virtualx-engine/tools/editor/plugins
BenH fc4d6765f1 Fixes #1160
Fixed curve handles not taking current zoom level into consideration
when being dragged
2015-01-11 12:18:10 +00:00
..
animation_data_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_data_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_player_editor_plugin.cpp -fixed bug on focus capture, now respets line/text edit 2015-01-03 15:39:01 -03:00
animation_player_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_tree_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
animation_tree_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
baked_light_baker.cpp -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
baked_light_baker.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
baked_light_baker_cmpxchg.cpp Bug Fixes 2014-11-02 11:31:01 -03:00
baked_light_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
baked_light_editor_plugin.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
camera_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
camera_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
canvas_item_editor_plugin.cpp -attempt to be friendlier on non english keyboards 2015-01-04 22:39:21 -03:00
canvas_item_editor_plugin.h Replace TileMapEditor floating tile palette with HSplitContainer. 2014-12-29 08:37:25 +10:00
collision_polygon_2d_editor_plugin.cpp -Work in progress visual shader editor *DOES NOT WORK YET* 2015-01-03 16:52:37 -03:00
collision_polygon_2d_editor_plugin.h CollisionPolygon (3D) 2014-09-16 21:19:54 -03:00
collision_polygon_editor_plugin.cpp New Code Completion 2014-12-16 22:31:57 -03:00
collision_polygon_editor_plugin.h CollisionPolygon (3D) 2014-09-16 21:19:54 -03:00
control_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
control_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
cube_grid_theme_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
cube_grid_theme_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
item_list_editor_plugin.cpp -fixed NODE_OUT error in animtreeplayer #1078 2015-01-02 12:52:51 -03:00
item_list_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
mesh_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
mesh_editor_plugin.h Bug Fixes 2014-11-02 11:31:01 -03:00
multimesh_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
multimesh_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
particles_2d_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
particles_2d_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
particles_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
particles_editor_plugin.h Particles editor menu not display in proper position 2014-07-10 15:42:34 +08:00
path_2d_editor_plugin.cpp Fixes #1160 2015-01-11 12:18:10 +00:00
path_2d_editor_plugin.h 2D Animation Improvements 2014-07-06 11:49:27 -03:00
path_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
path_editor_plugin.h 2D Animation Improvements 2014-07-06 11:49:27 -03:00
polygon_2d_editor_plugin.cpp Batch of Bugfixes 2014-12-07 02:04:20 -03:00
polygon_2d_editor_plugin.h Polygon2D 2014-07-07 17:44:21 -03:00
resource_preloader_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
resource_preloader_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rich_text_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rich_text_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
sample_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_library_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
sample_library_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_player_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
sample_player_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
script_editor_plugin.cpp -attempt to be friendlier on non english keyboards 2015-01-04 22:39:21 -03:00
script_editor_plugin.h New Code Completion 2014-12-16 22:31:57 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_editor_plugin.cpp -added brace matching to go with the new code completion 2014-12-17 01:53:34 -03:00
shader_editor_plugin.h Misc Fixes 2014-06-27 23:21:45 -03:00
shader_graph_editor_plugin.cpp Fixes to GraphEdit: 2015-01-08 00:41:34 -03:00
shader_graph_editor_plugin.h Fixes to GraphEdit: 2015-01-08 00:41:34 -03:00
spatial_editor_plugin.cpp -attempt to be friendlier on non english keyboards 2015-01-04 22:39:21 -03:00
spatial_editor_plugin.h added blender/maya like zoom style 2014-12-28 14:01:08 +01:00
sprite_frames_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
sprite_frames_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
stream_editor_plugin.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
stream_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
style_box_editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
style_box_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
theme_editor_plugin.cpp -fixed bug in Button now exporting font property 2014-02-15 02:02:41 -03:00
theme_editor_plugin.h -fixed bug in Button now exporting font property 2014-02-15 02:02:41 -03:00
tile_map_editor_plugin.cpp -Completely removed EmptyControl (but added fallback), closes #1017 2015-01-03 17:24:16 -03:00
tile_map_editor_plugin.h -added a check for setget while running the game , closes #1009 2015-01-03 00:57:02 -03:00
tile_set_editor_plugin.cpp Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
tile_set_editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00