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arvr
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
audio
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
camera
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
physics
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Cylinder support in Godot Physics 3D
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2021-02-18 08:44:23 -07:00 |
physics_2d
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Merge pull request #43924 from madmiraal/fix-43588-3.2
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2021-01-14 20:44:40 +01:00 |
visual
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Add METALLIC to light() built-ins
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2021-02-02 13:02:46 +01:00 |
arvr_server.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
arvr_server.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
audio_server.cpp
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Make audio bus channels' peak volume consistent
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2021-02-05 09:26:09 +01:00 |
audio_server.h
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Make audio bus channels' peak volume consistent
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2021-02-05 09:26:09 +01:00 |
camera_server.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
camera_server.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
physics_2d_server.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
physics_2d_server.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
physics_server.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
physics_server.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
register_server_types.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
register_server_types.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
server_wrap_mt_common.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
visual_server.cpp
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Add anisotropic filtering to GLES2 backend
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2021-02-02 01:40:58 -06:00 |
visual_server.h
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Implement new CPU lightmapper
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2021-01-14 18:05:56 +01:00 |