c7bc44d5ad
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
312 lines
10 KiB
C++
312 lines
10 KiB
C++
/*************************************************************************/
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/* doc_dump.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "version.h"
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#include "doc_dump.h"
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#include "os/file_access.h"
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#include "scene/main/node.h"
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static void _write_string(FileAccess *f,int p_tablevel,const String& p_string) {
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String tab;
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for(int i=0;i<p_tablevel;i++) tab+="\t";
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f->store_string(tab+p_string+"\n");
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}
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struct _ConstantSort {
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String name;
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int value;
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bool operator<(const _ConstantSort& p_c) const {
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String left_a=name.find("_")==-1?name:name.substr(0,name.find("_"));
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String left_b=p_c.name.find("_")==-1?p_c.name:p_c.name.substr(0,p_c.name.find("_"));
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if(left_a==left_b)
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return value<p_c.value;
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else
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return left_a<left_b;
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}
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};
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static String _escape_string(const String& p_str) {
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String ret=p_str;
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ret=ret.replace("&","&");
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ret=ret.replace("<",">");
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ret=ret.replace(">","<");
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ret=ret.replace("'","'");
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ret=ret.replace("\"",""");
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for (char i=1;i<32;i++) {
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char chr[2]={i,0};
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ret=ret.replace(chr,"&#"+String::num(i)+";");
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}
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ret=ret.utf8();
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return ret;
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}
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void DocDump::dump(const String& p_file) {
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List<StringName> class_list;
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ObjectTypeDB::get_type_list(&class_list);
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class_list.sort_custom<StringName::AlphCompare>();
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FileAccess *f = FileAccess::open(p_file,FileAccess::WRITE);
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_write_string(f,0,"<?xml version=\"1.0\" encoding=\"UTF-8\" ?>");
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_write_string(f,0,"<doc version=\""+String(VERSION_MKSTRING)+"\" name=\"Engine Types\">");
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while(class_list.size()) {
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String name=class_list.front()->get();
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String header="<class name=\""+name+"\"";
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String inherits=ObjectTypeDB::type_inherits_from(name);
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if (inherits!="")
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header+=" inherits=\""+inherits+"\"";
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String category=ObjectTypeDB::get_category(name);
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if (category=="")
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category="Core";
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header+=" category=\""+category+"\"";
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header+=">";
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_write_string(f,0,header);
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_write_string(f,1,"<brief_description>");
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_write_string(f,1,"</brief_description>");
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_write_string(f,1,"<description>");
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_write_string(f,1,"</description>");
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_write_string(f,1,"<methods>");
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List<MethodInfo> method_list;
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ObjectTypeDB::get_method_list(name,&method_list,true);
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method_list.sort();
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for(List<MethodInfo>::Element *E=method_list.front();E;E=E->next()) {
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if (E->get().name=="" || E->get().name[0]=='_')
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continue; //hiden
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MethodBind *m = ObjectTypeDB::get_method(name,E->get().name);
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String qualifiers;
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if (E->get().flags&METHOD_FLAG_CONST)
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qualifiers+="qualifiers=\"const\"";
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_write_string(f,2,"<method name=\""+_escape_string(E->get().name)+"\" "+qualifiers+" >");
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for(int i=-1;i<E->get().arguments.size();i++) {
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PropertyInfo arginfo;
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if (i==-1) {
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arginfo=E->get().return_val;
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String type_name=(arginfo.hint==PROPERTY_HINT_RESOURCE_TYPE)?arginfo.hint_string:Variant::get_type_name(arginfo.type);
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if (arginfo.type==Variant::NIL)
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continue;
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_write_string(f,3,"<return type=\""+type_name+"\">");
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} else {
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arginfo=E->get().arguments[i];
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String type_name;
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if (arginfo.hint==PROPERTY_HINT_RESOURCE_TYPE)
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type_name=arginfo.hint_string;
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else if (arginfo.type==Variant::NIL)
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type_name="var";
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else
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type_name=Variant::get_type_name(arginfo.type);
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if (m && m->has_default_argument(i)) {
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Variant default_arg=m->get_default_argument(i);
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String default_arg_text=String(_escape_string(m->get_default_argument(i)));
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switch(default_arg.get_type()) {
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case Variant::NIL:
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default_arg_text="NULL";
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break;
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// atomic types
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case Variant::BOOL:
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if (bool(default_arg))
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default_arg_text="true";
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else
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default_arg_text="false";
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break;
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case Variant::INT:
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case Variant::REAL:
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//keep it
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break;
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case Variant::STRING: // 15
