.. |
2d
|
Fix NavigationAgent2D path debug hidden behind canvas items
|
2023-06-19 15:43:35 +02:00 |
3d
|
Merge pull request #77629 from GameDevLlama/bugifx/issue-50813
|
2023-06-18 16:30:42 +02:00 |
animation
|
Use get_node_or_null when null checks are present
|
2023-06-10 13:22:56 +02:00 |
audio
|
Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale
|
2023-02-17 14:06:55 +01:00 |
debugger
|
Use NULL instead of COND checks when appropriate
|
2023-06-10 08:56:30 +02:00 |
gui
|
Fix focusloss of non-exclusive AcceptDialog with close_on_escape
|
2023-06-17 11:05:36 +02:00 |
main
|
Merge pull request #75459 from kleonc/node-fix-find-children
|
2023-06-19 22:33:46 +02:00 |
resources
|
CI: Update static checks to black 23.3.0
|
2023-06-19 23:33:02 +02:00 |
theme
|
Merge pull request #68429 from KoBeWi/PropertySettings
|
2023-01-06 22:59:29 +01:00 |
property_utils.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
property_utils.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
register_scene_types.cpp
|
Fix for threaded NavigationMesh baking under new thread guards
|
2023-06-14 01:53:37 +02:00 |
register_scene_types.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
scene_string_names.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
scene_string_names.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
SCsub
|
Add ThemeDB, expose previously static Theme methods
|
2022-08-26 19:23:05 +03:00 |