virtualx-engine/editor/editor_asset_installer.cpp
reduz 746dddc067 Replace most uses of Map by HashMap
* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
  (order matters) but use is discouraged.

There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
2022-05-16 10:37:48 +02:00

362 lines
13 KiB
C++

/*************************************************************************/
/* editor_asset_installer.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_asset_installer.h"
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
#include "core/io/zip_io.h"
#include "editor/editor_file_system.h"
#include "editor/editor_node.h"
#include "editor/progress_dialog.h"
void EditorAssetInstaller::_item_edited() {
if (updating) {
return;
}
TreeItem *item = tree->get_edited();
if (!item) {
return;
}
updating = true;
item->propagate_check(0);
updating = false;
}
void EditorAssetInstaller::_check_propagated_to_item(Object *p_obj, int column) {
TreeItem *affected_item = Object::cast_to<TreeItem>(p_obj);
if (affected_item && affected_item->get_custom_color(0) != Color()) {
affected_item->set_checked(0, false);
affected_item->propagate_check(0, false);
}
}
void EditorAssetInstaller::open(const String &p_path, int p_depth) {
package_path = p_path;
RBSet<String> files_sorted;
Ref<FileAccess> io_fa;
zlib_filefunc_def io = zipio_create_io(&io_fa);
unzFile pkg = unzOpen2(p_path.utf8().get_data(), &io);
if (!pkg) {
error->set_text(vformat(TTR("Error opening asset file for \"%s\" (not in ZIP format)."), asset_name));
return;
}
int ret = unzGoToFirstFile(pkg);
while (ret == UNZ_OK) {
//get filename
unz_file_info info;
char fname[16384];
unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0);
String name = String::utf8(fname);
files_sorted.insert(name);
ret = unzGoToNextFile(pkg);
}
HashMap<String, Ref<Texture2D>> extension_guess;
{
extension_guess["bmp"] = tree->get_theme_icon(SNAME("ImageTexture"), SNAME("EditorIcons"));
extension_guess["dds"] = tree->get_theme_icon(SNAME("ImageTexture"), SNAME("EditorIcons"));
extension_guess["exr"] = tree->get_theme_icon(SNAME("ImageTexture"), SNAME("EditorIcons"));
extension_guess["hdr"] = tree->get_theme_icon(SNAME("ImageTexture"), SNAME("EditorIcons"));
extension_guess["jpg"] = tree->get_theme_icon(SNAME("ImageTexture"), SNAME("EditorIcons"));
extension_guess["jpeg"] = tree->get_theme_icon(SNAME("ImageTexture"), SNAME("EditorIcons"));
extension_guess["png"] = tree->get_theme_icon(SNAME("ImageTexture"), SNAME("EditorIcons"));
extension_guess["svg"] = tree->get_theme_icon(SNAME("ImageTexture"), SNAME("EditorIcons"));
extension_guess["tga"] = tree->get_theme_icon(SNAME("ImageTexture"), SNAME("EditorIcons"));
extension_guess["webp"] = tree->get_theme_icon(SNAME("ImageTexture"), SNAME("EditorIcons"));
extension_guess["wav"] = tree->get_theme_icon(SNAME("AudioStreamSample"), SNAME("EditorIcons"));
extension_guess["ogg"] = tree->get_theme_icon(SNAME("AudioStreamOGGVorbis"), SNAME("EditorIcons"));
extension_guess["mp3"] = tree->get_theme_icon(SNAME("AudioStreamMP3"), SNAME("EditorIcons"));
extension_guess["scn"] = tree->get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons"));
extension_guess["tscn"] = tree->get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons"));
extension_guess["escn"] = tree->get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons"));
extension_guess["dae"] = tree->get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons"));
extension_guess["gltf"] = tree->get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons"));
extension_guess["glb"] = tree->get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons"));
extension_guess["gdshader"] = tree->get_theme_icon(SNAME("Shader"), SNAME("EditorIcons"));
extension_guess["gd"] = tree->get_theme_icon(SNAME("GDScript"), SNAME("EditorIcons"));
if (Engine::get_singleton()->has_singleton("GodotSharp")) {
extension_guess["cs"] = tree->get_theme_icon(SNAME("CSharpScript"), SNAME("EditorIcons"));
} else {
// Mark C# support as unavailable.
