr "Animaatioavaimen ja asennon valinnat"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Insert Key (Existing Tracks)"
|
|
msgstr "Lisää avainruutu (olemassa olevat raidat)"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Copy Pose"
|
|
msgstr "Kopioi asento"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear Pose"
|
|
msgstr "Tyhjennä asento"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Multiply grid step by 2"
|
|
msgstr "Kerro ruudukon välistys kahdella"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Divide grid step by 2"
|
|
msgstr "Jaa ruudukon välistys kahdella"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Pan View"
|
|
msgstr "Panorointinäkymä"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Add %s"
|
|
msgstr "Lisää %s"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Adding %s..."
|
|
msgstr "Lisätään %s..."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Cannot instantiate multiple nodes without root."
|
|
msgstr "Ei voida luoda ilmentymiä useasta solmusta ilman juurta."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "Create Node"
|
|
msgstr "Luo solmu"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "Error instancing scene from %s"
|
|
msgstr "Virhe luotaessa ilmentymää kohteesta %s"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Change Default Type"
|
|
msgstr "Muuta oletustyyppiä"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"Drag & drop + Shift : Add node as sibling\n"
|
|
"Drag & drop + Alt : Change node type"
|
|
msgstr ""
|
|
"Vedä & pudota + Shift: Lisää solmu sisarena\n"
|
|
"Vedä & pudota + Alt: Muuta solmun tyyppiä"
|
|
|
|
#: editor/plugins/collision_polygon_editor_plugin.cpp
|
|
msgid "Create Polygon3D"
|
|
msgstr "Luo Polygon3D"
|
|
|
|
#: editor/plugins/collision_polygon_editor_plugin.cpp
|
|
msgid "Edit Poly"
|
|
msgstr "Muokkaa polygonia"
|
|
|
|
#: editor/plugins/collision_polygon_editor_plugin.cpp
|
|
msgid "Edit Poly (Remove Point)"
|
|
msgstr "Muokkaa polygonia (poista piste)"
|
|
|
|
#: editor/plugins/collision_shape_2d_editor_plugin.cpp
|
|
msgid "Set Handle"
|
|
msgstr "Aseta kahva"
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Load Emission Mask"
|
|
msgstr "Lataa emissiomaski"
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/cpu_particles_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Restart"
|
|
msgstr "Käynnistä uudelleen"
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Clear Emission Mask"
|
|
msgstr "Tyhjennä emissiomaski"
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Particles"
|
|
msgstr "Partikkelit"
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Generated Point Count:"
|
|
msgstr "Luotujen pisteiden määrä:"
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Emission Mask"
|
|
msgstr "Emissiomaski"
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Solid Pixels"
|
|
msgstr "Kiinteät pikselit"
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Border Pixels"
|
|
msgstr "Reunapikselit"
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Directed Border Pixels"
|
|
msgstr "Suunnatut reunapikselit"
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Capture from Pixel"
|
|
msgstr "Nappaa pikselistä"
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Emission Colors"
|
|
msgstr "Emissiovärit"
|
|
|
|
#: editor/plugins/cpu_particles_editor_plugin.cpp
|
|
msgid "CPUParticles"
|
|
msgstr "CPUPartikkelit"
|
|
|
|
#: editor/plugins/cpu_particles_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Create Emission Points From Mesh"
|
|
msgstr "Luo säteilypisteet meshistä"
|
|
|
|
#: editor/plugins/cpu_particles_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Create Emission Points From Node"
|
|
msgstr "Luo säteilypisteet solmusta"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Flat 0"
|
|
msgstr "Tasainen 0"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Flat 1"
|
|
msgstr "Tasainen 1"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp
|
|
msgid "Ease In"
|
|
msgstr "Kiihdytä alussa"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp
|
|
msgid "Ease Out"
|
|
msgstr "Hidasta lopussa"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Smoothstep"
|
|
msgstr "Pehmeä askellus"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Modify Curve Point"
|
|
msgstr "Muokkaa käyrän pistettä"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Modify Curve Tangent"
|
|
msgstr "Muokkaa käyrän tangenttia"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Load Curve Preset"
|
|
msgstr "Lataa käyrän esiasetus"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Add Point"
|
|
msgstr "Lisää piste"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Remove Point"
|
|
msgstr "Poista piste"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Left Linear"
|
|
msgstr "Vasen lineaarinen"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Right Linear"
|
|
msgstr "Oikea lineaarinen"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Load Preset"
|
|
msgstr "Lataa esiasetus"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Remove Curve Point"
|
|
msgstr "Poista käyrän piste"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Toggle Curve Linear Tangent"
|
|
msgstr "Aseta käyrälle lineaarinen tangentti"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Hold Shift to edit tangents individually"
|
|
msgstr "Pidä shift pohjassa muokataksesi tangentteja yksitellen"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Right click to add point"
|
|
msgstr "Lisää piste napsauttamalla oikeaa"
|
|
|
|
#: editor/plugins/gi_probe_editor_plugin.cpp
|
|
msgid "Bake GI Probe"
|
|
msgstr "Kehitä GI Probe"
|
|
|
|
#: editor/plugins/gradient_editor_plugin.cpp
|
|
msgid "Gradient Edited"
|
|
msgstr "Liukuväriä muokattu"
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Item %d"
|
|
msgstr "Kohde %d"
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Items"
|
|
msgstr "Sisältö"
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Item List Editor"
|
|
msgstr "Sisällön muokkaus"
|
|
|
|
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
msgid "Create Occluder Polygon"
|
|
msgstr "Luo peittopolygoni"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh is empty!"
|
|
msgstr "Mesh on tyhjä!"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Couldn't create a Trimesh collision shape."
|
|
msgstr "Ei voitu luoda konkaavia törmäysmuotoa."
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Static Trimesh Body"
|
|
msgstr "Luo konkaavi staattinen kappale"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "This doesn't work on scene root!"
|
|
msgstr "Tämä ei toimi skenen juuressa!"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Trimesh Static Shape"
|
|
msgstr "Luo staattinen konkaavi muoto"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Can't create a single convex collision shape for the scene root."
|
|
msgstr "Ei voida luoda yksittäistä konveksia törmäysmuotoa skenen juurelle."
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Couldn't create a single convex collision shape."
|
|
msgstr "Ei voitu luoda yksittäistä konveksia törmäysmuotoa."
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Single Convex Shape"
|
|
msgstr "Luo yksittäinen konveksi muoto"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Can't create multiple convex collision shapes for the scene root."
|
|
msgstr "Ei voi luoda useata konveksia törmäysmuotoa skenen juurelle."
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Couldn't create any collision shapes."
|
|
msgstr "Yhtään törmäysmuotoa ei voitu luoda."
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Multiple Convex Shapes"
|
|
msgstr "Luo useita konvekseja muotoja"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Navigation Mesh"
|
|
msgstr "Luo navigointiverkko"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Contained Mesh is not of type ArrayMesh."
|
|
msgstr "Sisällytetty Mesh ei ole tyyppiä ArrayMesh."
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "UV Unwrap failed, mesh may not be manifold?"
|
|
msgstr "UV-aukaisu epäonnistui, mesh ei ehkä ole jaettavissa osiin?"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "No mesh to debug."
|
|
msgstr "Ei meshiä debugattavaksi."
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Model has no UV in this layer"
|
|
msgstr "Mallilla ei ole UV-kanavaa tällä kerroksella"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "MeshInstance lacks a Mesh!"
|
|
msgstr "MeshInstance solmulta puuttuu Mesh!"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh has not surface to create outlines from!"
|
|
msgstr "Meshillä ei ole pintaa, josta ääriviivat voitaisiin luoda!"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh primitive type is not PRIMITIVE_TRIANGLES!"
|
|
msgstr "Meshin primitiivityyppi ei ole PRIMITIVE_TRIANGLES!"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Could not create outline!"
|
|
msgstr "Ääriviivoja ei voitu luoda!"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Outline"
|
|
msgstr "Luo ääriviivat"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh"
|
|
msgstr "Mesh"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Trimesh Static Body"
|
|
msgstr "Luo konkaavi staattinen kappale"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid ""
|
|
"Creates a StaticBody and assigns a polygon-based collision shape to it "
|
|
"automatically.\n"
|
|
"This is the most accurate (but slowest) option for collision detection."
|
|
msgstr ""
|
|
"Luo StaticBody solmun ja asettaa sille automaattisesti polygonipohjaisen "
|
|
"törmäysmuodon.\n"
|
|
"Tämä on tarkin (mutta hitain) vaihtoehto törmäystunnistukselle."
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Trimesh Collision Sibling"
|
|
msgstr "Luo konkaavi törmäysmuoto sisareksi"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid ""
|
|
"Creates a polygon-based collision shape.\n"
|
|
"This is the most accurate (but slowest) option for collision detection."
|
|
msgstr ""
|
|
"Luo polygonipohjaisen törmäysmuodon.\n"
|
|
"Tämä on tarkin (mutta hitain) vaihtoehto törmäystunnistukselle."
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Single Convex Collision Sibling"
|
|
msgstr "Luo yksittäisen konveksin törmäyksen sisar"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid ""
|
|
"Creates a single convex collision shape.\n"
|
|
"This is the fastest (but least accurate) option for collision detection."
|
|
msgstr ""
|
|
"Luo yksittäisen konveksin törmäysmuodon.\n"
|
|
"Tämä on nopein (mutta epätarkin) vaihtoehto törmäystunnistukselle."
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Multiple Convex Collision Siblings"
|
|
msgstr "Luo useita konvekseja törmäysmuotojen sisaria"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid ""
|
|
"Creates a polygon-based collision shape.\n"
|
|
"This is a performance middle-ground between the two above options."
|
|
msgstr ""
|
|
"Luo polygonipohjaisen törmäysmuodon.\n"
|
|
"Tämä on suorituskyvyltään välimaastoa kahdelle yllä olevalle vaihtoehdolle."
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Outline Mesh..."
|
|
msgstr "Luo ääriviivoista Mesh..."
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid ""
|
|
"Creates a static outline mesh. The outline mesh will have its normals "
|
|
"flipped automatically.\n"
|
|
"This can be used instead of the SpatialMaterial Grow property when using "
|
|
"that property isn't possible."
|
|
msgstr ""
|
|
"Luo staattisen ääriviiva-meshin. Ääriviiva-meshin normaalit on käännetty "
|
|
"automaattisesti.\n"
|
|
"Tätä voidaan käyttää SpatialMaterial Grow ominaisuuden sijaan silloin, kun "
|
|
"tuon ominaisuuden käyttäminen ei ole mahdollista."
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "View UV1"
|
|
msgstr "Näytä UV1"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "View UV2"
|
|
msgstr "Näytä UV2"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Unwrap UV2 for Lightmap/AO"
|
|
msgstr "Aukaise UV2 Lightmapille tai AO:lle"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Outline Mesh"
|
|
msgstr "Luo ääriviivoista Mesh"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Outline Size:"
|
|
msgstr "Ääriviivojen koko:"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "UV Channel Debug"
|
|
msgstr "UV-kanavan debuggaus"
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Remove item %d?"
|
|
msgstr "Poistetaanko kohde %d?"
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid ""
|
|
"Update from existing scene?:\n"
|
|
"%s"
|
|
msgstr ""
|
|
"Päivitä olemassa olevasta skenestä?:\n"
|
|
"%s"
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Mesh Library"
|
|
msgstr "Mesh-kirjasto"
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add Item"
|
|
msgstr "Lisää kohde"
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Remove Selected Item"
|
|
msgstr "Poista valitut kohteet"
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Import from Scene"
|
|
msgstr "Tuo skenestä"
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Update from Scene"
|
|
msgstr "Päivitä skenestä"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "No mesh source specified (and no MultiMesh set in node)."
|
|
msgstr ""
|
|
"Meshin lähdettä ei ole määritetty (ja MultiMesh ei ole asetettu solmulle)."
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "No mesh source specified (and MultiMesh contains no Mesh)."
|
|
msgstr ""
|
|
"Meshin lähdettä ei ole määritetty (ja MultiMesh ei sisällä Mesh solmua)."
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh source is invalid (invalid path)."
|
|
msgstr "Meshin lähde on virheellinen (virheellinen polku)."
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh source is invalid (not a MeshInstance)."
|
|
msgstr "Meshin lähde on virheellinen (ei MeshInstance)."
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh source is invalid (contains no Mesh resource)."
|
|
msgstr "Meshin lähde on virheellinen (ei sisällä Mesh resurssia)."
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "No surface source specified."
|
|
msgstr "Pinnan lähdettä ei ole määritelty."
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Surface source is invalid (invalid path)."
|
|
msgstr "Pinnan lähde on virheellinen (virheellinen polku)."
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Surface source is invalid (no geometry)."
|
|
msgstr "Pinnan lähde on virheellinen (geometria puuttuu)."
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Surface source is invalid (no faces)."
|
|
msgstr "Pinnan lähde on virheellinen (tahkot puuttuvat)."
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Select a Source Mesh:"
|
|
msgstr "Valitse lähdemesh:"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Select a Target Surface:"
|
|
msgstr "Valitse kohdepinta:"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Populate Surface"
|
|
msgstr "Täytä pinta"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Populate MultiMesh"
|
|
msgstr "Täytä MultiMesh"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Target Surface:"
|
|
msgstr "Kohdepinta:"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Source Mesh:"
|
|
msgstr "Lähde Mesh:"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "X-Axis"
|
|
msgstr "X-akseli"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Y-Axis"
|
|
msgstr "Y-akseli"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Z-Axis"
|
|
msgstr "Z-akseli"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh Up Axis:"
|
|
msgstr "Meshin ylös-akseli:"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Random Rotation:"
|
|
msgstr "Satunnainen kierto:"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Random Tilt:"
|
|
msgstr "Satunnainen kallistus:"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Random Scale:"
|
|
msgstr "Satunnainen skaalaus:"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Populate"
|
|
msgstr "Täytä"
|
|
|
|
#: editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create Navigation Polygon"
|
|
msgstr "Luo navigointipolygoni"
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Convert to CPUParticles"
|
|
msgstr "Muunna CPUPartikkeleiksi"
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Generating Visibility Rect"
|
|
msgstr "Kartoitetaan näkyvää aluetta"
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Generate Visibility Rect"
|
|
msgstr "Kartoita näkyvä alue"
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Can only set point into a ParticlesMaterial process material"
|
|
msgstr ""
|
|
"Piste voidaan asettaa ainoastaan ParticlesMaterial käsittelyn materiaaliin"
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Convert to CPUParticles2D"
|
|
msgstr "Muunna CPUParticles2D solmuksi"
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Generation Time (sec):"
|
|
msgstr "Luontiaika (s):"
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "The geometry's faces don't contain any area."
|
|
msgstr "Geometrian tahkot eivät sisällä mitään alaa."
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "The geometry doesn't contain any faces."
|
|
msgstr "Geometria ei sisällä yhtään tahkoja."
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "\"%s\" doesn't inherit from Spatial."
|
|
msgstr "\"%s\" ei periydy Spatial solmusta."
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "\"%s\" doesn't contain geometry."
|
|
msgstr "\"%s\" ei sisällä geometriaa."
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "\"%s\" doesn't contain face geometry."
|
|
msgstr "\"%s\" ei sisällä tahkogeometriaa."
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Create Emitter"
|
|
msgstr "Luo säteilijä/lähetin"
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Emission Points:"
|
|
msgstr "Emissiopisteet:"
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Surface Points"
|
|
msgstr "Pinnan pisteet"
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Surface Points+Normal (Directed)"
|
|
msgstr "Pinnan pisteet+normaali (suunnattu)"
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Volume"
|
|
msgstr "Tilavuus"
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Emission Source: "
|
|
msgstr "Emission lähde: "
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "A processor material of type 'ParticlesMaterial' is required."
|
|
msgstr "Tarvitaan 'ParticlesMaterial' tyyppinen prosessorimateriaali."
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Generating AABB"
|
|
msgstr "Luodaan AABB"
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Generate Visibility AABB"
|
|
msgstr "Kartoita näkyvä alue"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Remove Point from Curve"
|
|
msgstr "Poista pisteet käyrästä"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Remove Out-Control from Curve"
|
|
msgstr "Poista lähtöohjain käyrästä"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Remove In-Control from Curve"
|
|
msgstr "Poista tulo-ohjain käyrästä"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Add Point to Curve"
|
|
msgstr "Lisää käyrään piste"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Split Curve"
|
|
msgstr "Puolita käyrä"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Move Point in Curve"
|
|
msgstr "Siirrä pistettä käyrällä"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Move In-Control in Curve"
|
|
msgstr "Siirrä tulo-ohjainta käyrällä"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Move Out-Control in Curve"
|
|
msgstr "Siirrä lähtöohjainta käyrällä"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Select Points"
|
|
msgstr "Valitse pisteet"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Shift+Drag: Select Control Points"
|
|
msgstr "Shift+vedä: Valitse ohjauspisteitä"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Click: Add Point"
|
|
msgstr "Napsauta: lisää piste"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Left Click: Split Segment (in curve)"
|
|
msgstr "Vasen painallus: Puolita osa (käyrässä)"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Right Click: Delete Point"
|
|
msgstr "Oikea painallus: poista piste"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Select Control Points (Shift+Drag)"
|
|
msgstr "Valitse ohjauspisteitä (Shift+vedä)"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Add Point (in empty space)"
|
|
msgstr "Lisää piste (tyhjyydessä)"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Delete Point"
|
|
msgstr "Poista piste"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Close Curve"
|
|
msgstr "Sulje käyrä"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp editor/plugins/theme_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_export.cpp
|
|
msgid "Options"
|
|
msgstr "Asetuksia"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Mirror Handle Angles"
|
|
msgstr "Peilaa kahvojen kulmat"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Mirror Handle Lengths"
|
|
msgstr "Peilaa kahvojen pituudet"
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Curve Point #"
|
|
msgstr "Käyrän piste #"
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Set Curve Point Position"
|
|
msgstr "Aseta käyräpisteen sijainti"
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Set Curve In Position"
|
|
msgstr "Aseta käyrän aloitussijainti"
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Set Curve Out Position"
|
|
msgstr "Aseta käyrän lopetussijainti"
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Split Path"
|
|
msgstr "Puolita polku"
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Remove Path Point"
|
|
msgstr "Poista polun piste"
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Remove Out-Control Point"
|
|
msgstr "Poista lähtöohjaimen piste"
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Remove In-Control Point"
|
|
msgstr "Poista tulo-ohjaimen piste"
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Split Segment (in curve)"
|
|
msgstr "Puolita osa (käyrässä)"
|
|
|
|
#: editor/plugins/physical_bone_plugin.cpp
|
|
msgid "Move Joint"
|
|
msgstr "Siirrä liitosta"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid ""
|
|
"The skeleton property of the Polygon2D does not point to a Skeleton2D node"
|
|
msgstr "Polygon2D solmun luuominaisuus ei osoita Skeleton2D solmuun"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Sync Bones"
|
|
msgstr "Synkkaa luut"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid ""
|
|
"No texture in this polygon.\n"
|
|
"Set a texture to be able to edit UV."
|
|
msgstr ""
|
|
"Tällä polygonilla ei ole tekstuuria.\n"
|
|
"Aseta tekstuuri mahdollistaaksesi UV-editoinnin."
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create UV Map"
|
|
msgstr "Luo UV kartta"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid ""
|
|
"Polygon 2D has internal vertices, so it can no longer be edited in the "
|
|
"viewport."
|
|
msgstr ""
|
|
"2D-polygonilla on sisäisiä kärkipisteitä, joten sitä ei voi enää muokata "
|
|
"näyttöruudussa."
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create Polygon & UV"
|
|
msgstr "Luo polygoni ja UV"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create Internal Vertex"
|
|
msgstr "Luo sisäinen kärkipiste"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Remove Internal Vertex"
|
|
msgstr "Poista sisäinen kärkipiste"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Invalid Polygon (need 3 different vertices)"
|
|
msgstr "Virheellinen polygoni (tarvitaan 3 eri kärkipistettä)"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Add Custom Polygon"
|
|
msgstr "Lisää mukautettu polygoni"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Remove Custom Polygon"
|
|
msgstr "Poista mukautettu polygoni"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Transform UV Map"
|
|
msgstr "Muunna UV kartta"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Transform Polygon"
|
|
msgstr "Muunna polygonia"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Paint Bone Weights"
|
|
msgstr "Maalaa luiden painot"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Open Polygon 2D UV editor."
|
|
msgstr "Avaa Polygon 2D UV-editori."
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Polygon 2D UV Editor"
|
|
msgstr "Polygon 2D UV-editori"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "UV"
|
|
msgstr "UV"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Points"
|
|
msgstr "Pisteet"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Polygons"
|
|
msgstr "Polygonit"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Bones"
|
|
msgstr "Luut"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Move Points"
|
|
msgstr "Siirrä pisteitä"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Command: Rotate"
|
|
msgstr "Komentonäppäin: Kierrä"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Shift: Move All"
|
|
msgstr "Shift: Siirrä kaikkia"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Shift+Command: Scale"
|
|
msgstr "Shift+komentonäppäin: Skaalaa"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Ctrl: Rotate"
|
|
msgstr "Ctrl: Kierrä"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Shift+Ctrl: Scale"
|
|
msgstr "Shift+Ctrl: Skaalaa"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Move Polygon"
|
|
msgstr "Siirrä polygonia"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Rotate Polygon"
|
|
msgstr "Kierrä polygonia"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Scale Polygon"
|
|
msgstr "Skaalaa polygonia"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create a custom polygon. Enables custom polygon rendering."
|
|
msgstr ""
|
|
"Luo mukautettu polygoni. Kytkee päälle mukautettujen polygonien piirron."
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid ""
|
|
"Remove a custom polygon. If none remain, custom polygon rendering is "
|
|
"disabled."
|
|
msgstr ""
|
|
"Poista mukautettu polygoni. Jos yhtään ei jää jäljelle, mukautettujen "
|
|
"polygonien piirto poistetaan päältä."
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Paint weights with specified intensity."
|
|
msgstr "Maalaa painot tietyllä voimakkuudella."
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Unpaint weights with specified intensity."
|
|
msgstr "Poista painojen maalaus tietyllä voimakkuudella."
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Radius:"
|
|
msgstr "Säde:"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Copy Polygon to UV"
|
|
msgstr "Kopioi polygoni UV:hen"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Copy UV to Polygon"
|
|
msgstr "Kopioi UV Polygon solmulle"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Clear UV"
|
|
msgstr "Tyhjennä UV"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid Settings"
|
|
msgstr "Ruudukon asetukset"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Snap"
|
|
msgstr "Tartu"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Enable Snap"
|
|
msgstr "Käytä tarttumista"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid"
|
|
msgstr "Ruudukko"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Show Grid"
|
|
msgstr "Näytä ruudukko"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Configure Grid:"
|
|
msgstr "Määrittele ruudukko:"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid Offset X:"
|
|
msgstr "Ruudukon X-siirtymä:"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid Offset Y:"
|
|
msgstr "Ruudukon Y-siirtymä:"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid Step X:"
|
|
msgstr "Ruudukon X-välistys:"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid Step Y:"
|
|
msgstr "Ruudukon Y-välistys:"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Sync Bones to Polygon"
|
|
msgstr "Synkkaa luut polygoniin"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "ERROR: Couldn't load resource!"
|
|
msgstr "VIRHE: Resurssia ei voitu ladata!"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Add Resource"
|
|
msgstr "Lisää resurssi"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Rename Resource"
|
|
msgstr "Nimeä resurssi uudelleen"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Delete Resource"
|
|
msgstr "Poista resurssi"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Resource clipboard is empty!"
|
|
msgstr "Resurssien leikepöytä on tyhjä!"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Paste Resource"
|
|
msgstr "Liitä resurssi"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Instance:"
|
|
msgstr "Ilmentymä:"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
|
|
#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Type:"
|
|
msgstr "Tyyppi:"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
|
|
msgid "Open in Editor"
|
|
msgstr "Avaa editorissa"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Load Resource"
|
|
msgstr "Lataa resurssi"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "ResourcePreloader"
|
|
msgstr "Resurssien esilataaja"
|
|
|
|
#: editor/plugins/root_motion_editor_plugin.cpp
|
|
msgid "AnimationTree has no path set to an AnimationPlayer"
|
|
msgstr "AnimationTree solmulle ei ole asetettu polkua AnimationPlayer solmuun"
|
|
|
|
#: editor/plugins/root_motion_editor_plugin.cpp
|
|
msgid "Path to AnimationPlayer is invalid"
|
|
msgstr "Polku AnimationPlayer solmuun ei ole kelvollinen"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Clear Recent Files"
|
|
msgstr "Tyhjennä viimeisimpien tiedostojen luettelo"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close and save changes?"
|
|
msgstr "Sulje ja tallenna muutokset?"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error writing TextFile:"
|
|
msgstr "Virhe kirjoitettaessa teksitiedostoa:"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Could not load file at:"
|
|
msgstr "Ei voitu ladata tiedostoa:"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error saving file!"
|
|
msgstr "Virhe tallennettaessa tiedostoa!"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error while saving theme."
|
|
msgstr "Virhe tallennettaessa teemaa."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error Saving"
|
|
msgstr "Virhe tallennettaessa"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error importing theme."
|
|
msgstr "Virhe tuotaessa teemaa."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error Importing"
|
|
msgstr "Virhe tuonnissa"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "New Text File..."
|
|
msgstr "Uusi tekstitiedosto..."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Open File"
|
|
msgstr "Avaa tiedosto"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save File As..."
|
|
msgstr "Tallenna tiedosto nimellä..."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Can't obtain the script for running."
|
|
msgstr "Skriptiä ei voi saada suorittamista varten."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Script failed reloading, check console for errors."
|
|
msgstr ""
|
|
"Skriptin uudelleenlataus epäonnistui, tarkista konsoli virheiden varalta."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Script is not in tool mode, will not be able to run."
|
|
msgstr "Skripti ei ole työkalutilassa, sitä ei voi suorittaa."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid ""
|
|
"To run this script, it must inherit EditorScript and be set to tool mode."
|
|
msgstr ""
|
|
"Tämän skriptin suorittamiseksi sen on perittävä EditorScript ja olla "
|
|
"asetettu työkalutilaan."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Import Theme"
|
|
msgstr "Tuo teema"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error while saving theme"
|
|
msgstr "Virhe tallennettaessa teemaa"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error saving"
|
|
msgstr "Virhe tallennettaessa"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save Theme As..."
|
|
msgstr "Tallenna teema nimellä..."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "%s Class Reference"
|
|
msgstr "%s luokan referenssi"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Find Next"
|
|
msgstr "Etsi seuraava"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Find Previous"
|
|
msgstr "Etsi edellinen"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Filter scripts"
|
|
msgstr "Suodata skriptejä"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Toggle alphabetical sorting of the method list."
|
|
msgstr "Käytä metodilistalla aakkosellista järjestystä."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Filter methods"
|
|
msgstr "Suodata metodeja"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Sort"
|
|
msgstr "Lajittele"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Move Up"
|
|
msgstr "Siirrä ylös"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Move Down"
|
|
msgstr "Siirrä alas"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Next script"
|
|
msgstr "Seuraava skripti"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Previous script"
|
|
msgstr "Edellinen skripti"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "File"
|
|
msgstr "Tiedosto"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Open..."
|
|
msgstr "Avaa..."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Reopen Closed Script"
|
|
msgstr "Avaa uudelleen suljettu skripti"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save All"
|
|
msgstr "Tallenna kaikki"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Soft Reload Script"
|
|
msgstr "Lataa skripti uudelleen kevyesti"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Copy Script Path"
|
|
msgstr "Kopioi skriptin polku"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "History Previous"
|
|
msgstr "Edellinen historiassa"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "History Next"
|
|
msgstr "Seuraava historiassa"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Theme"
|
|
msgstr "Teema"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Import Theme..."
|
|
msgstr "Tuo teema..."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Reload Theme"
|
|
msgstr "Lataa teema uudelleen"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save Theme"
|
|
msgstr "Tallenna teema"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close All"
|
|
msgstr "Sulje kaikki"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close Docs"
|
|
msgstr "Sulje dokumentaatio"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
|
|
msgid "Run"
|
|
msgstr "Suorita"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
|
|
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
|
msgid "Search"
|
|
msgstr "Hae"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
|
msgid "Step Into"
|
|
msgstr "Siirry sisään"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
|
msgid "Step Over"
|
|
msgstr "Siirry seuraavaan"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
|
msgid "Break"
|
|
msgstr "Keskeytä"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Continue"
|
|
msgstr "Jatka"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Keep Debugger Open"
|
|
msgstr "Pidä testaaja auki"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Debug with External Editor"
|
|
msgstr "Debuggaa ulkoisella editorilla"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Open Godot online documentation."
|
|
msgstr "Avaa Godotin online-dokumentaatio."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Search the reference documentation."
|
|
msgstr "Etsi dokumentaatiosta."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Go to previous edited document."
|
|
msgstr "Mene edelliseen muokattuun dokumenttiin."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Go to next edited document."
|
|
msgstr "Mene seuraavaan muokattuun dokumenttiin."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Discard"
|
|
msgstr "Hylkää"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid ""
|
|
"The following files are newer on disk.\n"
|
|
"What action should be taken?:"
|
|
msgstr ""
|
|
"Seuraavat tiedostot ovat uudempia levyllä.\n"
|
|
"Mikä toimenpide tulisi suorittaa?:"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
|
msgid "Debugger"
|
|
msgstr "Debuggeri"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Search Results"
|
|
msgstr "Haun tulokset"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Clear Recent Scripts"
|
|
msgstr "Tyhjennä viimeisimmät skriptit"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Connections to method:"
|
|
msgstr "Yhteydet metodiin:"
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/script_editor_debugger.cpp
|
|
msgid "Source"
|
|
msgstr "Lähde"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Target"
|
|
msgstr "Kohde"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid ""
|
|
"Missing connected method '%s' for signal '%s' from node '%s' to node '%s'."
|
|
msgstr ""
|
|
"Yhdistetty metodi '%s' signaalille '%s' puuttuu solmusta '%s' solmuun '%s'."
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "[Ignore]"
|
|
msgstr "[Sivuuta]"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Line"
|
|
msgstr "Rivi"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Function"
|
|
msgstr "Mene funktioon"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Only resources from filesystem can be dropped."
|
|
msgstr "Vain tiedostojärjestelmän resursseja voi raahata ja pudottaa."
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Can't drop nodes because script '%s' is not used in this scene."
|
|
msgstr ""
|
|
"Ei voida pudottaa solmuja, koska skripti '%s' ei ole käytössä tässä skenessä."
