virtualx-engine/servers/visual
Juan Linietsky c79be979d4 Batch of Bugfixes
-=-=-=-=-=-=-=-=-

-Fixed Export UV XForm (should work now). #923
-Fixed enforcement of limits in property editor. #919
-Fixed long-standing bug of export editings in script inheritance. #914, #859, #756
-Fixed horrible error reporting in shader language. #912
-Added kinematic collision with plane (please test well). #911
-Fixed double animation track insert when using 2D rigs. #904
-VKey updates offset parameter in sprite edition. #901
-Do not allow anymore a script to preload itself. (does not fix #899, but narrows it down)
-Avoid connection editor from overriding selected text. #897
-Fixed timer autostart. #876
-Fixed collision layers in 3D physics. #872
-Improved operators in shader #857
-Fixed ambient lighting bug #834
-Avoid editor from processing gamepad input #813
-Added not keyword #752

Please test!
2014-12-07 02:04:20 -03:00
..
default_mouse_cursor.xpm
particle_system_sw.cpp
particle_system_sw.h
rasterizer.cpp Batch of Bugfixes 2014-12-07 02:04:20 -03:00
rasterizer.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
rasterizer_dummy.cpp -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
rasterizer_dummy.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
SCsub
shader_compiler.cpp
shader_compiler.h
shader_graph.cpp
shader_graph.h
shader_language.cpp Batch of Bugfixes 2014-12-07 02:04:20 -03:00
shader_language.h
visual_server_raster.cpp Bug Fixes 2014-11-02 11:31:01 -03:00
visual_server_raster.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
visual_server_wrap_mt.cpp
visual_server_wrap_mt.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00