virtualx-engine/servers/physics/joints
letheed 5ad9be4c24 Rename pos to position in user facing methods and variables
Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:

* pos -> position
* rot -> rotation
* loc -> location

C++ variables are left as is.
2017-09-20 13:11:10 +02:00
..
cone_twist_joint_sw.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
cone_twist_joint_sw.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
generic_6dof_joint_sw.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
generic_6dof_joint_sw.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
hinge_joint_sw.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
hinge_joint_sw.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
jacobian_entry_sw.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
pin_joint_sw.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
pin_joint_sw.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
slider_joint_sw.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
slider_joint_sw.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00