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Lookup Symbol"
|
|
msgstr "Hae symboli"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Pick Color"
|
|
msgstr "Poimi väri"
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
msgid "Convert Case"
|
|
msgstr "Muunna aakkoslaji"
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
msgid "Uppercase"
|
|
msgstr "Isot kirjaimet"
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
msgid "Lowercase"
|
|
msgstr "Pienet kirjaimet"
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
msgid "Capitalize"
|
|
msgstr "Isot alkukirjaimet"
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
msgid "Syntax Highlighter"
|
|
msgstr "Syntaksin korostaja"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
|
|
msgid "Bookmarks"
|
|
msgstr "Kirjanmerkit"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Breakpoints"
|
|
msgstr "Keskeytyskohdat"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
|
|
msgid "Go To"
|
|
msgstr "Mene"
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Cut"
|
|
msgstr "Leikkaa"
|
|
|
|
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Select All"
|
|
msgstr "Valitse kaikki"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Delete Line"
|
|
msgstr "Poista rivi"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Indent Left"
|
|
msgstr "Sisennä vasemmalle"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Indent Right"
|
|
msgstr "Sisennä oikealle"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Toggle Comment"
|
|
msgstr "Lisää tai poista kommentit"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Fold/Unfold Line"
|
|
msgstr "Laskosta tai avaa rivi"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Fold All Lines"
|
|
msgstr "Laskosta kaikki rivit"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Unfold All Lines"
|
|
msgstr "Avaa kaikki rivit"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Clone Down"
|
|
msgstr "Kloonaa alas"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Complete Symbol"
|
|
msgstr "Täydennä symboli"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Evaluate Selection"
|
|
msgstr "Laske valinnan tulos"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Trim Trailing Whitespace"
|
|
msgstr "Poista välilyönnit lopusta"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Convert Indent to Spaces"
|
|
msgstr "Muuta sisennys välilyönneiksi"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Convert Indent to Tabs"
|
|
msgstr "Muuta sisennys sarkaimiksi"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Auto Indent"
|
|
msgstr "Automaattinen sisennys"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Find in Files..."
|
|
msgstr "Etsi tiedostoista..."
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Contextual Help"
|
|
msgstr "Asiayhteydellinen ohje"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Toggle Bookmark"
|
|
msgstr "Aseta kirjanmerkki"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Next Bookmark"
|
|
msgstr "Mene seuraavaan kirjanmerkkiin"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Previous Bookmark"
|
|
msgstr "Mene edelliseen kirjanmerkkiin"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Remove All Bookmarks"
|
|
msgstr "Poista kaikki kirjanmerkit"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Function..."
|
|
msgstr "Mene funktioon..."
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Line..."
|
|
msgstr "Mene riville..."
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Toggle Breakpoint"
|
|
msgstr "Aseta tai poista keskeytyskohta"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Remove All Breakpoints"
|
|
msgstr "Poista kaikki keskeytyskohdat"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Next Breakpoint"
|
|
msgstr "Mene seuraavaan keskeytyskohtaan"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Previous Breakpoint"
|
|
msgstr "Mene edelliseen keskeytyskohtaan"
|
|
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
msgid ""
|
|
"This shader has been modified on on disk.\n"
|
|
"What action should be taken?"
|
|
msgstr ""
|
|
"Tätä sävytintä on muokattu levyllä.\n"
|
|
"Mikä toimenpide tulisi suorittaa?"
|
|
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Shader"
|
|
msgstr "Sävytin"
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
msgid "This skeleton has no bones, create some children Bone2D nodes."
|
|
msgstr "Tällä luurangolla ei ole luita, luo joitakin Bone2D alisolmuja."
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
msgid "Create Rest Pose from Bones"
|
|
msgstr "Luo lepoasento luista"
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
msgid "Set Rest Pose to Bones"
|
|
msgstr "Aseta lepoasento luille"
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
msgid "Skeleton2D"
|
|
msgstr "Skeleton2D"
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
msgid "Make Rest Pose (From Bones)"
|
|
msgstr "Tee lepoasento (luista)"
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
msgid "Set Bones to Rest Pose"
|
|
msgstr "Aseta luut lepoasentoon"
|
|
|
|
#: editor/plugins/skeleton_editor_plugin.cpp
|
|
msgid "Create physical bones"
|
|
msgstr "Luo fyysiset luut"
|
|
|
|
#: editor/plugins/skeleton_editor_plugin.cpp
|
|
msgid "Skeleton"
|
|
msgstr "Luuranko"
|
|
|
|
#: editor/plugins/skeleton_editor_plugin.cpp
|
|
msgid "Create physical skeleton"
|
|
msgstr "Luo fyysinen luuranko"
|
|
|
|
#: editor/plugins/skeleton_ik_editor_plugin.cpp
|
|
msgid "Play IK"
|
|
msgstr "Toista IK"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Orthogonal"
|
|
msgstr "Ortogonaalinen"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Perspective"
|
|
msgstr "Perspektiivi"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Aborted."
|
|
msgstr "Muunnos keskeytetty."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "X-Axis Transform."
|
|
msgstr "X-akselin muunnos."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Y-Axis Transform."
|
|
msgstr "Y-akselin muunnos."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Z-Axis Transform."
|
|
msgstr "Z-akselin muunnos."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Plane Transform."
|
|
msgstr "Näkymätason muunnos."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scaling: "
|
|
msgstr "Skaalataan: "
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Translating: "
|
|
msgstr "Siirretään: "
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotating %s degrees."
|
|
msgstr "Kierto %s astetta."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Keying is disabled (no key inserted)."
|
|
msgstr "Animaation avainnus on pois päältä (avainta ei lisätty)."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Animation Key Inserted."
|
|
msgstr "Animaatioavain lisätty."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Pitch"
|
|
msgstr "Nyökkäys (pitch)"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Yaw"
|
|
msgstr "Käännös (yaw)"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Size"
|
|
msgstr "Koko"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Objects Drawn"
|
|
msgstr "Objekteja piirretty"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Material Changes"
|
|
msgstr "Materiaalimuutokset"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Shader Changes"
|
|
msgstr "Sävytinmuutokset"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Surface Changes"
|
|
msgstr "Pintamuutokset"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Draw Calls"
|
|
msgstr "Piirtokutsuja"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Vertices"
|
|
msgstr "Kärkipisteet"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top View."
|
|
msgstr "Pintanäkymä."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom View."
|
|
msgstr "Pohjanäkymä."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom"
|
|
msgstr "Pohja"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Left View."
|
|
msgstr "Vasen näkymä."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Left"
|
|
msgstr "Vasen"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Right View."
|
|
msgstr "Oikea näkymä."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Right"
|
|
msgstr "Oikea"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front View."
|
|
msgstr "Etunäkymä."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front"
|
|
msgstr "Etu"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear View."
|
|
msgstr "Takanäkymä."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear"
|
|
msgstr "Taka"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Align Transform with View"
|
|
msgstr "Kohdista muunnos näkymään"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Align Rotation with View"
|
|
msgstr "Kohdista kierto näkymään"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "No parent to instance a child at."
|
|
msgstr "Isäntää, jonka alle ilmentymä luodaan, ei ole valittu."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "This operation requires a single selected node."
|
|
msgstr "Tämä toiminto vaatii yhden valitun solmun."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Auto Orthogonal Enabled"
|
|
msgstr "Automaattinen ortogonaalinen päällä"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Lock View Rotation"
|
|
msgstr "Lukitse näkymän kierto"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Normal"
|
|
msgstr "Näytä normaali"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Wireframe"
|
|
msgstr "Näytä rautalankamalli"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Overdraw"
|
|
msgstr "Näytä ylipiirto"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Unshaded"
|
|
msgstr "Näytä sävyttämätön"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Environment"
|
|
msgstr "Näytä ympäristö"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Gizmos"
|
|
msgstr "Näytä muokkaimet"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Information"
|
|
msgstr "Näytä tiedot"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View FPS"
|
|
msgstr "Näytä FPS"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Half Resolution"
|
|
msgstr "Puolikas näyttötarkkuus"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Audio Listener"
|
|
msgstr "Äänikuuntelija"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Enable Doppler"
|
|
msgstr "Kytke Doppler"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Cinematic Preview"
|
|
msgstr "Elokuvallinen esikatselu"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Not available when using the GLES2 renderer."
|
|
msgstr "Ei käytettävissä GLES2-renderöijää käytettäessä."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Left"
|
|
msgstr "Liiku vasemmalle"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Right"
|
|
msgstr "Liiku oikealle"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Forward"
|
|
msgstr "Liiku eteenpäin"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Backwards"
|
|
msgstr "Liiku taaksepäin"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Up"
|
|
msgstr "Liiku ylös"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Down"
|
|
msgstr "Liiku alas"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Speed Modifier"
|
|
msgstr "Liikkumisen nopeussäädin"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Slow Modifier"
|
|
msgstr "Liikkumisen hitauskerroin"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Rotation Locked"
|
|
msgstr "Näkymän kierto lukittu"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"To zoom further, change the camera's clipping planes (View -> Settings...)"
|
|
msgstr ""
|
|
"Lähentääksesi tai loitontaaksesi enemmän, muuta kameran leikkaustasoja "
|
|
"(Näytä -> Asetukset...)"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Note: The FPS value displayed is the editor's framerate.\n"
|
|
"It cannot be used as a reliable indication of in-game performance."
|
|
msgstr ""
|
|
"Huom: näytetty FPS-lukema on editorin kuvataajuus.\n"
|
|
"Sitä ei voi käyttää luotettavana pelin sisäisenä tehokkuuden ilmaisimena."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "XForm Dialog"
|
|
msgstr "XForm-ikkuna"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Click to toggle between visibility states.\n"
|
|
"\n"
|
|
"Open eye: Gizmo is visible.\n"
|
|
"Closed eye: Gizmo is hidden.\n"
|
|
"Half-open eye: Gizmo is also visible through opaque surfaces (\"x-ray\")."
|
|
msgstr ""
|
|
"Napsauta vaihtaaksesi näkyvyystilojen välillä.\n"
|
|
"\n"
|
|
"Avoin silmä: muokkain on näkyvissä.\n"
|
|
"Suljettu silmä: muokkain on piilotettu.\n"
|
|
"Puoliavoin silmä: muokkain on näkyvissä myös läpikuultamattomien pintojen "
|
|
"läpi (\"röntgen\")."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Snap Nodes To Floor"
|
|
msgstr "Tarraa solmut lattiaan"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Couldn't find a solid floor to snap the selection to."
|
|
msgstr "Ei löydetty kiinteää lattiaa, johon kohdistaa valinta."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Drag: Rotate\n"
|
|
"Alt+Drag: Move\n"
|
|
"Alt+RMB: Depth list selection"
|
|
msgstr ""
|
|
"Vedä: Kierrä\n"
|
|
"Alt + Vedä: Siirrä\n"
|
|
"Alt + Hiiren oikea painike: Syvyyslistan valinta"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Use Local Space"
|
|
msgstr "Käytä paikallisavaruutta"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Use Snap"
|
|
msgstr "Käytä tarttumista"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom View"
|
|
msgstr "Alanäkymä"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top View"
|
|
msgstr "Ylänäkymä"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear View"
|
|
msgstr "Takanäkymä"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front View"
|
|
msgstr "Etunäkymä"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Left View"
|
|
msgstr "Vasen näkymä"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Right View"
|
|
msgstr "Oikea näkymä"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Switch Perspective/Orthogonal View"
|
|
msgstr "Vaihda perspektiiviseen/ortogonaaliseen näkymään"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Insert Animation Key"
|
|
msgstr "Lisää animaatioavain"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Focus Origin"
|
|
msgstr "Kohdista origoon"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Focus Selection"
|
|
msgstr "Kohdista valintaan"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Toggle Freelook"
|
|
msgstr "Kytke liikkuminen päälle/pois"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Transform"
|
|
msgstr "Muunna"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Snap Object to Floor"
|
|
msgstr "Kohdista objekti lattiaan"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Dialog..."
|
|
msgstr "Muunnosikkuna..."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "1 Viewport"
|
|
msgstr "1 näyttöruutu"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "2 Viewports"
|
|
msgstr "2 näyttöruutua"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "2 Viewports (Alt)"
|
|
msgstr "2 näyttöruutua (Alt)"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "3 Viewports"
|
|
msgstr "3 näyttöruutua"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "3 Viewports (Alt)"
|
|
msgstr "3 Näyttöruutua (Alt)"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "4 Viewports"
|
|
msgstr "4 Näyttöruutua"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Gizmos"
|
|
msgstr "Muokkaimet"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Origin"
|
|
msgstr "Näytä origo"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Grid"
|
|
msgstr "Näytä ruudukko"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Settings..."
|
|
msgstr "Asetukset..."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Snap Settings"
|
|
msgstr "Tarttumisen asetukset"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Translate Snap:"
|
|
msgstr "Siirrettäessä:"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotate Snap (deg.):"
|
|
msgstr "Käännettäessä (asteina):"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scale Snap (%):"
|
|
msgstr "Muutettaessa kokoa (%):"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Viewport Settings"
|
|
msgstr "Näyttöruudun asetukset"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Perspective FOV (deg.):"
|
|
msgstr "Näkökentän perspektiivi (asteina):"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Z-Near:"
|
|
msgstr "Pienin etäisyys:"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Z-Far:"
|
|
msgstr "Suurin etäisyys:"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Change"
|
|
msgstr "Muunnoksen muutos"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Translate:"
|
|
msgstr "Siirrä:"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotate (deg.):"
|
|
msgstr "Kierrä (asteina):"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scale (ratio):"
|
|
msgstr "Skaalaa (kuvasuhde):"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Type"
|
|
msgstr "Muunnoksen tyyppi"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Pre"
|
|
msgstr "Esi"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Post"
|
|
msgstr "Jälki"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Nameless gizmo"
|
|
msgstr "Nimetön muokkain"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Create Mesh2D"
|
|
msgstr "Luo Mesh2D"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Mesh2D Preview"
|
|
msgstr "Mesh2D esikatselu"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Create Polygon2D"
|
|
msgstr "Luo Polygon2D"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Polygon2D Preview"
|
|
msgstr "Polygon2D esikatselu"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Create CollisionPolygon2D"
|
|
msgstr "Luo CollisionPolygon2D"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "CollisionPolygon2D Preview"
|
|
msgstr "CollisionPolygon2D esikatselu"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Create LightOccluder2D"
|
|
msgstr "Luo LightOccluder2D"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "LightOccluder2D Preview"
|
|
msgstr "LightOccluder2D esikatselu"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Sprite is empty!"
|
|
msgstr "Sprite on tyhjä!"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Can't convert a sprite using animation frames to mesh."
|
|
msgstr "Ei voida muuntaa spriteä meshiin animaatioruutuja käyttäen."
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Invalid geometry, can't replace by mesh."
|
|
msgstr "Virheellinen geometria, ei voida korvata meshillä."
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Convert to Mesh2D"
|
|
msgstr "Muunna Mesh2D resurssiksi"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Invalid geometry, can't create polygon."
|
|
msgstr "Virheellinen geometria, ei voida luoda polygonia."
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Convert to Polygon2D"
|
|
msgstr "Muunna Polygon2D solmuksi"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Invalid geometry, can't create collision polygon."
|
|
msgstr "Virheellinen geometria, ei voida luoda törmäyspolygonia."
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Create CollisionPolygon2D Sibling"
|
|
msgstr "Luo CollisionPolygon2D solmun sisar"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Invalid geometry, can't create light occluder."
|
|
msgstr "Virheellinen geometria, ei voida luoda valopeitettä."
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Create LightOccluder2D Sibling"
|
|
msgstr "Luo LightOccluder2D solmun sisar"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Sprite"
|
|
msgstr "Sprite"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Simplification: "
|
|
msgstr "Yksinkertaistus: "
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Shrink (Pixels): "
|
|
msgstr "Kutista (pikseleissä): "
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Grow (Pixels): "
|
|
msgstr "Suurrennus (pikseleissä): "
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Update Preview"
|
|
msgstr "Päivitä esikatselu"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Settings:"
|
|
msgstr "Asetukset:"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "No Frames Selected"
|
|
msgstr "Ei valittuja ruutuja"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add %d Frame(s)"
|
|
msgstr "Lisää %d ruutua"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Frame"
|
|
msgstr "Lisää ruutu"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Unable to load images"
|
|
msgstr "Kuvaa ei voitu ladata"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "ERROR: Couldn't load frame resource!"
|
|
msgstr "VIRHE: Ei voitu ladata ruudun resurssia!"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Resource clipboard is empty or not a texture!"
|
|
msgstr "Resurssileikepöytä on tyhjä tai ei sisällä tekstuuria!"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Paste Frame"
|
|
msgstr "Liitä ruutu"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Empty"
|
|
msgstr "Lisää tyhjä"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Change Animation FPS"
|
|
msgstr "Vaihda animaation nopeutta"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "(empty)"
|
|
msgstr "(tyhjä)"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Move Frame"
|
|
msgstr "Siirrä ruutua"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Animations:"
|
|
msgstr "Animaatiot:"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "New Animation"
|
|
msgstr "Uusi animaatio"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Speed:"
|
|
msgstr "Nopeus:"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Loop"
|
|
msgstr "Toista"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Animation Frames:"
|
|
msgstr "Animaatioruudut:"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add a Texture from File"
|
|
msgstr "Lisää tekstuuri tiedostosta"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Frames from a Sprite Sheet"
|
|
msgstr "Lisää ruudut Sprite Sheetistä"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Insert Empty (Before)"
|
|
msgstr "Syötä tyhjä (ennen)"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Insert Empty (After)"
|
|
msgstr "Syötä tyhjä (jälkeen)"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Move (Before)"
|
|
msgstr "Siirrä (ennen)"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Move (After)"
|
|
msgstr "Siirrä (jälkeen)"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Select Frames"
|
|
msgstr "Valitse ruudut"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Horizontal:"
|
|
msgstr "Vaakasuora:"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Vertical:"
|
|
msgstr "Pystysuora:"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Select/Clear All Frames"
|
|
msgstr "Valitse tai tyhjää kaikki ruudut"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Create Frames from Sprite Sheet"
|
|
msgstr "Luo ruudut Sprite Sheetistä"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "SpriteFrames"
|
|
msgstr "SpriteFrames"
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Set Region Rect"
|
|
msgstr "Aseta alueen suorakulmio"
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Set Margin"
|
|
msgstr "Aseta marginaali"
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Snap Mode:"
|
|
msgstr "Tarttumisen tila:"
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#: scene/resources/visual_shader.cpp
|
|
msgid "None"
|
|
msgstr "Ei mitään"
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Pixel Snap"
|
|
msgstr "Tartu pikseleihin"
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Grid Snap"
|
|
msgstr "Tartu ruudukkoon"
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Auto Slice"
|
|
msgstr "Jaa automaattisesti"
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Offset:"
|
|
msgstr "Siirtymä:"
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Step:"
|
|
msgstr "Välistys:"
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Sep.:"
|
|
msgstr "Erotin:"
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "TextureRegion"
|
|
msgstr "Tekstuurialue"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add All Items"
|
|
msgstr "Lisää kaikki"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add All"
|
|
msgstr "Lisää kaikki"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove All Items"
|
|
msgstr "Poista kaikki"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
|
|
msgid "Remove All"
|
|
msgstr "Poista kaikki"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Edit Theme"
|
|
msgstr "Muokkaa teemaa"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Theme editing menu."
|
|
msgstr "Teeman muokkausvalikko."
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add Class Items"
|
|
msgstr "Lisää luokka"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove Class Items"
|
|
msgstr "Poista luokka"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Create Empty Template"
|
|
msgstr "Luo tyhjä pohja"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Create Empty Editor Template"
|
|
msgstr "Luo tyhjä editorin pohja"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Create From Current Editor Theme"
|
|
msgstr "Luo nykyisestä editorin teemasta"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Toggle Button"
|
|
msgstr "Vaihtopainike"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Disabled Button"
|
|
msgstr "Toimintakyvytön painike"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Item"
|
|
msgstr "Osanen"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Disabled Item"
|
|
msgstr "Toimintakyvytön osanen"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Check Item"
|
|
msgstr "Valinta"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Checked Item"
|
|
msgstr "Valittu"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Radio Item"
|
|
msgstr "Valintapainike"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Checked Radio Item"
|
|
msgstr "Valittu valintapainike"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Named Sep."
|
|
msgstr "Nimetty erotin"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Submenu"
|
|
msgstr "Alivalikko"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Subitem 1"
|
|
msgstr "Osanen 1"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Subitem 2"
|
|
msgstr "Osanen 2"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Has"
|
|
msgstr "On"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Many"
|
|
msgstr "Useita"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Disabled LineEdit"
|
|
msgstr "Toimintakyvytön LineEdit"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Tab 1"
|
|
msgstr "Välilehti 1"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Tab 2"
|
|
msgstr "Välilehti 2"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Tab 3"
|
|
msgstr "Välilehti 3"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Editable Item"
|
|
msgstr "Muokattava osanen"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Subtree"
|
|
msgstr "Alipuu"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Has,Many,Options"
|
|
msgstr "On,Useita,Asetuksia"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Data Type:"
|
|
msgstr "Tietotyyppi:"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Icon"
|
|
msgstr "Kuvake"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp
|
|
msgid "Style"
|
|
msgstr "Tyyli"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Font"
|
|
msgstr "Fontti"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Color"
|
|
msgstr "Väri"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Theme File"
|
|
msgstr "Teema-tiedosto"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Erase Selection"
|
|
msgstr "Tyhjennä valittu alue"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Fix Invalid Tiles"
|
|
msgstr "Korjaa virheelliset laatat"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cut Selection"
|
|
msgstr "Leikkaa valinta"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Paint TileMap"
|
|
msgstr "Täytä laattakartta"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Line Draw"
|
|
msgstr "Viivan piirto"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rectangle Paint"
|
|
msgstr "Suorakaidetäyttö"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Bucket Fill"
|
|
msgstr "Täyttö"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Erase TileMap"
|
|
msgstr "Tyhjennä laattakartta"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Find Tile"
|
|
msgstr "Etsi laatta"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Transpose"
|
|
msgstr "Transponoi"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Disable Autotile"
|
|
msgstr "Poista automaattilaatoitus käytöstä"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Enable Priority"
|
|
msgstr "Ota prioriteetti käyttöön"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Filter tiles"
|
|
msgstr "Suodata laattoja"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Give a TileSet resource to this TileMap to use its tiles."
|
|
msgstr ""
|
|
"Anna tälle laattakartalle (TileMap) laattavalikoimaresurssi (TileSet) "
|
|
"käyttääksesi sen laattoja."
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Paint Tile"
|
|
msgstr "Maalaa laatta"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid ""
|
|
"Shift+LMB: Line Draw\n"
|
|
"Shift+Command+LMB: Rectangle Paint"
|
|
msgstr ""
|
|
"Shift+Hiiren vasen: Viivanpiirto\n"
|
|
"Shift+Komentonäppäin+Hiiren vasen: Suorakaidemaalaus"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid ""
|
|
"Shift+LMB: Line Draw\n"
|
|
"Shift+Ctrl+LMB: Rectangle Paint"
|
|
msgstr ""
|
|
"Shift+Hiiren vasen: Piirrä viiva\n"
|
|
"Shift+Ctrl+Hiiren vasen: Suorakaidemaalaus"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Pick Tile"
|
|
msgstr "Poimi laatta"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rotate Left"
|
|
msgstr "Kierrä vasemmalle"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rotate Right"
|
|
msgstr "Kierrä oikealle"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Flip Horizontally"
|
|
msgstr "Käännä vaakasuorasti"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Flip Vertically"
|
|
msgstr "Käännä pystysuorasti"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Clear Transform"
|
|
msgstr "Tyhjennä muunnos"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Add Texture(s) to TileSet."
|
|
msgstr "Lisää tekstuurit laattavalikoimaan."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Remove selected Texture from TileSet."
|
|
msgstr "Poista valittu tekstuuri laattavalikoimasta."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create from Scene"
|
|
msgstr "Luo skenestä"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Merge from Scene"
|
|
msgstr "Yhdistä skenestä"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "New Single Tile"
|
|
msgstr "Uusi yksittäinen laatta"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "New Autotile"
|
|
msgstr "Uusi automaattinen laatta"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "New Atlas"
|
|
msgstr "Uusi Atlas"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Next Coordinate"
|
|
msgstr "Seuraava koordinaatti"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Select the next shape, subtile, or Tile."
|
|
msgstr "Valitse seuraava muoto, alilaatta tai laatta."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Previous Coordinate"
|
|
msgstr "Edellinen koordinaatti"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Select the previous shape, subtile, or Tile."
|
|
msgstr "Valitse edellinen muoto, alilaatta tai laatta."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Region"
|
|
msgstr "Alue"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Collision"
|
|
msgstr "Törmäys"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Occlusion"
|
|
msgstr "Peitto"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Navigation"
|
|
msgstr "Navigointi"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Bitmask"
|
|
msgstr "Bittimaski"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Priority"
|
|
msgstr "Prioriteetti"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Z Index"
|
|
msgstr "Z-indeksi"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Region Mode"
|
|
msgstr "Aluetila"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Collision Mode"
|
|
msgstr "Törmäystila"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Occlusion Mode"
|
|
msgstr "Peittotila"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Navigation Mode"
|
|
msgstr "Siirtymistila"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Bitmask Mode"
|
|
msgstr "Bittimaskitila"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Priority Mode"
|
|
msgstr "Prioriteettitila"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Icon Mode"
|
|
msgstr "Kuvaketila"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Z Index Mode"
|
|
msgstr "Z-indeksitila"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Copy bitmask."
|
|
msgstr "Kopioi bittimaski."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Paste bitmask."
|
|
msgstr "Liitä bittimaski."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Erase bitmask."
|
|
msgstr "Pyyhi bittimaski."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create a new rectangle."
|
|
msgstr "Luo uusi suorakulmio."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "New Rectangle"
|
|
msgstr "Uusi suorakaide"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create a new polygon."
|
|
msgstr "Luo uusi polygoni."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "New Polygon"
|
|
msgstr "Uusi polygoni"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Delete Selected Shape"
|
|
msgstr "Poista valittu muoto"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Keep polygon inside region Rect."
|
|
msgstr "Pidä polygoni alueen suorakulmion sisällä."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Enable snap and show grid (configurable via the Inspector)."
|
|
msgstr "Aseta tarttuminen ja näytä ruudukko (muokattavissa Tarkastelussa)."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Display Tile Names (Hold Alt Key)"
|
|
msgstr "Näytä laattojen nimet (pidä Alt-näppäin pohjassa)"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Add or select a texture on the left panel to edit the tiles bound to it."
|
|
msgstr ""
|
|
"Lisää tai valitse tekstuuri vasemmasta paneelista muokataksesi siihen "
|
|
"sidottuja laattoja."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Remove selected texture? This will remove all tiles which use it."
|
|
msgstr ""
|
|
"Poista valittu tekstuuri? Tämä poistaa kaikki laatat, jotka käyttävät sitä."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "You haven't selected a texture to remove."
|
|
msgstr "Et ole valinnut poistettavaa tekstuuria."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create from scene? This will overwrite all current tiles."
|
|
msgstr "Luo skenestä? Tämä ylikirjoittaa kaikki nykyiset laatat."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Merge from scene?"
|
|
msgstr "Yhdistä skenestä?"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Remove Texture"
|
|
msgstr "Poista tekstuuri"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "%s file(s) were not added because was already on the list."
|
|
msgstr "%s tiedostoa ei lisätty, koska ne olivat jo listalla."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Drag handles to edit Rect.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
"Vedä kahvoja muokataksesi suorakulmiota.\n"
|
|
"Napsauta toista laattaa muokataksesi sitä."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Delete selected Rect."
|
|
msgstr "Poista valittu suorakulmio."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Select current edited sub-tile.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
"Valitse muokattavana oleva alilaatta.\n"
|
|
"Napsauta toista laattaa muokataksesi sitä."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Delete polygon."
|
|
msgstr "Poista polygoni."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"LMB: Set bit on.\n"
|
|
"RMB: Set bit off.\n"
|
|
"Shift+LMB: Set wildcard bit.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
"Hiiren vasen: aseta bitti päälle.\n"
|
|
"Hiiren oikea: aseta bitti pois päältä.\n"
|
|
"Shift+Hiiren vasen: aseta jokeribitti.\n"
|
|
"Napsauta toista laattaa muokataksesi sitä."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Select sub-tile to use as icon, this will be also used on invalid autotile "
|
|
"bindings.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
"Valitse alilaatta, jota käytetään ikonina ja myös virheellisten "
|
|
"automaattilaatoitusten ilmaisemiseen.\n"
|
|
"Napsauta toista laattaa muokataksesi sitä."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Select sub-tile to change its priority.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
"Valitse alilaatta muuttaaksesi sen tärkeyttä.\n"
|
|
"Napsauta toista laattaa muokataksesi sitä."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Select sub-tile to change its z index.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
"Valitse alilaatta muuttaaksesi sen z-järjestystä.\n"
|
|
"Napsauta toista laattaa muokataksesi sitä."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Set Tile Region"
|
|
msgstr "Aseta laatan alue"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create Tile"
|
|
msgstr "Luo laatta"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Set Tile Icon"
|
|
msgstr "Aseta laatan ikoni"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Edit Tile Bitmask"
|
|
msgstr "Muokkaa laatan bittimaskia"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Edit Collision Polygon"
|
|
msgstr "Muokkaa törmäyspolygonia"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Edit Occlusion Polygon"
|
|
msgstr "Muokkaa peittopolygonia"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Edit Navigation Polygon"
|
|
msgstr "Muokkaa navigointipolygonia"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Paste Tile Bitmask"
|
|
msgstr "Liitä laatan bittimaski"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Clear Tile Bitmask"
|
|
msgstr "Tyhjennä laatan bittimaski"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Make Polygon Concave"
|
|
msgstr "Tee polygonista konkaavi"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Make Polygon Convex"
|
|
msgstr "Tee polygonista konveksi"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Remove Tile"
|
|
msgstr "Poista laatta"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Remove Collision Polygon"
|
|
msgstr "Poista törmäyspolygoni"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Remove Occlusion Polygon"
|
|
msgstr "Poista peittopolygoni"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Remove Navigation Polygon"
|
|
msgstr "Poista navigointipolygoni"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Edit Tile Priority"
|
|
msgstr "Muokkaa laatan prioriteettia"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Edit Tile Z Index"
|
|
msgstr "Muokkaa laatan Z-indeksiä"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Make Convex"
|
|
msgstr "Tee konveksi"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Make Concave"
|
|
msgstr "Tee konkaavi"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create Collision Polygon"
|
|
msgstr "Luo törmäyspolygoni"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create Occlusion Polygon"
|
|
msgstr "Luo peittopolygoni"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "This property can't be changed."
|
|
msgstr "Tätä ominaisuutta ei voi muuttaa."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "TileSet"
|
|
msgstr "Laattavalikoima"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "No VCS addons are available."
|
|
msgstr "VCS-lisäosia ei ole saatavilla."
