87d73faa66
Storing script references to pointer only in result.script_type could lead to losing the last reference, causing further conversions from Script* to Ref<Script> to fail. Now result.script_type_ref is always set first, and then cleared in the specific case of the script being the owner, to avoid cyclic reference issues.
2503 lines
90 KiB
C++
2503 lines
90 KiB
C++
/*************************************************************************/
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/* gdscript_compiler.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "gdscript_compiler.h"
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#include "gdscript.h"
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#include "gdscript_byte_codegen.h"
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#include "gdscript_cache.h"
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bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringName &p_name) {
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if (codegen.function_node && codegen.function_node->is_static) {
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return false;
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}
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if (codegen.locals.has(p_name)) {
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return false; //shadowed
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}
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return _is_class_member_property(codegen.script, p_name);
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}
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bool GDScriptCompiler::_is_class_member_property(GDScript *owner, const StringName &p_name) {
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GDScript *scr = owner;
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GDScriptNativeClass *nc = nullptr;
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while (scr) {
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if (scr->native.is_valid()) {
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nc = scr->native.ptr();
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}
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scr = scr->_base;
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}
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ERR_FAIL_COND_V(!nc, false);
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return ClassDB::has_property(nc->get_name(), p_name);
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}
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void GDScriptCompiler::_set_error(const String &p_error, const GDScriptParser::Node *p_node) {
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if (error != "") {
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return;
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}
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error = p_error;
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if (p_node) {
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err_line = p_node->start_line;
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err_column = p_node->leftmost_column;
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} else {
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err_line = 0;
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err_column = 0;
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}
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}
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GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::DataType &p_datatype, GDScript *p_owner) const {
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if (!p_datatype.is_set() || !p_datatype.is_hard_type()) {
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return GDScriptDataType();
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}
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GDScriptDataType result;
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result.has_type = true;
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switch (p_datatype.kind) {
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case GDScriptParser::DataType::VARIANT: {
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result.has_type = false;
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} break;
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case GDScriptParser::DataType::BUILTIN: {
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result.kind = GDScriptDataType::BUILTIN;
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result.builtin_type = p_datatype.builtin_type;
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} break;
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case GDScriptParser::DataType::NATIVE: {
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result.kind = GDScriptDataType::NATIVE;
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result.native_type = p_datatype.native_type;
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} break;
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case GDScriptParser::DataType::SCRIPT: {
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result.kind = GDScriptDataType::SCRIPT;
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result.script_type_ref = Ref<Script>(p_datatype.script_type);
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result.script_type = result.script_type_ref.ptr();
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result.native_type = result.script_type->get_instance_base_type();
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} break;
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case GDScriptParser::DataType::CLASS: {
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// Locate class by constructing the path to it and following that path
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GDScriptParser::ClassNode *class_type = p_datatype.class_type;
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if (class_type) {
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if (class_type->fqcn.begins_with(main_script->path) || (!main_script->name.empty() && class_type->fqcn.begins_with(main_script->name))) {
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// Local class.
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List<StringName> names;
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while (class_type->outer) {
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names.push_back(class_type->identifier->name);
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class_type = class_type->outer;
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}
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Ref<GDScript> script = Ref<GDScript>(main_script);
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while (names.back()) {
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if (!script->subclasses.has(names.back()->get())) {
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ERR_PRINT("Parser bug: Cannot locate datatype class.");
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result.has_type = false;
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return GDScriptDataType();
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}
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script = script->subclasses[names.back()->get()];
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names.pop_back();
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}
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result.kind = GDScriptDataType::GDSCRIPT;
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result.script_type_ref = script;
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result.script_type = result.script_type_ref.ptr();
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result.native_type = script->get_instance_base_type();
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} else {
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result.kind = GDScriptDataType::GDSCRIPT;
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result.script_type_ref = GDScriptCache::get_shallow_script(p_datatype.script_path, main_script->path);
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result.script_type = result.script_type_ref.ptr();
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result.native_type = p_datatype.native_type;
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}
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}
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} break;
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case GDScriptParser::DataType::ENUM_VALUE:
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result.has_type = true;
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result.kind = GDScriptDataType::BUILTIN;
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result.builtin_type = Variant::INT;
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break;
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case GDScriptParser::DataType::ENUM:
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result.has_type = true;
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result.kind = GDScriptDataType::BUILTIN;
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result.builtin_type = Variant::DICTIONARY;
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break;
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case GDScriptParser::DataType::UNRESOLVED: {
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ERR_PRINT("Parser bug: converting unresolved type.");
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return GDScriptDataType();
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}
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}
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// Only hold strong reference to the script if it's not the owner of the
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// element qualified with this type, to avoid cyclic references (leaks).
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if (result.script_type && result.script_type == p_owner) {
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result.script_type_ref = Ref<Script>();
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}
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return result;
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}
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static bool _is_exact_type(const PropertyInfo &p_par_type, const GDScriptDataType &p_arg_type) {
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if (!p_arg_type.has_type) {
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return false;
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}
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if (p_par_type.type == Variant::NIL) {
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return false;
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}
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if (p_par_type.type == Variant::OBJECT) {
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if (p_arg_type.kind == GDScriptDataType::BUILTIN) {
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return false;
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}
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StringName class_name;
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if (p_arg_type.kind == GDScriptDataType::NATIVE) {
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class_name = p_arg_type.native_type;
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} else {
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class_name = p_arg_type.native_type == StringName() ? p_arg_type.script_type->get_instance_base_type() : p_arg_type.native_type;
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}
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return p_par_type.class_name == class_name || ClassDB::is_parent_class(class_name, p_par_type.class_name);
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} else {
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if (p_arg_type.kind != GDScriptDataType::BUILTIN) {
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return false;
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}
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return p_par_type.type == p_arg_type.builtin_type;
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}
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}
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static bool _have_exact_arguments(const MethodBind *p_method, const Vector<GDScriptCodeGenerator::Address> &p_arguments) {
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if (p_method->get_argument_count() != p_arguments.size()) {
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// ptrcall won't work with default arguments.
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return false;
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}
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MethodInfo info;
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ClassDB::get_method_info(p_method->get_instance_class(), p_method->get_name(), &info);
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for (int i = 0; i < p_arguments.size(); i++) {
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const PropertyInfo &prop = info.arguments[i];
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if (!_is_exact_type(prop, p_arguments[i].type)) {
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return false;
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}
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}
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return true;
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}
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GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::ExpressionNode *p_expression, bool p_root, bool p_initializer, const GDScriptCodeGenerator::Address &p_index_addr) {
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if (p_expression->is_constant) {
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return codegen.add_constant(p_expression->reduced_value);
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}
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GDScriptCodeGenerator *gen = codegen.generator;
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switch (p_expression->type) {
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case GDScriptParser::Node::IDENTIFIER: {
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// Look for identifiers in current scope.
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const GDScriptParser::IdentifierNode *in = static_cast<const GDScriptParser::IdentifierNode *>(p_expression);
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StringName identifier = in->name;
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// Try function parameters.
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if (codegen.parameters.has(identifier)) {
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return codegen.parameters[identifier];
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}
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// Try local variables and constants.
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if (!p_initializer && codegen.locals.has(identifier)) {
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return codegen.locals[identifier];
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}
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// Try class members.
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if (_is_class_member_property(codegen, identifier)) {
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// Get property.
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GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Could get the type of the class member here.
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gen->write_get_member(temp, identifier);
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return temp;
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}
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// Try members.
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if (!codegen.function_node || !codegen.function_node->is_static) {
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// Try member variables.
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if (codegen.script->member_indices.has(identifier)) {
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if (codegen.script->member_indices[identifier].getter != StringName() && codegen.script->member_indices[identifier].getter != codegen.function_name) {
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// Perform getter.
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GDScriptCodeGenerator::Address temp = codegen.add_temporary();
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Vector<GDScriptCodeGenerator::Address> args; // No argument needed.
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gen->write_call_self(temp, codegen.script->member_indices[identifier].getter, args);
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return temp;
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} else {
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// No getter or inside getter: direct member access.,
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int idx = codegen.script->member_indices[identifier].index;
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return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::MEMBER, idx, codegen.script->get_member_type(identifier));
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}
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}
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}
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// Try class constants.
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GDScript *owner = codegen.script;
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while (owner) {
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GDScript *scr = owner;
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GDScriptNativeClass *nc = nullptr;
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while (scr) {
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if (scr->constants.has(identifier)) {
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return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::CLASS_CONSTANT, gen->add_or_get_name(identifier)); // TODO: Get type here.
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}
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if (scr->native.is_valid()) {
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nc = scr->native.ptr();
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}
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scr = scr->_base;
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}
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// Class C++ integer constant.
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if (nc) {
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bool success = false;
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int constant = ClassDB::get_integer_constant(nc->get_name(), identifier, &success);
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if (success) {
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return codegen.add_constant(constant);
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}
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}
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owner = owner->_owner;
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}
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// Try signals and methods (can be made callables);
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if (codegen.class_node->members_indices.has(identifier)) {
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const GDScriptParser::ClassNode::Member &member = codegen.class_node->members[codegen.class_node->members_indices[identifier]];
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if (member.type == GDScriptParser::ClassNode::Member::FUNCTION || member.type == GDScriptParser::ClassNode::Member::SIGNAL) {
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// Get like it was a property.
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GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
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GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);
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gen->write_get_named(temp, identifier, self);
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return temp;
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}
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}
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if (GDScriptLanguage::get_singleton()->get_global_map().has(identifier)) {
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int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
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return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::GLOBAL, idx); // TODO: Get type.
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}
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// Try global classes.
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if (ScriptServer::is_global_class(identifier)) {
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const GDScriptParser::ClassNode *class_node = codegen.class_node;
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while (class_node->outer) {
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class_node = class_node->outer;
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}
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RES res;
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if (class_node->identifier && class_node->identifier->name == identifier) {
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res = Ref<GDScript>(main_script);
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} else {
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res = ResourceLoader::load(ScriptServer::get_global_class_path(identifier));
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if (res.is_null()) {
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_set_error("Can't load global class " + String(identifier) + ", cyclic reference?", p_expression);
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r_error = ERR_COMPILATION_FAILED;
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return GDScriptCodeGenerator::Address();
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}
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}
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return codegen.add_constant(res);
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}
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#ifdef TOOLS_ENABLED
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if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(identifier)) {
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return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::NAMED_GLOBAL, gen->add_or_get_name(identifier)); // TODO: Get type.
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}
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#endif
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// Not found, error.
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_set_error("Identifier not found: " + String(identifier), p_expression);
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r_error = ERR_COMPILATION_FAILED;
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return GDScriptCodeGenerator::Address();
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} break;
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case GDScriptParser::Node::LITERAL: {
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// Return constant.
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const GDScriptParser::LiteralNode *cn = static_cast<const GDScriptParser::LiteralNode *>(p_expression);
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return codegen.add_constant(cn->value);
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} break;
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case GDScriptParser::Node::SELF: {
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//return constant
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if (codegen.function_node && codegen.function_node->is_static) {
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_set_error("'self' not present in static function!", p_expression);
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r_error = ERR_COMPILATION_FAILED;
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return GDScriptCodeGenerator::Address();
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}
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return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF);
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} break;
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case GDScriptParser::Node::ARRAY: {
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const GDScriptParser::ArrayNode *an = static_cast<const GDScriptParser::ArrayNode *>(p_expression);
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Vector<GDScriptCodeGenerator::Address> values;
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// Create the result temporary first since it's the last to be killed.
