virtualx-engine/tools/editor
Juan Linietsky 048fdc8aea -variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties (#718)
-WorldEnvironment cleanup issues fixed (#563)
-Text Editor improvement to shift-mouse selection (#648)
-(Hopefully) fixed rare (but horrible) indexing bug in GDScript compiler (#652)
-Some changes to PhysicsBody API, renamed property "active" to "sleeping", which makes more sense
-Added add_collision_exception() API in PhysicsBody (more accessible)
-ability to select and copy in the output messages panel
2014-09-22 00:50:48 -03:00
..
fileserver More 3D Improvements 2014-05-29 10:56:39 -03:00
icons 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
io_plugins Merge pull request #607 from TheoXD/_reimport_anim_merge 2014-09-17 10:01:18 -03:00
plugins -variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties (#718) 2014-09-22 00:50:48 -03:00
animation_editor.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
animation_editor.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
call_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
call_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
code_editor.cpp Fixed too many little issues, check the issues closed today. 2014-09-21 01:43:42 -03:00
code_editor.h Added a setting to disable autocomplete popup and fixed the autocomplete timer to updated when the setting has changed 2014-05-22 00:01:11 +02:00
connections_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
connections_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
console.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
console.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
create_dialog.cpp -run script in editor 2014-02-20 23:01:44 -03:00
create_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
default_saver.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
default_saver.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
doc_code_font.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
doc_font.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
doc_title_font.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_data.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_data.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_dir_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_dir_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_file_system.cpp -Fixed a few bugs in Viewport 2014-04-10 00:18:27 -03:00
editor_file_system.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_fonts.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_fonts.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_help.cpp Merge pull request #544 from marynate/PR-fix-help-history 2014-09-17 10:46:20 -03:00
editor_help.h Bug Fixes 2014-06-29 22:41:02 -03:00
editor_icons.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_import_export.cpp fix custom export packages for PC 2014-08-25 15:13:30 -04:00
editor_import_export.h Light Baker! 2014-06-11 10:41:03 -03:00
editor_log.cpp -variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties (#718) 2014-09-22 00:50:48 -03:00
editor_log.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_node.cpp Merge pull request #317 from sanikoyes/hotfix-Export-translation 2014-09-17 10:52:34 -03:00
editor_node.h Import 3D Scene Improvements 2014-06-19 02:23:03 -03:00
editor_path.cpp Fixed too many little issues, check the issues closed today. 2014-09-21 01:43:42 -03:00
editor_path.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_plugin.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_plugin.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_reimport_dialog.cpp Import 3D Scene Improvements 2014-06-19 02:23:03 -03:00
editor_reimport_dialog.h Import 3D Scene Improvements 2014-06-19 02:23:03 -03:00
editor_run.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_run.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_run_native.cpp More 3D Improvements 2014-05-29 10:56:39 -03:00
editor_run_native.h More 3D Improvements 2014-05-29 10:56:39 -03:00
editor_run_script.cpp -run script in editor 2014-02-20 23:01:44 -03:00
editor_run_script.h -run script in editor 2014-02-20 23:01:44 -03:00
editor_selection.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_selection.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_settings.cpp added settings for default project & export dirs 2014-08-24 21:20:45 -04:00
editor_settings.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_shape_gizmos.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_shape_gizmos.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_sub_scene.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_sub_scene.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_vu.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
editor_vu.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_type_cache.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_type_cache.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
groups_editor.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
groups_editor.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
import_settings.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
import_settings.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
optimized_save_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
optimized_save_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
output_strings.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
output_strings.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
pane_drag.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
pane_drag.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
progress_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
progress_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
project_export.cpp added settings for default project & export dirs 2014-08-24 21:20:45 -04:00
project_export.h Light Baker! 2014-06-11 10:41:03 -03:00
project_manager.cpp add title to project manager window 2014-09-18 01:46:35 -04:00
project_manager.h Use toolbutton for clear search term 2014-06-17 13:39:01 +08:00
project_settings.cpp -project settings are saved when changed 2014-02-15 21:16:33 -03:00
project_settings.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
property_editor.cpp 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
property_editor.h A bit of everything: 2014-05-14 01:22:15 -03:00
pvrtc_compress.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
pvrtc_compress.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
quick_open.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
quick_open.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
register_exporters.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
reparent_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
reparent_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
resources_dock.cpp Merge pull request #542 from marynate/PR-fix-resource-name-update 2014-06-29 19:07:33 -03:00
resources_dock.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
run_settings_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
run_settings_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_tree_dock.cpp Fix #395: change node name does not refresh in the inspector until you reselect it 2014-09-21 17:56:19 +02:00
scene_tree_dock.h Fix #395: change node name does not refresh in the inspector until you reselect it 2014-09-21 17:56:19 +02:00
scene_tree_editor.cpp Fixed too many little issues, check the issues closed today. 2014-09-21 01:43:42 -03:00
scene_tree_editor.h 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
scenes.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scenes.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scenes_dock.cpp Search filesystem by name or path; Remove extension filter; Use toolbutton for clear search term 2014-06-17 13:35:14 +08:00
scenes_dock.h Search filesystem by name or path; Remove extension filter; Use toolbutton for clear search term 2014-06-17 13:35:14 +08:00
script_create_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
script_create_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
script_editor_debugger.cpp -fixed export templates not loading/exporting on Windows 2014-02-13 18:03:28 -03:00
script_editor_debugger.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub Add sCons dependency for editor_icons.cpp, so it's only re-generated when there're icon changes 2014-05-14 10:52:08 +08:00
settings_config_dialog.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
settings_config_dialog.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
spatial_editor_gizmos.cpp CollisionPolygon (3D) 2014-09-16 21:19:54 -03:00
spatial_editor_gizmos.h Fixing Issues... 2014-09-19 18:39:50 -03:00