b35264ad95
* Separates find_intersects from test_intersects for rays, and wraps the former. * Changes parameter name to "r_intersection_point". * Fixes broken old version which returned per axis t. * Returns whether the ray origin is within the AABB. * Returns intersection point when origin outside. * Returns "backtracking" intersection point when inside. * Returns sensible normal when inside. * Returns valid results on borders. * Returns robust results dealing with floating point error. Co-authored-by: Claire Blackshaw <evilkimau@gmail.com> |
||
---|---|---|
.. | ||
test_aabb.h | ||
test_astar.h | ||
test_basis.h | ||
test_color.h | ||
test_expression.h | ||
test_geometry_2d.h | ||
test_geometry_3d.h | ||
test_math_funcs.h | ||
test_plane.h | ||
test_quaternion.h | ||
test_random_number_generator.h | ||
test_rect2.h | ||
test_rect2i.h | ||
test_transform_2d.h | ||
test_transform_3d.h | ||
test_vector2.h | ||
test_vector2i.h | ||
test_vector3.h | ||
test_vector3i.h | ||
test_vector4.h | ||
test_vector4i.h |