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GDScriptDataType array_type;
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array_type.has_type = true;
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array_type.kind = GDScriptDataType::BUILTIN;
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array_type.builtin_type = Variant::ARRAY;
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GDScriptCodeGenerator::Address result = codegen.add_temporary(array_type);
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for (int i = 0; i < an->elements.size(); i++) {
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GDScriptCodeGenerator::Address val = _parse_expression(codegen, r_error, an->elements[i]);
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if (r_error) {
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return GDScriptCodeGenerator::Address();
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}
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values.push_back(val);
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}
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|
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gen->write_construct_array(result, values);
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for (int i = 0; i < values.size(); i++) {
|
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if (values[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
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gen->pop_temporary();
|
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}
|
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}
|
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|
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return result;
|
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} break;
|
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case GDScriptParser::Node::DICTIONARY: {
|
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const GDScriptParser::DictionaryNode *dn = static_cast<const GDScriptParser::DictionaryNode *>(p_expression);
|
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Vector<GDScriptCodeGenerator::Address> elements;
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|
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// Create the result temporary first since it's the last to be killed.
|
|
GDScriptDataType dict_type;
|
|
dict_type.has_type = true;
|
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dict_type.kind = GDScriptDataType::BUILTIN;
|
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dict_type.builtin_type = Variant::DICTIONARY;
|
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GDScriptCodeGenerator::Address result = codegen.add_temporary(dict_type);
|
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|
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for (int i = 0; i < dn->elements.size(); i++) {
|
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// Key.
|
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GDScriptCodeGenerator::Address element;
|
|
switch (dn->style) {
|
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case GDScriptParser::DictionaryNode::PYTHON_DICT:
|
|
// Python-style: key is any expression.
|
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element = _parse_expression(codegen, r_error, dn->elements[i].key);
|
|
if (r_error) {
|
|
return GDScriptCodeGenerator::Address();
|
|
}
|
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break;
|
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case GDScriptParser::DictionaryNode::LUA_TABLE:
|
|
// Lua-style: key is an identifier interpreted as string.
|
|
String key = static_cast<const GDScriptParser::IdentifierNode *>(dn->elements[i].key)->name;
|
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element = codegen.add_constant(key);
|
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break;
|
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}
|
|
|
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elements.push_back(element);
|
|
|
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element = _parse_expression(codegen, r_error, dn->elements[i].value);
|
|
if (r_error) {
|
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return GDScriptCodeGenerator::Address();
|
|
}
|
|
|
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elements.push_back(element);
|
|
}
|
|
|
|
gen->write_construct_dictionary(result, elements);
|
|
|
|
for (int i = 0; i < elements.size(); i++) {
|
|
if (elements[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
gen->pop_temporary();
|
|
}
|
|
}
|
|
|
|
return result;
|
|
} break;
|
|
case GDScriptParser::Node::CAST: {
|
|
const GDScriptParser::CastNode *cn = static_cast<const GDScriptParser::CastNode *>(p_expression);
|
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GDScriptDataType cast_type = _gdtype_from_datatype(cn->cast_type->get_datatype());
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|
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// Create temporary for result first since it will be deleted last.
|
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GDScriptCodeGenerator::Address result = codegen.add_temporary(cast_type);
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|
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GDScriptCodeGenerator::Address source = _parse_expression(codegen, r_error, cn->operand);
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|
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gen->write_cast(result, source, cast_type);
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|
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if (source.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
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gen->pop_temporary();
|
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}
|
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|
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return result;
|
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} break;
|
|
case GDScriptParser::Node::CALL: {
|
|
const GDScriptParser::CallNode *call = static_cast<const GDScriptParser::CallNode *>(p_expression);
|
|
GDScriptDataType type = _gdtype_from_datatype(call->get_datatype());
|
|
GDScriptCodeGenerator::Address result = codegen.add_temporary(type);
|
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|
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Vector<GDScriptCodeGenerator::Address> arguments;
|
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for (int i = 0; i < call->arguments.size(); i++) {
|
|
GDScriptCodeGenerator::Address arg = _parse_expression(codegen, r_error, call->arguments[i]);
|
|
if (r_error) {
|
|
return GDScriptCodeGenerator::Address();
|
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}
|
|
arguments.push_back(arg);
|
|
}
|
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|
|
if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name) != Variant::VARIANT_MAX) {
|
|
// Construct a built-in type.
|
|
Variant::Type vtype = GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name);
|
|
|
|
gen->write_construct(result, vtype, arguments);
|
|
} else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_function(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name) != GDScriptFunctions::FUNC_MAX) {
|
|
// Built-in function.
|
|
GDScriptFunctions::Function func = GDScriptParser::get_builtin_function(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name);
|
|
gen->write_call_builtin(result, func, arguments);
|
|
} else {
|
|
// Regular function.
|
|
const GDScriptParser::ExpressionNode *callee = call->callee;
|
|
|
|
if (call->is_super) {
|
|
// Super call.
|
|
gen->write_super_call(result, call->function_name, arguments);
|
|
} else {
|
|
if (callee->type == GDScriptParser::Node::IDENTIFIER) {
|
|
// Self function call.
|
|
if (ClassDB::has_method(codegen.script->native->get_name(), call->function_name)) {
|
|
// Native method, use faster path.
|
|
GDScriptCodeGenerator::Address self;
|
|
self.mode = GDScriptCodeGenerator::Address::SELF;
|
|
MethodBind *method = ClassDB::get_method(codegen.script->native->get_name(), call->function_name);
|
|
|
|
if (_have_exact_arguments(method, arguments)) {
|
|
// Exact arguments, use ptrcall.
|
|
gen->write_call_ptrcall(result, self, method, arguments);
|
|
} else {
|
|
// Not exact arguments, but still can use method bind call.
|
|
gen->write_call_method_bind(result, self, method, arguments);
|
|
}
|
|
} else if ((codegen.function_node && codegen.function_node->is_static) || call->function_name == "new") {
|
|
GDScriptCodeGenerator::Address self;
|
|
self.mode = GDScriptCodeGenerator::Address::CLASS;
|
|
gen->write_call(result, self, call->function_name, arguments);
|
|
} else {
|
|
gen->write_call_self(result, call->function_name, arguments);
|
|
}
|
|
} else if (callee->type == GDScriptParser::Node::SUBSCRIPT) {
|
|
const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(call->callee);
|
|
|
|
if (subscript->is_attribute) {
|
|
GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, subscript->base);
|
|
if (r_error) {
|
|
return GDScriptCodeGenerator::Address();
|
|
}
|
|
if (within_await) {
|
|
gen->write_call_async(result, base, call->function_name, arguments);
|
|
} else if (base.type.has_type && base.type.kind != GDScriptDataType::BUILTIN) {
|
|
// Native method, use faster path.
|
|
StringName class_name;
|
|
if (base.type.kind == GDScriptDataType::NATIVE) {
|
|
class_name = base.type.native_type;
|
|
} else {
|
|
class_name = base.type.native_type == StringName() ? base.type.script_type->get_instance_base_type() : base.type.native_type;
|
|
}
|
|
if (ClassDB::class_exists(class_name) && ClassDB::has_method(class_name, call->function_name)) {
|
|
MethodBind *method = ClassDB::get_method(class_name, call->function_name);
|
|
if (_have_exact_arguments(method, arguments)) {
|
|
// Exact arguments, use ptrcall.
|
|
gen->write_call_ptrcall(result, base, method, arguments);
|
|
} else {
|
|
// Not exact arguments, but still can use method bind call.
|
|
gen->write_call_method_bind(result, base, method, arguments);
|
|
}
|
|
} else {
|
|
gen->write_call(result, base, call->function_name, arguments);
|
|
}
|
|
} else if (base.type.has_type && base.type.kind == GDScriptDataType::BUILTIN) {
|
|
gen->write_call_builtin_type(result, base, base.type.builtin_type, call->function_name, arguments);
|
|
} else {
|
|
gen->write_call(result, base, call->function_name, arguments);
|
|
}
|
|
if (base.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
gen->pop_temporary();
|
|
}
|
|
} else {
|
|
_set_error("Cannot call something that isn't a function.", call->callee);
|
|
r_error = ERR_COMPILATION_FAILED;
|
|
return GDScriptCodeGenerator::Address();
|
|
}
|
|
} else {
|
|
r_error = ERR_COMPILATION_FAILED;
|
|
return GDScriptCodeGenerator::Address();
|
|
}
|
|
}
|
|
}
|
|
|
|
for (int i = 0; i < arguments.size(); i++) {
|
|
if (arguments[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
gen->pop_temporary();
|
|
}
|
|
}
|
|
return result;
|
|
} break;
|
|
case GDScriptParser::Node::GET_NODE: {
|
|
const GDScriptParser::GetNodeNode *get_node = static_cast<const GDScriptParser::GetNodeNode *>(p_expression);
|
|
|
|
String node_name;
|
|
if (get_node->string != nullptr) {
|
|
node_name += String(get_node->string->value);
|
|
} else {
|
|
for (int i = 0; i < get_node->chain.size(); i++) {
|
|
if (i > 0) {
|
|
node_name += "/";
|
|
}
|
|
node_name += get_node->chain[i]->name;
|
|
}
|
|
}
|
|
|
|
Vector<GDScriptCodeGenerator::Address> args;
|
|
args.push_back(codegen.add_constant(NodePath(node_name)));
|
|
|
|
GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(get_node->get_datatype()));
|
|
|
|
MethodBind *get_node_method = ClassDB::get_method("Node", "get_node");
|
|
gen->write_call_ptrcall(result, GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), get_node_method, args);
|
|
|
|
return result;
|
|
} break;
|
|
case GDScriptParser::Node::PRELOAD: {
|
|
const GDScriptParser::PreloadNode *preload = static_cast<const GDScriptParser::PreloadNode *>(p_expression);
|
|
|
|
// Add resource as constant.
|
|
return codegen.add_constant(preload->resource);
|
|
} break;
|
|
case GDScriptParser::Node::AWAIT: {
|
|
const GDScriptParser::AwaitNode *await = static_cast<const GDScriptParser::AwaitNode *>(p_expression);
|
|
|
|
GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(p_expression->get_datatype()));
|
|
within_await = true;
|
|
GDScriptCodeGenerator::Address argument = _parse_expression(codegen, r_error, await->to_await);
|
|
within_await = false;
|
|
if (r_error) {
|
|
return GDScriptCodeGenerator::Address();
|
|
}
|
|
|
|
gen->write_await(result, argument);
|
|
|
|
if (argument.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
gen->pop_temporary();
|
|
}
|
|
|
|
return result;
|
|
} break;
|
|
// Indexing operator.
|
|
case GDScriptParser::Node::SUBSCRIPT: {
|
|
const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(p_expression);
|
|
GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(subscript->get_datatype()));
|
|
|
|
GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, subscript->base);
|
|
if (r_error) {
|
|
return GDScriptCodeGenerator::Address();
|
|
}
|
|
|
|
bool named = subscript->is_attribute;
|
|
StringName name;
|
|
GDScriptCodeGenerator::Address index;
|
|
if (p_index_addr.mode != GDScriptCodeGenerator::Address::NIL) {
|
|
index = p_index_addr;
|
|
} else if (subscript->is_attribute) {
|
|
if (subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
|
|
GDScriptParser::IdentifierNode *identifier = subscript->attribute;
|
|
const Map<StringName, GDScript::MemberInfo>::Element *MI = codegen.script->member_indices.find(identifier->name);
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
if (MI && MI->get().getter == codegen.function_name) {
|
|
String n = identifier->name;
|
|
_set_error("Must use '" + n + "' instead of 'self." + n + "' in getter.", identifier);
|
|
r_error = ERR_COMPILATION_FAILED;
|
|
return GDScriptCodeGenerator::Address();
|
|
}
|
|
#endif
|
|
|
|
if (MI && MI->get().getter == "") {
|
|
// Remove result temp as we don't need it.
|
|
gen->pop_temporary();
|
|
// Faster than indexing self (as if no self. had been used).
|
|
return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::MEMBER, MI->get().index, _gdtype_from_datatype(subscript->get_datatype()));
|
|
}
|
|
}
|
|
|
|
name = subscript->attribute->name;
|
|
named = true;
|
|
} else {
|
|
if (subscript->index->type == GDScriptParser::Node::LITERAL && static_cast<const GDScriptParser::LiteralNode *>(subscript->index)->value.get_type() == Variant::STRING) {
|
|
// Also, somehow, named (speed up anyway).
|
|
name = static_cast<const GDScriptParser::LiteralNode *>(subscript->index)->value;
|
|
named = true;
|
|
} else {
|
|
// Regular indexing.