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Error"
|
|
msgstr "Virhe"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "No files added to stage"
|
|
msgstr "Tiedostoja ei ole lisätty valmisteluun"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Commit"
|
|
msgstr "Vahvista muutos"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "VCS Addon is not initialized"
|
|
msgstr "VCS-lisäosaa ei ole alustettu"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Version Control System"
|
|
msgstr "Versionhallintajärjestelmä"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Initialize"
|
|
msgstr "Alusta"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Staging area"
|
|
msgstr "Valmistelualue"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Detect new changes"
|
|
msgstr "Havaitse uudet muutokset"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Changes"
|
|
msgstr "Muutokset"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Modified"
|
|
msgstr "Muutettu"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Renamed"
|
|
msgstr "Nimetty uudelleen"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Deleted"
|
|
msgstr "Poistettu"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Typechange"
|
|
msgstr "Tyyppimuunnos"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Stage Selected"
|
|
msgstr "Valmistele valitut"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Stage All"
|
|
msgstr "Valmistele kaikki"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Commit Changes"
|
|
msgstr "Vahvista muutokset"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
msgid "Status"
|
|
msgstr "Tila"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "View file diffs before committing them to the latest version"
|
|
msgstr ""
|
|
"Katso tiedostojen eroavaisuudet ennen niiden vahvistamista viimeisimpään "
|
|
"versioon"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "No file diff is active"
|
|
msgstr "Mitään tiedostovertailua ei ole aktiivisena"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Detect changes in file diff"
|
|
msgstr "Havaitse muutokset tiedostovertailussa"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "(GLES3 only)"
|
|
msgstr "(Vain GLES3)"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Add Output"
|
|
msgstr "Lisää lähtö"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Scalar"
|
|
msgstr "Skalaari"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vector"
|
|
msgstr "Vektori"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Boolean"
|
|
msgstr "Totuusarvo"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Sampler"
|
|
msgstr "Sampleri"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Add input port"
|
|
msgstr "Lisää tuloportti"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Add output port"
|
|
msgstr "Lisää lähtöportti"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Change input port type"
|
|
msgstr "Muuta tuloportin tyyppiä"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Change output port type"
|
|
msgstr "Muuta lähtöportin tyyppiä"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Change input port name"
|
|
msgstr "Vaihda tuloportin nimi"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Change output port name"
|
|
msgstr "Vaihda lähtöportin nimi"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Remove input port"
|
|
msgstr "Poista tuloportti"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Remove output port"
|
|
msgstr "Poista lähtöportti"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Set expression"
|
|
msgstr "Aseta lauseke"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Resize VisualShader node"
|
|
msgstr "Muuta VisualShader solmun kokoa"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Set Uniform Name"
|
|
msgstr "Aseta uniformin nimi"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Set Input Default Port"
|
|
msgstr "Aseta oletustuloportti"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Add Node to Visual Shader"
|
|
msgstr "Lisää solmu Visual Shaderiin"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Node(s) Moved"
|
|
msgstr "Solmu(t) siirretty"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Duplicate Nodes"
|
|
msgstr "Kahdenna solmut"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Paste Nodes"
|
|
msgstr "Liitä solmut"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Delete Nodes"
|
|
msgstr "Poista solmut"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Visual Shader Input Type Changed"
|
|
msgstr "Visual Shaderin syötteen tyyppi vaihdettu"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "UniformRef Name Changed"
|
|
msgstr "UniformRef nimi muutettu"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vertex"
|
|
msgstr "Kärkipiste"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Fragment"
|
|
msgstr "Fragmentti"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Light"
|
|
msgstr "Valo"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Show resulted shader code."
|
|
msgstr "Näytä syntyvä sävytinkoodi."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Create Shader Node"
|
|
msgstr "Luo Shader solmu"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Color function."
|
|
msgstr "Värifunktio."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Color operator."
|
|
msgstr "Värioperaattori."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Grayscale function."
|
|
msgstr "Harmaasävyfunktio."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Converts HSV vector to RGB equivalent."
|
|
msgstr "Muuntaa HSV-vektorin RGB-vastaavaksi."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Converts RGB vector to HSV equivalent."
|
|
msgstr "Muuntaa RGB-vektorin HSV-vastaavaksi."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Sepia function."
|
|
msgstr "Seepia-funktio."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Burn operator."
|
|
msgstr "Poltto-operaattori."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Darken operator."
|
|
msgstr "Tummennusoperaattori."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Difference operator."
|
|
msgstr "Eroavaisuusoperaattori."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Dodge operator."
|
|
msgstr "Värinväistöoperaattori."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "HardLight operator."
|
|
msgstr "Kovavalo-operaattori."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Lighten operator."
|
|
msgstr "Vaalennusoperaattori."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Overlay operator."
|
|
msgstr "Peitto-operaattori."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Screen operator."
|
|
msgstr "Näyttöoperaattori."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "SoftLight operator."
|
|
msgstr "SoftLight-operaattori."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Color constant."
|
|
msgstr "Värivakio."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Color uniform."
|
|
msgstr "Väri-uniform."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the boolean result of the %s comparison between two parameters."
|
|
msgstr "Palauttaa kahden parametrin %s vertailun totuusarvon."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Equal (==)"
|
|
msgstr "Yhtä suuri (==)"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Greater Than (>)"
|
|
msgstr "Suurempi kuin (>)"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Greater Than or Equal (>=)"
|
|
msgstr "Yhtä suuri tai suurempi kuin (>=)"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns an associated vector if the provided scalars are equal, greater or "
|
|
"less."
|
|
msgstr ""
|
|
"Palauttaa liitetyn vektorin, jos annetut skalaarit ovat yhtä suuria, "
|
|
"suurempia tai pienempiä."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the boolean result of the comparison between INF and a scalar "
|
|
"parameter."
|
|
msgstr "Palauttaa INF ja skalaarin parametrien vertailun totuusarvon."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the boolean result of the comparison between NaN and a scalar "
|
|
"parameter."
|
|
msgstr "Palauttaa NaN- ja skalaariparametrien vertailun totuusarvon."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Less Than (<)"
|
|
msgstr "Pienempi kuin (<)"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Less Than or Equal (<=)"
|
|
msgstr "Yhtä suuri tai pienempi kuin (<=)"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Not Equal (!=)"
|
|
msgstr "Erisuuri (!=)"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns an associated vector if the provided boolean value is true or false."
|
|
msgstr ""
|
|
"Palauttaa liitetyn vektorin, jos annettu totuusarvo on tosi tai epätosi."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns an associated scalar if the provided boolean value is true or false."
|
|
msgstr ""
|
|
"Palauttaa liitetyn skalaarin, jos annettu totuusarvo on tosi tai epätosi."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the boolean result of the comparison between two parameters."
|
|
msgstr "Palauttaa kahden parametrin vertailun totuusarvon."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the boolean result of the comparison between INF (or NaN) and a "
|
|
"scalar parameter."
|
|
msgstr ""
|
|
"Palauttaa INF- (tai NaN-) ja skalaariparametrien vertailun totuusarvon."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Boolean constant."
|
|
msgstr "Totuusarvovakio."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Boolean uniform."
|
|
msgstr "Totuusarvo-uniform."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for all shader modes."
|
|
msgstr "'%s' syöteparametri kaikille sävytintiloille."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Input parameter."
|
|
msgstr "Syöteparametri."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for vertex and fragment shader modes."
|
|
msgstr "'%s' syöteparametri kärkipiste- ja kuvapistesävytintiloille."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for fragment and light shader modes."
|
|
msgstr "'%s' syöteparametri kuvapiste- ja valosävytintiloille."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for fragment shader mode."
|
|
msgstr "'%s' syöteparametri kuvapistesävytintilaan."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for light shader mode."
|
|
msgstr "'%s' syöteparametri valosävytintilaan."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for vertex shader mode."
|
|
msgstr "'%s' syöteparametri kärkipistesävytintilaan."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for vertex and fragment shader mode."
|
|
msgstr "'%s' syöteparametri kärkipiste- ja kuvapistesävytintilaan."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Scalar function."
|
|
msgstr "Skalaarifunktio."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Scalar operator."
|
|
msgstr "Skalaarioperaattori."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "E constant (2.718282). Represents the base of the natural logarithm."
|
|
msgstr "E-vakio (2.718282). Kuvastaa luonnollisen logaritmin kantalukua."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Epsilon constant (0.00001). Smallest possible scalar number."
|
|
msgstr "Epsilon-vakio (0.00001). Pienin mahdollinen skaalariluku."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Phi constant (1.618034). Golden ratio."
|
|
msgstr "Fii-vakio (1.618034). Kultainen leikkaus."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Pi/4 constant (0.785398) or 45 degrees."
|
|
msgstr "Pii/4-vakio (0.785398) eli 45 astetta."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Pi/2 constant (1.570796) or 90 degrees."
|
|
msgstr "Pii/2-vakio (1.570796) eli 90 astetta."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Pi constant (3.141593) or 180 degrees."
|
|
msgstr "Pii-vakio (3.141593) eli 180 astetta."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Tau constant (6.283185) or 360 degrees."
|
|
msgstr "Tau-vakio (6.283185) eli 360 astetta."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Sqrt2 constant (1.414214). Square root of 2."
|
|
msgstr "Sqrt2-vakio (1.414214). Kahden neliöjuuri."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the absolute value of the parameter."
|
|
msgstr "Palauttaa parametrin itseisarvon."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the arc-cosine of the parameter."
|
|
msgstr "Palauttaa parametrin arkuskosinin."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the inverse hyperbolic cosine of the parameter."
|
|
msgstr "Palauttaa parametrin käänteisen hyperbolisen kosinin."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the arc-sine of the parameter."
|
|
msgstr "Palauttaa parametrin arkussinin."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the inverse hyperbolic sine of the parameter."
|
|
msgstr "Palauttaa parametrin käänteisen hyperbolisen sinin."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the arc-tangent of the parameter."
|
|
msgstr "Palauttaa parametrin arkustangentin."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the arc-tangent of the parameters."
|
|
msgstr "Palauttaa parametrien arkustangentin."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the inverse hyperbolic tangent of the parameter."
|
|
msgstr "Palauttaa parametrin käänteisen hyperbolisen tangentin."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Finds the nearest integer that is greater than or equal to the parameter."
|
|
msgstr ""
|
|
"Etsii lähimmän kokonaisluvun, joka on suurempi tai yhtä suuri kuin parametri."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Constrains a value to lie between two further values."
|
|
msgstr "Rajoittaa arvon kahden muun arvon rajoittamaan väliin."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the cosine of the parameter."
|
|
msgstr "Palauttaa parametrin kosinin."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the hyperbolic cosine of the parameter."
|
|
msgstr "Palauttaa parametrin hyperbolisen kosinin."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Converts a quantity in radians to degrees."
|
|
msgstr "Muuntaa suureen radiaaneista asteiksi."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Base-e Exponential."
|
|
msgstr "E-kantainen eksponentti."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Base-2 Exponential."
|
|
msgstr "2-kantainen eksponentti."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Finds the nearest integer less than or equal to the parameter."
|
|
msgstr ""
|
|
"Etsii lähimmän kokonaisluvun, joka on vähemmän tai yhtä suuri kuin parametri."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Computes the fractional part of the argument."
|
|
msgstr "Laskee argumentin desimaaliosan."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the inverse of the square root of the parameter."
|
|
msgstr "Palauttaa parametrin käänteisen neliöjuuren."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Natural logarithm."
|
|
msgstr "Luonnollinen logaritmi."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Base-2 logarithm."
|
|
msgstr "2-kantainen logaritmi."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the greater of two values."
|
|
msgstr "Palauttaa suuremman kahdesta arvosta."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the lesser of two values."
|
|
msgstr "Palauttaa pienemmän kahdesta arvosta."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Linear interpolation between two scalars."
|
|
msgstr "Lineaari-interpolaatio kahden skalaarin välillä."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the opposite value of the parameter."
|
|
msgstr "Palauttaa parametrin vasta-arvon."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "1.0 - scalar"
|
|
msgstr "1.0 - skalaari"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the value of the first parameter raised to the power of the second."
|
|
msgstr ""
|
|
"Palauttaa arvon, joka on ensimmäisen parametrin arvo potenssiin toisen "
|
|
"parametrin arvo."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Converts a quantity in degrees to radians."
|
|
msgstr "Muuntaa suureen asteista radiaaneiksi."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "1.0 / scalar"
|
|
msgstr "1.0 / skalaari"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Finds the nearest integer to the parameter."
|
|
msgstr "Etsii parametria lähinnä olevan kokonaisluvun."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Finds the nearest even integer to the parameter."
|
|
msgstr "Etsii parametria lähinnä olevan parillisen kokonaisluvun."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Clamps the value between 0.0 and 1.0."
|
|
msgstr "Rajaa arvon 0.0 ja 1.0 välille."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Extracts the sign of the parameter."
|
|
msgstr "Poimii parametrin etumerkin."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the sine of the parameter."
|
|
msgstr "Palauttaa parametrin sinin."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the hyperbolic sine of the parameter."
|
|
msgstr "Palauttaa parametrin hyperbolisen sinin."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the square root of the parameter."
|
|
msgstr "Palauttaa parametrin neliöjuuren."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"SmoothStep function( scalar(edge0), scalar(edge1), scalar(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if x is larger than "
|
|
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
|
|
"using Hermite polynomials."
|
|
msgstr ""
|
|
"SmoothStep-funktio( skalaari(edge0), skalaari(edge1), skalaari(x) ).\n"
|
|
"\n"
|
|
"Palauttaa 0.0, jos 'x' on pienempi kuin 'edge0', ja 1.0, jos 'x' on suurempi "
|
|
"kuin 'edge1'. Muutoin paluuarvo interpoloidaan 0.0 ja 1.0 väliltä Hermiten "
|
|
"polynomeilla."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Step function( scalar(edge), scalar(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
|
|
msgstr ""
|
|
"Step-funktio( skalaari(edge), skalaari(x) ).\n"
|
|
"\n"
|
|
"Palauttaa 0.0, jos 'x' on pienempi kuin 'edge', ja muuten 1.0."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the tangent of the parameter."
|
|
msgstr "Palauttaa parametrin tangentin."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the hyperbolic tangent of the parameter."
|
|
msgstr "Palauttaa parametrin hyperbolisen tangentin."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Finds the truncated value of the parameter."
|
|
msgstr "Hakee parametrin katkaistun arvon."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Adds scalar to scalar."
|
|
msgstr "Lisää skalaarin skalaariin."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Divides scalar by scalar."
|
|
msgstr "Jakaa skalaarin skalaarilla."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Multiplies scalar by scalar."
|
|
msgstr "Kertoo skalaarin skalaarilla."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the remainder of the two scalars."
|
|
msgstr "Palauttaa kahden skalaarin jäännöksen."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Subtracts scalar from scalar."
|
|
msgstr "Vähentää skalaarin skalaarista."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Scalar constant."
|
|
msgstr "Skalaarivakio."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Scalar uniform."
|
|
msgstr "Skalaariuniformi."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Perform the cubic texture lookup."
|
|
msgstr "Suorittaa kuutiollisen tekstuurin haun."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Perform the texture lookup."
|
|
msgstr "Suorittaa tekstuurin haun."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Cubic texture uniform lookup."
|
|
msgstr "Kuutiollisen tekstuuriuniformin haku."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "2D texture uniform lookup."
|
|
msgstr "2D-tekstuuriuniformin haku."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "2D texture uniform lookup with triplanar."
|
|
msgstr "2D-tekstuuriuniformin haku kolmitasolla."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Transform function."
|
|
msgstr "Muunnosfunktio."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Calculate the outer product of a pair of vectors.\n"
|
|
"\n"
|
|
"OuterProduct treats the first parameter 'c' as a column vector (matrix with "
|
|
"one column) and the second parameter 'r' as a row vector (matrix with one "
|
|
"row) and does a linear algebraic matrix multiply 'c * r', yielding a matrix "
|
|
"whose number of rows is the number of components in 'c' and whose number of "
|
|
"columns is the number of components in 'r'."
|
|
msgstr ""
|
|
"Laskee vektoriparin ulkotulon.\n"
|
|
"\n"
|
|
"Ulkotulo ottaa ensimmäisen parametrin 'c' sarakevektorina (matriisi, jolla "
|
|
"on yksi sarake) ja toisen parametrin 'r' rivivektorina (matriisi, jolla on "
|
|
"yksi rivi) ja suorittaa lineaarialgebrallisen matriisitulon 'c * r', antaen "
|
|
"tulokseksi matriisin, jolla on 'c' vektorin komponenttien verran rivejä ja "
|
|
"'r' vektorin komponenttien verran sarakkeita."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Composes transform from four vectors."
|
|
msgstr "Muodostaa muunnoksen neljästä vektorista."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Decomposes transform to four vectors."
|
|
msgstr "Hajoittaa muunnoksen neljään vektoriin."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the determinant of a transform."
|
|
msgstr "Laskee muunnoksen determinantin."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the inverse of a transform."
|
|
msgstr "Laskee muunnoksen käänteismatriisin."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the transpose of a transform."
|
|
msgstr "Laskee muunnoksen transpoosin."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Multiplies transform by transform."
|
|
msgstr "Kertoo muunnoksen muunnoksella."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Multiplies vector by transform."
|
|
msgstr "Kertoo vektorin muunnoksella."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Transform constant."
|
|
msgstr "Muunnosvakio."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Transform uniform."
|
|
msgstr "Muunnosuniformi."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vector function."
|
|
msgstr "Vektorifunktio."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vector operator."
|
|
msgstr "Vektorioperaattori."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Composes vector from three scalars."
|
|
msgstr "Koostaa vektorin kolmesta skalaarista."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Decomposes vector to three scalars."
|
|
msgstr "Purkaa vektorin kolmeksi skalaariksi."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the cross product of two vectors."
|
|
msgstr "Laskee kahden vektorin ristitulon."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the distance between two points."
|
|
msgstr "Palauttaa kahden pisteen välisen etäisyyden."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the dot product of two vectors."
|
|
msgstr "Laskee kahden vektorin pistetulon."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the vector that points in the same direction as a reference vector. "
|
|
"The function has three vector parameters : N, the vector to orient, I, the "
|
|
"incident vector, and Nref, the reference vector. If the dot product of I and "
|
|
"Nref is smaller than zero the return value is N. Otherwise -N is returned."
|
|
msgstr ""
|
|
"Palauttaa vektorin, joka osoittaa samaan suuntaan kuin viitevektori. Funktio "
|
|
"ottaa kolme vektoriparametria: N eli suunnattava vektori, I eli tulovektori, "
|
|
"ja Nref eli viitevektori. Jos I ja Nref pistetulo on pienempi kuin nolla, "
|
|
"paluuarvo on N. Muutoin palautetaan -N."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the length of a vector."
|
|
msgstr "Laskee vektorin pituuden."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Linear interpolation between two vectors."
|
|
msgstr "Kahden vektorin välinen lineaari-interpolaatio."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Linear interpolation between two vectors using scalar."
|
|
msgstr "Kahden vektorin välinen lineaari-interpolaatio skalaarilla."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the normalize product of vector."
|
|
msgstr "Laskee ja palauttaa vektorin normaalin."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "1.0 - vector"
|
|
msgstr "1.0 - vektori"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "1.0 / vector"
|
|
msgstr "1.0 / vektori"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the vector that points in the direction of reflection ( a : incident "
|
|
"vector, b : normal vector )."
|
|
msgstr ""
|
|
"Palauttaa vektorin, joka osoittaa heijastuksen suuntaan ( a : tulovektori, "
|
|
"b : normaalivektori )."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the vector that points in the direction of refraction."
|
|
msgstr "Palauttaa vektorin, joka osoittaa taittumisen suuntaan."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"SmoothStep function( vector(edge0), vector(edge1), vector(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than "
|
|
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
|
|
"using Hermite polynomials."
|
|
msgstr ""
|
|
"SmoothStep-funktio( vektori(edge0), vektori(edge1), vektori(x) ).\n"
|
|
"\n"
|
|
"Palauttaa 0.0, jos 'x' on pienempi kuin 'edge0', ja 1.0, jos 'x' on suurempi "
|
|
"kuin 'edge1'. Muutoin paluuarvo interpoloidaan 0.0 ja 1.0 väliltä Hermiten "
|
|
"polynomeilla."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"SmoothStep function( scalar(edge0), scalar(edge1), vector(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than "
|
|
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
|
|
"using Hermite polynomials."
|
|
msgstr ""
|
|
"SmoothStep-funktio( skalaari(edge0), skalaari(edge1), vektori(x) ).\n"
|
|
"\n"
|
|
"Palauttaa 0.0, jos 'x' on pienempi kuin 'edge0', ja 1.0, jos 'x' on suurempi "
|
|
"kuin 'edge1'. Muutoin paluuarvo interpoloidaan 0.0 ja 1.0 väliltä Hermiten "
|
|
"polynomeilla."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Step function( vector(edge), vector(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
|
|
msgstr ""
|
|
"Askelfunktio( vektori(edge), vektori(x) ).\n"
|
|
"\n"
|
|
"Palauttaa 0.0, jos 'x' on pienempi kuin 'edge', ja muutoin 1.0."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Step function( scalar(edge), vector(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
|
|
msgstr ""
|
|
"Askelfunktio( skalaari(edge), vektori(x) ).\n"
|
|
"\n"
|
|
"Palauttaa 0.0, jos 'x' on pienempi kuin 'edge', ja muutoin 1.0."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Adds vector to vector."
|
|
msgstr "Lisää vektorin vektoriin."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Divides vector by vector."
|
|
msgstr "Jakaa vektorin vektorilla."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Multiplies vector by vector."
|
|
msgstr "Kertoo vektorin vektorilla."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the remainder of the two vectors."
|
|
msgstr "Palauttaa kahden vektorin jäännöksen."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Subtracts vector from vector."
|
|
msgstr "Vähentää vektorin vektorista."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vector constant."
|
|
msgstr "Vektorivakio."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vector uniform."
|
|
msgstr "Vektoriuniformi."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Custom Godot Shader Language expression, with custom amount of input and "
|
|
"output ports. This is a direct injection of code into the vertex/fragment/"
|
|
"light function, do not use it to write the function declarations inside."
|
|
msgstr ""
|
|
"Mukautettu Godot Shader Language lauseke, jolla on haluttu määrä tulo- ja "
|
|
"lähtöportteja. Tämä tarkoittaa koodin lisäämistä suoraan vertex/fragment/"
|
|
"light funktioiden sisään, älä käytä sitä kirjoittaaksesi funktioesittelyitä."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns falloff based on the dot product of surface normal and view "
|
|
"direction of camera (pass associated inputs to it)."
|
|
msgstr ""
|
|
"Palauttaa valovähentymän perustuen pinnan normaalivektorin ja kameran "
|
|
"suuntavektorin pistetuloon (välitä sille liittyvät syötteet)."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Custom Godot Shader Language expression, which is placed on top of the "
|
|
"resulted shader. You can place various function definitions inside and call "
|
|
"it later in the Expressions. You can also declare varyings, uniforms and "
|
|
"constants."
|
|
msgstr ""
|
|
"Mukautettu Godotin sävytinkielen lauseke, joka sijoitetaan syntyvän "
|
|
"sävyttimen alkuun. Voit lisätä siihen erilaisia funktiomäärityksiä ja kutsua "
|
|
"niitä myöhemmin Expressions-osuudessa. Voit myös esitellä siinä varyingejä, "
|
|
"uniformeja ja vakioita."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "A reference to an existing uniform."
|
|
msgstr "Viittaus olemassa olevaan uniformiin."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "(Fragment/Light mode only) Scalar derivative function."
|
|
msgstr "(Vain Fragment/Light tilat) Skalaariderivaattafunktio."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "(Fragment/Light mode only) Vector derivative function."
|
|
msgstr "(Vain Fragment/Light tilat) Vektoriderivaattafunktio."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
|
|
"differencing."
|
|
msgstr ""
|
|
"(Vain Fragment/Light tilat) (Vektori) 'x' derivaatta käyttäen "
|
|
"paikallisdifferentiaalia."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
|
|
"differencing."
|
|
msgstr ""
|
|
"(Vain Fragment/Light tilat) (Skalaari) 'x' derivaatta käyttäen "
|
|
"paikallisdifferentiaalia."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
|
|
"differencing."
|
|
msgstr ""
|
|
"(Vain Fragment/Light tilat) (Vektori) 'y' derivaatta käyttäen "
|
|
"paikallisdifferentiaalia."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
|
|
"differencing."
|
|
msgstr ""
|
|
"(Vain Fragment/Light tilat) (Skalaari) 'y' derivaatta käyttäen "
|
|
"paikallisdifferentiaalia."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
|
|
"'y'."
|
|
msgstr ""
|
|
"(Vain Fragment/Light tilat) (Vektori) 'x' ja 'y' derivaattojen itseisarvojen "
|
|
"summa."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
|
|
"'y'."
|
|
msgstr ""
|
|
"(Vain Fragment/Light tilat) (Skalaari) 'x' ja 'y' derivaattojen "
|
|
"itseisarvojen summa."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "VisualShader"
|
|
msgstr "VisualShader"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Edit Visual Property"
|
|
msgstr "Muokkaa visuaalista ominaisuutta"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Visual Shader Mode Changed"
|
|
msgstr "Visual Shaderin tila vaihdettu"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Runnable"
|
|
msgstr "Suoritettava"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Delete preset '%s'?"
|
|
msgstr "Poista esiasetus '%s'?"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Failed to export the project for platform '%s'.\n"
|
|
"Export templates seem to be missing or invalid."
|
|
msgstr ""
|
|
"Projektin vienti alustalle '%s' epäonnistui.\n"
|
|
"Vientimallit näyttävät puuttuvan tai olevan virheellisiä."
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Failed to export the project for platform '%s'.\n"
|
|
"This might be due to a configuration issue in the export preset or your "
|
|
"export settings."
|
|
msgstr ""
|
|
"Projektin vienti alustalle '%s' epäonnistui.\n"
|
|
"Tämä saattaa johtua asetusongelmista viennin esiasetuksissa tai vientisi "
|
|
"asetuksissa."
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Release"
|
|
msgstr "Julkaisuversio"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Exporting All"
|
|
msgstr "Viedään kaikki"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "The given export path doesn't exist:"
|
|
msgstr "Annettu vientipolku ei ole olemassa:"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export templates for this platform are missing/corrupted:"
|
|
msgstr "Vientimallit tälle alustalle puuttuvat tai ovat viallisia:"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Presets"
|
|
msgstr "Esiasetukset"
|
|
|
|
#: editor/project_export.cpp editor/project_settings_editor.cpp
|
|
msgid "Add..."
|
|
msgstr "Lisää..."
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"If checked, the preset will be available for use in one-click deploy.\n"
|
|
"Only one preset per platform may be marked as runnable."
|
|
msgstr ""
|
|
"Jos päällä, esiasetus on käytettävissä yhden napsautuksen käyttöönotossa.\n"
|
|
"Kutakin alustaa kohden voidaan merkitä ajettavaksi vain yksi esiasetus."
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export Path"
|
|
msgstr "Vie polku"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Resources"
|
|
msgstr "Resurssit"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export all resources in the project"
|
|
msgstr "Vie kaikki projektin resurssit"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export selected scenes (and dependencies)"
|
|
msgstr "Vie valitut skenet (ja riippuvuudet)"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export selected resources (and dependencies)"
|
|
msgstr "Vie valitut resurssit (ja riippuvuudet)"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export Mode:"
|
|
msgstr "Vientitila:"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Resources to export:"
|
|
msgstr "Vietävät resurssit:"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Filters to export non-resource files/folders\n"
|
|
"(comma-separated, e.g: *.json, *.txt, docs/*)"
|
|
msgstr ""
|
|
"Suodattimet sellaisten tiedostojen ja kansioiden viemiseen, jotka eivät ole "
|
|
"resursseja\n"
|
|
"(pilkulla erotettuna, esim. *.json, *.txt, docs/*)"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Filters to exclude files/folders from project\n"
|
|
"(comma-separated, e.g: *.json, *.txt, docs/*)"
|
|
msgstr ""
|
|
"Suodattimet tiedostoille ja kansioille, jotka jätetään projektista pois \n"
|
|
"(pilkulla erotettuna, esim. *.json, *.txt, docs/*)"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Features"
|
|
msgstr "Ominaisuudet"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Custom (comma-separated):"
|
|
msgstr "Mukautettu (pilkulla erotettu):"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Feature List:"
|
|
msgstr "Ominaisuuslista:"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Script"
|
|
msgstr "Skripti"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Script Export Mode:"
|
|
msgstr "Skriptin vientitila:"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Text"
|
|
msgstr "Teksti"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Compiled"
|
|
msgstr "Käännetty"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Encrypted (Provide Key Below)"
|
|
msgstr "Salattu (syötä avain alla)"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Invalid Encryption Key (must be 64 characters long)"
|
|
msgstr "Virheellinen salausavain (oltava 64 merkkiä pitkä)"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Script Encryption Key (256-bits as hex):"
|
|
msgstr "Skriptin salausavain (256-bittinen heksana):"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export PCK/Zip"
|
|
msgstr "Vie PCK/Zip"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export Project"
|
|
msgstr "Vie projekti"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export mode?"
|
|
msgstr "Vientitila?"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export All"
|
|
msgstr "Vie kaikki"
|
|
|
|
#: editor/project_export.cpp editor/project_manager.cpp
|
|
msgid "ZIP File"
|
|
msgstr "ZIP-tiedosto"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Godot Game Pack"
|
|
msgstr "Godot-pelipaketti"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export templates for this platform are missing:"
|
|
msgstr "Tälle alustalle ei löytynyt vientipohjia:"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Manage Export Templates"
|
|
msgstr "Hallinnoi vientimalleja"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export With Debug"
|
|
msgstr "Vie debugaten"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "The path specified doesn't exist."
|
|
msgstr "Määritelty polku ei ole olemassa."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Error opening package file (it's not in ZIP format)."
|
|
msgstr "Virhe avattaessa pakettitiedostoa (se ei ole ZIP-muodossa)."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
|
|
msgstr ""
|
|
"Virheellinen \".zip\" projektitiedosto; se ei sisällä \"project.godot\" "
|
|
"tiedostoa."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Please choose an empty folder."
|
|
msgstr "Ole hyvä ja valitse tyhjä kansio."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Please choose a \"project.godot\" or \".zip\" file."
|
|
msgstr "Ole hyvä ja valitse \"project.godot\"- tai \".zip\"-tiedosto."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "This directory already contains a Godot project."
|
|
msgstr "Tämä hakemisto sisältää jo Godot-projektin."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "New Game Project"
|
|
msgstr "Uusi peliprojekti"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Imported Project"
|
|
msgstr "Tuotu projekti"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Invalid Project Name."
|
|
msgstr "Virheellinen projektin nimi."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Couldn't create folder."
|
|
msgstr "Kansiota ei voitu luoda."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "There is already a folder in this path with the specified name."
|
|
msgstr "Polusta löytyy jo kansio annetulla nimellä."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "It would be a good idea to name your project."
|
|
msgstr "Olisi hyvä idea antaa projektillesi nimi."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Invalid project path (changed anything?)."
|
|
msgstr "Virheellinen projektin polku (muuttuiko mikään?)."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Couldn't load project.godot in project path (error %d). It may be missing or "
|
|
"corrupted."
|
|
msgstr ""
|
|
"Tiedoston project.godot lataus projektin polusta epäonnistui (virhe %d). Se "
|
|
"saattaa puuttua tai olla vioittunut."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Couldn't edit project.godot in project path."
|
|
msgstr "Ei voitu muokata project.godot tiedostoa projektin polussa."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Couldn't create project.godot in project path."
|
|
msgstr "Tiedoston project.godot luonti projektin polkuun epäonnistui."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Rename Project"
|
|
msgstr "Nimetä projekti"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Import Existing Project"
|
|
msgstr "Tuo olemassaoleva projekti"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Import & Edit"
|
|
msgstr "Tuo ja muokkaa"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Create New Project"
|
|
msgstr "Luo uusi projekti"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Create & Edit"
|
|
msgstr "Luo ja muokkaa"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Install Project:"
|
|
msgstr "Asenna projekti:"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Install & Edit"
|
|
msgstr "Asenna ja muokkaa"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Project Name:"
|
|
msgstr "Projektin nimi:"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Project Path:"
|
|
msgstr "Projektin polku:"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Project Installation Path:"
|
|
msgstr "Projektin asennuspolku:"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Renderer:"
|
|
msgstr "Renderöijä:"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "OpenGL ES 3.0"
|
|
msgstr "OpenGL ES 3.0"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Not supported by your GPU drivers."