extension_guess["cs"] = tree->get_theme_icon(SNAME("ImportFail"), SNAME("EditorIcons"));
}
extension_guess["vs"] = tree->get_theme_icon(SNAME("VisualScript"), SNAME("EditorIcons"));
extension_guess["res"] = tree->get_theme_icon(SNAME("Resource"), SNAME("EditorIcons"));
extension_guess["tres"] = tree->get_theme_icon(SNAME("Resource"), SNAME("EditorIcons"));
extension_guess["atlastex"] = tree->get_theme_icon(SNAME("AtlasTexture"), SNAME("EditorIcons"));
// By default, OBJ files are imported as Mesh resources rather than PackedScenes.
extension_guess["obj"] = tree->get_theme_icon(SNAME("Mesh"), SNAME("EditorIcons"));
extension_guess["txt"] = tree->get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons"));
extension_guess["md"] = tree->get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons"));
extension_guess["rst"] = tree->get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons"));
extension_guess["json"] = tree->get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons"));
extension_guess["yml"] = tree->get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons"));
extension_guess["yaml"] = tree->get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons"));
extension_guess["toml"] = tree->get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons"));
extension_guess["cfg"] = tree->get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons"));
extension_guess["ini"] = tree->get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons"));
}
Ref<Texture2D> generic_extension = tree->get_theme_icon(SNAME("Object"), SNAME("EditorIcons"));
unzClose(pkg);
updating = true;
tree->clear();
TreeItem *root = tree->create_item();
root->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
root->set_checked(0, true);
root->set_icon(0, tree->get_theme_icon(SNAME("folder"), SNAME("FileDialog")));
root->set_text(0, "res://");
root->set_editable(0, true);
HashMap<String, TreeItem *> dir_map;
int num_file_conflicts = 0;
for (RBSet<String>::Element *E = files_sorted.front(); E; E = E->next()) {
String path = E->get();
int depth = p_depth;
bool skip = false;
while (depth > 0) {
int pp = path.find("/");
if (pp == -1) {
skip = true;
break;
}
path = path.substr(pp + 1, path.length());
depth--;
}
if (skip || path.is_empty()) {
continue;
}
bool isdir = false;
if (path.ends_with("/")) {
//a directory
path = path.substr(0, path.length() - 1);
isdir = true;
}
int pp = path.rfind("/");
TreeItem *parent;
if (pp == -1) {
parent = root;
} else {
String ppath = path.substr(0, pp);
ERR_CONTINUE(!dir_map.has(ppath));
parent = dir_map[ppath];
}
TreeItem *ti = tree->create_item(parent);
ti->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
ti->set_checked(0, true);
ti->set_editable(0, true);
if (isdir) {
dir_map[path] = ti;
ti->set_text(0, path.get_file() + "/");
ti->set_icon(0, tree->get_theme_icon(SNAME("folder"), SNAME("FileDialog")));
ti->set_metadata(0, String());
} else {
String file = path.get_file();
String extension = file.get_extension().to_lower();
if (extension_guess.has(extension)) {
ti->set_icon(0, extension_guess[extension]);
} else {
ti->set_icon(0, generic_extension);
}
ti->set_text(0, file);
String res_path = "res://" + path;
if (FileAccess::exists(res_path)) {
num_file_conflicts += 1;
ti->set_custom_color(0, tree->get_theme_color(SNAME("error_color"), SNAME("Editor")));
ti->set_tooltip(0, vformat(TTR("%s (already exists)"), res_path));
ti->set_checked(0, false);
ti->propagate_check(0);
} else {
ti->set_tooltip(0, res_path);
}
ti->set_metadata(0, res_path);
}
