c433754d34
ufbx has special logic to handle animation/trimming, and most users expect trimming to be on. For existing projects, we should upgrade files0 to FBX2glTF to preserve node compatibility. |
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.. | ||
collada.cpp | ||
collada.h | ||
editor_import_collada.cpp | ||
editor_import_collada.h | ||
post_import_plugin_skeleton_renamer.cpp | ||
post_import_plugin_skeleton_renamer.h | ||
post_import_plugin_skeleton_rest_fixer.cpp | ||
post_import_plugin_skeleton_rest_fixer.h | ||
post_import_plugin_skeleton_track_organizer.cpp | ||
post_import_plugin_skeleton_track_organizer.h | ||
resource_importer_obj.cpp | ||
resource_importer_obj.h | ||
resource_importer_scene.cpp | ||
resource_importer_scene.h | ||
scene_import_settings.cpp | ||
scene_import_settings.h |