|
|
msgstr "Ei ole tuettu asennettujen GPU-ajureiden kanssa."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Higher visual quality\n"
|
|
"All features available\n"
|
|
"Incompatible with older hardware\n"
|
|
"Not recommended for web games"
|
|
msgstr ""
|
|
"Korkea visuaalinen laatu\n"
|
|
"Kaikki ominaisuudet käytettävissä\n"
|
|
"Epäyhteensopiva vanhojen laitteiden kanssa\n"
|
|
"Ei suositeltu web-peleille"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "OpenGL ES 2.0"
|
|
msgstr "OpenGL ES 2.0"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Lower visual quality\n"
|
|
"Some features not available\n"
|
|
"Works on most hardware\n"
|
|
"Recommended for web games"
|
|
msgstr ""
|
|
"Matalampi visuaalinen laatu\n"
|
|
"Jotkin ominaisuudet eivät ole käytettävissä\n"
|
|
"Toimii useimmilla laitteilla\n"
|
|
"Suositeltu web-peleille"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
|
msgstr ""
|
|
"Renderöijä voidaan vaihtaa myöhemmin, mutta skenejä voi joutua mukauttamaan."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Unnamed Project"
|
|
msgstr "Nimetön projekti"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Missing Project"
|
|
msgstr "Puuttuva projekti"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Error: Project is missing on the filesystem."
|
|
msgstr "Virhe: projekti puuttuu tiedostojärjestelmästä."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Can't open project at '%s'."
|
|
msgstr "Ei voida avata projektia kohteesta '%s'."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Are you sure to open more than one project?"
|
|
msgstr "Haluatko varmasti avata useamman kuin yhden projektin?"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"The following project settings file does not specify the version of Godot "
|
|
"through which it was created.\n"
|
|
"\n"
|
|
"%s\n"
|
|
"\n"
|
|
"If you proceed with opening it, it will be converted to Godot's current "
|
|
"configuration file format.\n"
|
|
"Warning: You won't be able to open the project with previous versions of the "
|
|
"engine anymore."
|
|
msgstr ""
|
|
"Seuraava projektin asetustiedosto ei määrittele Godotin versiota, jolla se "
|
|
"on luotu.\n"
|
|
"\n"
|
|
"%s\n"
|
|
"\n"
|
|
"Jos jatkat sen avaamista, se muunnetaan nykyiseen Godotin "
|
|
"asetustiedostomuotoon.\n"
|
|
"Varoitus: et voi avata projektia tämän jälkeen enää vanhemmilla versioilla."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"The following project settings file was generated by an older engine "
|
|
"version, and needs to be converted for this version:\n"
|
|
"\n"
|
|
"%s\n"
|
|
"\n"
|
|
"Do you want to convert it?\n"
|
|
"Warning: You won't be able to open the project with previous versions of the "
|
|
"engine anymore."
|
|
msgstr ""
|
|
"Seuraava projektin asetustiedosto on luotu vanhemmalla versiolla ja täytyy "
|
|
"muuntaa tätä versiota varten:\n"
|
|
"\n"
|
|
"%s\n"
|
|
"\n"
|
|
"Haluatko muuntaa sen?\n"
|
|
"Varoitus: et voi avata projektia tämän jälkeen enää vanhemmilla versioilla."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"The project settings were created by a newer engine version, whose settings "
|
|
"are not compatible with this version."
|
|
msgstr ""
|
|
"Projektin asetukset on luotu uudemmalla versiolla, jonka asetukset eivät ole "
|
|
"yhteensopivia tämän version kanssa."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Can't run project: no main scene defined.\n"
|
|
"Please edit the project and set the main scene in the Project Settings under "
|
|
"the \"Application\" category."
|
|
msgstr ""
|
|
"Projektia ei voida suorittaa: pääskeneä ei ole määritetty.\n"
|
|
"Ole hyvä ja muokkaa projektia ja aseta pääskene projektin asetuksista "
|
|
"\"Application\"-kategoriasta."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Can't run project: Assets need to be imported.\n"
|
|
"Please edit the project to trigger the initial import."
|
|
msgstr ""
|
|
"Projektia ei voi ajaa: Assetit täytyy tuoda uudelleen.\n"
|
|
"Muokkaa projektia käynnistääksesi uudelleentuonnin."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Are you sure to run %d projects at once?"
|
|
msgstr "Haluatko varmasti suorittaa %d projektia yhdenaikaisesti?"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Remove %d projects from the list?\n"
|
|
"The project folders' contents won't be modified."
|
|
msgstr ""
|
|
"Poista %d projektia listalta?\n"
|
|
"Projektikansioiden sisältöjä ei muuteta."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Remove this project from the list?\n"
|
|
"The project folder's contents won't be modified."
|
|
msgstr ""
|
|
"Poista tämä projekti listalta?\n"
|
|
"Projektikansion sisältöä ei muuteta."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Remove all missing projects from the list?\n"
|
|
"The project folders' contents won't be modified."
|
|
msgstr ""
|
|
"Poista kaikki puuttuvat projektit listalta?\n"
|
|
"Projektikansioiden sisältöjä ei muuteta."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Language changed.\n"
|
|
"The interface will update after restarting the editor or project manager."
|
|
msgstr ""
|
|
"Kieli vaihdettu.\n"
|
|
"Käyttöliittymä päivittyy, kun editori tai projektinhallinta käynnistetään "
|
|
"uudelleen."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Are you sure to scan %s folders for existing Godot projects?\n"
|
|
"This could take a while."
|
|
msgstr ""
|
|
"Haluatko varmasti etsiä %s kansiosta olemassa olevia Godot-projekteja?\n"
|
|
"Tämä saattaa kestää hetken."
|
|
|
|
#. TRANSLATORS: This refers to the application where users manage their Godot projects.
|
|
#: editor/project_manager.cpp
|
|
msgid "Project Manager"
|
|
msgstr "Projektinhallinta"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Projects"
|
|
msgstr "Projektit"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Loading, please wait..."
|
|
msgstr "Ladataan, hetkinen..."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Last Modified"
|
|
msgstr "Viimeksi muutettu"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Scan"
|
|
msgstr "Tutki"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Select a Folder to Scan"
|
|
msgstr "Valitse tutkittava kansio"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "New Project"
|
|
msgstr "Uusi projekti"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Remove Missing"
|
|
msgstr "Poista puuttuva"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Templates"
|
|
msgstr "Mallit"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Restart Now"
|
|
msgstr "Käynnistä uudelleen nyt"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Can't run project"
|
|
msgstr "Projektia ei voida käynnistää"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"You currently don't have any projects.\n"
|
|
"Would you like to explore official example projects in the Asset Library?"
|
|
msgstr ""
|
|
"Sinulla ei ole tällä hetkellä yhtään projekteja.\n"
|
|
"Haluaisitko selata virallisia esimerkkiprojekteja Asset-kirjastosta?"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"The search box filters projects by name and last path component.\n"
|
|
"To filter projects by name and full path, the query must contain at least "
|
|
"one `/` character."
|
|
msgstr ""
|
|
"Hakulaatikko suodattaa projektit nimen ja polun loppuosan mukaan.\n"
|
|
"Suodattaaksesi projektit nimen ja koko polun mukaan, haussa tulee olla "
|
|
"mukana vähintään yksi `/` merkki."
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Key "
|
|
msgstr "Näppäin "
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joy Button"
|
|
msgstr "Ohjaimen painike"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joy Axis"
|
|
msgstr "Ohjaimen akseli"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Mouse Button"
|
|
msgstr "Hiiren painike"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid ""
|
|
"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or "
|
|
"'\"'"
|
|
msgstr ""
|
|
"Virheellinen toiminnon nimi. Se ei voi olla tyhjä eikä voi sisältää merkkejä "
|
|
"'/', ':', '=', '\\' tai '\"'"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "An action with the name '%s' already exists."
|
|
msgstr "Toiminto nimellä '%s' on jo olemassa."
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Rename Input Action Event"
|
|
msgstr "Nimeä syötetoiminto uudelleen"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Change Action deadzone"
|
|
msgstr "Vaihda toiminnon katvealue"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Input Action Event"
|
|
msgstr "Lisää syötetoiminnon tapahtuma"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "All Devices"
|
|
msgstr "Kaikki laitteet"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Device"
|
|
msgstr "Laite"
|
|
|
|
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
|
msgid "Press a Key..."
|
|
msgstr "Paina näppäintä..."
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Mouse Button Index:"
|
|
msgstr "Hiiren painikkeen indeksi:"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Left Button"
|
|
msgstr "Vasen painike"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Right Button"
|
|
msgstr "Oikea painike"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Middle Button"
|
|
msgstr "Keskipainike"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Up Button"
|
|
msgstr "Rulla ylös painike"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Down Button"
|
|
msgstr "Rulla alas painike"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Left Button"
|
|
msgstr "Rullan vasen painike"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Right Button"
|
|
msgstr "Rullan oikea painike"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "X Button 1"
|
|
msgstr "X-painike 1"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "X Button 2"
|
|
msgstr "X-painike 2"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joypad Axis Index:"
|
|
msgstr "Ohjaimen akselin indeksi:"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Axis"
|
|
msgstr "Akseli"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joypad Button Index:"
|
|
msgstr "Ohjaimen painikkeen indeksi:"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Erase Input Action"
|
|
msgstr "Tyhjennä syötetoiminto"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Erase Input Action Event"
|
|
msgstr "Tyhjennä syötetoiminnon tapahtuma"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Event"
|
|
msgstr "Lisää tapahtuma"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Button"
|
|
msgstr "Button"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Left Button."
|
|
msgstr "Vasen painike."
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Right Button."
|
|
msgstr "Oikea painike."
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Middle Button."
|
|
msgstr "Keskimmäinen painike."
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Up."
|
|
msgstr "Rulla ylös."
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Down."
|
|
msgstr "Rulla alas."
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Global Property"
|
|
msgstr "Lisää yleinen ominaisuus"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Select a setting item first!"
|
|
msgstr "Valitse asetus ensin!"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "No property '%s' exists."
|
|
msgstr "Ominaisuutta '%s' ei löytynyt."
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Setting '%s' is internal, and it can't be deleted."
|
|
msgstr "Asetus '%s' on sisäinen, eikä sitä voi poistaa."
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Delete Item"
|
|
msgstr "Poista kohde"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid ""
|
|
"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or "
|
|
"'\"'."
|
|
msgstr ""
|
|
"Virheellinen toiminnon nimi. Se ei voi olla tyhjä eikä voi sisältää merkkejä "
|
|
"'/', ':', '=', '\\' tai '\"'."
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Input Action"
|
|
msgstr "Lisää syötetapahtuma"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Error saving settings."
|
|
msgstr "Virhe tallennettaessa asetuksia."
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Settings saved OK."
|
|
msgstr "Asetukset tallennettu onnistuneesti."
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Moved Input Action Event"
|
|
msgstr "Siirretty syötetoiminnon tapahtuma"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Override for Feature"
|
|
msgstr "Ominaisuuden ohitus"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Translation"
|
|
msgstr "Lisää käännös"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remove Translation"
|
|
msgstr "Poista käännös"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Remapped Path"
|
|
msgstr "Lisää korvaavuuspolku"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Resource Remap Add Remap"
|
|
msgstr "Lisää resurssin korvaavuus"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Change Resource Remap Language"
|
|
msgstr "Vaihda resurssin korvaavuuskieli"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remove Resource Remap"
|
|
msgstr "Poista resurssin korvaavuus"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remove Resource Remap Option"
|
|
msgstr "Poista resurssin korvaavuusvalinta"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Changed Locale Filter"
|
|
msgstr "Vaihdettu kielisuodatin"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Changed Locale Filter Mode"
|
|
msgstr "Vaihdettu kielisuodattimen tila"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Project Settings (project.godot)"
|
|
msgstr "Projektin asetukset (project.godot)"
|
|
|
|
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
|
msgid "General"
|
|
msgstr "Yleistä"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Override For..."
|
|
msgstr "Ohita alustalle..."
|
|
|
|
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
|
msgid "The editor must be restarted for changes to take effect."
|
|
msgstr "Editori täytyy käynnistää uudelleen, jotta muutokset tulevat voimaan."
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Input Map"
|
|
msgstr "Syötekartta"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Action:"
|
|
msgstr "Toiminto:"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Action"
|
|
msgstr "Toiminto"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Deadzone"
|
|
msgstr "Katvealue"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Device:"
|
|
msgstr "Laite:"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Index:"
|
|
msgstr "Indeksi:"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Localization"
|
|
msgstr "Kääntäminen"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Translations"
|
|
msgstr "Käännökset"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Translations:"
|
|
msgstr "Käännökset:"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remaps"
|
|
msgstr "Korvaavuudet"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Resources:"
|
|
msgstr "Resurssit:"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remaps by Locale:"
|
|
msgstr "Korvaavuudet kielikohtaisesti:"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Locale"
|
|
msgstr "Kielialue"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Locales Filter"
|
|
msgstr "Kielten suodatus"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Show All Locales"
|
|
msgstr "Näytä kaikki kielialueet"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Show Selected Locales Only"
|
|
msgstr "Näytä vain valitut kielialueet"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Filter mode:"
|
|
msgstr "Suodatustila:"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Locales:"
|
|
msgstr "Kielet:"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "AutoLoad"
|
|
msgstr "Automaattilataus"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Plugins"
|
|
msgstr "Liitännäiset"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Import Defaults"
|
|
msgstr "Lataa oletusarvot"
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Preset..."
|
|
msgstr "Esiasetus..."
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Zero"
|
|
msgstr "Nolla"
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Easing In-Out"
|
|
msgstr "Helpotus sisään-ulos"
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Easing Out-In"
|
|
msgstr "Helpotus ulos-sisään"
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "File..."
|
|
msgstr "Tiedosto..."
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Dir..."
|
|
msgstr "Hakemisto..."
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Assign"
|
|
msgstr "Aseta"
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Select Node"
|
|
msgstr "Valitse solmu"
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Error loading file: Not a resource!"
|
|
msgstr "Virhe ladattaessa tiedostoa: Ei ole resurssi!"
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Pick a Node"
|
|
msgstr "Poimi solmu"
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Bit %d, val %d."
|
|
msgstr "Bitti %d, arvo %d."
|
|
|
|
#: editor/property_selector.cpp
|
|
msgid "Select Property"
|
|
msgstr "Valitse ominaisuus"
|
|
|
|
#: editor/property_selector.cpp
|
|
msgid "Select Virtual Method"
|
|
msgstr "Valitse virtuaalinen metodi"
|
|
|
|
#: editor/property_selector.cpp
|
|
msgid "Select Method"
|
|
msgstr "Valitse metodi"
|
|
|
|
#: editor/rename_dialog.cpp editor/scene_tree_dock.cpp
|
|
msgid "Batch Rename"
|
|
msgstr "Niputettu uudelleennimeäminen"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Replace:"
|
|
msgstr "Korvaa:"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Prefix:"
|
|
msgstr "Etuliite:"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Suffix:"
|
|
msgstr "Pääte:"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Use Regular Expressions"
|
|
msgstr "Käytä säännöllisiä lausekkeita"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Advanced Options"
|
|
msgstr "Edistyneet asetukset"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Substitute"
|
|
msgstr "Korvike"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Node name"
|
|
msgstr "Solmun nimi"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Node's parent name, if available"
|
|
msgstr "Solmun yläsolmun nimi, jos saatavilla"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Node type"
|
|
msgstr "Solmun tyyppi"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Current scene name"
|
|
msgstr "Nykyisen skene nimi"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Root node name"
|
|
msgstr "Juurisolmun nimi"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid ""
|
|
"Sequential integer counter.\n"
|
|
"Compare counter options."
|
|
msgstr ""
|
|
"Jaksollinen kokonaislukulaskuri.\n"
|
|
"Vertaa laskurin valintoja."
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Per-level Counter"
|
|
msgstr "Per taso -laskuri"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "If set, the counter restarts for each group of child nodes."
|
|
msgstr "Jos asetettu, laskuri alkaa alusta jokaiselle alisolmujen ryhmälle."
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Initial value for the counter"
|
|
msgstr "Laskurin alkuarvo"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Step"
|
|
msgstr "Askel"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Amount by which counter is incremented for each node"
|
|
msgstr "Lukumäärä, jolla laskuria kasvatetaan kullekin solmulle"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Padding"
|
|
msgstr "Täyte"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid ""
|
|
"Minimum number of digits for the counter.\n"
|
|
"Missing digits are padded with leading zeros."
|
|
msgstr ""
|
|
"Pienin määrä numeromerkkejä laskurille.\n"
|
|
"Puuttuvat numeromerkit täytetään edeltävillä nollilla."
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Post-Process"
|
|
msgstr "Jälkikäsittely"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Keep"
|
|
msgstr "Pidä"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "PascalCase to snake_case"
|
|
msgstr "PascalCase ala_viivoiksi"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "snake_case to PascalCase"
|
|
msgstr "ala_viivat PascalCaseksi"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Case"
|
|
msgstr "Aakkoslaji"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "To Lowercase"
|
|
msgstr "Pieniksi kirjaimiksi"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "To Uppercase"
|
|
msgstr "Isoiksi kirjaimiksi"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Reset"
|
|
msgstr "Palauta"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Regular Expression Error:"
|
|
msgstr "Säännöllisen lausekkeen virhe:"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "At character %s"
|
|
msgstr "Merkissä %s"
|
|
|
|
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
|
|
msgid "Reparent Node"
|
|
msgstr "Vaihda solmun isäntää"
|
|
|
|
#: editor/reparent_dialog.cpp
|
|
msgid "Reparent Location (Select new Parent):"
|
|
msgstr "Valitse uusi isäntä:"
|
|
|
|
#: editor/reparent_dialog.cpp
|
|
msgid "Keep Global Transform"
|
|
msgstr "Pidä globaali muunnos"
|
|
|
|
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
|
|
msgid "Reparent"
|
|
msgstr "Uusi isäntä"
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Run Mode:"
|
|
msgstr "Käynnistystila:"
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Current Scene"
|
|
msgstr "Nykyinen skene"
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Main Scene"
|
|
msgstr "Pääskene"
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Main Scene Arguments:"
|
|
msgstr "Pääskenen argumentit:"
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Scene Run Settings"
|
|
msgstr "Skenen suorittamisasetukset"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "No parent to instance the scenes at."
|
|
msgstr "Solmua, jonka alle skenen ilmentymä luodaan, ei ole valittu."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Error loading scene from %s"
|
|
msgstr "Virhe ladattaessa skeneä paikasta %s"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Cannot instance the scene '%s' because the current scene exists within one "
|
|
"of its nodes."
|
|
msgstr ""
|
|
"Skenestä '%s' ei voida luoda ilmentymää, koska nykyinen skene on olemassa "
|
|
"jossakin sen solmuista."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Instance Scene(s)"
|
|
msgstr "Luo ilmentymä skenestä tai skeneistä"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Replace with Branch Scene"
|
|
msgstr "Korvaa skenehaaralla"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Instance Child Scene"
|
|
msgstr "Luo aliskenen ilmentymä"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can't paste root node into the same scene."
|
|
msgstr "Juurisolmua ei voida liittää samaan skeneen."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Paste Node(s)"
|
|
msgstr "Liitä solmu(t)"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Detach Script"
|
|
msgstr "Irrota skripti"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "This operation can't be done on the tree root."
|
|
msgstr "Tätä toimenpidettä ei voi tehdä puun juurelle."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Move Node In Parent"
|
|
msgstr "Siirrä solmu isännän alle"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Move Nodes In Parent"
|
|
msgstr "Siirrä solmut isännän alle"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Duplicate Node(s)"
|
|
msgstr "Kahdenna solmu(t)"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
|
msgstr ""
|
|
"Perittyjen skenejen solmujen isäntää ei voi vaihtaa, solmujen järjestys ei "
|
|
"voi muuttua."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Node must belong to the edited scene to become root."
|
|
msgstr ""
|
|
"Solmun täytyy kuulua muokattavana olevaan skeneen, jotta se voidaan asettaa "
|
|
"juureksi."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Instantiated scenes can't become root"
|
|
msgstr "Skenejen ilmentymiä ei voi asettaa juureksi"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Make node as Root"
|
|
msgstr "Tee solmusta juurisolmu"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete %d nodes and any children?"
|
|
msgstr "Poista %d solmua ja kaikki alisolmut?"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete %d nodes?"
|
|
msgstr "Poista %d solmua?"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete the root node \"%s\"?"
|
|
msgstr "Poista juurisolmu \"%s\"?"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete node \"%s\" and its children?"
|
|
msgstr "Poista solmu \"%s\" ja sen alisolmut?"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete node \"%s\"?"
|
|
msgstr "Poista solmu \"%s\"?"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can not perform with the root node."
|
|
msgstr "Ei voi tehdä juurisolmulle."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "This operation can't be done on instanced scenes."
|
|
msgstr "Tätä toimintoa ei voi tehdä skenejen ilmentymille."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Save New Scene As..."
|
|
msgstr "Tallenna uusi skene nimellä..."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Disabling \"editable_instance\" will cause all properties of the node to be "
|
|
"reverted to their default."
|
|
msgstr ""
|
|
"\"editable_instance\" ominaisuuden poistaminen käytöstä palauttaa kaikki "
|
|
"solmun ominaisuudet oletusarvoihin."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Enabling \"Load As Placeholder\" will disable \"Editable Children\" and "
|
|
"cause all properties of the node to be reverted to their default."
|
|
msgstr ""
|
|
"\"Lataa paikanpitäjäksi\" ominaisuuden ottaminen käyttöön poistaa "
|
|
"\"Muokattavat alisolmut\" ominaisuuden käytöstä ja palauttaa kaikki solmun "
|
|
"ominaisuudet oletusarvoihin."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Make Local"
|
|
msgstr "Tee paikallinen"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "New Scene Root"
|
|
msgstr "Uusi skenen juuri"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Create Root Node:"
|
|
msgstr "Luo juurisolmu:"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "2D Scene"
|
|
msgstr "2D-skene"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "3D Scene"
|
|
msgstr "3D-skene"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "User Interface"
|
|
msgstr "Käyttöliittymä"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Other Node"
|
|
msgstr "Muu solmu"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can't operate on nodes from a foreign scene!"
|
|
msgstr "Ei voida suorittaa ulkopuolisen skenen solmuille!"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can't operate on nodes the current scene inherits from!"
|
|
msgstr "Ei voida suorittaa solmuille, joista nykyinen skene periytyy!"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Attach Script"
|
|
msgstr "Liitä skripti"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Cut Node(s)"
|
|
msgstr "Leikkaa solmu(t)"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Remove Node(s)"
|
|
msgstr "Poista solmu(t)"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Change type of node(s)"
|
|
msgstr "Vaihda solmujen tyyppiä"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Couldn't save new scene. Likely dependencies (instances) couldn't be "
|
|
"satisfied."
|
|
msgstr ""
|
|
"Skeneä ei voitu tallentaa. Mahdollisia riippuvuuksia (ilmentymiä) ei voida "
|
|
"toteuttaa."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Error saving scene."
|
|
msgstr "Virhe tallennettaessa skeneä."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Error duplicating scene to save it."
|
|
msgstr "Virhe kahdennettaessa skeneä sen tallentamiseksi."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Sub-Resources"
|
|
msgstr "Aliresurssit"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Clear Inheritance"
|
|
msgstr "Poista perintä"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Editable Children"
|
|
msgstr "Muokattavat alisolmut"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Load As Placeholder"
|
|
msgstr "Lataa paikanpitäjäksi"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Open Documentation"
|
|
msgstr "Avaa dokumentaatio"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Cannot attach a script: there are no languages registered.\n"
|
|
"This is probably because this editor was built with all language modules "
|
|
"disabled."
|
|
msgstr ""
|
|
"Ei voida liittää skriptiä: yhtään kieltä ei ole rekisteröity.\n"
|
|
"Tämä johtuu luultavasti siitä, että editori on käännetty ilman yhtäkään "
|
|
"kielimoduulia."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Add Child Node"
|
|
msgstr "Lisää alisolmu"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Expand/Collapse All"
|
|
msgstr "Laajenna/tiivistä kaikki"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Change Type"
|
|
msgstr "Muuta tyyppiä"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Reparent to New Node"
|
|
msgstr "Vaihda solmulle uusi isäntä"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Make Scene Root"
|
|
msgstr "Tee skenen juuri"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Merge From Scene"
|
|
msgstr "Yhdistä skenestä"
|
|
|
|
#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp
|
|
msgid "Save Branch as Scene"
|
|
msgstr "Tallenna haara skenenä"
|
|
|
|
#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp
|
|
msgid "Copy Node Path"
|
|
msgstr "Kopioi solmun polku"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete (No Confirm)"
|
|
msgstr "Poista (ei varmistusta)"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Add/Create a New Node."
|
|
msgstr "Lisää/Luo uusi solmu."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Instance a scene file as a Node. Creates an inherited scene if no root node "
|
|
"exists."
|
|
msgstr ""
|
|
"Luo skenetiedostosta ilmentymän solmuksi. Luo periytetyn skenen jos "
|
|
"juurisolmua ei ole olemassa."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Attach a new or existing script to the selected node."
|
|
msgstr "Liitä uusi tai olemassa oleva skripti valitulle solmulle."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Detach the script from the selected node."
|
|
msgstr "Irrota skripti valitusta solmusta."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Remote"
|
|
msgstr "Etäinen"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"If selected, the Remote scene tree dock will cause the project to stutter "
|
|
"every time it updates.\n"
|
|
"Switch back to the Local scene tree dock to improve performance."
|
|
msgstr ""
|
|
"Jos tämä on valittuna, etäskenepuun telakka saa projektin nykimään aina "
|
|
"päivittyessään.\n"
|
|
"Vaihda takaisin paikallisen skenepuun telakkaan parantaaksesi suorituskykyä."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Local"
|
|
msgstr "Paikallinen"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Clear Inheritance? (No Undo!)"
|
|
msgstr "Poistetaanko perintä? (Ei voi perua!)"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Toggle Visible"
|
|
msgstr "Aseta näkyvyys"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Unlock Node"
|
|
msgstr "Poista solmun lukitus"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Button Group"
|
|
msgstr "Painikeryhmä"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "(Connecting From)"
|
|
msgstr "(Yhdistetään paikasta)"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Node configuration warning:"
|
|
msgstr "Solmun konfiguroinnin varoitus:"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node has %s connection(s) and %s group(s).\n"
|
|
"Click to show signals dock."
|
|
msgstr ""
|
|
"Solmulla on %s yhteyttä ja %s ryhmää.\n"
|
|
"Napsauta näyttääksesi signaalitelakan."
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node has %s connection(s).\n"
|
|
"Click to show signals dock."
|
|
msgstr ""
|
|
"Solmulla on %s liitäntää.\n"
|
|
"Napsauta näyttääksesi signaalitelakan."
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node is in %s group(s).\n"
|
|
"Click to show groups dock."
|
|
msgstr ""
|
|
"Solmu kuuluu %s ryhmään.\n"
|
|
"Napsauta näyttääksesi ryhmätelakan."
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Open Script:"
|
|
msgstr "Avaa skripti:"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node is locked.\n"
|
|
"Click to unlock it."
|
|
msgstr ""
|
|
"Solmu on lukittu.\n"
|
|
"Napsauta lukituksen avaamiseksi."
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Children are not selectable.\n"
|
|
"Click to make selectable."
|
|
msgstr ""
|
|
"Alisolmut eivät ole valittavissa.\n"
|
|
"Napsauta niiden tekemiseksi valittavaksi."
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Toggle Visibility"
|
|
msgstr "Aseta näkyvyys"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"AnimationPlayer is pinned.\n"
|
|
"Click to unpin."
|
|
msgstr ""
|
|
"AnimationPlayer on kiinnitetty.\n"
|
|
"Napsauta kiinnityksen poistamiseksi."
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Invalid node name, the following characters are not allowed:"
|
|
msgstr "Virheellinen solmun nimi, seuraavat merkit eivät ole sallittuja:"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Rename Node"
|
|
msgstr "Nimeä solmu uudelleen"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Scene Tree (Nodes):"
|
|
msgstr "Skenepuu (solmut):"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Node Configuration Warning!"
|
|
msgstr "Solmun konfigurointivaroitus!"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Select a Node"
|
|
msgstr "Valitse solmu"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Path is empty."
|
|
msgstr "Polku on tyhjä."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Filename is empty."
|
|
msgstr "Tiedostonimi on tyhjä."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Path is not local."
|
|
msgstr "Polku ei ole paikallinen."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Invalid base path."
|
|
msgstr "Virheellinen kantapolku."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "A directory with the same name exists."
|
|
msgstr "Samanniminen hakemisto on jo olemassa."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "File does not exist."
|
|
msgstr "Tiedostoa ei ole olemassa."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Invalid extension."
|
|
msgstr "Virheellinen tiedostopääte."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Wrong extension chosen."
|
|
msgstr "Valittu väärä tiedostopääte."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Error loading template '%s'"
|
|
msgstr "Virhe ladattaessa mallia '%s'"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Error - Could not create script in filesystem."
|
|
msgstr "Virhe - Ei voitu luoda skriptiä tiedostojärjestelmään."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Error loading script from %s"
|
|
msgstr "Virhe ladattaessa skripti %s:stä"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Overrides"
|
|
msgstr "Ylikirjoittaa"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "N/A"
|
|
msgstr "Ei mitään"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Open Script / Choose Location"
|
|
msgstr "Avaa skripti / Valitse sijainti"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Open Script"
|
|
msgstr "Avaa skripti"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "File exists, it will be reused."
|
|
msgstr "Tiedosto on jo olemassa, se käytetään uudelleen."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Invalid path."
|
|
msgstr "Virheellinen polku."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Invalid class name."
|
|
msgstr "Virheellinen luokan nimi."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Invalid inherited parent name or path."
|
|
msgstr "Virheellinen peritty isännän nimi tai polku."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Script path/name is valid."
|
|
msgstr "Skriptin polku/nimi kelpaa."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
|
|
msgstr "Sallittu: a-z, A-Z, 0-9, _ ja ."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Built-in script (into scene file)."
|
|
msgstr "Sisäänrakennettu skripti (skenetiedostoon)."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Will create a new script file."
|
|
msgstr "Luo uuden skriptitiedoston."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Will load an existing script file."
|
|
msgstr "Lataa olemassaolevan skriptitiedoston."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Script file already exists."
|
|
msgstr "Skriptitiedosto on jo olemassa."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid ""
|
|
"Note: Built-in scripts have some limitations and can't be edited using an "
|
|
"external editor."
|
|
msgstr ""
|
|
"Huom: sisäänrakennetuilla skripteillä on joitakin rajoituksia, eikä niitä "
|
|
"voi muokata ulkoisella editorilla."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Class Name:"
|
|
msgstr "Luokan nimi:"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Template:"
|
|
msgstr "Malli:"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Built-in Script:"
|
|
msgstr "Sisäänrakennettu skripti:"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Attach Node Script"
|
|
msgstr "Liitä solmun skripti"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Remote "
|
|
msgstr "Etäinen "
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Bytes:"
|
|
msgstr "Tavu(j)a:"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Warning:"
|
|
msgstr "Varoitus:"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Error:"
|
|
msgstr "Virhe:"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "C++ Error"
|
|
msgstr "C++ virhe"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "C++ Error:"
|
|
msgstr "C++ virhe:"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "C++ Source"
|
|
msgstr "C++ lähdekoodi"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Source:"
|
|
msgstr "Lähdekoodi:"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "C++ Source:"
|
|
msgstr "C++ lähdekoodi:"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Stack Trace"
|
|
msgstr "Pinojäljitys"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Errors"
|
|
msgstr "Virheet"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Child process connected."
|
|
msgstr "Aliprosessi yhdistetty."
