virtualx-engine/demos/2d
Juan Linietsky c845c2a827 added icon
2015-06-11 10:03:33 -03:00
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area_input fixes/cleans up 2015-03-22 09:40:26 -03:00
fog_of_war added preview picture 2015-02-02 23:29:19 +01:00
hdr New option to send canvas to render buffer 2015-03-16 01:14:59 -03:00
hexamap ignore and remove .fscache files. closes #1249 2015-01-17 14:19:57 -05:00
isometric -Updated isometric 2d demo to work using the new isometric support, fixes #1849 2015-05-11 00:40:23 -03:00
isometric_light -fixed some glitches in isometric light demo, closes #1858 2015-05-10 18:14:38 -03:00
kinematic_char more fixes 2015-05-19 21:36:35 -03:00
kinematic_col -added kinematic body 2014-02-22 20:28:19 -03:00
light_mask fix shadow issue with lights in mix mode, i think fixes #1611 2015-04-03 14:36:10 -03:00
lights_shadows more fixes 2015-05-19 21:36:35 -03:00
lookat -Added lookat/get_angle_to functions in 2D, and a demo, closes #1843 2015-05-12 08:17:09 -03:00
motion Merge branch 'master' of https://github.com/okamstudio/godot 2015-06-06 11:09:00 -03:00
navpoly more fixes 2015-05-19 21:36:35 -03:00
normalmaps more fixes 2015-05-19 21:36:35 -03:00
particles Fixing Issues... 2014-09-19 18:39:50 -03:00
platformer oops, previous commit was not working 2015-05-26 01:30:36 -03:00
polygon_path_finder_demo ignore and remove .fscache files. closes #1249 2015-01-17 14:19:57 -05:00
pong Fixed typo and standardised spacing 2014-09-05 19:45:26 +09:30
rubegoldberg GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
screen_space_shaders more fixes 2015-05-19 21:36:35 -03:00
sdf_font signed distance field fonts demo 2015-03-21 10:15:30 -03:00
shower_of_bullets 3D Import Import & UDP 2014-11-12 11:23:23 -03:00
space_shooter added icon 2015-06-11 10:03:33 -03:00
splash GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sprite_shaders back buffer copy node, to improve on texscreen() 2015-03-12 01:05:50 -03:00
tetris Remove focus from restart button, fixes #1850 2015-05-10 00:46:16 -03:00
texscreen more fixes 2015-05-19 21:36:35 -03:00