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virtualx-engine
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c98ab5aba3
virtualx-engine
/
servers
/
rendering
/
renderer_rd
/
shaders
/
forward_clustered
History
Dario
f14c944c21
Flip convention of motion vector to point from current pixel to the previous pixel.
2023-08-28 09:30:20 -03:00
..
scene_forward_clustered.glsl
Flip convention of motion vector to point from current pixel to the previous pixel.
2023-08-28 09:30:20 -03:00
scene_forward_clustered_inc.glsl
replace sampler arrays with constant sampler elements
2023-06-22 01:11:57 +03:00
SCsub
Make dependencies with shader includes in subfolders
2022-09-26 12:29:19 +10:00