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Copy Error"
|
|
msgstr "Kopioi virhe"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Video RAM"
|
|
msgstr "Näyttömuisti"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Skip Breakpoints"
|
|
msgstr "Sivuuta keskeytyskohdat"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Inspect Previous Instance"
|
|
msgstr "Tarkastele edellistä ilmentymää"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Inspect Next Instance"
|
|
msgstr "Tarkastele seuraavaa ilmentymää"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Stack Frames"
|
|
msgstr "Pinokehykset"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Profiler"
|
|
msgstr "Profiloija"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Network Profiler"
|
|
msgstr "Verkkoprofiloija"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Monitor"
|
|
msgstr "Monitoroija"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Value"
|
|
msgstr "Arvo"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Monitors"
|
|
msgstr "Monitoroijat"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Pick one or more items from the list to display the graph."
|
|
msgstr "Valitse yksi tai useampi kohde listasta näyttääksesi graafin."
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "List of Video Memory Usage by Resource:"
|
|
msgstr "Lista näyttömuistin käytöstä resurssikohtaisesti:"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Total:"
|
|
msgstr "Yhteensä:"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Export list to a CSV file"
|
|
msgstr "Vie lista CSV tiedostoon"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Resource Path"
|
|
msgstr "Resurssipolku"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Type"
|
|
msgstr "Tyyppi"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Format"
|
|
msgstr "Muoto"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Usage"
|
|
msgstr "Käyttö"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Misc"
|
|
msgstr "Sekalaista"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Clicked Control:"
|
|
msgstr "Napsautettu kontrolli:"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Clicked Control Type:"
|
|
msgstr "Napsautetun kontrollin tyyppi:"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Live Edit Root:"
|
|
msgstr "Juuren suora muokkaus:"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Set From Tree"
|
|
msgstr "Aseta puusta"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Export measures as CSV"
|
|
msgstr "Vie mittaustulokset CSV-tiedostoon"
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Erase Shortcut"
|
|
msgstr "Poista pikanäppäin"
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Restore Shortcut"
|
|
msgstr "Palauta pikanäppäin"
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Change Shortcut"
|
|
msgstr "Muuta pikanäppäintä"
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Editor Settings"
|
|
msgstr "Editorin asetukset"
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Shortcuts"
|
|
msgstr "Pikanäppäimet"
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Binding"
|
|
msgstr "Sidonta"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Light Radius"
|
|
msgstr "Muuta valon sädettä"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change AudioStreamPlayer3D Emission Angle"
|
|
msgstr "Muuta AudioStreamPlayer3D solmun suuntausta"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Camera FOV"
|
|
msgstr "Muuta kameran näkökenttää"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Camera Size"
|
|
msgstr "Muuta kameran kokoa"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Notifier AABB"
|
|
msgstr "Muuta ilmoittajan AABB"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Particles AABB"
|
|
msgstr "Muuta partikkelien AABB"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Probe Extents"
|
|
msgstr "Muuta Proben ulottuvuuksia"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
|
|
msgid "Change Sphere Shape Radius"
|
|
msgstr "Muuta pallomuodon sädettä"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
|
|
msgid "Change Box Shape Extents"
|
|
msgstr "Muuta laatikkomuodon ulottuvuuksia"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Capsule Shape Radius"
|
|
msgstr "Muuta kapselimuodon sädettä"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Capsule Shape Height"
|
|
msgstr "Muuta kapselimuodon korkeutta"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Cylinder Shape Radius"
|
|
msgstr "Muuta sylinterimuodon sädettä"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Cylinder Shape Height"
|
|
msgstr "Muuta sylinterimuodon korkeutta"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Ray Shape Length"
|
|
msgstr "Vaihda säteen muodon pituutta"
|
|
|
|
#: modules/csg/csg_gizmos.cpp
|
|
msgid "Change Cylinder Radius"
|
|
msgstr "Muuta sylinterin sädettä"
|
|
|
|
#: modules/csg/csg_gizmos.cpp
|
|
msgid "Change Cylinder Height"
|
|
msgstr "Muuta sylinterin korkeutta"
|
|
|
|
#: modules/csg/csg_gizmos.cpp
|
|
msgid "Change Torus Inner Radius"
|
|
msgstr "Muuta toruksen sisäsädettä"
|
|
|
|
#: modules/csg/csg_gizmos.cpp
|
|
msgid "Change Torus Outer Radius"
|
|
msgstr "Muuta toruksen ulkosädettä"
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Select the dynamic library for this entry"
|
|
msgstr "Valitse dynaaminen kirjasto tälle kohteelle"
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Select dependencies of the library for this entry"
|
|
msgstr "Valitse kirjaston riippuvuudet tälle kohteelle"
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Remove current entry"
|
|
msgstr "Poista nykyinen kohde"
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Double click to create a new entry"
|
|
msgstr "Kaksoisnapsauta luodaksesi uuden kohteen"
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Platform:"
|
|
msgstr "Alusta:"
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Platform"
|
|
msgstr "Alusta"
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Dynamic Library"
|
|
msgstr "Dynaaminen kirjasto"
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Add an architecture entry"
|
|
msgstr "Lisää arkkitehtuurikohde"
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "GDNativeLibrary"
|
|
msgstr "GDNativeLibrary"
|
|
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
msgid "Enabled GDNative Singleton"
|
|
msgstr "GDNative singleton on otettu käyttöön"
|
|
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
msgid "Disabled GDNative Singleton"
|
|
msgstr "GDNative singleton on poistettu käytöstä"
|
|
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
msgid "Library"
|
|
msgstr "Kirjasto"
|
|
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
msgid "Libraries: "
|
|
msgstr "Kirjastot: "
|
|
|
|
#: modules/gdnative/register_types.cpp
|
|
msgid "GDNative"
|
|
msgstr "GDNative"
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Step argument is zero!"
|
|
msgstr "Askeleen argumentti on nolla!"
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Not a script with an instance"
|
|
msgstr "Ei ole skripti, jolla on ilmentymä"
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Not based on a script"
|
|
msgstr "Ei pohjaudu skriptiin"
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Not based on a resource file"
|
|
msgstr "Ei pohjaudu resurssitiedostoon"
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary format (missing @path)"
|
|
msgstr "Virheellinen ilmentymän sanakirjaformaatti (puuttuu @path)"
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary format (can't load script at @path)"
|
|
msgstr ""
|
|
"Virheellinen ilmentymän sanakirjaformaatti (ei voida ladata skriptiä polusta "
|
|
"@path)"
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary format (invalid script at @path)"
|
|
msgstr ""
|
|
"Virheellinen ilmentymän sanakirjaformaatti (virheellinen skripti kohdassa "
|
|
"@path)"
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary (invalid subclasses)"
|
|
msgstr "Virheellinen ilmentymän sanakirja (virheelliset aliluokat)"
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Object can't provide a length."
|
|
msgstr "Objektille ei voida määrittää pituutta."
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Next Plane"
|
|
msgstr "Seuraava taso"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Previous Plane"
|
|
msgstr "Edellinen taso"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Plane:"
|
|
msgstr "Taso:"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Next Floor"
|
|
msgstr "Seuraava kerros"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Previous Floor"
|
|
msgstr "Edellinen kerros"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Floor:"
|
|
msgstr "Kerros:"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "GridMap Delete Selection"
|
|
msgstr "Poista valinta"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "GridMap Fill Selection"
|
|
msgstr "Täytä valinta"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "GridMap Paste Selection"
|
|
msgstr "Liitä valinta"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "GridMap Paint"
|
|
msgstr "Ruudukon maalaus"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Grid Map"
|
|
msgstr "Ruudukko"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Snap View"
|
|
msgstr "Tartu näkymään"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Clip Disabled"
|
|
msgstr "Leikkaus pois käytöstä"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Clip Above"
|
|
msgstr "Leikkaa yläpuolelta"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Clip Below"
|
|
msgstr "Leikkaa alapuolelta"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Edit X Axis"
|
|
msgstr "Muokkaa X-akselia"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Edit Y Axis"
|
|
msgstr "Muokkaa Y-akselia"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Edit Z Axis"
|
|
msgstr "Muokkaa Z-akselia"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Rotate X"
|
|
msgstr "Kierrä kohdistinta X-akselilla"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Rotate Y"
|
|
msgstr "Kierrä kohdistinta Y-akselilla"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Rotate Z"
|
|
msgstr "Kierrä kohdistinta Z-akselilla"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Back Rotate X"
|
|
msgstr "Kierrä kohdistinta X-akselilla takaperin"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Back Rotate Y"
|
|
msgstr "Kierrä kohdistinta Y-akselilla takaperin"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Back Rotate Z"
|
|
msgstr "Kierrä kohdistinta Z-akselilla takaperin"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Clear Rotation"
|
|
msgstr "Poista kohdistimen kierto"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Paste Selects"
|
|
msgstr "Liitä valitut"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Clear Selection"
|
|
msgstr "Tyhjennä valinta"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Fill Selection"
|
|
msgstr "Täytä valinta"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "GridMap Settings"
|
|
msgstr "Ruudukon asetukset"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Pick Distance:"
|
|
msgstr "Poimintaetäisyys:"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Filter meshes"
|
|
msgstr "Suodata meshejä"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
|
msgstr ""
|
|
"Anna MeshLibrary resurssi tälle GridMap solmulle käyttääksesi sen meshejä."
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
msgid "Begin Bake"
|
|
msgstr "Aloita kehitys"
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
msgid "Preparing data structures"
|
|
msgstr "Valmistellaan tietorakenteita"
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
msgid "Generate buffers"
|
|
msgstr "Luo puskurit"
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
msgid "Direct lighting"
|
|
msgstr "Suora valaistus"
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
msgid "Indirect lighting"
|
|
msgstr "Epäsuora valaistus"
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
msgid "Post processing"
|
|
msgstr "Jälkikäsittely"
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
msgid "Plotting lightmaps"
|
|
msgstr "Piirretään lightmappeja"
|
|
|
|
#: modules/mono/csharp_script.cpp
|
|
msgid "Class name can't be a reserved keyword"
|
|
msgstr "Luokan nimi ei voi olla varattu avainsana"
|
|
|
|
#: modules/mono/mono_gd/gd_mono_utils.cpp
|
|
msgid "End of inner exception stack trace"
|
|
msgstr "Sisemmän poikkeuksen kutsupinon loppu"
|
|
|
|
#: modules/recast/navigation_mesh_editor_plugin.cpp
|
|
msgid "Bake NavMesh"
|
|
msgstr "Kehitä NavMesh"
|
|
|
|
#: modules/recast/navigation_mesh_editor_plugin.cpp
|
|
msgid "Clear the navigation mesh."
|
|
msgstr "Tyhjennä navigointiverkko."
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Setting up Configuration..."
|
|
msgstr "Luodaan konfiguraatiota..."
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Calculating grid size..."
|
|
msgstr "Lasketaan ruudukon kokoa..."
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Creating heightfield..."
|
|
msgstr "Luodaan korkeuskenttää..."
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Marking walkable triangles..."
|
|
msgstr "Merkitään kuljettavat kolmiot..."
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Constructing compact heightfield..."
|
|
msgstr "Rakennetaan tiivistä korkeuskenttää..."
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Eroding walkable area..."
|
|
msgstr "Syövytetään kuljettavaa aluetta..."
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Partitioning..."
|
|
msgstr "Ositetaan..."
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Creating contours..."
|
|
msgstr "Luodaan korkeuskäyriä..."
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Creating polymesh..."
|
|
msgstr "Luodaan polymesh..."
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Converting to native navigation mesh..."
|
|
msgstr "Muunnetaan alkuperäiseksi navigointiverkoksi..."
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Navigation Mesh Generator Setup:"
|
|
msgstr "Navigointiverkon generaattorin asetukset:"
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Parsing Geometry..."
|
|
msgstr "Jäsentää geometriaa…"
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Done!"
|
|
msgstr "Valmis!"
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid ""
|
|
"A node yielded without working memory, please read the docs on how to yield "
|
|
"properly!"
|
|
msgstr ""
|
|
"Solmu väisti ilman työmuistia, ole hyvä ja lue dokumentaatiosta kuinka "
|
|
"väistö (yield) on tehtävä!"
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid ""
|
|
"Node yielded, but did not return a function state in the first working "
|
|
"memory."
|
|
msgstr ""
|
|
"Solmu väisti (yield), mutta ei palauttanut funktion tilaa ensimmäiselle "
|
|
"työmuistille."
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid ""
|
|
"Return value must be assigned to first element of node working memory! Fix "
|
|
"your node please."
|
|
msgstr ""
|
|
"Paluuarvo täytyy sijoittaa työmuistin ensimmäiselle elementille! Ole hyvä ja "
|
|
"korjaa solmusi."
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid "Node returned an invalid sequence output: "
|
|
msgstr "Solmu palautti virheellisen jakson tulosteen: "
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid "Found sequence bit but not the node in the stack, report bug!"
|
|
msgstr "Jaksobitti löytyi, mutta solmua ei löydy pinosta, raportoi bugi!"
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid "Stack overflow with stack depth: "
|
|
msgstr "Pinon ylivuoto pinosyvyydellä: "
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Signal Arguments"
|
|
msgstr "Muuta signaalin argumentit"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Argument Type"
|
|
msgstr "Vaihda argumentin tyyppiä"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Argument name"
|
|
msgstr "Vaihda argumentin nimi"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Set Variable Default Value"
|
|
msgstr "Aseta muuttujan oletusarvo"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Set Variable Type"
|
|
msgstr "Aseta muuttujan tyyppi"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Input Port"
|
|
msgstr "Lisää tuloportti"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Output Port"
|
|
msgstr "Lisää lähtöportti"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Override an existing built-in function."
|
|
msgstr "Ylikirjoita olemassa oleva sisäänrakennettu funktio."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Create a new function."
|
|
msgstr "Luo uusi funktio."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Variables:"
|
|
msgstr "Muuttujat:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Create a new variable."
|
|
msgstr "Luo uusi muuttuja."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Signals:"
|
|
msgstr "Signaalit:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Create a new signal."
|
|
msgstr "Luo uusi signaali."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Name is not a valid identifier:"
|
|
msgstr "Nimi ei ole kelvollinen tunniste:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Name already in use by another func/var/signal:"
|
|
msgstr "Nimi on jo toisen funktion/muuttujan/signaalin käytössä:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Rename Function"
|
|
msgstr "Nimeä funktio uudelleen"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Rename Variable"
|
|
msgstr "Nimeä muuttuja uudelleen"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Rename Signal"
|
|
msgstr "Nimeä signaali uudelleen"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Function"
|
|
msgstr "Lisää funktio"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Delete input port"
|
|
msgstr "Poista tuloportti"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Variable"
|
|
msgstr "Lisää muuttuja"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Signal"
|
|
msgstr "Lisää signaali"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove Input Port"
|
|
msgstr "Poista tuloportti"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove Output Port"
|
|
msgstr "Poista lähtöportti"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Expression"
|
|
msgstr "Vaihda lauseketta"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove VisualScript Nodes"
|
|
msgstr "Poista VisualScript solmut"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Duplicate VisualScript Nodes"
|
|
msgstr "Kahdenna VisualScript solmut"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold %s to drop a Getter. Hold Shift to drop a generic signature."
|
|
msgstr ""
|
|
"Pidä %s pohjassa pudottaaksesi Getterin. Pidä Shift pohjassa pudottaaksesi "
|
|
"yleisen tunnisteen."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
|
|
msgstr ""
|
|
"Pidä Ctrl pohjassa pudottaaksesi Getterin. Pidä Shift pohjassa pudottaaksesi "
|
|
"yleisen tunnisteen."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold %s to drop a simple reference to the node."
|
|
msgstr "Pidä %s pohjassa pudottaaksesi yksinkertaisen viittauksen solmuun."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold Ctrl to drop a simple reference to the node."
|
|
msgstr "Pidä Ctrl pohjassa pudottaaksesi yksinkertaisen viittauksen solmuun."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold %s to drop a Variable Setter."
|
|
msgstr "Pidä %s pohjassa pudottaaksesi muuttujan asettajan (Variable Setter)."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold Ctrl to drop a Variable Setter."
|
|
msgstr ""
|
|
"Pidä Ctrl pohjassa pudottaaksesi muuttujan asettajan (Variable Setter)."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Preload Node"
|
|
msgstr "Lisää esiladattu solmu"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Node(s) From Tree"
|
|
msgstr "Lisää solmut puusta"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid ""
|
|
"Can't drop properties because script '%s' is not used in this scene.\n"
|
|
"Drop holding 'Shift' to just copy the signature."
|
|
msgstr ""
|
|
"Ei voida pudottaa ominaisuuksia, koska skripti '%s' ei ole käytössä tässä "
|
|
"skenessä.\n"
|
|
"Kopioidaksesi vain tunnisteen, pudota pitämällä 'Shift' pohjassa."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Getter Property"
|
|
msgstr "Lisää palauttajaominaisuus"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Setter Property"
|
|
msgstr "Lisää asettajaominaisuus"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Base Type"
|
|
msgstr "Muuta kantatyyppiä"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Move Node(s)"
|
|
msgstr "Siirrä solmu(t)"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove VisualScript Node"
|
|
msgstr "Poista VisualScript solmu"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Connect Nodes"
|
|
msgstr "Kytke solmut"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Disconnect Nodes"
|
|
msgstr "Katkaise solmujen kytkennät"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Connect Node Data"
|
|
msgstr "Kytke solmun data"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Connect Node Sequence"
|
|
msgstr "Kytke solmun järjestys"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Script already has function '%s'"
|
|
msgstr "Skriptillä on jo funktio '%s'"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Input Value"
|
|
msgstr "Vaihda syötteen arvo"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Resize Comment"
|
|
msgstr "Muokkaa kommentin kokoa"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Can't copy the function node."
|
|
msgstr "Ei voida kopioida funktiosolmua."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Clipboard is empty!"
|
|
msgstr "Leikepöytä on tyhjä!"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Paste VisualScript Nodes"
|
|
msgstr "Liitä VisualScript solmut"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Can't create function with a function node."
|
|
msgstr "Ei voida luoda funktiota funktiosolmulla."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Can't create function of nodes from nodes of multiple functions."
|
|
msgstr "Ei voi luoda solmujen funktiota useamman funktion solmuista."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Select at least one node with sequence port."
|
|
msgstr "Valitse ainakin yksi solmu, jolla on sarjaportti."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Try to only have one sequence input in selection."
|
|
msgstr "Yritä käyttää vain yhtä sarjatuloa valinnassa."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Create Function"
|
|
msgstr "Luo funktio"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove Function"
|
|
msgstr "Poista funktio"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove Variable"
|
|
msgstr "Poista muuttuja"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Editing Variable:"
|
|
msgstr "Muokataan muuttujaa:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove Signal"
|
|
msgstr "Poista signaali"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Editing Signal:"
|
|
msgstr "Muokataan signaalia:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Make Tool:"
|
|
msgstr "Tee työkalu:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Members:"
|
|
msgstr "Jäsenet:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Base Type:"
|
|
msgstr "Muuta perustyyppiä:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Nodes..."
|
|
msgstr "Lisää solmuja..."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Function..."
|
|
msgstr "Lisää funktio..."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "function_name"
|
|
msgstr "function_name"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Select or create a function to edit its graph."
|
|
msgstr "Valitse tai luo funktio graafin muokkaamiseksi."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Delete Selected"
|
|
msgstr "Poista valitut"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Find Node Type"
|
|
msgstr "Etsi solmun tyyppi"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Copy Nodes"
|
|
msgstr "Kopioi solmut"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Cut Nodes"
|
|
msgstr "Leikkaa solmut"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Make Function"
|
|
msgstr "Tee funktio"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Refresh Graph"
|
|
msgstr "Päivitä kaaviokuva"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Edit Member"
|
|
msgstr "Muokkaa jäsentä"
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Input type not iterable: "
|
|
msgstr "Syötetyyppi ei ole iteroitavissa: "
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Iterator became invalid"
|
|
msgstr "Iteraattori muuttui epäkelvoksi"
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Iterator became invalid: "
|
|
msgstr "Iteraattori muuttui epäkelvoksi: "
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Invalid index property name."
|
|
msgstr "Virheellinen osoitinominaisuuden nimi."
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Base object is not a Node!"
|
|
msgstr "Kantaobjekti ei ole solmu!"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Path does not lead Node!"
|
|
msgstr "Polku ei johda solmuun!"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Invalid index property name '%s' in node %s."
|
|
msgstr "Virheellinen osoitinominaisuuden nimi '%s' solmussa %s."
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid ": Invalid argument of type: "
|
|
msgstr ": Virheellinen argumentti tyyppiä: "
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid ": Invalid arguments: "
|
|
msgstr ": Virheelliset argumentit: "
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "VariableGet not found in script: "
|
|
msgstr "VariableGet ei löytynyt skriptistä: "
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "VariableSet not found in script: "
|
|
msgstr "VariableSet ei löytynyt skriptistä: "
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Custom node has no _step() method, can't process graph."
|
|
msgstr ""
|
|
"Mukautetulla solmulla ei ole _step() metodia, graafia ei voida käsitellä."
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid ""
|
|
"Invalid return value from _step(), must be integer (seq out), or string "
|
|
"(error)."
|
|
msgstr ""
|
|
"Virheellinen paluuarvo _step() metodilta, täytyy olla kokonaisluku (seq out) "
|
|
"tai merkkijono (virhe)."
|
|
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Search VisualScript"
|
|
msgstr "Hae VisualScriptistä"
|
|
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Get %s"
|
|
msgstr "Hae %s"
|
|
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Set %s"
|
|
msgstr "Aseta %s"
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Package name is missing."
|
|
msgstr "Paketin nimi puuttuu."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Package segments must be of non-zero length."
|
|
msgstr "Paketin osioiden pituuksien täytyy olla nollasta poikkeavia."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "The character '%s' is not allowed in Android application package names."
|
|
msgstr "Merkki '%s' ei ole sallittu Android-sovellusten pakettien nimissä."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "A digit cannot be the first character in a package segment."
|
|
msgstr "Paketin osion ensimmäinen merkki ei voi olla numero."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "The character '%s' cannot be the first character in a package segment."
|
|
msgstr "Merkki '%s' ei voi olla paketin osion ensimmäinen merkki."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "The package must have at least one '.' separator."
|
|
msgstr "Paketilla on oltava ainakin yksi '.' erotinmerkki."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Select device from the list"
|
|
msgstr "Valitse laite listasta"
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Unable to find the 'apksigner' tool."
|
|
msgstr "'apksigner' työkalua ei löydy."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid ""
|
|
"Android build template not installed in the project. Install it from the "
|
|
"Project menu."
|
|
msgstr ""
|
|
"Android-käännösmallia ei ole asennettu projektiin. Asenna se Projekti-"
|
|
"valikosta."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid ""
|
|
"Either Debug Keystore, Debug User AND Debug Password settings must be "
|
|
"configured OR none of them."
|
|
msgstr ""
|
|
"Joko Debug Keystore, Debug User JA Debug Password asetukset on kaikki "
|
|
"konfiguroitava TAI ei mitään niistä."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
|
msgstr ""
|
|
"Debug keystore ei ole määritettynä editorin asetuksissa eikä esiasetuksissa."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid ""
|
|
"Either Release Keystore, Release User AND Release Password settings must be "
|
|
"configured OR none of them."
|
|
msgstr ""
|
|
"Joko Release Keystore, Release User JA Release Password asetukset on kaikki "
|
|
"konfiguroitava TAI ei mitään niistä."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Release keystore incorrectly configured in the export preset."
|
|
msgstr "Release keystore on konfiguroitu väärin viennin esiasetuksissa."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "A valid Android SDK path is required in Editor Settings."
|
|
msgstr "Editorin asetuksiin tarvitaan kelvollinen Android SDK -polku."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Invalid Android SDK path in Editor Settings."
|
|
msgstr "Editorin asetuksissa on virheellinen Android SDK -polku."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Missing 'platform-tools' directory!"
|
|
msgstr "'platform-tools' hakemisto puuttuu!"
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Unable to find Android SDK platform-tools' adb command."
|
|
msgstr "Android SDK platform-tools adb-komentoa ei löydy."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
|
msgstr ""
|
|
"Ole hyvä ja tarkista editorin asetuksissa määritelty Android SDK -hakemisto."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Missing 'build-tools' directory!"
|
|
msgstr "'build-tools' hakemisto puuttuu!"
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Unable to find Android SDK build-tools' apksigner command."
|
|
msgstr "Android SDK build-tools apksigner-komentoa ei löydy."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Invalid public key for APK expansion."
|
|
msgstr "Virheellinen julkinen avain APK-laajennosta varten."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Invalid package name:"
|
|
msgstr "Virheellinen paketin nimi:"
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid ""
|
|
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
|
|
"project setting (changed in Godot 3.2.2).\n"
|
|
msgstr ""
|
|
"\"android/modules\" projektiasetukseen on liitetty virheellinen "
|
|
"\"GodotPaymentV3\" moduuli (muuttunut Godotin versiossa 3.2.2).\n"
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "\"Use Custom Build\" must be enabled to use the plugins."
|
|
msgstr ""
|
|
"\"Use Custom Build\" asetuksen täytyy olla päällä, jotta liittännäisiä voi "
|
|
"käyttää."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid ""
|
|
"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
|
|
"\"."
|
|
msgstr ""
|
|
"\"Degrees Of Freedom\" on käyttökelpoinen ainoastaan kun \"Xr Mode\" asetus "
|
|
"on \"Oculus Mobile VR\"."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid ""
|
|
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
|
|
msgstr ""
|
|
"\"Hand Tracking\" on käyttökelpoinen ainoastaan kun \"Xr Mode\" asetus on "
|
|
"\"Oculus Mobile VR\"."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid ""
|
|
"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
|
|
msgstr ""
|
|
"\"Focus Awareness\" on käyttökelpoinen ainoastaan kun \"Xr Mode\" asetus on "
|
|
"\"Oculus Mobile VR\"."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
|
msgstr ""
|
|
"\"Export AAB\" on käyttökelpoinen vain, kun \"Use Custom Build\" asetus on "
|
|
"päällä."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
|
msgstr ""
|
|
"Virheellinen tiedostonimi! Android App Bundle tarvitsee *.aab "
|
|
"tiedostopäätteen."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "APK Expansion not compatible with Android App Bundle."
|
|
msgstr "APK Expansion ei ole yhteensopiva Android App Bundlen kanssa."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Invalid filename! Android APK requires the *.apk extension."
|
|
msgstr ""
|
|
"Virheellinen tiedostonimi! Android APK tarvitsee *.apk tiedostopäätteen."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid ""
|
|
"Trying to build from a custom built template, but no version info for it "
|
|
"exists. Please reinstall from the 'Project' menu."
|
|
msgstr ""
|
|
"Yritetään kääntää mukautetulla käännösmallilla, mutta sillä ei ole "
|
|
"versiotietoa. Ole hyvä ja uudelleenasenna se 'Projekti'-valikosta."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid ""
|
|
"Android build version mismatch:\n"
|
|
" Template installed: %s\n"
|
|
" Godot Version: %s\n"
|
|
"Please reinstall Android build template from 'Project' menu."
|
|
msgstr ""
|
|
"Androidin käännösversion epäyhteensopivuus:\n"
|
|
" Malli asennettu: %s\n"
|
|
" Godotin versio: %s\n"
|
|
"Ole hyvä ja uudelleenasenna Androidin käännösmalli 'Projekti'-valikosta."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Building Android Project (gradle)"
|
|
msgstr "Käännetään Android-projektia (gradle)"
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid ""
|
|
"Building of Android project failed, check output for the error.\n"
|
|
"Alternatively visit docs.godotengine.org for Android build documentation."
|
|
msgstr ""
|
|
"Android-projektin käännös epäonnistui, tarkista virhe tulosteesta.\n"
|
|
"Vaihtoehtoisesti, lue docs.godotengine.org sivustolta Androidin "
|
|
"käännösdokumentaatio."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Moving output"
|
|
msgstr "Siirretään tulostetta"
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid ""
|
|
"Unable to copy and rename export file, check gradle project directory for "
|
|
"outputs."
|
|
msgstr ""
|
|
"Vientitiedoston kopiointi ja uudelleennimeäminen ei onnistu, tarkista "
|
|
"tulosteet gradle-projektin hakemistosta."
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Identifier is missing."
|
|
msgstr "Tunniste puuttuu."
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "The character '%s' is not allowed in Identifier."
|
|
msgstr "Merkki '%s' ei ole sallittu Identifier osiossa."
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "App Store Team ID not specified - cannot configure the project."
|
|
msgstr "App Store Team ID ei ole määritetty - ei voida konfiguroida projektia."
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Invalid Identifier:"
|
|
msgstr "Virheellinen Identifier osio:"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Required icon is not specified in the preset."
|
|
msgstr "Vaadittavaa ikonia ei ole määritetty esiasetuksissa."
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Stop HTTP Server"
|
|
msgstr "Pysäytä HTTP-palvelin"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Run in Browser"
|
|
msgstr "Suorita selaimessa"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Run exported HTML in the system's default browser."
|
|
msgstr "Suorita viety HTML järjestelmän oletusselaimessa."
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Could not write file:"
|
|
msgstr "Ei voitu kirjoittaa tiedostoa:"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Could not open template for export:"
|
|
msgstr "Mallin avaus vientiin epäonnistui:"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Invalid export template:"
|
|
msgstr "Virheellinen vientimalli:"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Could not read custom HTML shell:"
|
|
msgstr "Ei voitu lukea mukautettua HTML tulkkia:"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Could not read boot splash image file:"
|
|
msgstr "Ei voitu lukea käynnistyskuvan tiedostoa:"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Using default boot splash image."
|
|
msgstr "Käytetään oletuskäynnistyskuvaa."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid package short name."
|
|
msgstr "Paketin lyhyt nimi on virheellinen."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid package unique name."
|
|
msgstr "Paketin yksilöllinen nimi on virheellinen."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid package publisher display name."
|
|
msgstr "Paketin julkaisijan näyttönimi on virheellinen."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid product GUID."
|
|
msgstr "Tuotteen GUID (yleisesti yksilöllinen tunniste) on virheellinen."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid publisher GUID."
|
|
msgstr "Julkaisijan GUID (yleisesti yksilöllinen tunniste) on virheellinen."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid background color."
|
|
msgstr "Virheellinen taustaväri."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid Store Logo image dimensions (should be 50x50)."
|
|
msgstr "Virheellinen Store Logo kuvan koko (pitäisi olla 50x50)."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
|
|
msgstr "Virheellinen neliömäisen 44x44 logon kuvakoko (pitäisi olla 44x44)."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
|
|
msgstr "Virheellinen neliömäisen 71x71 logon kuvakoko (pitäisi olla 71x71)."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
|
|
msgstr ""
|
|
"Virheellinen neliömäisen 150x150 logon kuvakoko (pitäisi olla 150x150)."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
|
|
msgstr ""
|
|
"Virheellinen neliömäisen 310x310 logon kuvakoko (pitäisi olla 310x310)."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
|
|
msgstr "Virheellinen leveän 310x150 logon kuvakoko (pitäisi olla 310x150)."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid splash screen image dimensions (should be 620x300)."
|
|
msgstr "Virheellinen käynnistyskuvan kuvakoko (pitäisi olla 620x300)."
|
|
|
|
#: scene/2d/animated_sprite.cpp
|
|
msgid ""
|
|
"A SpriteFrames resource must be created or set in the \"Frames\" property in "
|
|
"order for AnimatedSprite to display frames."
|
|
msgstr ""
|
|
"SpriteFrames resurssi on luotava tai asetettava \"Frames\" ominaisuudelle, "
|
|
"jotta AnimatedSprite voi näyttää ruutuja."
|
|
|
|
#: scene/2d/canvas_modulate.cpp
|
|
msgid ""
|
|
"Only one visible CanvasModulate is allowed per scene (or set of instanced "
|
|
"scenes). The first created one will work, while the rest will be ignored."
|
|
msgstr ""
|
|
"Vain yksi CanvasModulate on sallittu per skene (tai per skeneilmentymien "
|
|
"joukko). Ensimmäisenä luotu toimii ja loput jätetään huomioimatta."
|
|
|
|
#: scene/2d/collision_object_2d.cpp
|
|
msgid ""
|
|
"This node has no shape, so it can't collide or interact with other objects.\n"
|
|
"Consider adding a CollisionShape2D or CollisionPolygon2D as a child to "
|
|
"define its shape."
|
|
msgstr ""
|
|
"Tämän solmulla ei ole muotoa, joten se ei voi törmätä tai olla "
|
|
"vuorovaikutuksessa muiden objektien kanssa.\n"
|
|
"Harkitse CollisionShape2D tai CollisionPolygon2D solmun lisäämistä "
|
|
"alisolmuksi muodon määrittämiseksi."