|
|
index = _parse_expression(codegen, r_error, subscript->index);
|
|
if (r_error) {
|
|
return GDScriptCodeGenerator::Address();
|
|
}
|
|
}
|
|
}
|
|
|
|
if (named) {
|
|
gen->write_get_named(result, name, base);
|
|
} else {
|
|
gen->write_get(result, index, base);
|
|
}
|
|
|
|
if (index.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
gen->pop_temporary();
|
|
}
|
|
if (base.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
gen->pop_temporary();
|
|
}
|
|
|
|
return result;
|
|
} break;
|
|
case GDScriptParser::Node::UNARY_OPERATOR: {
|
|
const GDScriptParser::UnaryOpNode *unary = static_cast<const GDScriptParser::UnaryOpNode *>(p_expression);
|
|
|
|
GDScriptCodeGenerator::Address result = codegen.add_temporary();
|
|
|
|
GDScriptCodeGenerator::Address operand = _parse_expression(codegen, r_error, unary->operand);
|
|
if (r_error) {
|
|
return GDScriptCodeGenerator::Address();
|
|
}
|
|
|
|
gen->write_unary_operator(result, unary->variant_op, operand);
|
|
|
|
if (operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
gen->pop_temporary();
|
|
}
|
|
|
|
return result;
|
|
}
|
|
case GDScriptParser::Node::BINARY_OPERATOR: {
|
|
const GDScriptParser::BinaryOpNode *binary = static_cast<const GDScriptParser::BinaryOpNode *>(p_expression);
|
|
|
|
GDScriptCodeGenerator::Address result = codegen.add_temporary();
|
|
|
|
switch (binary->operation) {
|
|
case GDScriptParser::BinaryOpNode::OP_LOGIC_AND: {
|
|
// AND operator with early out on failure.
|
|
GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
|
|
gen->write_and_left_operand(left_operand);
|
|
GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
|
|
gen->write_and_right_operand(right_operand);
|
|
|
|
gen->write_end_and(result);
|
|
|
|
if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
gen->pop_temporary();
|
|
}
|
|
if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
gen->pop_temporary();
|
|
}
|
|
} break;
|
|
case GDScriptParser::BinaryOpNode::OP_LOGIC_OR: {
|
|
// OR operator with early out on success.
|
|
GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
|
|
gen->write_or_left_operand(left_operand);
|
|
GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
|
|
gen->write_or_right_operand(right_operand);
|
|
|
|
gen->write_end_or(result);
|
|
|
|
if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
gen->pop_temporary();
|
|
}
|
|
if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
gen->pop_temporary();
|
|
}
|
|
} break;
|
|
case GDScriptParser::BinaryOpNode::OP_TYPE_TEST: {
|
|
GDScriptCodeGenerator::Address operand = _parse_expression(codegen, r_error, binary->left_operand);
|
|
|
|
if (binary->right_operand->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(static_cast<const GDScriptParser::IdentifierNode *>(binary->right_operand)->name) != Variant::VARIANT_MAX) {
|
|
// `is` with builtin type)
|
|
Variant::Type type = GDScriptParser::get_builtin_type(static_cast<const GDScriptParser::IdentifierNode *>(binary->right_operand)->name);
|
|
gen->write_type_test_builtin(result, operand, type);
|
|
} else {
|
|
GDScriptCodeGenerator::Address type = _parse_expression(codegen, r_error, binary->right_operand);
|
|
if (r_error) {
|
|
return GDScriptCodeGenerator::Address();
|
|
}
|
|
gen->write_type_test(result, operand, type);
|
|
if (type.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
gen->pop_temporary();
|
|
}
|
|
}
|
|
} break;
|
|
default: {
|
|
GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
|
|
GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
|
|
|
|
gen->write_binary_operator(result, binary->variant_op, left_operand, right_operand);
|
|
|
|
if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
gen->pop_temporary();
|
|
}
|
|
if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
gen->pop_temporary();
|
|
}
|
|
}
|
|
}
|
|
return result;
|
|
} break;
|
|
case GDScriptParser::Node::TERNARY_OPERATOR: {
|
|
// x IF a ELSE y operator with early out on failure.
|
|
const GDScriptParser::TernaryOpNode *ternary = static_cast<const GDScriptParser::TernaryOpNode *>(p_expression);
|
|
GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(ternary->get_datatype()));
|
|
|
|
gen->write_start_ternary(result);
|
|
|
|
GDScriptCodeGenerator::Address condition = _parse_expression(codegen, r_error, ternary->condition);
|
|
if (r_error) {
|
|
return GDScriptCodeGenerator::Address();
|
|
}
|
|
gen->write_ternary_condition(condition);
|
|
|
|
if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
gen->pop_temporary();
|
|
}
|
|
|
|
GDScriptCodeGenerator::Address true_expr = _parse_expression(codegen, r_error, ternary->true_expr);
|
|
if (r_error) {
|
|
return GDScriptCodeGenerator::Address();
|
|
}
|
|
gen->write_ternary_true_expr(true_expr);
|
|
if (true_expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
gen->pop_temporary();
|
|
}
|
|
|
|
GDScriptCodeGenerator::Address false_expr = _parse_expression(codegen, r_error, ternary->false_expr);
|
|
if (r_error) {
|
|
return GDScriptCodeGenerator::Address();
|
|
}
|
|
gen->write_ternary_false_expr(false_expr);
|
|
if (false_expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
gen->pop_temporary();
|
|
}
|
|
|
|
gen->write_end_ternary();
|
|
|
|
return result;
|
|
} break;
|
|
case GDScriptParser::Node::ASSIGNMENT: {
|
|
const GDScriptParser::AssignmentNode *assignment = static_cast<const GDScriptParser::AssignmentNode *>(p_expression);
|
|
|
|
if (assignment->assignee->type == GDScriptParser::Node::SUBSCRIPT) {
|
|
// SET (chained) MODE!
|
|
const GDScriptParser::SubscriptNode *subscript = static_cast<GDScriptParser::SubscriptNode *>(assignment->assignee);
|
|
#ifdef DEBUG_ENABLED
|
|
if (subscript->is_attribute && subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
|
|
const Map<StringName, GDScript::MemberInfo>::Element *MI = codegen.script->member_indices.find(subscript->attribute->name);
|
|
if (MI && MI->get().setter == codegen.function_name) {
|
|
String n = subscript->attribute->name;
|
|
_set_error("Must use '" + n + "' instead of 'self." + n + "' in setter.", subscript);
|
|
r_error = ERR_COMPILATION_FAILED;
|
|
return GDScriptCodeGenerator::Address();
|
|
}
|
|
}
|
|
#endif
|
|
/* Find chain of sets */
|
|
|
|
StringName assign_property;
|
|
|
|
List<const GDScriptParser::SubscriptNode *> chain;
|
|
|
|
{
|
|
// Create get/set chain.
|
|
const GDScriptParser::SubscriptNode *n = subscript;
|
|
while (true) {
|
|
chain.push_back(n);
|
|
if (n->base->type != GDScriptParser::Node::SUBSCRIPT) {
|
|
// Check for a built-in property.
|
|
if (n->base->type == GDScriptParser::Node::IDENTIFIER) {
|
|
GDScriptParser::IdentifierNode *identifier = static_cast<GDScriptParser::IdentifierNode *>(n->base);
|
|
if (_is_class_member_property(codegen, identifier->name)) {
|
|
assign_property = identifier->name;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
n = static_cast<const GDScriptParser::SubscriptNode *>(n->base);
|
|
}
|
|
}
|
|
|
|
/* Chain of gets */
|
|
|
|
// Get at (potential) root stack pos, so it can be returned.
|
|
GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, chain.back()->get()->base);
|
|
if (r_error) {
|
|
return GDScriptCodeGenerator::Address();
|
|
}
|
|
|
|
GDScriptCodeGenerator::Address prev_base = base;
|
|
|
|
struct ChainInfo {
|
|
bool is_named = false;
|
|
GDScriptCodeGenerator::Address base;
|
|
GDScriptCodeGenerator::Address key;
|
|
StringName name;
|
|
};
|
|
|
|
List<ChainInfo> set_chain;
|
|
|
|
for (List<const GDScriptParser::SubscriptNode *>::Element *E = chain.back(); E; E = E->prev()) {
|
|
if (E == chain.front()) {
|
|
// Skip the main subscript, since we'll assign to that.
|
|
break;
|
|
}
|
|
const GDScriptParser::SubscriptNode *subscript_elem = E->get();
|
|
GDScriptCodeGenerator::Address value = codegen.add_temporary(_gdtype_from_datatype(subscript_elem->get_datatype()));
|
|
GDScriptCodeGenerator::Address key;
|
|
StringName name;
|
|
|
|
if (subscript_elem->is_attribute) {
|
|
name = subscript_elem->attribute->name;
|
|
gen->write_get_named(value, name, prev_base);
|
|
} else {
|
|
key = _parse_expression(codegen, r_error, subscript_elem->index);
|
|
if (r_error) {
|
|
return GDScriptCodeGenerator::Address();
|
|
}
|
|
gen->write_get(value, key, prev_base);
|
|
}
|
|
|
|
// Store base and key for setting it back later.
|
|
set_chain.push_front({ subscript_elem->is_attribute, prev_base, key, name }); // Push to front to invert the list.
|
|
prev_base = value;
|
|
}
|
|
|
|
// Get value to assign.
|
|
GDScriptCodeGenerator::Address assigned = _parse_expression(codegen, r_error, assignment->assigned_value);
|
|
if (r_error) {
|
|
return GDScriptCodeGenerator::Address();
|
|
}
|
|
// Get the key if needed.
|
|
GDScriptCodeGenerator::Address key;
|
|
StringName name;
|
|
if (subscript->is_attribute) {
|
|
name = subscript->attribute->name;
|
|
} else {
|
|
key = _parse_expression(codegen, r_error, subscript->index);
|
|
if (r_error) {
|
|
return GDScriptCodeGenerator::Address();
|
|
}
|
|
}
|
|
|
|
// Perform operator if any.
|
|
if (assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
|
|
GDScriptCodeGenerator::Address value = codegen.add_temporary();
|
|
if (subscript->is_attribute) {
|
|
gen->write_get_named(value, name, prev_base);
|
|
} else {
|
|
gen->write_get(value, key, prev_base);
|
|
}
|
|
gen->write_binary_operator(value, assignment->variant_op, value, assigned);
|
|
if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
gen->pop_temporary();
|
|
}
|
|
assigned = value;
|
|
}
|
|
|
|
// Perform assignment.
|
|
if (subscript->is_attribute) {
|
|
gen->write_set_named(prev_base, name, assigned);
|
|
} else {
|
|
gen->write_set(prev_base, key, assigned);
|
|
}
|
|
if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
gen->pop_temporary();
|
|
}
|
|
|
|
assigned = prev_base;
|
|
|
|
// Set back the values into their bases.
|
|
for (List<ChainInfo>::Element *E = set_chain.front(); E; E = E->next()) {
|
|
const ChainInfo &info = E->get();
|
|
if (!info.is_named) {
|
|
gen->write_set(info.base, info.key, assigned);
|
|
if (info.key.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
gen->pop_temporary();
|
|
}
|
|
} else {
|
|
gen->write_set_named(info.base, info.name, assigned);
|
|
}
|
|
if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
gen->pop_temporary();
|
|
}
|
|
assigned = info.base;
|
|
}
|
|
|
|
// If this is a local member, also assign to it.
|
|
// This allow things like: position.x += 2.0
|
|
if (assign_property != StringName()) {
|
|
gen->write_set_member(assigned, assign_property);
|
|
}
|
|
|
|
if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
gen->pop_temporary();
|
|
}
|
|
} else if (assignment->assignee->type == GDScriptParser::Node::IDENTIFIER && _is_class_member_property(codegen, static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name)) {
|
|
// Assignment to member property.
|
|
GDScriptCodeGenerator::Address assigned = _parse_expression(codegen, r_error, assignment->assigned_value);
|
|
if (r_error) {
|
|
return GDScriptCodeGenerator::Address();
|
|
}
|
|
GDScriptCodeGenerator::Address assign_temp = assigned;
|
|
|
|
StringName name = static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
|
|
|
|
if (assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
|
|
GDScriptCodeGenerator::Address member = codegen.add_temporary();
|
|
gen->write_get_member(member, name);
|
|
gen->write_binary_operator(assigned, assignment->variant_op, member, assigned);
|
|
gen->pop_temporary();
|
|
}
|
|
|
|
gen->write_set_member(assigned, name);
|
|
|
|
if (assign_temp.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
gen->pop_temporary();
|
|
}
|
|
} else {
|
|
// Regular assignment.
|
|
GDScriptCodeGenerator::Address target;
|
|
|
|
bool has_setter = false;
|
|
bool is_in_setter = false;
|
|
StringName setter_function;
|
|
if (assignment->assignee->type == GDScriptParser::Node::IDENTIFIER) {
|
|
StringName var_name = static_cast<const GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
|
|
if (!codegen.locals.has(var_name) && codegen.script->member_indices.has(var_name)) {
|
|
setter_function = codegen.script->member_indices[var_name].setter;
|
|
if (setter_function != StringName()) {
|
|
has_setter = true;
|
|
is_in_setter = setter_function == codegen.function_name;
|
|
target.mode = GDScriptCodeGenerator::Address::MEMBER;
|
|
target.address = codegen.script->member_indices[var_name].index;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (has_setter) {
|
|
if (!is_in_setter) {
|
|
// Store stack slot for the temp value.
