virtualx-engine/core/io/ip_address.cpp
Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader!
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!
2017-01-01 22:03:33 +01:00

222 lines
5.9 KiB
C++

/*************************************************************************/
/* ip_address.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "ip_address.h"
/*
IP_Address::operator Variant() const {
return operator String();
}*/
#include <string.h>
#include <stdio.h>
IP_Address::operator String() const {
if (type == TYPE_NONE)
return "0.0.0.0";
if (type == TYPE_IPV4)
return itos(field8[0])+"."+itos(field8[1])+"."+itos(field8[2])+"."+itos(field8[3]);
else {
String ret;
for (int i=0; i<8; i++) {
if (i > 0)
ret = ret + ":";
uint16_t num = (field8[i*2] << 8) + field8[i*2+1];
ret = ret + String::num_int64(num, 16);
};
return ret;
};
}
static void _parse_hex(const String& p_string, int p_start, uint8_t* p_dst) {
uint16_t ret = 0;
for (int i=p_start; i<p_start + 4; i++) {
if (i >= p_string.length()) {
break;
};
int n = 0;
CharType c = p_string[i];
if (c >= '0' && c <= '9') {
n = c - '0';
} else if (c >= 'a' && c <= 'f') {
n = 10 + (c - 'a');
} else if (c >= 'A' && c <= 'F') {
n = 10 + (c - 'A');
} else if (c == ':') {
break;
} else {
ERR_EXPLAIN("Invalid character in ipv6 address: " + p_string);
ERR_FAIL();
};
ret = ret << 4;
ret += n;
};
p_dst[0] = ret >> 8;
p_dst[1] = ret & 0xff;
};
void IP_Address::_parse_ipv6(const String& p_string) {
static const int parts_total = 8;
int parts[parts_total] = {0};
int parts_count = 0;
bool part_found = false;
bool part_skip = false;
bool part_ipv4 = false;
int parts_idx = 0;
for (int i=0; i<p_string.length(); i++) {
CharType c = p_string[i];
if (c == ':') {
if (i == 0) {
continue; // next must be a ":"
};
if (!part_found) {
part_skip = true;
parts[parts_idx++] = -1;
};
part_found = false;
} else if (c == '.') {
part_ipv4 = true;
} else if ((c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F')) {
if (!part_found) {
parts[parts_idx++] = i;
part_found = true;
++parts_count;
};
} else {
ERR_EXPLAIN("Invalid character in IPv6 address: " + p_string);
ERR_FAIL();
};
};
int parts_extra = 0;
if (part_skip) {
parts_extra = parts_total - parts_count;
};
int idx = 0;
for (int i=0; i<parts_idx; i++) {
if (parts[i] == -1) {
for (int j=0; j<parts_extra; j++) {
field16[idx++] = 0;
};
continue;
};
if (part_ipv4 && i == parts_idx - 1) {
_parse_ipv4(p_string, parts[i], (uint8_t*)&field16[idx]); // should be the last one
} else {
_parse_hex(p_string, parts[i], (uint8_t*)&(field16[idx++]));
};
};
};
void IP_Address::_parse_ipv4(const String& p_string, int p_start, uint8_t* p_ret) {
String ip;
if (p_start != 0) {
ip = p_string.substr(p_start, p_string.length() - p_start);
} else {
ip = p_string;
};
int slices = ip.get_slice_count(".");
if (slices!=4) {
ERR_EXPLAIN("Invalid IP Address String: "+ip);
ERR_FAIL();
}
for(int i=0;i<4;i++) {
p_ret[i]=ip.get_slicec('.',i).to_int();
}
};
void IP_Address::clear() {
memset(&field8[0], 0, sizeof(field8));
};
IP_Address::IP_Address(const String& p_string) {
clear();
if (p_string.find(":") >= 0) {
_parse_ipv6(p_string);
type = TYPE_IPV6;
} else {
_parse_ipv4(p_string, 0, &field8[0]);
type = TYPE_IPV4;
};
}
_FORCE_INLINE_ static void _32_to_buf(uint8_t* p_dst, uint32_t p_n) {
p_dst[0] = (p_n >> 24) & 0xff;
p_dst[1] = (p_n >> 16) & 0xff;
p_dst[2] = (p_n >> 8) & 0xff;
p_dst[3] = (p_n >> 0) & 0xff;
};
IP_Address::IP_Address(uint32_t p_a,uint32_t p_b,uint32_t p_c,uint32_t p_d, IP_Address::AddrType p_type) {
type = p_type;
memset(&field8[0], 0, sizeof(field8));
if (p_type == TYPE_IPV4) {
field8[0]=p_a;
field8[1]=p_b;
field8[2]=p_c;
field8[3]=p_d;
} else if (type == TYPE_IPV6) {
_32_to_buf(&field8[0], p_a);
_32_to_buf(&field8[4], p_b);
_32_to_buf(&field8[8], p_c);
_32_to_buf(&field8[12], p_d);
} else {
type = TYPE_NONE;
ERR_EXPLAIN("Invalid type specified for IP_Address (use TYPE_IPV4 or TYPE_IPV6");
ERR_FAIL();
};
}