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp
|
|
msgid ""
|
|
"CollisionPolygon2D only serves to provide a collision shape to a "
|
|
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
|
|
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
|
|
msgstr ""
|
|
"CollisionPolygon2D toimii törmäysmuotona ainoastaan CollisionObject2D "
|
|
"solmusta perityille solmuille. Käytä sitä ainoastaan Area2D, StaticBody2D, "
|
|
"RigidBody2D, KinematicBody2D, jne. alla antaaksesi niille muodon."
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp
|
|
msgid "An empty CollisionPolygon2D has no effect on collision."
|
|
msgstr "Tyhjällä CollisionPolygon2D solmulla ei ole vaikutusta törmäyksessä."
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp
|
|
msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode."
|
|
msgstr ""
|
|
"Virheellinen polygoni. 'Solids' luontitilassa tarvitaan ainakin kolme "
|
|
"pistettä."
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp
|
|
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
|
|
msgstr ""
|
|
"Virheellinen polygoni. 'Segments' luontitilassa tarvitaan ainakin kaksi "
|
|
"pistettä."
|
|
|
|
#: scene/2d/collision_shape_2d.cpp
|
|
msgid ""
|
|
"CollisionShape2D only serves to provide a collision shape to a "
|
|
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
|
|
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
|
|
msgstr ""
|
|
"CollisionShape2D toimii törmäysmuotona ainoastaan CollisionObject2D solmusta "
|
|
"perityille solmuille. Käytä sitä ainoastaan Area2D, StaticBody2D, "
|
|
"RigidBody2D, KinematicBody2D, jne. alla antaaksesi niille muodon."
|
|
|
|
#: scene/2d/collision_shape_2d.cpp
|
|
msgid ""
|
|
"A shape must be provided for CollisionShape2D to function. Please create a "
|
|
"shape resource for it!"
|
|
msgstr ""
|
|
"CollisionShape2D solmulla täytyy olla muoto, jotta se toimisi. Ole hyvä ja "
|
|
"luo sille muotoresurssi!"
|
|
|
|
#: scene/2d/collision_shape_2d.cpp
|
|
msgid ""
|
|
"Polygon-based shapes are not meant be used nor edited directly through the "
|
|
"CollisionShape2D node. Please use the CollisionPolygon2D node instead."
|
|
msgstr ""
|
|
"Polygonipohjaisia muotoja ei ole tarkoitus käyttää tai muokata suoraan "
|
|
"CollisionShape2D solmun kautta. Ole hyvä ja käytä sen sijaan "
|
|
"CollisionPolygon2D solmua."
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp
|
|
msgid ""
|
|
"CPUParticles2D animation requires the usage of a CanvasItemMaterial with "
|
|
"\"Particles Animation\" enabled."
|
|
msgstr ""
|
|
"CPUParticles2D animaatio edellyttää CanvasItemMaterial käyttöä niin että "
|
|
"\"Particles Animation\" on kytketty päälle."
|
|
|
|
#: scene/2d/joints_2d.cpp
|
|
msgid "Node A and Node B must be PhysicsBody2Ds"
|
|
msgstr "Solmujen A ja B tulee olla PhysicsBody2D tyyppisiä"
|
|
|
|
#: scene/2d/joints_2d.cpp
|
|
msgid "Node A must be a PhysicsBody2D"
|
|
msgstr "Solmun A tulee olla PhysicsBody2D"
|
|
|
|
#: scene/2d/joints_2d.cpp
|
|
msgid "Node B must be a PhysicsBody2D"
|
|
msgstr "Solmun B tulee olla PhysicsBody2D"
|
|
|
|
#: scene/2d/joints_2d.cpp
|
|
msgid "Joint is not connected to two PhysicsBody2Ds"
|
|
msgstr "Liitos ei ole yhdistetty kahteen PhysicsBody2D solmuun"
|
|
|
|
#: scene/2d/joints_2d.cpp
|
|
msgid "Node A and Node B must be different PhysicsBody2Ds"
|
|
msgstr "Solmujen A ja B tulee olla eri PhysicsBody2D solmut"
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid ""
|
|
"A texture with the shape of the light must be supplied to the \"Texture\" "
|
|
"property."
|
|
msgstr ""
|
|
"Tekstuuri, jolta löytyy valon muoto, täytyy antaa \"texture\" ominaisuudelle."
|
|
|
|
#: scene/2d/light_occluder_2d.cpp
|
|
msgid ""
|
|
"An occluder polygon must be set (or drawn) for this occluder to take effect."
|
|
msgstr ""
|
|
"Jotta tämä peittäjä toimisi, sille on asetettava (tai piirrettävä) "
|
|
"peittopolygoni."
|
|
|
|
#: scene/2d/light_occluder_2d.cpp
|
|
msgid "The occluder polygon for this occluder is empty. Please draw a polygon."
|
|
msgstr "Tämän peittäjän peittopolygoni on tyhjä. Ole hyvä ja piirrä polygoni."
|
|
|
|
#: scene/2d/navigation_polygon.cpp
|
|
msgid ""
|
|
"A NavigationPolygon resource must be set or created for this node to work. "
|
|
"Please set a property or draw a polygon."
|
|
msgstr ""
|
|
"Tälle solmulle on asetettava tai luotava NavigationPolygon resurssi, jotta "
|
|
"se toimisi. Ole hyvä ja aseta ominaisuus tai piirrä monikulmio."
|
|
|
|
#: scene/2d/navigation_polygon.cpp
|
|
msgid ""
|
|
"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
|
|
"node. It only provides navigation data."
|
|
msgstr ""
|
|
"NavigationPolygonInstance solmun täytyy olla Navigation2D solmun "
|
|
"alaisuudessa. Se tarjoaa vain navigointidataa."
|
|
|
|
#: scene/2d/parallax_layer.cpp
|
|
msgid ""
|
|
"ParallaxLayer node only works when set as child of a ParallaxBackground node."
|
|
msgstr ""
|
|
"ParallaxLayer solmu toimii ainoastaan, jos se on ParallaxBackground solmun "
|
|
"alla."
|
|
|
|
#: scene/2d/particles_2d.cpp
|
|
msgid ""
|
|
"GPU-based particles are not supported by the GLES2 video driver.\n"
|
|
"Use the CPUParticles2D node instead. You can use the \"Convert to "
|
|
"CPUParticles\" option for this purpose."
|
|
msgstr ""
|
|
"GPU-pohjaiset partikkelit eivät ole tuettuja GLES2 näyttöajurilla.\n"
|
|
"Käytä sen sijaan CPUParticles2D solmua. Voit käyttää \"Muunna "
|
|
"CPUPartikkeleiksi\" toimintoa tähän tarkoitukseen."
|
|
|
|
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
|
|
msgid ""
|
|
"A material to process the particles is not assigned, so no behavior is "
|
|
"imprinted."
|
|
msgstr ""
|
|
"Materiaalia partikkeleiden käsittelemiseksi ei ole määritetty, joten mitään "
|
|
"ei tapahdu."
|
|
|
|
#: scene/2d/particles_2d.cpp
|
|
msgid ""
|
|
"Particles2D animation requires the usage of a CanvasItemMaterial with "
|
|
"\"Particles Animation\" enabled."
|
|
msgstr ""
|
|
"Particles2D animaatio edellyttää CanvasItemMaterial käyttöä niin että "
|
|
"\"Particles Animation\" on kytketty päälle."
|
|
|
|
#: scene/2d/path_2d.cpp
|
|
msgid "PathFollow2D only works when set as a child of a Path2D node."
|
|
msgstr ""
|
|
"PathFollow2D toimii ainoastaan ollessaan asetettuna Path2D solmun alle."
|
|
|
|
#: scene/2d/physics_body_2d.cpp
|
|
msgid ""
|
|
"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
|
|
"by the physics engine when running.\n"
|
|
"Change the size in children collision shapes instead."
|
|
msgstr ""
|
|
"Fysiikkamoottori ylikirjoittaa RigidBody2D kokomuutokset (hahmo- tai "
|
|
"jäykkätila) ajon aikana.\n"
|
|
"Muuta sen sijaan solmun alla olevia törmäysmuotoja."
|
|
|
|
#: scene/2d/remote_transform_2d.cpp
|
|
msgid "Path property must point to a valid Node2D node to work."
|
|
msgstr ""
|
|
"Polkuominaisuuden täytyy osoittaa kelvolliseen Node2D solmuun toimiakseen."
|
|
|
|
#: scene/2d/skeleton_2d.cpp
|
|
msgid "This Bone2D chain should end at a Skeleton2D node."
|
|
msgstr "Tämän Bone2D ketjun pitäisi päättyä Skeleton2D solmuun."
|
|
|
|
#: scene/2d/skeleton_2d.cpp
|
|
msgid "A Bone2D only works with a Skeleton2D or another Bone2D as parent node."
|
|
msgstr ""
|
|
"Bone2D solmu toimii vain, jos sen yläsolmu on Skeleton2D tai toinen Bone2D."
|
|
|
|
#: scene/2d/skeleton_2d.cpp
|
|
msgid ""
|
|
"This bone lacks a proper REST pose. Go to the Skeleton2D node and set one."
|
|
msgstr ""
|
|
"Tältä luulta puuttuu kunnollinen lepoasento (REST). Mene Skeleton2D solmuun "
|
|
"ja aseta sellainen."
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
msgid ""
|
|
"TileMap with Use Parent on needs a parent CollisionObject2D to give shapes "
|
|
"to. Please use it as a child of Area2D, StaticBody2D, RigidBody2D, "
|
|
"KinematicBody2D, etc. to give them a shape."
|
|
msgstr ""
|
|
"Laattakartta, jolla on \"Use Parent\" käytössä, tarvitsee CollisionObject2D "
|
|
"isäntäsolmun, jolle voi antaa muotoja. Käytä sitä ainoastaan Area2D, "
|
|
"StaticBody2D, RigidBody2D, KinematicBody2D, jne. alla antaaksesi niille "
|
|
"muodon."
|
|
|
|
#: scene/2d/visibility_notifier_2d.cpp
|
|
msgid ""
|
|
"VisibilityEnabler2D works best when used with the edited scene root directly "
|
|
"as parent."
|
|
msgstr ""
|
|
"VisibilityEnabler2D toimii parhaiten, kun sitä käytetään suoraan muokatun "
|
|
"skenen juuren isäntänä."
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVRCamera must have an ARVROrigin node as its parent."
|
|
msgstr "ARVRCamera solmun isännän täytyy olla ARVROrigin solmu."
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVRController must have an ARVROrigin node as its parent."
|
|
msgstr "ARVRController solmun isännän täytyy olla ARVROrigin solmu."
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid ""
|
|
"The controller ID must not be 0 or this controller won't be bound to an "
|
|
"actual controller."
|
|
msgstr ""
|
|
"Ohjaimen tunnus ei saa olla 0, tai tämä ohjain ei ole sidottu oikeaan "
|
|
"ohjaimeen."
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVRAnchor must have an ARVROrigin node as its parent."
|
|
msgstr "ARVRAnchor solmun isännän täytyy olla ARVROrigin solmu."
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid ""
|
|
"The anchor ID must not be 0 or this anchor won't be bound to an actual "
|
|
"anchor."
|
|
msgstr ""
|
|
"Ankkurin tunnus ei saa olla 0, tai tämä ankkuri ei ole sidottu oikeaan "
|
|
"ankkuriin."
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVROrigin requires an ARVRCamera child node."
|
|
msgstr "ARVROrigin solmu tarvitsee ARVRCamera alisolmun."
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Finding meshes and lights"
|
|
msgstr "Etsitään meshejä ja valoja"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Preparing geometry (%d/%d)"
|
|
msgstr "Valmistellaan geometriaa (%d/%d)"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Preparing environment"
|
|
msgstr "Valmistellaan ympäristöä"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Generating capture"
|
|
msgstr "Luodaan kaappausta"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Saving lightmaps"
|
|
msgstr "Tallennetaan lightmappeja"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Done"
|
|
msgstr "Valmis"
|
|
|
|
#: scene/3d/collision_object.cpp
|
|
msgid ""
|
|
"This node has no shape, so it can't collide or interact with other objects.\n"
|
|
"Consider adding a CollisionShape or CollisionPolygon as a child to define "
|
|
"its shape."
|
|
msgstr ""
|
|
"Tällä solmulla ei ole muotoa, joten se ei voi törmätä tai olla "
|
|
"vuorovaikutuksessa muiden objektien kanssa.\n"
|
|
"Harkitse CollisionShape tai CollisionPolygon solmun lisäämistä sen "
|
|
"alisolmuksi määritelläksesi sen muodon."
|
|
|
|
#: scene/3d/collision_polygon.cpp
|
|
msgid ""
|
|
"CollisionPolygon only serves to provide a collision shape to a "
|
|
"CollisionObject derived node. Please only use it as a child of Area, "
|
|
"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
|
|
msgstr ""
|
|
"CollisionPolygon solmu antaa ainoastaan törmäysmuodon CollisionObject "
|
|
"solmusta periytyville solmuille. Käytä sitä Area, StaticBody, RigidBody, "
|
|
"KinematicBody, jne. solmujen alla antaaksesi niille muodon."
|
|
|
|
#: scene/3d/collision_polygon.cpp
|
|
msgid "An empty CollisionPolygon has no effect on collision."
|
|
msgstr "Tyhjällä CollisionPolygon solmulla ei ole vaikutusta törmäyksessä."
|
|
|
|
#: scene/3d/collision_shape.cpp
|
|
msgid ""
|
|
"CollisionShape only serves to provide a collision shape to a CollisionObject "
|
|
"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
|
|
"KinematicBody, etc. to give them a shape."
|
|
msgstr ""
|
|
"CollisionShape solmu antaa ainoastaan törmäysmuodon CollisionObject solmusta "
|
|
"periytyville solmuille. Käytä sitä Area, StaticBody, RigidBody, "
|
|
"KinematicBody, jne. solmujen alla antaaksesi niille muodon."
|
|
|
|
#: scene/3d/collision_shape.cpp
|
|
msgid ""
|
|
"A shape must be provided for CollisionShape to function. Please create a "
|
|
"shape resource for it."
|
|
msgstr ""
|
|
"CollisionShape solmulle täytyy antaa muoto, jotta se toimisi. Ole hyvä ja "
|
|
"luo sille muotoresurssi."
|
|
|
|
#: scene/3d/collision_shape.cpp
|
|
msgid ""
|
|
"Plane shapes don't work well and will be removed in future versions. Please "
|
|
"don't use them."
|
|
msgstr ""
|
|
"Tasomuodot eivät toimi hyvin ja ne tullaan poistaamaan tulevissa versioissa. "
|
|
"Ole hyvä ja älä käytä niitä."
|
|
|
|
#: scene/3d/collision_shape.cpp
|
|
msgid ""
|
|
"ConcavePolygonShape doesn't support RigidBody in another mode than static."
|
|
msgstr ""
|
|
"ConcavePolygonShape ei tue RigidBody solmua muussa kuin staattisessa tilassa."
|
|
|
|
#: scene/3d/cpu_particles.cpp
|
|
msgid "Nothing is visible because no mesh has been assigned."
|
|
msgstr "Mitään ei näy, koska meshiä ei ole asetettu."
|
|
|
|
#: scene/3d/cpu_particles.cpp
|
|
msgid ""
|
|
"CPUParticles animation requires the usage of a SpatialMaterial whose "
|
|
"Billboard Mode is set to \"Particle Billboard\"."
|
|
msgstr ""
|
|
"CPUParticles animaatio edellyttää SpatialMaterial käyttöä niin, että "
|
|
"Billboard Mode tilaksi on asetettu \"Particle Billboard\"."
|
|
|
|
#: scene/3d/gi_probe.cpp
|
|
msgid "Plotting Meshes"
|
|
msgstr "Piirretään meshejä"
|
|
|
|
#: scene/3d/gi_probe.cpp
|
|
msgid "Finishing Plot"
|
|
msgstr "Viimeistellään piirto"
|
|
|
|
#: scene/3d/gi_probe.cpp
|
|
msgid ""
|
|
"GIProbes are not supported by the GLES2 video driver.\n"
|
|
"Use a BakedLightmap instead."
|
|
msgstr ""
|
|
"GIProbe ei ole tuettu GLES2 näyttöajurissa.\n"
|
|
"Käytä sen sijaan BakedLightmap resurssia."
|
|
|
|
#: scene/3d/light.cpp
|
|
msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
|
|
msgstr ""
|
|
"SpotLight, jonka kulma on suurempi kuin 90 astetta, ei voi heittää varjoja."
|
|
|
|
#: scene/3d/navigation_mesh.cpp
|
|
msgid "A NavigationMesh resource must be set or created for this node to work."
|
|
msgstr ""
|
|
"Tälle solmulle täytyy asettaa tai luoda NavigationMesh resurssi, jotta se "
|
|
"toimisi."
|
|
|
|
#: scene/3d/navigation_mesh.cpp
|
|
msgid ""
|
|
"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
|
|
"It only provides navigation data."
|
|
msgstr ""
|
|
"NavigationMeshInstance solmun täytyy olla Navigation solmun alaisuudessa. Se "
|
|
"tarjoaa vain navigointidataa."
|
|
|
|
#: scene/3d/particles.cpp
|
|
msgid ""
|
|
"GPU-based particles are not supported by the GLES2 video driver.\n"
|
|
"Use the CPUParticles node instead. You can use the \"Convert to CPUParticles"
|
|
"\" option for this purpose."
|
|
msgstr ""
|
|
"GPU-pohjaiset partikkelit eivät ole tuettuja GLES2 näyttöajurilla.\n"
|
|
"Käytä sen sijaan CPUParticles solmua. Voit käyttää \"Muunna CPUPartikkeleiksi"
|
|
"\" toimintoa tähän tarkoitukseen."
|
|
|
|
#: scene/3d/particles.cpp
|
|
msgid ""
|
|
"Nothing is visible because meshes have not been assigned to draw passes."
|
|
msgstr ""
|
|
"Mitään ei näy, koska mesheille ei ole asetettu piirtopyyhkäisyjä (draw "
|
|
"passes)."
|
|
|
|
#: scene/3d/particles.cpp
|
|
msgid ""
|
|
"Particles animation requires the usage of a SpatialMaterial whose Billboard "
|
|
"Mode is set to \"Particle Billboard\"."
|
|
msgstr ""
|
|
"Particles animaatio edellyttää SpatialMaterial käyttöä niin, että Billboard "
|
|
"Mode tilaksi on asetettu \"Particle Billboard\"."
|
|
|
|
#: scene/3d/path.cpp
|
|
msgid "PathFollow only works when set as a child of a Path node."
|
|
msgstr "PathFollow toimii ainoastaan ollessaan asetettuna Path solmun alle."
|
|
|
|
#: scene/3d/path.cpp
|
|
msgid ""
|
|
"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its "
|
|
"parent Path's Curve resource."
|
|
msgstr ""
|
|
"PathFollow ROTATION_ORIENTED edellyttää, että sen Path isäntäsolmun Curve "
|
|
"resurssin \"Up Vector\" on asetettu päälle."
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid ""
|
|
"Size changes to RigidBody (in character or rigid modes) will be overridden "
|
|
"by the physics engine when running.\n"
|
|
"Change the size in children collision shapes instead."
|
|
msgstr ""
|
|
"Fysiikkamoottori ylikirjoittaa RigidBody kokomuutokset (hahmo- tai "
|
|
"jäykkätilassa) ajon aikana.\n"
|
|
"Muuta sen sijaan solmun alla olevia törmäysmuotoja."
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Node A and Node B must be PhysicsBodies"
|
|
msgstr "Solmujen A ja B tulee olla PhysicsBody tyyppisiä"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Node A must be a PhysicsBody"
|
|
msgstr "Solmun A tulee olla PhysicsBody"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Node B must be a PhysicsBody"
|
|
msgstr "Solmun B tulee olla PhysicsBody"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Joint is not connected to any PhysicsBodies"
|
|
msgstr "Liitos ei ole yhdistetty mihinkään PhysicsBody solmuun"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Node A and Node B must be different PhysicsBodies"
|
|
msgstr "Solmujen A ja B tulee olla eri PhysicsBody solmut"
|
|
|
|
#: scene/3d/remote_transform.cpp
|
|
msgid ""
|
|
"The \"Remote Path\" property must point to a valid Spatial or Spatial-"
|
|
"derived node to work."
|
|
msgstr ""
|
|
"\"Remote Path\" etäpolkuominaisuuden täytyy osoittaa kelvolliseen Spatial "
|
|
"tai Spatial-perittyyn solmuun toimiakseen."
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "This body will be ignored until you set a mesh."
|
|
msgstr "Tämä kappale sivuutetaan, kunnes asetat meshin."
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid ""
|
|
"Size changes to SoftBody will be overridden by the physics engine when "
|
|
"running.\n"
|
|
"Change the size in children collision shapes instead."
|
|
msgstr ""
|
|
"Fysiikkamoottori ylikirjoittaa SoftBody kokomuutokset ajon aikana.\n"
|
|
"Muuta kokoa sen sijaan alisolmujen törmäysmuodoissa."
|
|
|
|
#: scene/3d/sprite_3d.cpp
|
|
msgid ""
|
|
"A SpriteFrames resource must be created or set in the \"Frames\" property in "
|
|
"order for AnimatedSprite3D to display frames."
|
|
msgstr ""
|
|
"AnimatedSprite3D solmulle täytyy luoda tai asettaa \"Frames\" ominaisuudeksi "
|
|
"SpriteFrames resurssi ruutujen näyttämiseksi."
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid ""
|
|
"VehicleWheel serves to provide a wheel system to a VehicleBody. Please use "
|
|
"it as a child of a VehicleBody."
|
|
msgstr ""
|
|
"VehicleWheel solmu tarjoaa rengasjärjestelmän VehicleBody solmulle. Ole hyvä "
|
|
"ja käytä sitä VehicleBody solmun alla."
|
|
|
|
#: scene/3d/world_environment.cpp
|
|
msgid ""
|
|
"WorldEnvironment requires its \"Environment\" property to contain an "
|
|
"Environment to have a visible effect."
|
|
msgstr ""
|
|
"WorldEnvironment solmun \"Environment\" ominaisuuden tulee sisältää "
|
|
"Environment, jotta sillä olisi näkyviä vaikutuksia."
|
|
|
|
#: scene/3d/world_environment.cpp
|
|
msgid ""
|
|
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
|
|
msgstr ""
|
|
"Vain yksi WorldEnvironment on sallittu per skene (tai per skeneilmentymien "
|
|
"joukko)."
|
|
|
|
#: scene/3d/world_environment.cpp
|
|
msgid ""
|
|
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
|
|
"this environment's Background Mode to Canvas (for 2D scenes)."
|
|
msgstr ""
|
|
"Tämä WorldEnvironment jätetään huomioimatta. Lisää joko Camera (3D-"
|
|
"skeneille) tai aseta tälle ympäristölle Background Mode asetukseksi Canvas "
|
|
"(2D-skeneille)."
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "On BlendTree node '%s', animation not found: '%s'"
|
|
msgstr "BlendTree solmusta '%' ei löytynyt animaatiota: '%s'"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "Animation not found: '%s'"
|
|
msgstr "Animaatio ei löytynyt: '%s'"
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "In node '%s', invalid animation: '%s'."
|
|
msgstr "Virheellinen animaatio solmussa '%s': '%s'."
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "Invalid animation: '%s'."
|
|
msgstr "Virheellinen animaatio: '%s'."
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "Nothing connected to input '%s' of node '%s'."
|
|
msgstr "Mitään ei ole yhdistetty syötteeseen '%s' solmussa '%s'."
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "No root AnimationNode for the graph is set."
|
|
msgstr "Graafille ei ole asetettu AnimationNode juurisolmua."
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "Path to an AnimationPlayer node containing animations is not set."
|
|
msgstr "Polku animaatiot sisältävään AnimationPlayer solmuun on asettamatta."
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node."
|
|
msgstr "AnimationPlayerille asetettu polku ei johda AnimationPlayer solmuun."
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "The AnimationPlayer root node is not a valid node."
|
|
msgstr "AnimationPlayer solmun juurisolmu ei ole kelvollinen."
|
|
|
|
#: scene/animation/animation_tree_player.cpp
|
|
msgid "This node has been deprecated. Use AnimationTree instead."
|
|
msgstr ""
|
|
"Tämä solmu on poistettu käytöstä. Käytä sen sijaan AnimationTree solmua."
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid ""
|
|
"Color: #%s\n"
|
|
"LMB: Set color\n"
|
|
"RMB: Remove preset"
|
|
msgstr ""
|
|
"Väri: #%s\n"
|
|
"Vasen hiirenkorva: Aseta väri\n"
|
|
"Oikea hiirenkorva: Poista esiasetus"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "Pick a color from the editor window."
|
|
msgstr "Valitse väri editori-ikkunasta."
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "HSV"
|
|
msgstr "HSV"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "Raw"
|
|
msgstr "Raaka"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "Switch between hexadecimal and code values."
|
|
msgstr "Vaihda heksadesimaali- ja koodiarvojen välillä."
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "Add current color as a preset."
|
|
msgstr "Lisää nykyinen väri esiasetukseksi."
|
|
|
|
#: scene/gui/container.cpp
|
|
msgid ""
|
|
"Container by itself serves no purpose unless a script configures its "
|
|
"children placement behavior.\n"
|
|
"If you don't intend to add a script, use a plain Control node instead."
|
|
msgstr ""
|
|
"Säilöllä ei ole itsessään mitään merkitystä, ellei jokin skripti säädä sen "
|
|
"alisolmujen sijoitustapaa.\n"
|
|
"Jos et aio lisätä skriptiä, ole hyvä ja käytä sen sijaan tavallista Control "
|
|
"solmua."
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid ""
|
|
"The Hint Tooltip won't be displayed as the control's Mouse Filter is set to "
|
|
"\"Ignore\". To solve this, set the Mouse Filter to \"Stop\" or \"Pass\"."
|
|
msgstr ""
|
|
"Työkaluvihjettä ei näytettä, sillä ohjaimen Mouse Filter asetus on \"Ignore"
|
|
"\". Ratkaistaksesi tämän, laita Mouse Filter asetukseksi \"Stop\" tai \"Pass"
|
|
"\"."
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "Alert!"
|
|
msgstr "Huomio!"
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "Please Confirm..."
|
|
msgstr "Ole hyvä ja vahvista..."
|
|
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Must use a valid extension."
|
|
msgstr "Käytä sopivaa tiedostopäätettä."
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
msgid "Enable grid minimap."
|
|
msgstr "Käytä ruudukon pienoiskarttaa."
|
|
|
|
#: scene/gui/popup.cpp
|
|
msgid ""
|
|
"Popups will hide by default unless you call popup() or any of the popup*() "
|
|
"functions. Making them visible for editing is fine, but they will hide upon "
|
|
"running."
|
|
msgstr ""
|
|
"Ponnahdusikkunat piilotetaan oletusarvoisesti ellet kutsu popup()-funktiota "
|
|
"tai jotain muuta popup*() -funktiota. Ne saadaan näkyville muokattaessa, "
|
|
"mutta eivät näy suoritettaessa."
|
|
|
|
#: scene/gui/range.cpp
|
|
msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0."
|
|
msgstr "Jos \"Exp Edit\" on päällä, \"Min Value\" täytyy olla suurempi kuin 0."
|
|
|
|
#: scene/gui/scroll_container.cpp
|
|
msgid ""
|
|
"ScrollContainer is intended to work with a single child control.\n"
|
|
"Use a container as child (VBox, HBox, etc.), or a Control and set the custom "
|
|
"minimum size manually."
|
|
msgstr ""
|
|
"ScrollContainer on tarkoitettu toimimaan yhdellä alikontrollilla.\n"
|
|
"Käytä alisolmuna jotakin säilöä (VBox, HBox, jne), tai Control solmua ja "
|
|
"aseta haluttu minimikoko käsin."
|
|
|
|
#: scene/gui/tree.cpp
|
|
msgid "(Other)"
|
|
msgstr "(Muu)"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid ""
|
|
"Default Environment as specified in Project Settings (Rendering -> "
|
|
"Environment -> Default Environment) could not be loaded."
|
|
msgstr ""
|
|
"Projektin asetuksissa määriteltyä oletusympäristöä (Rendering -> Environment "
|
|
"-> Default Environment) ei voitu ladata."
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid ""
|
|
"This viewport is not set as render target. If you intend for it to display "
|
|
"its contents directly to the screen, make it a child of a Control so it can "
|
|
"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
|
|
"texture to some node for display."
|
|
msgstr ""
|
|
"Tätä näyttöikkunaa ei ole asetettu renderöitäväksi. Jos haluat sen näyttävän "
|
|
"sisältöä suoraan näytölle, tee sitä Control solmun alisolmu, jotta se voi "
|
|
"saada koon. Muutoin tee siitä RenderTarget ja aseta sen sisäinen tekstuuri "
|
|
"johonkin solmuun näkyväksi."
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Viewport size must be greater than 0 to render anything."
|
|
msgstr ""
|
|
"Näyttöruudun koko on oltava suurempi kuin 0, jotta mitään renderöidään."
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid ""
|
|
"The sampler port is connected but not used. Consider changing the source to "
|
|
"'SamplerPort'."
|
|
msgstr ""
|
|
"Näytteistysportti on yhdistetty mutta ei käytössä. Harkitse lähteen "
|
|
"vaihtamista 'SamplerPort' asetukseen."
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Invalid source for preview."
|
|
msgstr "Virheellinen lähde esikatselulle."
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Invalid source for shader."
|
|
msgstr "Virheellinen lähde sävyttimelle."
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Invalid comparison function for that type."
|
|
msgstr "Virheellinen vertailufunktio tälle tyypille."
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid "Assignment to function."
|
|
msgstr "Sijoitus funktiolle."
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid "Assignment to uniform."
|
|
msgstr "Sijoitus uniformille."