|
|
target = codegen.add_temporary(_gdtype_from_datatype(assignment->assignee->get_datatype()));
|
|
}
|
|
} else {
|
|
target = _parse_expression(codegen, r_error, assignment->assignee);
|
|
if (r_error) {
|
|
return GDScriptCodeGenerator::Address();
|
|
}
|
|
}
|
|
|
|
GDScriptCodeGenerator::Address assigned = _parse_expression(codegen, r_error, assignment->assigned_value);
|
|
GDScriptCodeGenerator::Address op_result;
|
|
if (r_error) {
|
|
return GDScriptCodeGenerator::Address();
|
|
}
|
|
|
|
if (assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
|
|
// Perform operation.
|
|
op_result = codegen.add_temporary();
|
|
gen->write_binary_operator(op_result, assignment->variant_op, target, assigned);
|
|
} else {
|
|
op_result = assigned;
|
|
assigned = GDScriptCodeGenerator::Address();
|
|
}
|
|
|
|
GDScriptDataType assign_type = _gdtype_from_datatype(assignment->assignee->get_datatype());
|
|
|
|
if (has_setter && !is_in_setter) {
|
|
// Call setter.
|
|
Vector<GDScriptCodeGenerator::Address> args;
|
|
args.push_back(op_result);
|
|
gen->write_call(GDScriptCodeGenerator::Address(), GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), setter_function, args);
|
|
} else {
|
|
// Just assign.
|
|
gen->write_assign(target, op_result);
|
|
}
|
|
|
|
if (op_result.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
gen->pop_temporary();
|
|
}
|
|
if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
gen->pop_temporary();
|
|
}
|
|
if (target.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
gen->pop_temporary();
|
|
}
|
|
}
|
|
return GDScriptCodeGenerator::Address(); // Assignment does not return a value.
|
|
} break;
|
|
default: {
|
|
ERR_FAIL_V_MSG(GDScriptCodeGenerator::Address(), "Bug in bytecode compiler, unexpected node in parse tree while parsing expression."); // Unreachable code.
|
|
} break;
|
|
}
|
|
}
|
|
|
|
GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &codegen, Error &r_error, const GDScriptParser::PatternNode *p_pattern, const GDScriptCodeGenerator::Address &p_value_addr, const GDScriptCodeGenerator::Address &p_type_addr, const GDScriptCodeGenerator::Address &p_previous_test, bool p_is_first, bool p_is_nested) {
|
|
switch (p_pattern->pattern_type) {
|
|
case GDScriptParser::PatternNode::PT_LITERAL: {
|
|
if (p_is_nested) {
|
|
codegen.generator->write_and_left_operand(p_previous_test);
|
|
} else if (!p_is_first) {
|
|
codegen.generator->write_or_left_operand(p_previous_test);
|
|
}
|
|
|
|
// Get literal type into constant map.
|
|
GDScriptCodeGenerator::Address literal_type_addr = codegen.add_constant((int)p_pattern->literal->value.get_type());
|
|
|
|
// Equality is always a boolean.
|
|
GDScriptDataType equality_type;
|
|
equality_type.has_type = true;
|
|
equality_type.kind = GDScriptDataType::BUILTIN;
|
|
equality_type.builtin_type = Variant::BOOL;
|
|
|
|
// Check type equality.
|
|
GDScriptCodeGenerator::Address type_equality_addr = codegen.add_temporary(equality_type);
|
|
codegen.generator->write_binary_operator(type_equality_addr, Variant::OP_EQUAL, p_type_addr, literal_type_addr);
|
|
codegen.generator->write_and_left_operand(type_equality_addr);
|
|
|
|
// Get literal.
|
|
GDScriptCodeGenerator::Address literal_addr = _parse_expression(codegen, r_error, p_pattern->literal);
|
|
if (r_error) {
|
|
return GDScriptCodeGenerator::Address();
|
|
}
|
|
|
|
// Check value equality.
|
|
GDScriptCodeGenerator::Address equality_addr = codegen.add_temporary(equality_type);
|
|
codegen.generator->write_binary_operator(equality_addr, Variant::OP_EQUAL, p_value_addr, literal_addr);
|
|
codegen.generator->write_and_right_operand(equality_addr);
|
|
|
|
// AND both together (reuse temporary location).
|
|
codegen.generator->write_end_and(type_equality_addr);
|
|
|
|
codegen.generator->pop_temporary(); // Remove equality_addr from stack.
|
|
|
|
if (literal_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
codegen.generator->pop_temporary();
|
|
}
|
|
|
|
// If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
|
|
if (p_is_nested) {
|
|
// Use the previous value as target, since we only need one temporary variable.
|
|
codegen.generator->write_and_right_operand(type_equality_addr);
|
|
codegen.generator->write_end_and(p_previous_test);
|
|
} else if (!p_is_first) {
|
|
// Use the previous value as target, since we only need one temporary variable.
|
|
codegen.generator->write_or_right_operand(type_equality_addr);
|
|
codegen.generator->write_end_or(p_previous_test);
|
|
} else {
|
|
// Just assign this value to the accumulator temporary.
|
|
codegen.generator->write_assign(p_previous_test, type_equality_addr);
|
|
}
|
|
codegen.generator->pop_temporary(); // Remove type_equality_addr.
|
|
|
|
return p_previous_test;
|
|
} break;
|
|
case GDScriptParser::PatternNode::PT_EXPRESSION: {
|
|
if (p_is_nested) {
|
|
codegen.generator->write_and_left_operand(p_previous_test);
|
|
} else if (!p_is_first) {
|
|
codegen.generator->write_or_left_operand(p_previous_test);
|
|
}
|
|
// Create the result temps first since it's the last to go away.
|
|
GDScriptCodeGenerator::Address result_addr = codegen.add_temporary();
|
|
GDScriptCodeGenerator::Address equality_test_addr = codegen.add_temporary();
|
|
|
|
// Evaluate expression.
|
|
GDScriptCodeGenerator::Address expr_addr;
|
|
expr_addr = _parse_expression(codegen, r_error, p_pattern->expression);
|
|
if (r_error) {
|
|
return GDScriptCodeGenerator::Address();
|
|
}
|
|
|
|
// Evaluate expression type.
|
|
Vector<GDScriptCodeGenerator::Address> typeof_args;
|
|
typeof_args.push_back(expr_addr);
|
|
codegen.generator->write_call_builtin(result_addr, GDScriptFunctions::TYPE_OF, typeof_args);
|
|
|
|
// Check type equality.
|
|
codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, result_addr);
|
|
codegen.generator->write_and_left_operand(result_addr);
|
|
|
|
// Check value equality.
|
|
codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_value_addr, expr_addr);
|
|
codegen.generator->write_and_right_operand(equality_test_addr);
|
|
|
|
// AND both type and value equality.
|
|
codegen.generator->write_end_and(result_addr);
|
|
|
|
// We don't need the expression temporary anymore.
|
|
if (expr_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
codegen.generator->pop_temporary();
|
|
}
|
|
codegen.generator->pop_temporary(); // Remove type equality temporary.
|
|
|
|
// If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
|
|
if (p_is_nested) {
|
|
// Use the previous value as target, since we only need one temporary variable.
|
|
codegen.generator->write_and_right_operand(result_addr);
|
|
codegen.generator->write_end_and(p_previous_test);
|
|
} else if (!p_is_first) {
|
|
// Use the previous value as target, since we only need one temporary variable.
|
|
codegen.generator->write_or_right_operand(result_addr);
|
|
codegen.generator->write_end_or(p_previous_test);
|
|
} else {
|
|
// Just assign this value to the accumulator temporary.
|
|
codegen.generator->write_assign(p_previous_test, result_addr);
|
|
}
|
|
codegen.generator->pop_temporary(); // Remove temp result addr.
|
|
|
|
return p_previous_test;
|
|
} break;
|
|
case GDScriptParser::PatternNode::PT_ARRAY: {
|
|
if (p_is_nested) {
|
|
codegen.generator->write_and_left_operand(p_previous_test);
|
|
} else if (!p_is_first) {
|
|
codegen.generator->write_or_left_operand(p_previous_test);
|
|
}
|
|
// Get array type into constant map.
|
|
GDScriptCodeGenerator::Address array_type_addr = codegen.add_constant((int)Variant::ARRAY);
|
|
|
|
// Equality is always a boolean.
|
|
GDScriptDataType temp_type;
|
|
temp_type.has_type = true;
|
|
temp_type.kind = GDScriptDataType::BUILTIN;
|
|
temp_type.builtin_type = Variant::BOOL;
|
|
|
|
// Check type equality.
|
|
GDScriptCodeGenerator::Address result_addr = codegen.add_temporary(temp_type);
|
|
codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, array_type_addr);
|
|
codegen.generator->write_and_left_operand(result_addr);
|
|
|
|
// Store pattern length in constant map.
|
|
GDScriptCodeGenerator::Address array_length_addr = codegen.add_constant(p_pattern->rest_used ? p_pattern->array.size() - 1 : p_pattern->array.size());
|
|
|
|
// Get value length.
|
|
temp_type.builtin_type = Variant::INT;
|
|
GDScriptCodeGenerator::Address value_length_addr = codegen.add_temporary(temp_type);
|
|
Vector<GDScriptCodeGenerator::Address> len_args;
|
|
len_args.push_back(p_value_addr);
|
|
codegen.generator->write_call_builtin(value_length_addr, GDScriptFunctions::LEN, len_args);
|
|
|
|
// Test length compatibility.
|
|
temp_type.builtin_type = Variant::BOOL;
|
|
GDScriptCodeGenerator::Address length_compat_addr = codegen.add_temporary(temp_type);
|
|
codegen.generator->write_binary_operator(length_compat_addr, p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL, value_length_addr, array_length_addr);
|
|
codegen.generator->write_and_right_operand(length_compat_addr);
|
|
|
|
// AND type and length check.
|
|
codegen.generator->write_end_and(result_addr);
|
|
|
|
// Remove length temporaries.
|
|
codegen.generator->pop_temporary();
|
|
codegen.generator->pop_temporary();
|
|
|
|
// If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
|
|
if (p_is_nested) {
|
|
// Use the previous value as target, since we only need one temporary variable.
|
|
codegen.generator->write_and_right_operand(result_addr);
|
|
codegen.generator->write_end_and(p_previous_test);
|
|
} else if (!p_is_first) {
|
|
// Use the previous value as target, since we only need one temporary variable.
|
|
codegen.generator->write_or_right_operand(result_addr);
|
|
codegen.generator->write_end_or(p_previous_test);
|
|
} else {
|
|
// Just assign this value to the accumulator temporary.
|
|
codegen.generator->write_assign(p_previous_test, result_addr);
|
|
}
|
|
codegen.generator->pop_temporary(); // Remove temp result addr.
|
|
|
|
// Create temporaries outside the loop so they can be reused.
|
|
GDScriptCodeGenerator::Address element_addr = codegen.add_temporary();
|
|
GDScriptCodeGenerator::Address element_type_addr = codegen.add_temporary();
|
|
GDScriptCodeGenerator::Address test_addr = p_previous_test;
|
|
|
|
// Evaluate element by element.
|
|
for (int i = 0; i < p_pattern->array.size(); i++) {
|
|
if (p_pattern->array[i]->pattern_type == GDScriptParser::PatternNode::PT_REST) {
|
|
// Don't want to access an extra element of the user array.
|
|
break;
|
|
}
|
|
|
|
// Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
|
|
codegen.generator->write_and_left_operand(test_addr);
|
|
|
|
// Add index to constant map.
|
|
GDScriptCodeGenerator::Address index_addr = codegen.add_constant(i);
|
|
|
|
// Get the actual element from the user-sent array.
|
|
codegen.generator->write_get(element_addr, index_addr, p_value_addr);
|
|
|
|
// Also get type of element.
|
|
Vector<GDScriptCodeGenerator::Address> typeof_args;
|
|
typeof_args.push_back(element_addr);
|
|
codegen.generator->write_call_builtin(element_type_addr, GDScriptFunctions::TYPE_OF, typeof_args);
|
|
|
|
// Try the pattern inside the element.
