ff122a7e1f
And id_focused to Popupmenu.
98 lines
3.7 KiB
C++
98 lines
3.7 KiB
C++
/*************************************************************************/
|
|
/* option_button.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef OPTION_BUTTON_H
|
|
#define OPTION_BUTTON_H
|
|
|
|
#include "scene/gui/button.h"
|
|
#include "scene/gui/popup_menu.h"
|
|
/**
|
|
@author Juan Linietsky <reduzio@gmail.com>
|
|
*/
|
|
class OptionButton : public Button {
|
|
|
|
GDCLASS(OptionButton, Button);
|
|
|
|
PopupMenu *popup;
|
|
int current;
|
|
|
|
void _focused(int p_which);
|
|
void _selected(int p_which);
|
|
void _select(int p_which, bool p_emit = false);
|
|
void _select_int(int p_which);
|
|
|
|
Array _get_items() const;
|
|
void _set_items(const Array &p_items);
|
|
|
|
virtual void pressed();
|
|
|
|
protected:
|
|
Size2 get_minimum_size() const;
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID = -1);
|
|
void add_item(const String &p_label, int p_ID = -1);
|
|
|
|
void set_item_text(int p_idx, const String &p_text);
|
|
void set_item_icon(int p_idx, const Ref<Texture> &p_icon);
|
|
void set_item_id(int p_idx, int p_ID);
|
|
void set_item_metadata(int p_idx, const Variant &p_metadata);
|
|
void set_item_disabled(int p_idx, bool p_disabled);
|
|
|
|
String get_item_text(int p_idx) const;
|
|
Ref<Texture> get_item_icon(int p_idx) const;
|
|
int get_item_id(int p_idx) const;
|
|
Variant get_item_metadata(int p_idx) const;
|
|
bool is_item_disabled(int p_idx) const;
|
|
|
|
int get_item_count() const;
|
|
|
|
void add_separator();
|
|
|
|
void clear();
|
|
|
|
void select(int p_idx);
|
|
int get_selected() const;
|
|
int get_selected_id() const;
|
|
Variant get_selected_metadata() const;
|
|
|
|
void remove_item(int p_idx);
|
|
|
|
PopupMenu *get_popup() const;
|
|
|
|
virtual void get_translatable_strings(List<String> *p_strings) const;
|
|
|
|
OptionButton();
|
|
~OptionButton();
|
|
};
|
|
|
|
#endif
|