virtualx-engine/modules/gdscript/language_server
Fabio Alessandrelli ca7d572908 [Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
- RPC configurations are now dictionaries.
- Script.get_rpc_methods renamed to Script.get_rpc_config.
- Node.rpc[_id] and Callable.rpc now return an Error.
- Refactor MultiplayerAPI to allow extension.
- New MultiplayerAPI.rpc method with Array argument (for scripts).
- Move the default MultiplayerAPI implementation to a module.
2022-07-26 09:31:12 +02:00
..
gdscript_extend_parser.cpp [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00
gdscript_extend_parser.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gdscript_language_protocol.cpp Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
gdscript_language_protocol.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gdscript_language_server.cpp Convert _notification methods to switch - Chunk C 2022-02-16 13:03:05 -05:00
gdscript_language_server.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdscript_text_document.cpp Merge pull request #59482 from kurtlachmann/lsp_better_parentheses 2022-06-15 15:31:35 +02:00
gdscript_text_document.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gdscript_workspace.cpp Add a new HashSet template 2022-05-20 22:40:38 +02:00
gdscript_workspace.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
godot_lsp.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00