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid "Varyings can only be assigned in vertex function."
|
|
msgstr "Varying tyypin voi sijoittaa vain vertex-funktiossa."
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid "Constants cannot be modified."
|
|
msgstr "Vakioita ei voi muokata."
|
|
|
|
#~ msgid ""
|
|
#~ "Godot editor was built without ray tracing support; lightmaps can't be "
|
|
#~ "baked.\n"
|
|
#~ "If you are using an Apple Silicon-based Mac, try forcing Rosetta "
|
|
#~ "emulation on Godot.app in the application settings\n"
|
|
#~ "then restart the editor."
|
|
#~ msgstr ""
|
|
#~ "Godot-editori on käännetty ilman ray tracing -tukea, joten lightmappeja "
|
|
#~ "ei voi kehittää.\n"
|
|
#~ "Jos käytät Apple Silicon -pohjaista Mac-tietokonetta, yritä pakottaa "
|
|
#~ "Rosetta-emulaatio Godot.app:iin sovelluksen asetuksissa\n"
|
|
#~ "ja käynnistä sitten editori uudestaan."
|
|
|
|
#~ msgid ""
|
|
#~ "InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
|
|
#~ msgstr ""
|
|
#~ "InterpolatedCamera on vanhentunut ja poistetaan Godot 4.0 versiossa."
|
|
|
|
#~ msgid "No"
|
|
#~ msgstr "Ei"
|
|
|
|
#~ msgid "This scene has never been saved. Save before running?"
|
|
#~ msgstr ""
|
|
#~ "Tätä skeneä ei ole koskaan tallennettu. Tallenna ennen suorittamista?"
|
|
|
|
#~ msgid "ADB executable not configured in the Editor Settings."
|
|
#~ msgstr "ADB käynnistystiedostoa ei ole määritetty editorin asetuksissa."
|
|
|
|
#~ msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
|
#~ msgstr "OpenJDK jarsigner ei ole määritettynä editorin asetuksissa."
|
|
|
|
#~ msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
|
#~ msgstr ""
|
|
#~ "Mukautettu käännös edellyttää kelvollista Android SDK -polkua editorin "
|
|
#~ "asetuksissa."
|
|
|
|
#~ msgid "%d%%"
|
|
#~ msgstr "%d%%"
|
|
|
|
#~ msgid "(Time Left: %d:%02d s)"
|
|
#~ msgstr "(Aikaa jäljellä: %d:%02d s)"
|
|
|
|
#~ msgid "Plotting Meshes: "
|
|
#~ msgstr "Piirretään meshejä: "
|
|
|
|
#~ msgid "Lighting Meshes: "
|
|
#~ msgstr "Valaistaan meshejä: "
|
|
|
|
#~ msgid "Search complete"
|
|
#~ msgstr "Haku valmis"
|
|
|
|
#~ msgid "No commit message was provided"
|
|
#~ msgstr "Muutosviestiä ei annettu"
|
|
|
|
#~ msgid "Add a commit message"
|
|
#~ msgstr "Lisää muutosviesti"
|
|
|
|
#~ msgid "There is already file or folder with the same name in this location."
|
|
#~ msgstr "Tästä sijainnista löytyy jo samanniminen tiedosto tai kansio."
|
|
|
|
#~ msgid "Aligning APK..."
|
|
#~ msgstr "Tasataan APK:ta..."
|
|
|
|
#~ msgid "Unable to complete APK alignment."
|
|
#~ msgstr "APK:n tasausta ei saatu suoritettua loppuun."
|
|
|
|
#~ msgid "Unable to delete unaligned APK."
|
|
#~ msgstr "Tasaamattoman APK:n poisto ei onnistu."
|
|
|
|
#~ msgid "Error trying to save layout!"
|
|
#~ msgstr "Virhe tallennettaessa asettelua!"
|
|
|
|
#~ msgid "Default editor layout overridden."
|
|
#~ msgstr "Editorin oletusasettelu ylikirjoitettu."
|
|
|
|
#~ msgid "Move pivot"
|
|
#~ msgstr "Siirrä keskikohtaa"
|
|
|
|
#~ msgid "Move anchor"
|
|
#~ msgstr "Siirrä ankkuri"
|
|
|
|
#~ msgid "Resize CanvasItem"
|
|
#~ msgstr "Muokkaa CanvasItemin kokoa"
|
|
|
|
#~ msgid "Polygon->UV"
|
|
#~ msgstr "Polygoni->UV"
|
|
|
|
#~ msgid "UV->Polygon"
|
|
#~ msgstr "UV->Polygoni"
|
|
|
|
#~ msgid "Add initial export..."
|
|
#~ msgstr "Lisää ensimmäinen vienti..."
|
|
|
|
#~ msgid "Add previous patches..."
|
|
#~ msgstr "Lisää edelliset päivitykset..."
|
|
|
|
#~ msgid "Delete patch '%s' from list?"
|
|
#~ msgstr "Poista päivitys '%s' listasta?"
|
|
|
|
#~ msgid "Patches"
|
|
#~ msgstr "Päivitykset"
|
|
|
|
#~ msgid "Make Patch"
|
|
#~ msgstr "Luo päivitys"
|
|
|
|
#~ msgid "Pack File"
|
|
#~ msgstr "Pakkaa tiedosto"
|
|
|
|
#~ msgid "No build apk generated at: "
|
|
#~ msgstr "Käännöksen apk:ta ei generoitu: "
|
|
|
|
#~ msgid "FileSystem and Import Docks"
|
|
#~ msgstr "Tiedostojärjestelmä- ja tuontitelakat"
|
|
|
|
#~ msgid ""
|
|
#~ "When exporting or deploying, the resulting executable will attempt to "
|
|
#~ "connect to the IP of this computer in order to be debugged."
|
|
#~ msgstr ""
|
|
#~ "Vietäessä tai julkaistaessa, käynnistettävä ohjelma yrittää ottaa "
|
|
#~ "yhteyden tämän tietokoneen IP-osoitteeseen testaamista varten."
|
|
|
|
#~ msgid "Current scene was never saved, please save it prior to running."
|
|
#~ msgstr ""
|
|
#~ "Nykyistä skeneä ei ole vielä tallennettu. Tallenna se ennen suorittamista."
|
|
|
|
#~ msgid "Not in resource path."
|
|
#~ msgstr "Ei löytynyt resurssipolusta."
|
|
|
|
#~ msgid "Revert"
|
|
#~ msgstr "Palauta"
|
|
|
|
#~ msgid "This action cannot be undone. Revert anyway?"
|
|
#~ msgstr "Tätä toimintoa ei voida peruttaa. Palauta joka tapauksessa?"
|
|
|
|
#~ msgid "Revert Scene"
|
|
#~ msgstr "Palauta skene"
|
|
|
|
#~ msgid "Clear Script"
|
|
#~ msgstr "Poista skripti"
|
|
|
|
#~ msgid "Issue Tracker"
|
|
#~ msgstr "Ilmoita viasta"
|
|
|
|
#~ msgid "Request Docs"
|
|
#~ msgstr "Pyydä dokumentaatiota"
|
|
|
|
#~ msgid "Help improve the Godot documentation by giving feedback."
|
|
#~ msgstr "Auta parantamaan Godotin dokumentaatiota antamalla palautetta."
|
|
|
|
#~ msgid "Replaced %d occurrence(s)."
|
|
#~ msgstr "Korvattu %d osuvuutta."
|
|
|
|
#~ msgid "Create Static Convex Body"
|
|
#~ msgstr "Luo konveksi staattinen kappale"
|
|
|
|
#~ msgid "Failed creating shapes!"
|
|
#~ msgstr "Muotojen luonti epäonnistui!"
|
|
|
|
#~ msgid ""
|
|
#~ "There are currently no tutorials for this class, you can [color=$color]"
|
|
#~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
|
|
#~ "$url2]request one[/url][/color]."
|
|
#~ msgstr ""
|
|
#~ "Tälle luokalle ei vielä löydy kuvausta. Voit [color=$color][url="
|
|
#~ "$url]auttaa luomalla sellaisen[/url][/color] tai [color=$color][url="
|
|
#~ "$url2]pyytää sellaisen[/url][/color]."
|
|
|
|
#~ msgid "enum "
|
|
#~ msgstr "enum "
|
|
|
|
#~ msgid "Brief Description"
|
|
#~ msgstr "Lyhyt kuvaus"
|
|
|
|
#~ msgid "Class Description"
|
|
#~ msgstr "Luokan kuvaus"
|
|
|
|
#~ msgid "Project export failed with error code %d."
|
|
#~ msgstr "Projektin vienti epäonnistui virhekoodilla %d."
|
|
|
|
#~ msgid "Password:"
|
|
#~ msgstr "Salasana:"
|
|
|
|
#~ msgid "Identifier segments must be of non-zero length."
|
|
#~ msgstr "Tunnisteen osiot eivät voi olla nollan pituisia."
|
|
|
|
#~ msgid "A digit cannot be the first character in a Identifier segment."
|
|
#~ msgstr "Identifier osion ensimmäinen merkki ei voi olla numero."
|
|
|
|
#~ msgid ""
|
|
#~ "The character '%s' cannot be the first character in a Identifier segment."
|
|
#~ msgstr "Merkki '%s' ei voi olla Identifier osion ensimmäinen merkki."
|
|
|
|
#~ msgid "The Identifier must have at least one '.' separator."
|
|
#~ msgstr "Identifier osiossa täytyy olla vähintään yksi '.' erotinmerkki."
|
|
|
|
#~ msgid "Pause the scene"
|
|
#~ msgstr "Keskeytä skenen suorittaminen hetkellisesti"
|
|
|
|
#~ msgid "Shift+"
|
|
#~ msgstr "Shift+"
|
|
|
|
#~ msgid "Alt+"
|
|
#~ msgstr "Alt+"
|
|
|
|
#~ msgid "Control+"
|
|
#~ msgstr "Control+"
|
|
|
|
#~ msgid "Snap to Grid"
|
|
#~ msgstr "Tartu ruudukkoon"
|
|
|
|
#~ msgid "Add input +"
|
|
#~ msgstr "Lisää tulo +"
|
|
|
|
#~ msgid "Language"
|
|
#~ msgstr "Kieli"
|
|
|
|
#~ msgid "Inherits"
|
|
#~ msgstr "Perii"
|
|
|
|
#~ msgid "Base Type:"
|
|
#~ msgstr "Kantatyyppi:"
|
|
|
|
#~ msgid "Available Nodes:"
|
|
#~ msgstr "Saatavilla olevat solmut:"
|
|
|
|
#~ msgid "Input"
|
|
#~ msgstr "Syöte"
|
|
|
|
#~ msgid "Properties:"
|
|
#~ msgstr "Ominaisuudet:"
|
|
|
|
#~ msgid "Methods:"
|
|
#~ msgstr "Metodit:"
|
|
|
|
#~ msgid "Theme Properties:"
|
|
#~ msgstr "Teeman ominaisuudet:"
|
|
|
|
#~ msgid "Enumerations:"
|
|
#~ msgstr "Enumeraatiot:"
|
|
|
|
#~ msgid "Constants:"
|
|
#~ msgstr "Vakiot:"
|
|
|
|
#~ msgid "Class Description:"
|
|
#~ msgstr "Luokan kuvaus:"
|
|
|
|
#~ msgid "Property Descriptions:"
|
|
#~ msgstr "Ominaisuuksien kuvaukset:"
|
|
|
|
#~ msgid "Method Descriptions:"
|
|
#~ msgstr "Metodien kuvaukset:"
|
|
|
|
#~ msgid ""
|
|
#~ "This will install the Android project for custom builds.\n"
|
|
#~ "Note that, in order to use it, it needs to be enabled per export preset."
|
|
#~ msgstr ""
|
|
#~ "Tämä asentaa Android-projektin mukautettuja käännöksiä varten.\n"
|
|
#~ "Huomaa, että käyttääksesi sitä, se täytyy ottaa käyttöön kussakin "
|
|
#~ "vientiesiasetuksessa."
|
|
|
|
#~ msgid "Reverse sorting."
|
|
#~ msgstr "Käännä lajittelu."
|
|
|
|
#~ msgid "Delete Node(s)?"
|
|
#~ msgstr "Poista solmu(t)?"
|
|
|
|
#~ msgid "No Matches"
|
|
#~ msgstr "Ei osumia"
|
|
|
|
#~ msgid ""
|
|
#~ "Can't open file_type_cache.cch for writing, not saving file type cache!"
|
|
#~ msgstr ""
|
|
#~ "Tiedostoa file_type_cache.cch ei voitu avata kirjoittamista varten. "
|
|
#~ "Välimuistia ei tallenneta!"
|
|
|
|
#~ msgid "Cannot navigate to '%s' as it has not been found in the file system!"
|
|
#~ msgstr ""
|
|
#~ "Tiedostoa '%s' ei voida avata, koska sitä ei näytä löytyvän "
|
|
#~ "tiedostojärjestelmästäsi!"
|
|
|
|
#~ msgid "Error loading image:"
|
|
#~ msgstr "Virhe ladattaessa kuvaa:"
|
|
|
|
#~ msgid "No pixels with transparency > 128 in image..."
|
|
#~ msgstr "Kuvassa ei ole pikseleitä, joiden läpinäkyvyys on enemmän kuin 128…"
|
|
|
|
#~ msgid "Parent has no solid faces to populate."
|
|
#~ msgstr "Lähteellä ei ole kiinteitä tahkoja täytettäväksi."
|
|
|
|
#~ msgid "Couldn't map area."
|
|
#~ msgstr "Aluetta ei voitu kartoittaa."
|
|
|
|
#~ msgid "Faces contain no area!"
|
|
#~ msgstr "Pinnat eivät sisällä aluetta!"
|
|
|
|
#~ msgid "No faces!"
|
|
#~ msgstr "Ei pintoja!"
|
|
|
|
#~ msgid "Error: could not load file."
|
|
#~ msgstr "Virhe: ei voitu ladata tiedostoa."
|
|
|
|
#~ msgid "Error could not load file."
|
|
#~ msgstr "Virhe - Ei voitu ladata tiedostoa."
|
|
|
|
#~ msgid "Doppler Enable"
|
|
#~ msgstr "Doppler käytössä"
|
|
|
|
#~ msgid "Select Mode (Q)"
|
|
#~ msgstr "Valintatila (Q)"
|
|
|
|
#~ msgid "Move Mode (W)"
|
|
#~ msgstr "Siirtotila (W)"
|
|
|
|
#~ msgid "Rotate Mode (E)"
|
|
#~ msgstr "Kääntötila (E)"
|
|
|
|
#~ msgid "Scale Mode (R)"
|
|
#~ msgstr "Skaalaustila (R)"
|
|
|
|
#~ msgid "Local Coords"
|
|
#~ msgstr "Paikalliset koordinaatit"
|
|
|
|
#~ msgid "Snap Mode (%s)"
|
|
#~ msgstr "Tarttumisen tila (%s)"
|
|
|
|
#~ msgid "Tool Select"
|
|
#~ msgstr "Valintatyökalu"
|
|
|
|
#~ msgid "Tool Move"
|
|
#~ msgstr "Siirtotyökalu"
|
|
|
|
#~ msgid "Tool Rotate"
|
|
#~ msgstr "Kiertotyökalu"
|
|
|
|
#~ msgid "Tool Scale"
|
|
#~ msgstr "Skaalaustyökalu"
|
|
|
|
#~ msgid ""
|
|
#~ "Remove all missing projects from the list? (Folders contents will not be "
|
|
#~ "modified)"
|
|
#~ msgstr ""
|
|
#~ "Poista kaikki puuttuvat projektit listalta? (Kansioiden sisältöjä ei "
|
|
#~ "muuteta)"
|
|
|
|
#~ msgid "Project List"
|
|
#~ msgstr "Projektiluettelo"
|
|
|
|
#~ msgid "Exit"
|
|
#~ msgstr "Poistu"
|
|
|
|
#~ msgid "Could not execute PVRTC tool:"
|
|
#~ msgstr "PVRTC-työkalun suoritus ei onnistunut:"
|
|
|
|
#~ msgid "Can't load back converted image using PVRTC tool:"
|
|
#~ msgstr "Muunnettua kuva ei voitu ladata takaisin PVRTC-työkalulla:"
|
|
|
|
#~ msgid "Error initializing FreeType."
|
|
#~ msgstr "Virhe FreeType:n alustamisessa."
|
|
|
|
#~ msgid "Unknown font format."
|
|
#~ msgstr "Tuntematon fonttimuoto."
|
|
|
|
#~ msgid "Error loading font."
|
|
#~ msgstr "Virhe fontin latauksessa."
|
|
|
|
#~ msgid "Invalid font size."
|
|
#~ msgstr "Virheellinen fonttikoko."
|
|
|
|
#~ msgid "Previous Folder"
|
|
#~ msgstr "Edellinen kansio"
|
|
|
|
#~ msgid "Next Folder"
|
|
#~ msgstr "Seuraava kansio"
|
|
|
|
#~ msgid "Automatically Open Screenshots"
|
|
#~ msgstr "Avaa kuvakaappaukset automaattisesti"
|
|
|
|
#~ msgid "Open in an external image editor."
|
|
#~ msgstr "Avaa ulkoisessa kuvankäsittelyohjelmassa."
|
|
|
|
#~ msgid "Reverse"
|
|
#~ msgstr "Käänteinen"
|
|
|
|
#~ msgid "Mirror X"
|
|
#~ msgstr "Peilaa X"
|
|
|
|
#~ msgid "Mirror Y"
|
|
#~ msgstr "Peilaa Y"
|
|
|
|
#~ msgid "Generating solution..."
|
|
#~ msgstr "Luodaan ratkaisua..."
|
|
|
|
#~ msgid "Generating C# project..."
|
|
#~ msgstr "Luodaan C# projekti..."
|
|
|
|
#~ msgid "Failed to create solution."
|
|
#~ msgstr "Ratkaisun luonti epäonnistui."
|
|
|
|
#~ msgid "Failed to save solution."
|
|
#~ msgstr "Ratkaisun tallennus epäonnistui."
|
|
|
|
#~ msgid "Failed to create C# project."
|
|
#~ msgstr "C# projektin luonti epäonnistui."
|
|
|
|
#~ msgid "Mono"
|
|
#~ msgstr "Mono"
|
|
|
|
#~ msgid "About C# support"
|
|
#~ msgstr "Lisätietoja C# tuesta"
|
|
|
|
#~ msgid "Create C# solution"
|
|
#~ msgstr "Luo C# ratkaisu"
|
|
|
|
#~ msgid "Builds"
|
|
#~ msgstr "Käännökset"
|
|
|
|
#~ msgid "Build Project"
|
|
#~ msgstr "Käännä projekti"
|
|
|
|
#~ msgid "View log"
|
|
#~ msgstr "Näytä loki"
|
|
|
|
#~ msgid "WorldEnvironment needs an Environment resource."
|
|
#~ msgstr "WorldEnvironment tarvitsee Environment resurssin."
|
|
|
|
#~ msgid "Enabled Classes"
|
|
#~ msgstr "Käytössä olevat luokat"
|
|
|
|
#~ msgid "Update Always"
|
|
#~ msgstr "Päivitä aina"
|
|
|
|
#~ msgid "'light_uv' input parameter for light shader mode."
|
|
#~ msgstr "'light_uv' syöteparametri valosävytintilaan."
|
|
|
|
#~ msgid "'light_vec' input parameter for light shader mode."
|
|
#~ msgstr "'light_vec' syöteparametri valosävytintilaan."
|
|
|
|
#~ msgid "'shadow_color' input parameter for light shader mode."
|
|
#~ msgstr "'shadow_color' syöteparametri valosävytintilaan."
|
|
|
|
#~ msgid "'extra' input parameter for vertex shader mode."
|
|
#~ msgstr "'extra' syöteparametri kärkipistesävytintilaan."
|
|
|
|
#~ msgid "'projection' input parameter for vertex shader mode."
|
|
#~ msgstr "'projection' syöteparametri kärkipistesävytintilaan."
|
|
|
|
#~ msgid "'vertex' input parameter for vertex shader mode."
|
|
#~ msgstr "'vertex' syöteparametri kärkipistesävytintilaan."
|
|
|
|
#~ msgid "'world' input parameter for vertex shader mode."
|
|
#~ msgstr "'world' syöteparametri kärkipistesävytintilaan."
|
|
|
|
#~ msgid "'active' input parameter for vertex shader mode."
|
|
#~ msgstr "'active' syöteparametri kärkipistesävytintilaan."
|
|
|
|
#~ msgid "'alpha' input parameter for vertex shader mode."
|
|
#~ msgstr "'alpha' syöteparametri kärkipistesävytintilaan."
|
|
|
|
#~ msgid "'color' input parameter for vertex shader mode."
|
|
#~ msgstr "'color' syöteparametri kärkipistesävytintilaan."
|
|
|
|
#~ msgid "'custom_alpha' input parameter for vertex shader mode."
|
|
#~ msgstr "'custom_alpha' syöteparametri kärkipistesävytintilaan."
|
|
|
|
#~ msgid "'delta' input parameter for vertex shader mode."
|
|
#~ msgstr "'delta' syöteparametri kärkipistesävytintilaan."
|
|
|
|
#~ msgid "'emission_transform' input parameter for vertex shader mode."
|
|
#~ msgstr "'emission_transform' syöteparametri kärkipistesävytintilaan."
|
|
|
|
#~ msgid "'index' input parameter for vertex shader mode."
|
|
#~ msgstr "'index' syöteparametri kärkipistesävytintilaan."
|
|
|
|
#~ msgid "'lifetime' input parameter for vertex shader mode."
|
|
#~ msgstr "'lifetime' syöteparametri kärkipistesävytintilaan."
|
|
|
|
#~ msgid "'restart' input parameter for vertex shader mode."
|
|
#~ msgstr "'restart' syöteparametri kärkipistesävytintilaan."
|
|
|
|
#~ msgid "'time' input parameter for vertex shader mode."
|
|
#~ msgstr "'time' syöteparametri kärkipistesävytintilaan."
|
|
|
|
#~ msgid "'transform' input parameter for vertex shader mode."
|
|
#~ msgstr "'transform' syöteparametri kärkipistesävytintilaan."
|
|
|
|
#~ msgid "'velocity' input parameter for vertex shader mode."
|
|
#~ msgstr "'velocity' syöteparametri kärkipistesävytintilaan."
|
|
|
|
#~ msgid "Raw Mode"
|
|
#~ msgstr "Raakatila"
|
|
|
|
#~ msgid "Path to Node:"
|
|
#~ msgstr "Polku solmuun:"
|
|
|
|
#~ msgid "Delete selected files?"
|
|
#~ msgstr "Poista valitut tiedostot?"
|
|
|
|
#~ msgid "There is no 'res://default_bus_layout.tres' file."
|
|
#~ msgstr "Tiedostoa 'res://default_bus_layout.tres' ei löytynyt."
|
|
|
|
#~ msgid "Go to parent folder"
|
|
#~ msgstr "Siirry yläkansioon"
|
|
|
|
#~ msgid "Open Scene(s)"
|
|
#~ msgstr "Avaa skene tai skenejä"
|
|
|
|
#~ msgid "Previous Directory"
|
|
#~ msgstr "Edellinen hakemisto"
|
|
|
|
#~ msgid "Next Directory"
|
|
#~ msgstr "Seuraava hakemisto"
|
|
|
|
#~ msgid "Ease in"
|
|
#~ msgstr "Kiihdytä alussa"
|
|
|
|
#~ msgid "Ease out"
|
|
#~ msgstr "Hidasta lopussa"
|
|
|
|
#~ msgid "Create Convex Static Body"
|
|
#~ msgstr "Luo konveksi staattinen kappale"
|
|
|
|
#~ msgid "CheckBox Radio1"
|
|
#~ msgstr "Valintaruudun valinta 1"
|
|
|
|
#~ msgid "CheckBox Radio2"
|
|
#~ msgstr "Valintaruudun valinta 2"
|
|
|
|
#~ msgid "Create folder"
|
|
#~ msgstr "Luo kansio"
|
|
|
|
#~ msgid "Custom Node"
|
|
#~ msgstr "Mukautettu solmu"
|
|
|
|
#~ msgid "Invalid Path"
|
|
#~ msgstr "Virheellinen polku"
|
|
|
|
#~ msgid "GridMap Duplicate Selection"
|
|
#~ msgstr "Kahdenna valinta"
|
|
|
|
#~ msgid "Create Area"
|
|
#~ msgstr "Luo alue"
|
|
|
|
#~ msgid "Create Exterior Connector"
|
|
#~ msgstr "Luo ulkoliitin"
|
|
|
|
#~ msgid "Edit Signal Arguments:"
|
|
#~ msgstr "Muokkaa signaalin argumentteja:"
|
|
|
|
#~ msgid "Edit Variable:"
|
|
#~ msgstr "Muokkaa muuttujaa:"
|
|
|
|
#~ msgid "Snap (s): "
|
|
#~ msgstr "Askellus (s): "
|
|
|
|
#~ msgid "Insert keys."
|
|
#~ msgstr "Lisää avainruutuja."
|
|
|
|
#~ msgid "Instance the selected scene(s) as child of the selected node."
|
|
#~ msgstr "Luo valituista skeneistä ilmentymä valitun solmun alle."
|
|
|
|
#~ msgid "Font Size:"
|
|
#~ msgstr "Fontin koko:"
|
|
|
|
#~ msgid "Line:"
|
|
#~ msgstr "Rivi:"
|
|
|
|
#~ msgid "Col:"
|
|
#~ msgstr "Sarake:"
|
|
|
|
#~ msgid "OrientedPathFollow only works when set as a child of a Path node."
|
|
#~ msgstr ""
|
|
#~ "OrientedPathFollow toimii ainoastaan ollessaan asetettuna Path solmun "
|
|
#~ "alle."
|
|
|
|
#~ msgid "Split point with itself."
|
|
#~ msgstr "Jaa piste itsellään."
|
|
|
|
#~ msgid "Split can't form an existing edge."
|
|
#~ msgstr "Jako ei voi muodostaa olemassa olevaa reunaa."
|
|
|
|
#~ msgid "Add Split"
|
|
#~ msgstr "Lisää jako"
|
|
|
|
#~ msgid "Remove Split"
|
|
#~ msgstr "Poista jako"
|
|
|
|
#~ msgid "Poly"
|
|
#~ msgstr "Polygoni"
|
|
|
|
#~ msgid "Splits"
|
|
#~ msgstr "Jaot"
|
|
|
|
#~ msgid "Connect two points to make a split."
|
|
#~ msgstr "Yhdistä kaksi pistettä luodaksesi jaon."
|
|
|
|
#~ msgid "Select a split to erase it."
|
|
#~ msgstr "Valitse jako poistaaksesi sen."
|
|
|
|
#~ msgid "Add Node.."
|
|
#~ msgstr "Lisää solmu..."
|
|
|
|
#~ msgid "Create from scene?"
|
|
#~ msgstr "Luo skenestä?"
|
|
|
|
#~ msgid "Create Poly"
|
|
#~ msgstr "Luo polygoni"
|
|
|
|
#~ msgid "Create a new polygon from scratch"
|
|
#~ msgstr "Luo uusi polygoni tyhjästä"
|
|
|
|
#~ msgid "Zoom out"
|
|
#~ msgstr "Loitonna"
|
|
|
|
#~ msgid "Zoom in"
|
|
#~ msgstr "Lähennä"
|
|
|
|
#~ msgid "Create Poly3D"
|
|
#~ msgstr "Luo Poly3D"
|
|
|
|
#~ msgid ""
|
|
#~ "No OccluderPolygon2D resource on this node.\n"
|
|
#~ "Create and assign one?"
|
|
#~ msgstr ""
|
|
#~ "Tälle solmulle ei ole OccluderPolygon2D resurssia.\n"
|
|
#~ "Luodaanko ja asetetaanko sellainen?"
|
|
|
|
#~ msgid "LMB: Move Point."
|
|
#~ msgstr "VHP: Siirrä pistettä."
|
|
|
|
#~ msgid "Ctrl+LMB: Split Segment."
|
|
#~ msgstr "Ctrl+Vasen hiirennappi: Puolita osa."
|
|
|
|
#~ msgid "RMB: Erase Point."
|
|
#~ msgstr "OHP: Pyyhi piste."
|
|
|
|
#~ msgid "New TextFile"
|
|
#~ msgstr "Uusi tekstitiedosto"
|
|
|
|
#~ msgid "Save Theme As"
|
|
#~ msgstr "Tallenna teema nimellä"
|
|
|
|
#~ msgid "<None>"
|
|
#~ msgstr "<Ei mitään>"
|
|
|
|
#~ msgid ""
|
|
#~ "Select sub-tile to use as icon, this will be also used on invalid "
|
|
#~ "autotile bindings."
|
|
#~ msgstr ""
|
|
#~ "Valitse aliruutu, jota käytetään ikonina ja myös virheellisten "
|
|
#~ "automaattiruudutusten ilmaisemiseen."
|
|
|
|
#~ msgid "Zoom:"
|
|
#~ msgstr "Lähennä:"
|
|
|
|
#~ msgid "Are you sure you want to remove all connections from the \""
|
|
#~ msgstr "Oletko varma, että haluat poistaa kaikki yhteydet kohteesta \""
|
|
|
|
#~ msgid "Class List:"
|
|
#~ msgstr "Luokkaluettelo:"
|
|
|
|
#~ msgid "Public Methods"
|
|
#~ msgstr "Julkiset metodit"
|
|
|
|
#~ msgid "Public Methods:"
|
|
#~ msgstr "Julkiset metodit:"
|
|
|
|
#~ msgid "GUI Theme Items"
|
|
#~ msgstr "Käyttöliittymäteeman osat"
|
|
|
|
#~ msgid "GUI Theme Items:"
|
|
#~ msgstr "Käyttöliittymäteeman osat:"
|
|
|
|
#~ msgid "Property: "
|
|
#~ msgstr "Ominaisuus: "
|
|
|
|
#~ msgid "Toggle folder status as Favorite."
|
|
#~ msgstr "Merkitse kansio suosikkeihin."
|
|
|
|
#~ msgid "Show current scene file."
|
|
#~ msgstr "Näytä nykyinen skenetiedosto."
|
|
|
|
#~ msgid "Enter tree-view."
|
|
#~ msgstr "Mene puunäkymään."
|
|
|
|
#~ msgid "Whole words"
|
|
#~ msgstr "Kokonaisia sanoja"
|
|
|
|
#~ msgid "Match case"
|
|
#~ msgstr "Huomioi kirjainkoko"
|
|
|
|
#~ msgid "Filter: "
|
|
#~ msgstr "Suodatin: "
|
|
|
|
#~ msgid "Ok"
|
|
#~ msgstr "Ok"
|
|
|
|
#~ msgid "Show In File System"
|
|
#~ msgstr "Näytä tiedostojärjestelmässä"
|
|
|
|
#~ msgid "Search the class hierarchy."
|
|
#~ msgstr "Etsi luokkahierarkiasta."