|
|
test_addr = _parse_match_pattern(codegen, r_error, p_pattern->array[i], element_addr, element_type_addr, p_previous_test, false, true);
|
|
if (r_error != OK) {
|
|
return GDScriptCodeGenerator::Address();
|
|
}
|
|
|
|
codegen.generator->write_and_right_operand(test_addr);
|
|
codegen.generator->write_end_and(test_addr);
|
|
}
|
|
// Remove element temporaries.
|
|
codegen.generator->pop_temporary();
|
|
codegen.generator->pop_temporary();
|
|
|
|
return test_addr;
|
|
} break;
|
|
case GDScriptParser::PatternNode::PT_DICTIONARY: {
|
|
if (p_is_nested) {
|
|
codegen.generator->write_and_left_operand(p_previous_test);
|
|
} else if (!p_is_first) {
|
|
codegen.generator->write_or_left_operand(p_previous_test);
|
|
}
|
|
// Get dictionary type into constant map.
|
|
GDScriptCodeGenerator::Address dict_type_addr = codegen.add_constant((int)Variant::DICTIONARY);
|
|
|
|
// Equality is always a boolean.
|
|
GDScriptDataType temp_type;
|
|
temp_type.has_type = true;
|
|
temp_type.kind = GDScriptDataType::BUILTIN;
|
|
temp_type.builtin_type = Variant::BOOL;
|
|
|
|
// Check type equality.
|
|
GDScriptCodeGenerator::Address result_addr = codegen.add_temporary(temp_type);
|
|
codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, dict_type_addr);
|
|
codegen.generator->write_and_left_operand(result_addr);
|
|
|
|
// Store pattern length in constant map.
|
|
GDScriptCodeGenerator::Address dict_length_addr = codegen.add_constant(p_pattern->rest_used ? p_pattern->dictionary.size() - 1 : p_pattern->dictionary.size());
|
|
|
|
// Get user's dictionary length.
|
|
temp_type.builtin_type = Variant::INT;
|
|
GDScriptCodeGenerator::Address value_length_addr = codegen.add_temporary(temp_type);
|
|
Vector<GDScriptCodeGenerator::Address> func_args;
|
|
func_args.push_back(p_value_addr);
|
|
codegen.generator->write_call_builtin(value_length_addr, GDScriptFunctions::LEN, func_args);
|
|
|
|
// Test length compatibility.
|
|
temp_type.builtin_type = Variant::BOOL;
|
|
GDScriptCodeGenerator::Address length_compat_addr = codegen.add_temporary(temp_type);
|
|
codegen.generator->write_binary_operator(length_compat_addr, p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL, value_length_addr, dict_length_addr);
|
|
codegen.generator->write_and_right_operand(length_compat_addr);
|
|
|
|
// AND type and length check.
|
|
codegen.generator->write_end_and(result_addr);
|
|
|
|
// Remove length temporaries.
|
|
codegen.generator->pop_temporary();
|
|
codegen.generator->pop_temporary();
|
|
|
|
// If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
|
|
if (p_is_nested) {
|
|
// Use the previous value as target, since we only need one temporary variable.
|
|
codegen.generator->write_and_right_operand(result_addr);
|
|
codegen.generator->write_end_and(p_previous_test);
|
|
} else if (!p_is_first) {
|
|
// Use the previous value as target, since we only need one temporary variable.
|
|
codegen.generator->write_or_right_operand(result_addr);
|
|
codegen.generator->write_end_or(p_previous_test);
|
|
} else {
|
|
// Just assign this value to the accumulator temporary.
|
|
codegen.generator->write_assign(p_previous_test, result_addr);
|
|
}
|
|
codegen.generator->pop_temporary(); // Remove temp result addr.
|
|
|
|
// Create temporaries outside the loop so they can be reused.
|
|
temp_type.builtin_type = Variant::BOOL;
|
|
GDScriptCodeGenerator::Address test_result = codegen.add_temporary(temp_type);
|
|
GDScriptCodeGenerator::Address element_addr = codegen.add_temporary();
|
|
GDScriptCodeGenerator::Address element_type_addr = codegen.add_temporary();
|
|
GDScriptCodeGenerator::Address test_addr = p_previous_test;
|
|
|
|
// Evaluate element by element.
|
|
for (int i = 0; i < p_pattern->dictionary.size(); i++) {
|
|
const GDScriptParser::PatternNode::Pair &element = p_pattern->dictionary[i];
|
|
if (element.value_pattern && element.value_pattern->pattern_type == GDScriptParser::PatternNode::PT_REST) {
|
|
// Ignore rest pattern.
|
|
break;
|
|
}
|
|
|
|
// Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
|
|
codegen.generator->write_and_left_operand(test_addr);
|
|
|
|
// Get the pattern key.
|
|
GDScriptCodeGenerator::Address pattern_key_addr = _parse_expression(codegen, r_error, element.key);
|
|
if (r_error) {
|
|
return GDScriptCodeGenerator::Address();
|
|
}
|
|
|
|
// Check if pattern key exists in user's dictionary. This will be AND-ed with next result.
|
|
func_args.clear();
|
|
func_args.push_back(pattern_key_addr);
|
|
codegen.generator->write_call(test_result, p_value_addr, "has", func_args);
|
|
|
|
if (element.value_pattern != nullptr) {
|
|
// Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
|
|
codegen.generator->write_and_left_operand(test_result);
|
|
|
|
// Get actual value from user dictionary.
|
|
codegen.generator->write_get(element_addr, pattern_key_addr, p_value_addr);
|
|
|
|
// Also get type of value.
|
|
func_args.clear();
|
|
func_args.push_back(element_addr);
|
|
codegen.generator->write_call_builtin(element_type_addr, GDScriptFunctions::TYPE_OF, func_args);
|
|
|
|
// Try the pattern inside the value.
|
|
test_addr = _parse_match_pattern(codegen, r_error, element.value_pattern, element_addr, element_type_addr, test_addr, false, true);
|
|
if (r_error != OK) {
|
|
return GDScriptCodeGenerator::Address();
|
|
}
|
|
codegen.generator->write_and_right_operand(test_addr);
|
|
codegen.generator->write_end_and(test_addr);
|
|
}
|
|
|
|
codegen.generator->write_and_right_operand(test_addr);
|
|
codegen.generator->write_end_and(test_addr);
|
|
|
|
// Remove pattern key temporary.
|
|
if (pattern_key_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
codegen.generator->pop_temporary();
|
|
}
|
|
}
|
|
|
|
// Remove element temporaries.
|
|
codegen.generator->pop_temporary();
|
|
codegen.generator->pop_temporary();
|
|
codegen.generator->pop_temporary();
|
|
|
|
return test_addr;
|
|
} break;
|
|
case GDScriptParser::PatternNode::PT_REST:
|
|
// Do nothing.
|
|
return p_previous_test;
|
|
break;
|
|
case GDScriptParser::PatternNode::PT_BIND: {
|
|
if (p_is_nested) {
|
|
codegen.generator->write_and_left_operand(p_previous_test);
|
|
} else if (!p_is_first) {
|
|
codegen.generator->write_or_left_operand(p_previous_test);
|
|
}
|
|
// Get the bind address.
|
|
GDScriptCodeGenerator::Address bind = codegen.locals[p_pattern->bind->name];
|
|
|
|
// Assign value to bound variable.
|
|
codegen.generator->write_assign(bind, p_value_addr);
|
|
}
|
|
[[fallthrough]]; // Act like matching anything too.
|
|
case GDScriptParser::PatternNode::PT_WILDCARD:
|
|
// If this is a fall through we don't want to do this again.
|
|
if (p_pattern->pattern_type != GDScriptParser::PatternNode::PT_BIND) {
|
|
if (p_is_nested) {
|
|
codegen.generator->write_and_left_operand(p_previous_test);
|
|
} else if (!p_is_first) {
|
|
codegen.generator->write_or_left_operand(p_previous_test);
|
|
}
|
|
}
|
|
// This matches anything so just do the same as `if(true)`.
|
|
// If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
|
|
if (p_is_nested) {
|
|
// Use the operator with the `true` constant so it works as always matching.
|
|
GDScriptCodeGenerator::Address constant = codegen.add_constant(true);
|
|
codegen.generator->write_and_right_operand(constant);
|
|
codegen.generator->write_end_and(p_previous_test);
|
|
} else if (!p_is_first) {
|
|
// Use the operator with the `true` constant so it works as always matching.
|
|
GDScriptCodeGenerator::Address constant = codegen.add_constant(true);
|
|
codegen.generator->write_or_right_operand(constant);
|
|
codegen.generator->write_end_or(p_previous_test);
|
|
} else {
|
|
// Just assign this value to the accumulator temporary.
|
|
codegen.generator->write_assign_true(p_previous_test);
|
|
}
|
|
return p_previous_test;
|
|
}
|
|
ERR_FAIL_V_MSG(p_previous_test, "Reaching the end of pattern compilation without matching a pattern.");
|
|
}
|
|
|
|
void GDScriptCompiler::_add_locals_in_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block) {
|
|
for (int i = 0; i < p_block->locals.size(); i++) {
|
|
if (p_block->locals[i].type == GDScriptParser::SuiteNode::Local::PARAMETER || p_block->locals[i].type == GDScriptParser::SuiteNode::Local::FOR_VARIABLE) {
|
|
// Parameters are added directly from function and loop variables are declared explicitly.
|
|
continue;
|
|
}
|
|
codegen.add_local(p_block->locals[i].name, _gdtype_from_datatype(p_block->locals[i].get_datatype()));
|
|
}
|
|
}
|
|
|
|
Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, bool p_add_locals) {
|
|
Error error = OK;
|
|
GDScriptCodeGenerator *gen = codegen.generator;
|
|
|
|
codegen.start_block();
|
|
|
|
if (p_add_locals) {
|
|
_add_locals_in_block(codegen, p_block);
|
|
}
|
|
|
|
for (int i = 0; i < p_block->statements.size(); i++) {
|
|
const GDScriptParser::Node *s = p_block->statements[i];
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
// Add a newline before each statement, since the debugger needs those.
|
|
gen->write_newline(s->start_line);
|
|
#endif
|
|
|
|
switch (s->type) {
|
|
case GDScriptParser::Node::MATCH: {
|
|
const GDScriptParser::MatchNode *match = static_cast<const GDScriptParser::MatchNode *>(s);
|
|
|
|
gen->start_match();
|
|
codegen.start_block();
|
|
|
|
// Evaluate the match expression.
|
|
GDScriptCodeGenerator::Address value_local = codegen.add_local("@match_value", _gdtype_from_datatype(match->test->get_datatype()));
|
|
GDScriptCodeGenerator::Address value = _parse_expression(codegen, error, match->test);
|
|
if (error) {
|
|
return error;
|
|
}
|
|
|
|
// Assign to local.
|
|
// TODO: This can be improved by passing the target to parse_expression().
|
|
gen->write_assign(value_local, value);
|
|
|
|
if (value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
codegen.generator->pop_temporary();
|
|
}
|
|
|
|
// Then, let's save the type of the value in the stack too, so we can reuse for later comparisons.
|
|
GDScriptDataType typeof_type;
|
|
typeof_type.has_type = true;
|
|
typeof_type.kind = GDScriptDataType::BUILTIN;
|
|
typeof_type.builtin_type = Variant::INT;
|
|
GDScriptCodeGenerator::Address type = codegen.add_local("@match_type", typeof_type);
|
|
|
|
Vector<GDScriptCodeGenerator::Address> typeof_args;
|
|
typeof_args.push_back(value);
|
|
gen->write_call_builtin(type, GDScriptFunctions::TYPE_OF, typeof_args);
|
|
|
|
// Now we can actually start testing.
|
|
// For each branch.
|
|
for (int j = 0; j < match->branches.size(); j++) {
|
|
if (j > 0) {
|
|
// Use `else` to not check the next branch after matching.
|
|
gen->write_else();
|
|
}
|
|
|
|
const GDScriptParser::MatchBranchNode *branch = match->branches[j];
|
|
|
|
gen->start_match_branch(); // Need so lower level code can patch 'continue' jumps.
|
|
codegen.start_block(); // Create an extra block around for binds.
|
|
|
|
// Add locals in block before patterns, so temporaries don't use the stack address for binds.
|
|
_add_locals_in_block(codegen, branch->block);
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
// Add a newline before each branch, since the debugger needs those.
|
|
gen->write_newline(branch->start_line);
|
|
#endif
|
|
// For each pattern in branch.
|
|
GDScriptCodeGenerator::Address pattern_result = codegen.add_temporary();
|
|
for (int k = 0; k < branch->patterns.size(); k++) {
|
|
pattern_result = _parse_match_pattern(codegen, error, branch->patterns[k], value, type, pattern_result, k == 0, false);
|
|
if (error != OK) {
|
|
return error;
|
|
}
|
|
}
|
|
|
|
// Check if pattern did match.