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case Variant::NODE_PATH: // 15
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default_arg_text="\""+default_arg_text+"\"";
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break;
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case Variant::TRANSFORM:
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if (default_arg.operator Transform()==Transform()) {
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default_arg_text="";
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}
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default_arg_text=Variant::get_type_name(default_arg.get_type())+"("+default_arg_text+")";
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break;
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case Variant::VECTOR2: // 5
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case Variant::RECT2:
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case Variant::VECTOR3:
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case Variant::PLANE:
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case Variant::QUAT:
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case Variant::_AABB: //sorry naming convention fail :( not like it's used often // 10
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case Variant::MATRIX3:
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case Variant::COLOR:
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case Variant::RAW_ARRAY:
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case Variant::INT_ARRAY:
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case Variant::REAL_ARRAY:
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case Variant::STRING_ARRAY: //25
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case Variant::VECTOR3_ARRAY:
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case Variant::COLOR_ARRAY:
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default_arg_text=Variant::get_type_name(default_arg.get_type())+"("+default_arg_text+")";
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break;
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case Variant::OBJECT:
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case Variant::INPUT_EVENT:
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case Variant::DICTIONARY: // 20
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case Variant::ARRAY:
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case Variant::_RID:
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case Variant::IMAGE:
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//case Variant::RESOURCE:
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default_arg_text=Variant::get_type_name(default_arg.get_type())+"()";
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break;
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default: {}
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}
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_write_string(f,3,"<argument index=\""+itos(i)+"\" name=\""+_escape_string(arginfo.name)+"\" type=\""+type_name+"\" default=\""+_escape_string(default_arg_text)+"\">");
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} else
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_write_string(f,3,"<argument index=\""+itos(i)+"\" name=\""+arginfo.name+"\" type=\""+type_name+"\">");
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}
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String hint;
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switch(arginfo.hint) {
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case PROPERTY_HINT_DIR: hint="A directory."; break;
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case PROPERTY_HINT_RANGE: hint="Range - min: "+arginfo.hint_string.get_slice(",",0)+" max: "+arginfo.hint_string.get_slice(",",1)+" step: "+arginfo.hint_string.get_slice(",",2); break;
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case PROPERTY_HINT_ENUM: hint="Values: "; for(int j=0;j<arginfo.hint_string.get_slice_count(",");j++) { if (j>0) hint+=", "; hint+=arginfo.hint_string.get_slice(",",j)+"="+itos(j); } break;
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case PROPERTY_HINT_LENGTH: hint="Length: "+arginfo.hint_string; break;
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case PROPERTY_HINT_FLAGS: hint="Values: "; for(int j=0;j<arginfo.hint_string.get_slice_count(",");j++) { if (j>0) hint+=", "; hint+=arginfo.hint_string.get_slice(",",j)+"="+itos(1<<j); } break;
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case PROPERTY_HINT_FILE: hint="A file:"; break;
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default: {}
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//case PROPERTY_HINT_RESOURCE_TYPE: hint="Type: "+arginfo.hint_string; break;
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};
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if (hint!="")
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_write_string(f,4,hint);
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_write_string(f,3,(i==-1)?"</return>":"</argument>");
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}
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_write_string(f,3,"<description>");
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_write_string(f,3,"</description>");
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_write_string(f,2,"</method>");
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}
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_write_string(f,1,"</methods>");
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List<MethodInfo> signal_list;
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ObjectTypeDB::get_signal_list(name,&signal_list,true);
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if (signal_list.size()) {
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_write_string(f,1,"<signals>");
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for(List<MethodInfo>::Element *EV=signal_list.front();EV;EV=EV->next()) {
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_write_string(f,2,"<signal name=\""+EV->get().name+"\">");
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for(int i=0;i<EV->get().arguments.size();i++) {
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PropertyInfo arginfo=EV->get().arguments[i];
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_write_string(f,3,"<argument index=\""+itos(i)+"\" name=\""+arginfo.name+"\" type=\""+Variant::get_type_name(arginfo.type)+"\">");
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_write_string(f,3,"</argument>");
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}
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_write_string(f,3,"<description>");
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_write_string(f,3,"</description>");
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_write_string(f,2,"</signal>");
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}
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_write_string(f,1,"</signals>");
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}
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_write_string(f,1,"<constants>");
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List<String> constant_list;
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ObjectTypeDB::get_integer_constant_list(name, &constant_list, true);
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/* constants are sorted in a special way */
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List<_ConstantSort> constant_sort;
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for(List<String>::Element *E=constant_list.front();E;E=E->next()) {
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_ConstantSort cs;
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cs.name=E->get();
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cs.value=ObjectTypeDB::get_integer_constant(name, E->get());
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constant_sort.push_back(cs);
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}
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constant_sort.sort();
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for(List<_ConstantSort>::Element *E=constant_sort.front();E;E=E->next()) {
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_write_string(f,2,"<constant name=\""+E->get().name+"\" value=\""+itos(E->get().value)+"\">");
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_write_string(f,2,"</constant>");
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}
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_write_string(f,1,"</constants>");
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_write_string(f,0,"</class>");
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class_list.erase(name);
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}
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_write_string(f,0,"</doc>");
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f->close();
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memdelete(f);
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}
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