|
|
|
|
#~ msgid "Search in files"
|
|
#~ msgstr "Hae tiedostoista"
|
|
|
|
#~ msgid ""
|
|
#~ "Built-in scripts can only be edited when the scene they belong to is "
|
|
#~ "loaded"
|
|
#~ msgstr ""
|
|
#~ "Sisäänrakennettuja skriptejä voi muokata ainoastaan, kun skene, johon ne "
|
|
#~ "kuuluvat, on ladattu"
|
|
|
|
#~ msgid "Convert To Uppercase"
|
|
#~ msgstr "Muunna isoiksi kirjaimiksi"
|
|
|
|
#~ msgid "Convert To Lowercase"
|
|
#~ msgstr "Muunna pieniksi kirjaimiksi"
|
|
|
|
#~ msgid "Rotate 0 degrees"
|
|
#~ msgstr "Käännä 0 astetta"
|
|
|
|
#~ msgid "Rotate 90 degrees"
|
|
#~ msgstr "Käännä 90 astetta"
|
|
|
|
#~ msgid "Rotate 180 degrees"
|
|
#~ msgstr "Käännä 180 astetta"
|
|
|
|
#~ msgid "Rotate 270 degrees"
|
|
#~ msgstr "Käännä 270 astetta"
|
|
|
|
#~ msgid "Variable"
|
|
#~ msgstr "Muuttuja"
|
|
|
|
#~ msgid "Errors:"
|
|
#~ msgstr "Virheet:"
|
|
|
|
#~ msgid "Stack Trace (if applicable):"
|
|
#~ msgstr "Metodipino (jos soveltuva):"
|
|
|
|
#~ msgid "Bake!"
|
|
#~ msgstr "Kehitä!"
|
|
|
|
#~ msgid "Bake the navigation mesh."
|
|
#~ msgstr "Kehitä navigointiverkko."
|
|
|
|
#~ msgid "Get"
|
|
#~ msgstr "Get"
|
|
|
|
#~ msgid "Change RGB Constant"
|
|
#~ msgstr "Muuta RGB-värivakiota"
|
|
|
|
#~ msgid "Change Vec Scalar Operator"
|
|
#~ msgstr "Muuta vektori- ja skalaarioperaattoria"
|
|
|
|
#~ msgid "Change RGB Operator"
|
|
#~ msgstr "Muuta RGB-värioperaattoria"
|
|
|
|
#~ msgid "Toggle Rot Only"
|
|
#~ msgstr "Vain kierto"
|
|
|
|
#~ msgid "Change Vec Function"
|
|
#~ msgstr "Muuta vektorifunktiota"
|
|
|
|
#~ msgid "Change Vec Uniform"
|
|
#~ msgstr "Muuta vektoriuniformia"
|
|
|
|
#~ msgid "Change RGB Uniform"
|
|
#~ msgstr "Muuta RGB-uniformia"
|
|
|
|
#~ msgid "Change Default Value"
|
|
#~ msgstr "Muuta oletusarvoa"
|
|
|
|
#~ msgid "Change XForm Uniform"
|
|
#~ msgstr "Muuta XForm-uniformia"
|
|
|
|
#~ msgid "Change Cubemap Uniform"
|
|
#~ msgstr "Muuta Cubemap-uniformia"
|
|
|
|
#~ msgid "Change Comment"
|
|
#~ msgstr "Vaihda kommenttia"
|
|
|
|
#~ msgid "Add/Remove to Color Ramp"
|
|
#~ msgstr "Lisää tai poista väriluiskalta"
|
|
|
|
#~ msgid "Modify Color Ramp"
|
|
#~ msgstr "Muokkaa väriliukumaa"
|
|
|
|
#~ msgid "Add/Remove to Curve Map"
|
|
#~ msgstr "Lisää tai poista käyräkartalta"
|
|
|
|
#~ msgid "Modify Curve Map"
|
|
#~ msgstr "Muokkaa käyräkarttaa"
|
|
|
|
#~ msgid "Connect Graph Nodes"
|
|
#~ msgstr "Yhdistä graafin solmut"
|
|
|
|
#~ msgid "Remove Shader Graph Node"
|
|
#~ msgstr "Poista sävytingraafin solmu"
|
|
|
|
#~ msgid "Move Shader Graph Node"
|
|
#~ msgstr "Siirrä sävytingraafin solmua"
|
|
|
|
#~ msgid "Duplicate Graph Node(s)"
|
|
#~ msgstr "Kahdenna graafin solmut(t)"
|
|
|
|
#~ msgid "Error: Cyclic Connection Link"
|
|
#~ msgstr "Virhe: syklinen kytkentä"
|
|
|
|
#~ msgid "Error: Missing Input Connections"
|
|
#~ msgstr "Virhe: syöteliitännät puuttuvat"
|
|
|
|
#~ msgid "Add Shader Graph Node"
|
|
#~ msgstr "Lisää sävytingraafin solmu"
|
|
|
|
#~ msgid "Move Anim Track Up"
|
|
#~ msgstr "Siirrä animaatioraita ylös"
|
|
|
|
#~ msgid "Move Anim Track Down"
|
|
#~ msgstr "Siirrä animaatioraita alas"
|
|
|
|
#~ msgid "Set Transitions to:"
|
|
#~ msgstr "Aseta siirtymät:"
|
|
|
|
#~ msgid "Anim Track Rename"
|
|
#~ msgstr "Animaatioraita: nimeä uudelleen"
|
|
|
|
#~ msgid "Anim Track Change Interpolation"
|
|
#~ msgstr "Animaatioraita: muuta interpolaatiota"
|
|
|
|
#~ msgid "Anim Track Change Value Mode"
|
|
#~ msgstr "Animaatioraita: muuta arvon tilaa"
|
|
|
|
#~ msgid "Anim Track Change Wrap Mode"
|
|
#~ msgstr "Animaatioraita: muuta kierron tilaa"
|
|
|
|
#~ msgid "Edit Node Curve"
|
|
#~ msgstr "Muokkaa solmun käyrää"
|
|
|
|
#~ msgid "Edit Selection Curve"
|
|
#~ msgstr "Muokkaa valinnan käyrää"
|
|
|
|
#~ msgid "Anim Add Key"
|
|
#~ msgstr "Animaatio: lisää avain"
|
|
|
|
#~ msgid "In"
|
|
#~ msgstr "Sisään"
|
|
|
|
#~ msgid "Out"
|
|
#~ msgstr "Ulos"
|
|
|
|
#~ msgid "In-Out"
|
|
#~ msgstr "Sisältä ulos"
|
|
|
|
#~ msgid "Out-In"
|
|
#~ msgstr "Ulkoa sisään"
|
|
|
|
#~ msgid "Change Anim Len"
|
|
#~ msgstr "Muuta animaation pituutta"
|
|
|
|
#~ msgid "Change Anim Loop"
|
|
#~ msgstr "Vaihda animaation kierto"
|
|
|
|
#~ msgid "Anim Create Typed Value Key"
|
|
#~ msgstr "Animaatio: Luo tyypitetty arvoavain"
|
|
|
|
#~ msgid "Anim Add Call Track"
|
|
#~ msgstr "Animaatio: Lisää kutsuraita"
|
|
|
|
#~ msgid "Length (s):"
|
|
#~ msgstr "Pituus (s):"
|
|
|
|
#~ msgid "Cursor step snap (in seconds)."
|
|
#~ msgstr "Kohdistimen askelrajoitin (sekunneissa)."
|
|
|
|
#~ msgid "Enable/Disable looping in animation."
|
|
#~ msgstr "Ota käyttöön tai poista käytöstä animaation toisto."
|
|
|
|
#~ msgid "Add new tracks."
|
|
#~ msgstr "Lisää uusia raitoja."
|
|
|
|
#~ msgid "Move current track up."
|
|
#~ msgstr "Siirrä nykyinen raita ylös."
|
|
|
|
#~ msgid "Move current track down."
|
|
#~ msgstr "Siirrä nykyinen raita alas."
|
|
|
|
#~ msgid "Track tools"
|
|
#~ msgstr "Raidan työkalut"
|
|
|
|
#~ msgid "Enable editing of individual keys by clicking them."
|
|
#~ msgstr "Mahdollistaa avainten muokkaamisen napsauttamalla niitä."
|
|
|
|
#~ msgid "Key"
|
|
#~ msgstr "Avain"
|
|
|
|
#~ msgid "Call Functions in Which Node?"
|
|
#~ msgstr "Mistä solmusta kutsutaan funktiota?"
|
|
|
|
#~ msgid "Thanks!"
|
|
#~ msgstr "Kiitos!"
|
|
|
|
#~ msgid "I see..."
|
|
#~ msgstr "Ymmärrän..."
|
|
|
|
#~ msgid "Can't open '%s'."
|
|
#~ msgstr "Ei voida avata tiedostoa '%s'."
|
|
|
|
#~ msgid "Ugh"
|
|
#~ msgstr "Äh"
|
|
|
|
#~ msgid "Run Script"
|
|
#~ msgstr "Suorita skripti"
|
|
|
|
#~ msgid "Stop Profiling"
|
|
#~ msgstr "Lopeta profilointi"
|
|
|
|
#~ msgid "Start Profiling"
|
|
#~ msgstr "Aloita profilointi"
|
|
|
|
#~ msgid "Default (Same as Editor)"
|
|
#~ msgstr "Oletus (sama kuin editori)"
|
|
|
|
#~ msgid "Create new animation in player."
|
|
#~ msgstr "Luo uusi animaatio soittimessa."
|
|
|
|
#~ msgid "Load animation from disk."
|
|
#~ msgstr "Lataa animaatio levyltä."
|
|
|
|
#~ msgid "Load an animation from disk."
|
|
#~ msgstr "Lataa animaatio levyltä."
|
|
|
|
#~ msgid "Save the current animation"
|
|
#~ msgstr "Tallenna nykyinen animaatio"
|
|
|
|
#~ msgid "Edit Target Blend Times"
|
|
#~ msgstr "Muokkaa kohteen sulautusaikoja"
|
|
|
|
#~ msgid "Copy Animation"
|
|
#~ msgstr "Kopioi animaatio"
|
|
|
|
#~ msgid "Fetching:"
|
|
#~ msgstr "Noudetaan:"
|
|
|
|
#~ msgid "prev"
|
|
#~ msgstr "edellinen"
|
|
|
|
#~ msgid "next"
|
|
#~ msgstr "seuraava"
|
|
|
|
#~ msgid "last"
|
|
#~ msgstr "viimeinen"
|
|
|
|
#~ msgid "Edit IK Chain"
|
|
#~ msgstr "Muokkaa IK ketjua"
|
|
|
|
#~ msgid "Drag pivot from mouse position"
|
|
#~ msgstr "Vedä keskipistettä hiiren sijainnista"
|
|
|
|
#~ msgid "Set pivot at mouse position"
|
|
#~ msgstr "Aseta piste hiiren kohdalle"
|
|
|
|
#~ msgid "Add/Remove Color Ramp Point"
|
|
#~ msgstr "Lisää/poista väriliukuman piste"
|
|
|
|
#~ msgid "OK :("
|
|
#~ msgstr "Asia kunnossa :("
|
|
|
|
#~ msgid "Skeleton Gizmo visibility"
|
|
#~ msgstr "Luurankomuokkaimen näkyvyys"
|
|
|
|
#~ msgid "StyleBox Preview:"
|
|
#~ msgstr "StyleBoxin esikatselu:"
|
|
|
|
#~ msgid "StyleBox"
|
|
#~ msgstr "StyleBox"
|
|
|
|
#~ msgid "Separation:"
|
|
#~ msgstr "Erotus:"
|
|
|
|
#~ msgid "Texture Region Editor"
|
|
#~ msgstr "Tekstuurialueen editori"
|
|
|
|
#~ msgid "Erase selection"
|
|
#~ msgstr "Tyhjennä valinta"
|
|
|
|
#~ msgid "Item name or ID:"
|
|
#~ msgstr "Nimi tai ID:"
|
|
|
|
#~ msgid "Export templates for this platform are missing/corrupted: "
|
|
#~ msgstr "Vientimallit tälle alustalle puuttuvat tai ovat viallisia: "
|
|
|
|
#~ msgid "Button 8"
|
|
#~ msgstr "Painike 8"
|
|
|
|
#~ msgid "Button 9"
|
|
#~ msgstr "Painike 9"
|
|
|
|
#~ msgid "Discard Instancing"
|
|
#~ msgstr "Hylkää ilmentymä"
|
|
|
|
#~ msgid "Clear!"
|
|
#~ msgstr "Tyhjennä!"
|
|
|
|
#~ msgid "Toggle Spatial Visible"
|
|
#~ msgstr "Aseta Spatial näkyvyys päälle/pois"
|
|
|
|
#~ msgid "Condition"
|
|
#~ msgstr "Ehtolause"
|
|
|
|
#~ msgid "Sequence"
|
|
#~ msgstr "Sarja"
|
|
|
|
#~ msgid "Switch"
|
|
#~ msgstr "Valinta (Switch)"
|
|
|
|
#~ msgid "Iterator"
|
|
#~ msgstr "Iteraattori"
|
|
|
|
#~ msgid "While"
|
|
#~ msgstr "Kun (While)"
|
|
|
|
#~ msgid "Return"
|
|
#~ msgstr "Palauta"
|
|
|
|
#~ msgid "Call"
|
|
#~ msgstr "Kutsu"
|
|
|
|
#~ msgid "Edit Variable"
|
|
#~ msgstr "Muokkaa muuttujaa"
|
|
|
|
#~ msgid "Edit Signal"
|
|
#~ msgstr "Muokkaa signaalia"
|
|
|
|
#~ msgid "Invalid action (anything goes but '/' or ':')."
|
|
#~ msgstr "Virheellinen tapahtuma (muut käy, paitsi '/' tai ':')."
|
|
|
|
#, fuzzy
|
|
#~ msgid "Can't contain '/' or ':'"
|
|
#~ msgstr "Yhdistä Nodeen:"
|
|
|
|
#~ msgid ""
|
|
#~ "Invalid version.txt format inside templates. Revision is not a valid "
|
|
#~ "identifier."
|
|
#~ msgstr ""
|
|
#~ "Paketti sisältää viallisen version.txt tiedoston. 'Revision' ei ole "
|
|
#~ "hyväksytty tunniste."
|
|
|
|
#, fuzzy
|
|
#~ msgid "Can't write file."
|
|
#~ msgstr "Ei voitu kirjoittaa tiedostoa:\n"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Couldn't get project.godot in project path."
|
|
#~ msgstr "Ei voitu luoda godot.cfg -tiedostoa projektin polkuun."
|
|
|
|
#, fuzzy
|
|
#~ msgid "Couldn't get project.godot in the project path."
|
|
#~ msgstr "Ei voitu luoda godot.cfg -tiedostoa projektin polkuun."
|
|
|
|
#~ msgid "Not found!"
|
|
#~ msgstr "Ei löytynyt!"
|
|
|
|
#~ msgid "Replace By"
|
|
#~ msgstr "Korvaa"
|
|
|
|
#~ msgid "Backwards"
|
|
#~ msgstr "Taaksepäin"
|
|
|
|
#~ msgid "Prompt On Replace"
|
|
#~ msgstr "Kysy vaihdettaessa"
|
|
|
|
#~ msgid "Skip"
|
|
#~ msgstr "Ohita"
|
|
|
|
#~ msgid ""
|
|
#~ "Your project will be created in a non empty folder (you might want to "
|
|
#~ "create a new folder)."
|
|
#~ msgstr ""
|
|
#~ "Projektillesi valitsema hakemisto ei ole tyhjä (ehkä haluaisit luoda "
|
|
#~ "uuden hakemiston)."
|
|
|
|
#~ msgid "That's a BINGO!"
|
|
#~ msgstr "Sehän on BINGO!"
|
|
|
|
#, fuzzy
|
|
#~ msgid "preview"
|
|
#~ msgstr "Esikatselu"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Move Add Key"
|
|
#~ msgstr "Siirrä lisäyspainiketta"
|
|
|
|
#~ msgid "Create Subscription"
|
|
#~ msgstr "Luo tilaus"
|
|
|
|
#~ msgid "List:"
|
|
#~ msgstr "Lista:"
|
|
|
|
#~ msgid "Set Emission Mask"
|
|
#~ msgstr "Aseta emissiomaski"
|
|
|
|
#~ msgid "Clear Emitter"
|
|
#~ msgstr "Tyhjennä säteilijä/lähetin"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Fold Line"
|
|
#~ msgstr "Mene riville"
|
|
|
|
#~ msgid " "
|
|
#~ msgstr " "
|
|
|
|
#~ msgid "Sections:"
|
|
#~ msgstr "Osiot:"
|
|
|
|
#~ msgid "Cannot navigate to '"
|
|
#~ msgstr "Ei voida navigoida '"
|
|
|
|
#, fuzzy
|
|
#~ msgid ""
|
|
#~ "\n"
|
|
#~ "Source: "
|
|
#~ msgstr "Lähde:"
|
|
|
|
#~ msgid "Remove Point from Line2D"
|
|
#~ msgstr "Poista piste Line2D:stä"
|
|
|
|
#~ msgid "Add Point to Line2D"
|
|
#~ msgstr "Lisää piste Line2D:hen"
|
|
|
|
#~ msgid "Move Point in Line2D"
|
|
#~ msgstr "Siirrä pistettä LIne 2D:ssä"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Setting '"
|
|
#~ msgstr "Asetukset"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Selection -> Duplicate"
|
|
#~ msgstr "Pelkkä valinta"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Selection -> Clear"
|
|
#~ msgstr "Pelkkä valinta"
|
|
|
|
#~ msgid "Return:"
|
|
#~ msgstr "Palaa:"
|
|
|
|
#~ msgid "Added:"
|
|
#~ msgstr "Lisätty:"
|
|
|
|
#~ msgid "Error loading scene."
|
|
#~ msgstr "Virhe ladatessa Sceneä."
|
|
|
|
#~ msgid "Re-Import"
|
|
#~ msgstr "Tuo uudelleen"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Please wait for scan to complete."
|
|
#~ msgstr "Ole hyvä ja odota läpikäynnin valmistumista."
|
|
|
|
#~ msgid "Current scene must be saved to re-import."
|
|
#~ msgstr "Nykyinen Scene täytyy tallentaa, jotta se voidaan tuoda uudelleen."
|
|
|
|
#~ msgid "Re-Importing"
|
|
#~ msgstr "Tuodaan uudelleen"
|
|
|
|
#~ msgid "Re-Import Changed Resources"
|
|
#~ msgstr "Tuo uudelleen vaihtuneet resurssit"
|
|
|
|
#, fuzzy
|
|
#~ msgid ""
|
|
#~ "\n"
|
|
#~ "Status: Needs Re-Import"
|
|
#~ msgstr "Tallenna & tuo uudelleen"
|
|
|
|
#~ msgid "Same source and destination files, doing nothing."
|
|
#~ msgstr "Sama lähde ja kohdetiedosto, ei toimenpiteitä."
|
|
|
|
#~ msgid "Same source and destination paths, doing nothing."
|
|
#~ msgstr "Sama lähde ja kohdepolku, ei toimenpiteitä."
|
|
|
|
#~ msgid "Can't move directories to within themselves."
|
|
#~ msgstr "Hakemisto(j)a ei voida siirtää itseensä."
|
|
|
|
#~ msgid "Pick New Name and Location For:"
|
|
#~ msgstr "Valitse uusi nimi ja sijainti:"
|
|
|
|
#~ msgid "Info"
|
|
#~ msgstr "Tietoja"
|
|
|
|
#~ msgid "Target path is empty."
|
|
#~ msgstr "Kohdepolku on tyhjä."
|
|
|
|
#~ msgid "Target path must exist."
|
|
#~ msgstr "Kohdepolku täytyy olla olemassa."
|
|
|
|
#~ msgid "Accept"
|
|
#~ msgstr "Hyväksy"
|
|
|
|
#~ msgid "No source font file!"
|
|
#~ msgstr "Ei fontin lähdetiedostoa!"
|
|
|
|
#, fuzzy
|
|
#~ msgid ""
|
|
#~ "Invalid file extension.\n"
|
|
#~ "Please use .font."
|
|
#~ msgstr ""
|
|
#~ "Virheellinen tiedostolaajennus.\n"
|
|
#~ "Käytä .fnt -tiedostoa."
|
|
|
|
#~ msgid "Couldn't save font."
|
|
#~ msgstr "Fonttia ei voitu tallentaa."
|
|
|
|
#~ msgid "The quick brown fox jumps over the lazy dog."
|
|
#~ msgstr "Ovela kettu punaturkki laiskan koiran takaa kurkki."
|
|
|
|
#~ msgid "Options:"
|
|
#~ msgstr "Asetukset:"
|
|
|
|
#~ msgid "Font Import"
|
|
#~ msgstr "Fontin tuonti"
|
|
|
|
#~ msgid ""
|
|
#~ "This file is already a Godot font file, please supply a BMFont type file "
|
|
#~ "instead."
|
|
#~ msgstr ""
|
|
#~ "Tämä tiedosto on jo Godotin fonttitiedosto, ole hyvä ja syötä BMFont -"
|
|
#~ "tiedosto."
|
|
|
|
#~ msgid "Failed opening as BMFont file."
|
|
#~ msgstr "BMFont -tiedoston avaus epäonnistui."
|
|
|
|
#~ msgid "Invalid font custom source."
|
|
#~ msgstr "Virheellinen fontin lähde."
|
|
|
|
#~ msgid "New Clip"
|
|
#~ msgstr "Uusi klippi"
|
|
|
|
#~ msgid "Flags"
|
|
#~ msgstr "Liput"
|
|
|
|
#~ msgid "Optimizer"
|
|
#~ msgstr "Optimoija"
|
|
|
|
#~ msgid "Max Angle"
|
|
#~ msgstr "Enimmäiskulma"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Start(s)"
|
|
#~ msgstr "Alkaa"
|
|
|
|
#~ msgid "Source path is empty."
|
|
#~ msgstr "Lähdepolku on tyhjä."
|
|
|
|
#~ msgid "Error importing scene."
|
|
#~ msgstr "Virhe tuotaessa Sceneä."
|
|
|
|
#~ msgid "Import 3D Scene"
|
|
#~ msgstr "Tuo 3D Scene"
|
|
|
|
#~ msgid "Same as Target Scene"
|
|
#~ msgstr "Sama kuin kohdescene"
|
|
|
|
#~ msgid "Shared"
|
|
#~ msgstr "Jaettu"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Target Texture Folder:"
|
|
#~ msgstr "Kohdetekstuurin kansio:"
|
|
|
|
#~ msgid "The Following Files are Missing:"
|
|
#~ msgstr "Seuraavat tiedostot puuttuvat:"
|
|
|
|
#~ msgid "Import Anyway"
|
|
#~ msgstr "Tuo joka tapauksessa"
|
|
|
|
#~ msgid "Edited scene has not been saved, open imported scene anyway?"
|
|
#~ msgstr ""
|
|
#~ "Muokattua Sceneä ei ole tallennettu, avaa tuotu Scene joka tapauksessa?"
|
|
|
|
#~ msgid "Import Image:"
|
|
#~ msgstr "Tuo kuva:"
|
|
|
|
#~ msgid "Uncompressed"
|
|
#~ msgstr "Purettu"
|
|
|
|
#~ msgid "Compress Lossless (PNG)"
|
|
#~ msgstr "Pakkaa häviötön (PNG)"
|
|
|
|
#~ msgid "Compress Lossy (WebP)"
|
|
#~ msgstr "Pakkaa häviöllinen (WebP)"
|
|
|
|
#~ msgid "Compress (VRAM)"
|
|
#~ msgstr "Pakkaa (VRAM)"
|
|
|
|
#~ msgid "Texture Compression Quality (WebP):"
|
|
#~ msgstr "Tekstuurin pakkauksen latu (WebP):"
|
|
|
|
#~ msgid "Texture Options"
|
|
#~ msgstr "Tekstuurin asetukset"
|
|
|
|
#~ msgid "At least one file needed for Atlas."
|
|
#~ msgstr "Ainakin yksi tiedosto tarvitaan Atlas-kuvaa varten."
|
|
|
|
#~ msgid "Error importing:"
|
|
#~ msgstr "Virhe tuotaessa:"
|
|
|
|
#~ msgid "Max Texture Size:"
|
|
#~ msgstr "Tekstuurin enimmäiskoko:"
|
|
|
|
#~ msgid "Import Textures for Atlas (2D)"
|
|
#~ msgstr "Tuo tekstuuri Atlakselle (2D)"
|
|
|
|
#~ msgid "Large Texture"
|
|
#~ msgstr "Suurikokoinen tekstuuri"
|
|
|
|
#~ msgid "Import Large Textures (2D)"
|
|
#~ msgstr "Tuo suurikokoisia tekstuureita (2D)"
|
|
|
|
#~ msgid "Source Texture"
|
|
#~ msgstr "Lähdetekstuuri"
|
|
|
|
#~ msgid "Source Texture(s)"
|
|
#~ msgstr "Lähdetekstuuri(t)"
|
|
|
|
#~ msgid "Import Textures"
|
|
#~ msgstr "Tuo tekstuurit"
|
|
|
|
#~ msgid "2D Texture"
|
|
#~ msgstr "2D tekstuuri"
|
|
|
|
#~ msgid "3D Texture"
|
|
#~ msgstr "Kolmiulotteinen tekstuuri"
|
|
|
|
#~ msgid "Atlas Texture"
|
|
#~ msgstr "Atlastekstuuri"
|
|
|
|
#~ msgid ""
|
|
#~ "NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files "
|
|
#~ "to the project."
|
|
#~ msgstr ""
|
|
#~ "HUOMAA: 2D tekstuurin tuonti ei ole pakollista. Voit kopioida png/jpg -"
|
|
#~ "tiedostot projektiin."
|
|
|
|
#~ msgid "Crop empty space."
|
|
#~ msgstr "Leikkaa pois tyhjä tila."
|
|
|
|
#~ msgid "Import Large Texture"
|
|
#~ msgstr "Tuo suurikokoinen tekstuuri"
|
|
|
|
#~ msgid "Load Source Image"
|
|
#~ msgstr "Lataa lähdekuva"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Slicing"
|
|
#~ msgstr "Siivutus"
|
|
|
|
#~ msgid "Couldn't save large texture:"
|
|
#~ msgstr "Isoa tekstuuria ei voitu tallentaa:"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Build Atlas For:"
|
|
#~ msgstr "Luo atlas:"
|
|
|
|
#~ msgid "Loading Image:"
|
|
#~ msgstr "Ladataan kuvaa:"
|
|
|
|
#~ msgid "Converting Images"
|
|
#~ msgstr "Muunnetaan kuvia"
|
|
|
|
#~ msgid "Couldn't save atlas image:"
|
|
#~ msgstr "Atlas-kuvaa ei voitu tallentaa:"
|
|
|
|
#~ msgid "Column"
|
|
#~ msgstr "Kolumni"
|
|
|
|
#, fuzzy
|
|
#~ msgid "No items to import!"
|
|
#~ msgstr "Ei tuotavia asioita!"
|
|
|
|
#~ msgid "No target path!"
|
|
#~ msgstr "Ei kohdepolkua!"
|
|
|
|
#~ msgid "Import Translations"
|
|
#~ msgstr "Tuo käännökset"
|
|
|
|
#~ msgid "Couldn't import!"
|
|
#~ msgstr "Ei voitu tuoda!"
|
|
|
|
#~ msgid "Import Translation"
|
|
#~ msgstr "Tuo käännös"
|
|
|
|
#~ msgid "Ignore First Row"
|
|
#~ msgstr "Sivuuta ensimmäinen rivi"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Add to Project (project.godot)"
|
|
#~ msgstr "Lisää projektiin (godot.cfg)"
|
|
|
|
#~ msgid "Import Languages:"
|
|
#~ msgstr "Tuo kielet:"
|
|
|
|
#~ msgid "Zoom Set..."
|
|
#~ msgstr "Aseta Zoomaus..."
|
|
|
|
#~ msgid "Set a Value"
|
|
#~ msgstr "Aseta arvo"
|
|
|
|
#~ msgid "Parse BBCode"
|
|
#~ msgstr "Liitä BBCode"
|
|
|
|
#~ msgid "Length:"
|
|
#~ msgstr "Pituus:"
|
|
|
|
#~ msgid "Open Sample File(s)"
|
|
#~ msgstr "Avaa Sample-tiedosto(t)"
|
|
|
|
#~ msgid "ERROR: Couldn't load sample!"
|
|
#~ msgstr "VIRHE: Samplea ei voitu ladata!"
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#~ msgid "Rename Sample"
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#~ msgstr "Nimeä Sample uudelleen"
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#~ msgid "Delete Sample"
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#~ msgstr "Poista Sample"
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#~ msgid "16 Bits"
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|
#~ msgstr "16 bittiä"
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#~ msgid "8 Bits"
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|
#~ msgstr "8 bittiä"
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|
|
#~ msgid "Bucket"
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|
#~ msgstr "Sanko"
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#~ msgid "Invalid project path, the path must exist!"
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|
#~ msgstr "Virheellinen projektin polku, polku täytyy olla olemassa!"
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|
#, fuzzy
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|
#~ msgid "Invalid project path, project.godot must not exist."
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#~ msgstr "Virheellinen projektin polku, godot.cfg -tiedostoa ei saa olla."
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|
|
#, fuzzy
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|
#~ msgid "Invalid project path, project.godot must exist."
|
|
#~ msgstr ""
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|
#~ "Virheellinen projektin polku, godot.cfg -tiedosto täytyy olla olemassa."
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#~ msgid "Project Path (Must Exist):"
|
|
#~ msgstr "Projektin polku (täytyy olla olemassa):"
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|
|
|
#, fuzzy
|
|
#~ msgid "Tiles"
|
|
#~ msgstr " Tiedostot"
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|
|
#~ msgid "Ctrl+"
|
|
#~ msgstr "Ctrl+"
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|
|
#~ msgid "Close scene? (Unsaved changes will be lost)"
|
|
#~ msgstr "Sulje scene? (tallentamattomat muutokset menetetään)"
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|
|
|
#~ msgid ""
|
|
#~ "Open Project Manager? \n"
|
|
#~ "(Unsaved changes will be lost)"
|
|
#~ msgstr ""
|
|
#~ "Avaa projektinhallinta?\n"
|
|
#~ "(tallentamattomat muutokset menetetään)"
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|
|
|
#~ msgid "just pressed"
|
|
#~ msgstr "juuri painettu"
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|
|
#~ msgid "Node From Scene"
|
|
#~ msgstr "Node Scenestä"
|
|
|
|
#~ msgid "Import assets to the project."
|
|
#~ msgstr "Tuo Assetit projektiin."
|
|
|
|
#~ msgid "Export the project to many platforms."
|
|
#~ msgstr "Vie projekti usealle alustalle."
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|
|
|
#, fuzzy
|
|
#~ msgid "Open https://godotengine.org at tutorials section."
|
|
#~ msgstr "Avaa https://godotengine.org \"tutorials\"-alueelle."
|
|
|
|
#~ msgid "Use Default Light"
|
|
#~ msgstr "Käytä oletusvaloa"
|
|
|
|
#~ msgid "Valid chars:"
|
|
#~ msgstr "Kelvolliset merkit:"
|
|
|
|
#~ msgid "Valid name"
|
|
#~ msgstr "Kelvollinen nimi"
|
|
|
|
#~ msgid "Class name is invalid!"
|
|
#~ msgstr "Luokan nimi on virheellinen!"
|
|
|
|
#~ msgid "Parent class name is invalid!"
|
|
#~ msgstr "Kantaluokan nimi on virheellinen!"
|
|
|
|
#~ msgid "Path property must point to a valid Particles2D node to work."
|
|
#~ msgstr ""
|
|
#~ "Polun ominaisuuden täytyy osoittaa kelvolliseen Particles2D Nodeen "
|
|
#~ "toimiakseen."
|