|
|
gen->write_if(pattern_result);
|
|
|
|
// Remove the result from stack.
|
|
gen->pop_temporary();
|
|
|
|
// Parse the branch block.
|
|
error = _parse_block(codegen, branch->block, false); // Don't add locals again.
|
|
if (error) {
|
|
return error;
|
|
}
|
|
|
|
codegen.end_block(); // Get out of extra block.
|
|
}
|
|
|
|
// End all nested `if`s.
|
|
for (int j = 0; j < match->branches.size(); j++) {
|
|
gen->write_endif();
|
|
}
|
|
|
|
gen->end_match();
|
|
} break;
|
|
case GDScriptParser::Node::IF: {
|
|
const GDScriptParser::IfNode *if_n = static_cast<const GDScriptParser::IfNode *>(s);
|
|
GDScriptCodeGenerator::Address condition = _parse_expression(codegen, error, if_n->condition);
|
|
if (error) {
|
|
return error;
|
|
}
|
|
|
|
gen->write_if(condition);
|
|
|
|
if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
codegen.generator->pop_temporary();
|
|
}
|
|
|
|
error = _parse_block(codegen, if_n->true_block);
|
|
if (error) {
|
|
return error;
|
|
}
|
|
|
|
if (if_n->false_block) {
|
|
gen->write_else();
|
|
|
|
error = _parse_block(codegen, if_n->false_block);
|
|
if (error) {
|
|
return error;
|
|
}
|
|
}
|
|
|
|
gen->write_endif();
|
|
} break;
|
|
case GDScriptParser::Node::FOR: {
|
|
const GDScriptParser::ForNode *for_n = static_cast<const GDScriptParser::ForNode *>(s);
|
|
|
|
codegen.start_block();
|
|
GDScriptCodeGenerator::Address iterator = codegen.add_local(for_n->variable->name, _gdtype_from_datatype(for_n->variable->get_datatype()));
|
|
|
|
gen->start_for(iterator.type, _gdtype_from_datatype(for_n->list->get_datatype()));
|
|
|
|
GDScriptCodeGenerator::Address list = _parse_expression(codegen, error, for_n->list);
|
|
if (error) {
|
|
return error;
|
|
}
|
|
|
|
gen->write_for_assignment(iterator, list);
|
|
|
|
if (list.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
codegen.generator->pop_temporary();
|
|
}
|
|
|
|
gen->write_for();
|
|
|
|
error = _parse_block(codegen, for_n->loop);
|
|
if (error) {
|
|
return error;
|
|
}
|
|
|
|
gen->write_endfor();
|
|
|
|
codegen.end_block();
|
|
} break;
|
|
case GDScriptParser::Node::WHILE: {
|
|
const GDScriptParser::WhileNode *while_n = static_cast<const GDScriptParser::WhileNode *>(s);
|
|
|
|
gen->start_while_condition();
|
|
|
|
GDScriptCodeGenerator::Address condition = _parse_expression(codegen, error, while_n->condition);
|
|
if (error) {
|
|
return error;
|
|
}
|
|
|
|
gen->write_while(condition);
|
|
|
|
if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
codegen.generator->pop_temporary();
|
|
}
|
|
|
|
error = _parse_block(codegen, while_n->loop);
|
|
if (error) {
|
|
return error;
|
|
}
|
|
|
|
gen->write_endwhile();
|
|
} break;
|
|
case GDScriptParser::Node::BREAK: {
|
|
gen->write_break();
|
|
} break;
|
|
case GDScriptParser::Node::CONTINUE: {
|
|
const GDScriptParser::ContinueNode *cont = static_cast<const GDScriptParser::ContinueNode *>(s);
|
|
if (cont->is_for_match) {
|
|
gen->write_continue_match();
|
|
} else {
|
|
gen->write_continue();
|
|
}
|
|
} break;
|
|
case GDScriptParser::Node::RETURN: {
|
|
const GDScriptParser::ReturnNode *return_n = static_cast<const GDScriptParser::ReturnNode *>(s);
|
|
|
|
GDScriptCodeGenerator::Address return_value;
|
|
|
|
if (return_n->return_value != nullptr) {
|
|
return_value = _parse_expression(codegen, error, return_n->return_value);
|
|
if (error) {
|
|
return error;
|
|
}
|
|
}
|
|
|
|
gen->write_return(return_value);
|
|
if (return_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
codegen.generator->pop_temporary();
|
|
}
|
|
} break;
|
|
case GDScriptParser::Node::ASSERT: {
|
|
#ifdef DEBUG_ENABLED
|
|
const GDScriptParser::AssertNode *as = static_cast<const GDScriptParser::AssertNode *>(s);
|
|
|
|
GDScriptCodeGenerator::Address condition = _parse_expression(codegen, error, as->condition);
|
|
if (error) {
|
|
return error;
|
|
}
|
|
|
|
GDScriptCodeGenerator::Address message;
|
|
|
|
if (as->message) {
|
|
message = _parse_expression(codegen, error, as->message);
|
|
if (error) {
|
|
return error;
|
|
}
|
|
}
|
|
gen->write_assert(condition, message);
|
|
|
|
if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
codegen.generator->pop_temporary();
|
|
}
|
|
if (message.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
codegen.generator->pop_temporary();
|
|
}
|
|
#endif
|
|
} break;
|
|
case GDScriptParser::Node::BREAKPOINT: {
|
|
#ifdef DEBUG_ENABLED
|
|
gen->write_breakpoint();
|
|
#endif
|
|
} break;
|
|
case GDScriptParser::Node::VARIABLE: {
|
|
const GDScriptParser::VariableNode *lv = static_cast<const GDScriptParser::VariableNode *>(s);
|
|
// Should be already in stack when the block began.
|
|
GDScriptCodeGenerator::Address local = codegen.locals[lv->identifier->name];
|
|
|
|
if (lv->initializer != nullptr) {
|
|
GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, error, lv->initializer);
|
|
if (error) {
|
|
return error;
|
|
}
|
|
gen->write_assign(local, src_address);
|
|
if (src_address.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
codegen.generator->pop_temporary();
|
|
}
|
|
}
|
|
} break;
|
|
case GDScriptParser::Node::CONSTANT: {
|
|
// Local constants.
|
|
const GDScriptParser::ConstantNode *lc = static_cast<const GDScriptParser::ConstantNode *>(s);
|
|
if (!lc->initializer->is_constant) {
|
|
_set_error("Local constant must have a constant value as initializer.", lc->initializer);
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
|
|
codegen.add_local_constant(lc->identifier->name, lc->initializer->reduced_value);
|
|
} break;
|
|
case GDScriptParser::Node::PASS:
|
|
// Nothing to do.
|
|
break;
|
|
default: {
|
|
// Expression.
|
|
if (s->is_expression()) {
|
|
GDScriptCodeGenerator::Address expr = _parse_expression(codegen, error, static_cast<const GDScriptParser::ExpressionNode *>(s), true);
|
|
if (error) {
|
|
return error;
|
|
}
|
|
if (expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
codegen.generator->pop_temporary();
|
|
}
|
|
} else {
|
|
ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Bug in bytecode compiler, unexpected node in parse tree while parsing statement."); // Unreachable code.
|
|
}
|
|
} break;
|
|
}
|
|
}
|
|
|
|
codegen.end_block();
|
|
return OK;
|
|
}
|
|
|
|
Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready) {
|
|
Error error = OK;
|
|
CodeGen codegen;
|
|
codegen.generator = memnew(GDScriptByteCodeGenerator);
|
|
|
|
codegen.class_node = p_class;
|
|
codegen.script = p_script;
|
|
codegen.function_node = p_func;
|
|
|
|
StringName func_name;
|
|
bool is_static = false;
|
|
MultiplayerAPI::RPCMode rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
|
|
GDScriptDataType return_type;
|
|
return_type.has_type = true;
|
|
return_type.kind = GDScriptDataType::BUILTIN;
|
|
return_type.builtin_type = Variant::NIL;
|
|
|
|
if (p_func) {
|
|
func_name = p_func->identifier->name;
|
|
is_static = p_func->is_static;
|
|
rpc_mode = p_func->rpc_mode;
|
|
return_type = _gdtype_from_datatype(p_func->get_datatype(), p_script);
|
|
} else {
|
|
if (p_for_ready) {
|
|
func_name = "_ready";
|
|
} else {
|
|
func_name = "@implicit_new";
|
|
}
|
|
}
|
|
|
|
codegen.function_name = func_name;
|
|
codegen.generator->write_start(p_script, func_name, is_static, rpc_mode, return_type);
|
|
|
|
int optional_parameters = 0;
|
|
|
|
if (p_func) {
|
|
for (int i = 0; i < p_func->parameters.size(); i++) {
|
|
const GDScriptParser::ParameterNode *parameter = p_func->parameters[i];
|
|
GDScriptDataType par_type = _gdtype_from_datatype(parameter->get_datatype(), p_script);
|
|
uint32_t par_addr = codegen.generator->add_parameter(parameter->identifier->name, parameter->default_value != nullptr, par_type);
|
|
codegen.parameters[parameter->identifier->name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::FUNCTION_PARAMETER, par_addr, par_type);
|
|
|
|
if (p_func->parameters[i]->default_value != nullptr) {
|
|
optional_parameters++;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Parse initializer if applies.
|
|
bool is_implicit_initializer = !p_for_ready && !p_func;
|
|
bool is_initializer = p_func && String(p_func->identifier->name) == GDScriptLanguage::get_singleton()->strings._init;
|
|
bool is_for_ready = p_for_ready || (p_func && String(p_func->identifier->name) == "_ready");
|
|
|
|
if (is_implicit_initializer || is_for_ready) {
|
|
// Initialize class fields.
|
|
for (int i = 0; i < p_class->members.size(); i++) {
|
|
if (p_class->members[i].type != GDScriptParser::ClassNode::Member::VARIABLE) {
|
|
continue;
|
|
}
|
|
const GDScriptParser::VariableNode *field = p_class->members[i].variable;
|
|
if (field->onready != is_for_ready) {
|
|
// Only initialize in _ready.
|
|
continue;
|
|
}
|
|
|
|
if (field->initializer) {
|
|
// Emit proper line change.
|
|
codegen.generator->write_newline(field->initializer->start_line);
|
|
|
|
GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, error, field->initializer, false, true);
|
|
if (error) {
|
|
memdelete(codegen.generator);
|
|
return error;
|
|
}
|
|
GDScriptCodeGenerator::Address dst_address(GDScriptCodeGenerator::Address::MEMBER, codegen.script->member_indices[field->identifier->name].index, _gdtype_from_datatype(field->get_datatype()));
|
|
|
|
codegen.generator->write_assign(dst_address, src_address);
|
|
if (src_address.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
codegen.generator->pop_temporary();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Parse default argument code if applies.
|
|
if (p_func) {
|
|
if (optional_parameters > 0) {
|
|
codegen.generator->start_parameters();
|
|
for (int i = p_func->parameters.size() - optional_parameters; i < p_func->parameters.size(); i++) {
|
|
const GDScriptParser::ParameterNode *parameter = p_func->parameters[i];
|
|
GDScriptCodeGenerator::Address src_addr = _parse_expression(codegen, error, parameter->default_value, true);
|
|
if (error) {
|
|
memdelete(codegen.generator);
|
|
return error;
|
|
}
|
|
GDScriptCodeGenerator::Address dst_addr = codegen.parameters[parameter->identifier->name];
|
|
codegen.generator->write_assign_default_parameter(dst_addr, src_addr);
|
|
if (src_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
|
|
codegen.generator->pop_temporary();
|
|
}
|
|
}
|
|
codegen.generator->end_parameters();
|
|
}
|
|
|
|
Error err = _parse_block(codegen, p_func->body);
|
|
if (err) {
|
|
memdelete(codegen.generator);
|
|
return err;
|
|
}
|
|
}
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
if (EngineDebugger::is_active()) {
|
|
String signature;
|
|
// Path.
|
|
if (p_script->get_path() != String()) {
|
|
signature += p_script->get_path();
|
|
}
|
|
// Location.
|
|
if (p_func) {
|
|
signature += "::" + itos(p_func->body->start_line);
|
|
} else {
|
|
signature += "::0";
|
|
}
|
|
|
|
// Function and class.
