virtualx-engine/modules/minimp3
Juan Linietsky 6a87cdf6d2 Disable OGG and MP3 looping by default on import
* From Godot 4.0 onwards, proper music looping is supported which requires setting the BPM and then the loop point in beats.
* As such, importing with loop by default does not serve much of a purpose. Its annoying to disable for SFX or clips that do not loop and it also requires manual intervention to loop music.
* This way, it should work out of the box for any sound effect or non looping audio clip, and manual work is required anyway for looping music.
2023-01-22 15:45:45 +01:00
..
doc_classes Implement BPM support 2022-07-23 07:31:17 +02:00
audio_stream_mp3.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_stream_mp3.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
config.py add mp3 import and playback support 2020-12-03 17:51:43 +01:00
register_types.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
resource_importer_mp3.cpp Disable OGG and MP3 looping by default on import 2023-01-22 15:45:45 +01:00
resource_importer_mp3.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Make "Godot source files" comment consistent in modules 2022-08-05 17:09:11 -05:00