status_map[E->get()] = ti;
}
if (num_file_conflicts >= 1) {
asset_contents->set_text(vformat(TTR("Contents of asset \"%s\" - %d file(s) conflict with your project:"), asset_name, num_file_conflicts));
} else {
asset_contents->set_text(vformat(TTR("Contents of asset \"%s\" - No files conflict with your project:"), asset_name));
}
popup_centered_ratio(0.5);
updating = false;
}
void EditorAssetInstaller::ok_pressed() {
Ref<FileAccess> io_fa;
zlib_filefunc_def io = zipio_create_io(&io_fa);
unzFile pkg = unzOpen2(package_path.utf8().get_data(), &io);
if (!pkg) {
error->set_text(vformat(TTR("Error opening asset file for \"%s\" (not in ZIP format)."), asset_name));
return;
}
int ret = unzGoToFirstFile(pkg);
Vector<String> failed_files;
ProgressDialog::get_singleton()->add_task("uncompress", TTR("Uncompressing Assets"), status_map.size());
int idx = 0;
while (ret == UNZ_OK) {
//get filename
unz_file_info info;
char fname[16384];
ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0);
if (ret != UNZ_OK) {
break;
}
String name = String::utf8(fname);
if (status_map.has(name) && (status_map[name]->is_checked(0) || status_map[name]->is_indeterminate(0))) {
String path = status_map[name]->get_metadata(0);
if (path.is_empty()) { // a dir
String dirpath;
TreeItem *t = status_map[name];
while (t) {
dirpath = t->get_text(0) + dirpath;
t = t->get_parent();
}
if (dirpath.ends_with("/")) {
dirpath = dirpath.substr(0, dirpath.length() - 1);
}
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
da->make_dir(dirpath);
} else {
Vector<uint8_t> data;
data.resize(info.uncompressed_size);
//read
unzOpenCurrentFile(pkg);
unzReadCurrentFile(pkg, data.ptrw(), data.size());
unzCloseCurrentFile(pkg);
Ref<FileAccess> f = FileAccess::open(path, FileAccess::WRITE);
if (f.is_valid()) {
f->store_buffer(data.ptr(), data.size());
} else {
failed_files.push_back(path);
}
ProgressDialog::get_singleton()->task_step("uncompress", path, idx);
}
}
idx++;
ret = unzGoToNextFile(pkg);
}
ProgressDialog::get_singleton()->end_task("uncompress");
unzClose(pkg);
if (failed_files.size()) {
String msg = vformat(TTR("The following files failed extraction from asset \"%s\":"), asset_name) + "\n\n";
for (int i = 0; i < failed_files.size(); i++) {
if (i > 15) {
msg += "\n" + vformat(TTR("(and %s more files)"), itos(failed_files.size() - i));
break;
}
msg += failed_files[i];
}
if (EditorNode::get_singleton() != nullptr) {
EditorNode::get_singleton()->show_warning(msg);
}
} else {
if (EditorNode::get_singleton() != nullptr) {
EditorNode::get_singleton()->show_warning(vformat(TTR("Asset \"%s\" installed successfully!"), asset_name), TTR("Success!"));
}
}
EditorFileSystem::get_singleton()->scan_changes();
}
void EditorAssetInstaller::set_asset_name(const String &p_asset_name) {
asset_name = p_asset_name;
}
String EditorAssetInstaller::get_asset_name() const {
return asset_name;
}
void EditorAssetInstaller::_bind_methods() {
}
EditorAssetInstaller::EditorAssetInstaller() {
VBoxContainer *vb = memnew(VBoxContainer);
add_child(vb);
asset_contents = memnew(Label);
vb->add_child(asset_contents);
tree = memnew(Tree);
tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
tree->connect("item_edited", callable_mp(this, &EditorAssetInstaller::_item_edited));
tree->connect("check_propagated_to_item", callable_mp(this, &EditorAssetInstaller::_check_propagated_to_item));
vb->add_child(tree);
error = memnew(AcceptDialog);
add_child(error);
get_ok_button()->set_text(TTR("Install"));
set_title(TTR("Asset Installer"));
set_hide_on_ok(true);
}