|
|
|
|
if (p_class->identifier) {
|
|
signature += "::" + String(p_class->identifier->name) + "." + String(func_name);
|
|
} else {
|
|
signature += "::" + String(func_name);
|
|
}
|
|
|
|
codegen.generator->set_signature(signature);
|
|
}
|
|
#endif
|
|
|
|
if (p_func) {
|
|
codegen.generator->set_initial_line(p_func->start_line);
|
|
#ifdef TOOLS_ENABLED
|
|
p_script->member_lines[func_name] = p_func->start_line;
|
|
p_script->doc_functions[func_name] = p_func->doc_description;
|
|
#endif
|
|
} else {
|
|
codegen.generator->set_initial_line(0);
|
|
}
|
|
|
|
GDScriptFunction *gd_function = codegen.generator->write_end();
|
|
|
|
if (is_initializer) {
|
|
p_script->initializer = gd_function;
|
|
} else if (is_implicit_initializer) {
|
|
p_script->implicit_initializer = gd_function;
|
|
}
|
|
|
|
if (p_func) {
|
|
// if no return statement -> return type is void not unresolved Variant
|
|
if (p_func->body->has_return) {
|
|
gd_function->return_type = _gdtype_from_datatype(p_func->get_datatype());
|
|
} else {
|
|
gd_function->return_type = GDScriptDataType();
|
|
gd_function->return_type.has_type = true;
|
|
gd_function->return_type.kind = GDScriptDataType::BUILTIN;
|
|
gd_function->return_type.builtin_type = Variant::NIL;
|
|
}
|
|
#ifdef TOOLS_ENABLED
|
|
gd_function->default_arg_values = p_func->default_arg_values;
|
|
#endif
|
|
}
|
|
|
|
p_script->member_functions[func_name] = gd_function;
|
|
|
|
memdelete(codegen.generator);
|
|
|
|
return OK;
|
|
}
|
|
|
|
Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::VariableNode *p_variable, bool p_is_setter) {
|
|
Error error = OK;
|
|
CodeGen codegen;
|
|
codegen.generator = memnew(GDScriptByteCodeGenerator);
|
|
|
|
codegen.class_node = p_class;
|
|
codegen.script = p_script;
|
|
|
|
StringName func_name;
|
|
|
|
if (p_is_setter) {
|
|
func_name = "@" + p_variable->identifier->name + "_setter";
|
|
} else {
|
|
func_name = "@" + p_variable->identifier->name + "_getter";
|
|
}
|
|
|
|
GDScriptDataType return_type;
|
|
if (p_is_setter) {
|
|
return_type.has_type = true;
|
|
return_type.kind = GDScriptDataType::BUILTIN;
|
|
return_type.builtin_type = Variant::NIL;
|
|
} else {
|
|
return_type = _gdtype_from_datatype(p_variable->get_datatype(), p_script);
|
|
}
|
|
|
|
codegen.generator->write_start(p_script, func_name, false, p_variable->rpc_mode, return_type);
|
|
|
|
if (p_is_setter) {
|
|
uint32_t par_addr = codegen.generator->add_parameter(p_variable->setter_parameter->name, false, _gdtype_from_datatype(p_variable->get_datatype()));
|
|
codegen.parameters[p_variable->setter_parameter->name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::FUNCTION_PARAMETER, par_addr, _gdtype_from_datatype(p_variable->get_datatype()));
|
|
}
|
|
|
|
error = _parse_block(codegen, p_is_setter ? p_variable->setter : p_variable->getter);
|
|
if (error) {
|
|
memdelete(codegen.generator);
|
|
return error;
|
|
}
|
|
|
|
GDScriptFunction *gd_function = codegen.generator->write_end();
|
|
|
|
p_script->member_functions[func_name] = gd_function;
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
if (EngineDebugger::is_active()) {
|
|
String signature;
|
|
//path
|
|
if (p_script->get_path() != String()) {
|
|
signature += p_script->get_path();
|
|
}
|
|
//loc
|
|
signature += "::" + itos(p_is_setter ? p_variable->setter->start_line : p_variable->getter->start_line);
|
|
|
|
//function and class
|
|
|
|
if (p_class->identifier) {
|
|
signature += "::" + String(p_class->identifier->name) + "." + String(func_name);
|
|
} else {
|
|
signature += "::" + String(func_name);
|
|
}
|
|
|
|
codegen.generator->set_signature(signature);
|
|
}
|
|
#endif
|
|
codegen.generator->set_initial_line(p_is_setter ? p_variable->setter->start_line : p_variable->getter->start_line);
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
p_script->member_lines[func_name] = p_is_setter ? p_variable->setter->start_line : p_variable->getter->start_line;
|
|
#endif
|
|
memdelete(codegen.generator);
|
|
|
|
return OK;
|
|
}
|
|
|
|
Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
|
|
parsing_classes.insert(p_script);
|
|
|
|
if (p_class->outer && p_class->outer->outer) {
|
|
// Owner is not root
|
|
if (!parsed_classes.has(p_script->_owner)) {
|
|
if (parsing_classes.has(p_script->_owner)) {
|
|
_set_error("Cyclic class reference for '" + String(p_class->identifier->name) + "'.", p_class);
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
Error err = _parse_class_level(p_script->_owner, p_class->outer, p_keep_state);
|
|
if (err) {
|
|
return err;
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
p_script->doc_functions.clear();
|
|
p_script->doc_variables.clear();
|
|
p_script->doc_constants.clear();
|
|
p_script->doc_enums.clear();
|
|
p_script->doc_signals.clear();
|
|
p_script->doc_tutorials.clear();
|
|
|
|
p_script->doc_brief_description = p_class->doc_brief_description;
|
|
p_script->doc_description = p_class->doc_description;
|
|
for (int i = 0; i < p_class->doc_tutorials.size(); i++) {
|
|
DocData::TutorialDoc td;
|
|
td.title = p_class->doc_tutorials[i].first;
|
|
td.link = p_class->doc_tutorials[i].second;
|
|
p_script->doc_tutorials.append(td);
|
|
}
|
|
#endif
|
|
|
|
p_script->native = Ref<GDScriptNativeClass>();
|
|
p_script->base = Ref<GDScript>();
|
|
p_script->_base = nullptr;
|
|
p_script->members.clear();
|
|
p_script->constants.clear();
|
|
for (Map<StringName, GDScriptFunction *>::Element *E = p_script->member_functions.front(); E; E = E->next()) {
|
|
memdelete(E->get());
|
|
}
|
|
p_script->member_functions.clear();
|
|
p_script->member_indices.clear();
|
|
p_script->member_info.clear();
|
|
p_script->_signals.clear();
|
|
p_script->initializer = nullptr;
|
|
|
|
p_script->tool = parser->is_tool();
|
|
p_script->name = p_class->identifier ? p_class->identifier->name : "";
|
|
|
|
Ref<GDScriptNativeClass> native;
|
|
|
|
GDScriptDataType base_type = _gdtype_from_datatype(p_class->base_type);
|
|
// Inheritance
|
|
switch (base_type.kind) {
|
|
case GDScriptDataType::NATIVE: {
|
|
int native_idx = GDScriptLanguage::get_singleton()->get_global_map()[base_type.native_type];
|
|
native = GDScriptLanguage::get_singleton()->get_global_array()[native_idx];
|
|
ERR_FAIL_COND_V(native.is_null(), ERR_BUG);
|
|
p_script->native = native;
|
|
} break;
|
|
case GDScriptDataType::GDSCRIPT: {
|
|
Ref<GDScript> base = Ref<GDScript>(base_type.script_type);
|
|
p_script->base = base;
|
|
p_script->_base = base.ptr();
|
|
|
|
if (p_class->base_type.kind == GDScriptParser::DataType::CLASS && p_class->base_type.class_type != nullptr) {
|
|
if (p_class->base_type.script_path == main_script->path) {
|
|
if (!parsed_classes.has(p_script->_base)) {
|
|
if (parsing_classes.has(p_script->_base)) {
|
|
String class_name = p_class->identifier ? p_class->identifier->name : "<main>";
|
|
_set_error("Cyclic class reference for '" + class_name + "'.", p_class);
|
|
return ERR_PARSE_ERROR;
|
|
}
|
|
Error err = _parse_class_level(p_script->_base, p_class->base_type.class_type, p_keep_state);
|
|
if (err) {
|
|
return err;
|
|
}
|
|
}
|
|
} else {
|
|
Error err = OK;
|
|
base = GDScriptCache::get_full_script(p_class->base_type.script_path, err, main_script->path);
|
|
if (err) {
|
|
return err;
|
|
}
|
|
if (base.is_null() && !base->is_valid()) {
|
|
return ERR_COMPILATION_FAILED;
|
|
}
|
|
}
|
|
}
|
|
|
|
p_script->member_indices = base->member_indices;
|
|
native = base->native;
|
|
p_script->native = native;
|
|
} break;
|
|
default: {
|
|
_set_error("Parser bug: invalid inheritance.", p_class);
|
|
return ERR_BUG;
|
|
} break;
|
|
}
|
|
|
|
for (int i = 0; i < p_class->members.size(); i++) {
|
|
const GDScriptParser::ClassNode::Member &member = p_class->members[i];
|
|
switch (member.type) {
|
|
case GDScriptParser::ClassNode::Member::VARIABLE: {
|
|
const GDScriptParser::VariableNode *variable = member.variable;
|
|
StringName name = variable->identifier->name;
|
|
|
|
GDScript::MemberInfo minfo;
|
|
minfo.index = p_script->member_indices.size();
|
|
switch (variable->property) {
|
|
case GDScriptParser::VariableNode::PROP_NONE:
|
|
break; // Nothing to do.
|
|
case GDScriptParser::VariableNode::PROP_SETGET:
|
|
if (variable->setter_pointer != nullptr) {
|
|
minfo.setter = variable->setter_pointer->name;
|
|
}
|
|
if (variable->getter_pointer != nullptr) {
|
|
minfo.getter = variable->getter_pointer->name;
|
|
}
|
|
break;
|
|
case GDScriptParser::VariableNode::PROP_INLINE:
|
|
if (variable->setter != nullptr) {
|
|
minfo.setter = "@" + variable->identifier->name + "_setter";
|
|
}
|
|
if (variable->getter != nullptr) {
|
|
minfo.getter = "@" + variable->identifier->name + "_getter";
|
|
}
|
|
break;
|
|
}
|
|
minfo.rpc_mode = variable->rpc_mode;
|
|
minfo.data_type = _gdtype_from_datatype(variable->get_datatype(), p_script);
|
|
|
|
PropertyInfo prop_info = minfo.data_type;
|
|
prop_info.name = name;
|
|
PropertyInfo export_info = variable->export_info;
|
|
|
|
if (variable->exported) {
|
|
if (!minfo.data_type.has_type) {
|
|
prop_info.type = export_info.type;
|
|
prop_info.class_name = export_info.class_name;
|
|
}
|
|
prop_info.hint = export_info.hint;
|
|
prop_info.hint_string = export_info.hint_string;
|
|
prop_info.usage = export_info.usage;
|
|
} else {
|
|
prop_info.usage = PROPERTY_USAGE_SCRIPT_VARIABLE;
|
|
}
|
|
#ifdef TOOLS_ENABLED
|
|
p_script->doc_variables[name] = variable->doc_description;
|
|
#endif
|
|
|
|
p_script->member_info[name] = prop_info;
|
|
p_script->member_indices[name] = minfo;
|
|
p_script->members.insert(name);
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
if (variable->initializer != nullptr && variable->initializer->is_constant) {
|
|
p_script->member_default_values[name] = variable->initializer->reduced_value;
|
|
} else {
|
|
p_script->member_default_values.erase(name);
|
|
}
|
|
p_script->member_lines[name] = variable->start_line;
|
|
#endif
|
|
} break;
|
|
|
|
case GDScriptParser::ClassNode::Member::CONSTANT: {
|
|
const GDScriptParser::ConstantNode *constant = member.constant;
|
|
StringName name = constant->identifier->name;
|
|
|
|
p_script->constants.insert(name, constant->initializer->reduced_value);
|
|
#ifdef TOOLS_ENABLED
|
|
p_script->member_lines[name] = constant->start_line;
|
|
if (constant->doc_description != String()) {
|
|
p_script->doc_constants[name] = constant->doc_description;
|
|
}
|
|
#endif
|
|
} break;
|
|
|
|
case GDScriptParser::ClassNode::Member::ENUM_VALUE: {
|
|
const GDScriptParser::EnumNode::Value &enum_value = member.enum_value;
|
|
StringName name = enum_value.identifier->name;
|
|
|
|
p_script->constants.insert(name, enum_value.value);
|
|
#ifdef TOOLS_ENABLED
|
|
p_script->member_lines[name] = enum_value.identifier->start_line;
|
|
if (!p_script->doc_enums.has("@unnamed_enums")) {
|
|
p_script->doc_enums["@unnamed_enums"] = DocData::EnumDoc();
|
|
p_script->doc_enums["@unnamed_enums"].name = "@unnamed_enums";
|
|
}
|
|
DocData::ConstantDoc const_doc;
|
|
const_doc.name = enum_value.identifier->name;
|
|
const_doc.value = Variant(enum_value.value).operator String(); // TODO-DOC: enum value currently is int.
|
|
const_doc.description = enum_value.doc_description;
|
|
p_script->doc_enums["@unnamed_enums"].values.push_back(const_doc);
|
|
#endif
|
|
} break;
|
|
|
|
case GDScriptParser::ClassNode::Member::SIGNAL: {
|
|
const GDScriptParser::SignalNode *signal = member.signal;
|
|
StringName name = signal->identifier->name;
|
|
|
|
GDScript *c = p_script;
|
|
|
|
while (c) {
|
|
if (c->_signals.has(name)) {
|
|
_set_error("Signal '" + name + "' redefined (in current or parent class)", p_class);
|
|
return ERR_ALREADY_EXISTS;
|
|
}
|
|
|
|
if (c->base.is_valid()) {
|
|
c = c->base.ptr();
|
|
} else {
|
|
c = nullptr;
|
|
}
|
|
}
|
|
|
|
if (native.is_valid()) {
|
|
if (ClassDB::has_signal(native->get_name(), name)) {
|
|
_set_error("Signal '" + name + "' redefined (original in native class '" + String(native->get_name()) + "')", p_class);
|
|
return ERR_ALREADY_EXISTS;
|
|
}
|
|
}
|
|
|
|
Vector<StringName> parameters_names;
|
|
parameters_names.resize(signal->parameters.size());
|
|
for (int j = 0; j < signal->parameters.size(); j++) {
|
|
parameters_names.write[j] = signal->parameters[j]->identifier->name;
|
|
}
|
|
p_script->_signals[name] = parameters_names;
|
|
#ifdef TOOLS_ENABLED
|
|
if (!signal->doc_description.empty()) {
|
|
p_script->doc_signals[name] = signal->doc_description;
|
|
}
|
|
#endif
|
|
} break;
|
|
|
|
case GDScriptParser::ClassNode::Member::ENUM: {
|
|
const GDScriptParser::EnumNode *enum_n = member.m_enum;
|
|
|
|
// TODO: Make enums not be just a dictionary?
|
|
Dictionary new_enum;
|
|
for (int j = 0; j < enum_n->values.size(); j++) {
|
|
int value = enum_n->values[j].value;
|
|
// Needs to be string because Variant::get will convert to String.
|
|
new_enum[String(enum_n->values[j].identifier->name)] = value;
|
|
}
|
|
|
|
p_script->constants.insert(enum_n->identifier->name, new_enum);
|
|
#ifdef TOOLS_ENABLED
|
|
p_script->member_lines[enum_n->identifier->name] = enum_n->start_line;
|
|
p_script->doc_enums[enum_n->identifier->name] = DocData::EnumDoc();
|
|
p_script->doc_enums[enum_n->identifier->name].name = enum_n->identifier->name;
|
|
p_script->doc_enums[enum_n->identifier->name].description = enum_n->doc_description;
|
|
for (int j = 0; j < enum_n->values.size(); j++) {
|
|
DocData::ConstantDoc const_doc;
|
|
const_doc.name = enum_n->values[j].identifier->name;
|
|
const_doc.value = Variant(enum_n->values[j].value).operator String();
|
|
const_doc.description = enum_n->values[j].doc_description;
|
|
p_script->doc_enums[enum_n->identifier->name].values.push_back(const_doc);
|
|
}
|
|
#endif
|
|
} break;
|
|
default:
|
|
break; // Nothing to do here.
|
|
}
|
|
}
|
|
|
|
parsed_classes.insert(p_script);
|
|
parsing_classes.erase(p_script);
|
|
|
|
//parse sub-classes
|
|
|
|
for (int i = 0; i < p_class->members.size(); i++) {
|
|
const GDScriptParser::ClassNode::Member &member = p_class->members[i];
|
|
if (member.type != member.CLASS) {
|
|
continue;
|
|
}
|
|
const GDScriptParser::ClassNode *inner_class = member.m_class;
|
|
StringName name = inner_class->identifier->name;
|
|
Ref<GDScript> &subclass = p_script->subclasses[name];
|
|
GDScript *subclass_ptr = subclass.ptr();
|
|
|
|
// Subclass might still be parsing, just skip it
|
|
if (!parsed_classes.has(subclass_ptr) && !parsing_classes.has(subclass_ptr)) {
|
|
Error err = _parse_class_level(subclass_ptr, inner_class, p_keep_state);
|
|
if (err) {
|
|
return err;
|
|
}
|
|
}
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
|
|
p_script->member_lines[name] = inner_class->start_line;
|
|
#endif
|
|
|
|
p_script->constants.insert(name, subclass); //once parsed, goes to the list of constants
|
|
}
|
|
|
|
return OK;
|
|
}
|
|
|
|
Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
|
|
//parse methods
|
|
|
|
bool has_ready = false;
|
|
|
|
for (int i = 0; i < p_class->members.size(); i++) {
|
|
const GDScriptParser::ClassNode::Member &member = p_class->members[i];
|
|
if (member.type == member.FUNCTION) {
|
|
const GDScriptParser::FunctionNode *function = member.function;
|
|
if (!has_ready && function->identifier->name == "_ready") {
|
|
has_ready = true;
|
|
}
|
|
Error err = _parse_function(p_script, p_class, function);
|
|
if (err) {
|
|
return err;
|
|
}
|
|
} else if (member.type == member.VARIABLE) {
|
|
const GDScriptParser::VariableNode *variable = member.variable;
|
|
if (variable->property == GDScriptParser::VariableNode::PROP_INLINE) {
|
|
if (variable->setter != nullptr) {
|
|
Error err = _parse_setter_getter(p_script, p_class, variable, true);
|
|
if (err) {
|
|
return err;
|
|
}
|
|
}
|
|
if (variable->getter != nullptr) {
|
|
Error err = _parse_setter_getter(p_script, p_class, variable, false);
|
|
if (err) {
|
|
return err;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
{
|
|
// Create an implicit constructor in any case.
|
|
Error err = _parse_function(p_script, p_class, nullptr);
|
|
if (err) {
|
|
return err;
|
|
}
|
|
}
|
|
|
|
if (!has_ready && p_class->onready_used) {
|
|
//create a _ready constructor
|
|
Error err = _parse_function(p_script, p_class, nullptr, true);
|
|
if (err) {
|
|
return err;
|
|
}
|
|
}
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
|
|
//validate instances if keeping state
|
|
|
|
if (p_keep_state) {
|
|
for (Set<Object *>::Element *E = p_script->instances.front(); E;) {
|
|
Set<Object *>::Element *N = E->next();
|
|
|
|
ScriptInstance *si = E->get()->get_script_instance();
|
|
if (si->is_placeholder()) {
|
|
#ifdef TOOLS_ENABLED
|
|
PlaceHolderScriptInstance *psi = static_cast<PlaceHolderScriptInstance *>(si);
|
|
|
|
if (p_script->is_tool()) {
|
|
//re-create as an instance
|
|
p_script->placeholders.erase(psi); //remove placeholder
|
|
|
|
GDScriptInstance *instance = memnew(GDScriptInstance);
|
|
instance->base_ref = Object::cast_to<Reference>(E->get());
|
|
instance->members.resize(p_script->member_indices.size());
|
|
instance->script = Ref<GDScript>(p_script);
|
|
instance->owner = E->get();
|
|
|
|
//needed for hot reloading
|
|
for (Map<StringName, GDScript::MemberInfo>::Element *F = p_script->member_indices.front(); F; F = F->next()) {
|
|
instance->member_indices_cache[F->key()] = F->get().index;
|
|
}
|
|
instance->owner->set_script_instance(instance);
|
|
|
|
/* STEP 2, INITIALIZE AND CONSTRUCT */
|
|
|
|
Callable::CallError ce;
|
|
p_script->initializer->call(instance, nullptr, 0, ce);
|
|
|
|
if (ce.error != Callable::CallError::CALL_OK) {
|
|
//well, tough luck, not goinna do anything here
|
|
}
|
|
}
|
|
#endif
|
|
} else {
|
|
GDScriptInstance *gi = static_cast<GDScriptInstance *>(si);
|
|
gi->reload_members();
|
|
}
|
|
|
|
E = N;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
for (int i = 0; i < p_class->members.size(); i++) {
|
|
if (p_class->members[i].type != GDScriptParser::ClassNode::Member::CLASS) {
|
|
continue;
|
|
}
|
|
const GDScriptParser::ClassNode *inner_class = p_class->members[i].m_class;
|
|
StringName name = inner_class->identifier->name;
|
|
GDScript *subclass = p_script->subclasses[name].ptr();
|
|
|
|
Error err = _parse_class_blocks(subclass, inner_class, p_keep_state);
|
|
if (err) {
|
|
return err;
|
|
}
|
|
}
|
|
|
|
p_script->valid = true;
|
|
return OK;
|
|
}
|
|
|
|
void GDScriptCompiler::_make_scripts(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
|
|
Map<StringName, Ref<GDScript>> old_subclasses;
|
|
|
|
if (p_keep_state) {
|
|
old_subclasses = p_script->subclasses;
|
|
}
|
|
|
|
p_script->subclasses.clear();
|
|
|
|
for (int i = 0; i < p_class->members.size(); i++) {
|
|
if (p_class->members[i].type != GDScriptParser::ClassNode::Member::CLASS) {
|
|
continue;
|
|
}
|
|
const GDScriptParser::ClassNode *inner_class = p_class->members[i].m_class;
|
|
StringName name = inner_class->identifier->name;
|
|
|
|
Ref<GDScript> subclass;
|
|
String fully_qualified_name = p_script->fully_qualified_name + "::" + name;
|
|
|
|
if (old_subclasses.has(name)) {
|
|
subclass = old_subclasses[name];
|
|
} else {
|
|
Ref<GDScript> orphan_subclass = GDScriptLanguage::get_singleton()->get_orphan_subclass(fully_qualified_name);
|
|
if (orphan_subclass.is_valid()) {
|
|
subclass = orphan_subclass;
|
|
} else {
|
|
subclass.instance();
|
|
}
|
|
}
|
|
|
|
subclass->_owner = p_script;
|
|
subclass->fully_qualified_name = fully_qualified_name;
|
|
p_script->subclasses.insert(name, subclass);
|
|
|
|
_make_scripts(subclass.ptr(), inner_class, false);
|
|
}
|
|
}
|
|
|
|
Error GDScriptCompiler::compile(const GDScriptParser *p_parser, GDScript *p_script, bool p_keep_state) {
|
|
err_line = -1;
|
|
err_column = -1;
|
|
error = "";
|
|
parser = p_parser;
|
|
main_script = p_script;
|
|
const GDScriptParser::ClassNode *root = parser->get_tree();
|
|
|
|
source = p_script->get_path();
|
|
|
|
// The best fully qualified name for a base level script is its file path
|
|
p_script->fully_qualified_name = p_script->path;
|
|
|
|
// Create scripts for subclasses beforehand so they can be referenced
|
|
_make_scripts(p_script, root, p_keep_state);
|
|
|
|
p_script->_owner = nullptr;
|
|
Error err = _parse_class_level(p_script, root, p_keep_state);
|
|
|
|
if (err) {
|
|
return err;
|
|
}
|
|
|
|
err = _parse_class_blocks(p_script, root, p_keep_state);
|
|
|
|
if (err) {
|
|
return err;
|
|
}
|
|
|
|
return GDScriptCache::finish_compiling(p_script->get_path());
|
|
}
|
|
|
|
String GDScriptCompiler::get_error() const {
|
|
return error;
|
|
}
|
|
|
|
int GDScriptCompiler::get_error_line() const {
|
|
return err_line;
|
|
}
|
|
|
|
int GDScriptCompiler::get_error_column() const {
|
|
return err_column;
|
|
}
|
|
|
|
GDScriptCompiler::GDScriptCompiler() {
|
|
}
|