ca876191e5
NMake was not setup by the vsproj=yes compilation parameter. After attempting other possible options, this is the best fix for our current requirements. Compiling via NMake is implementing an alternative to SCons, so this fix escapes out of NMake environment while also supporting different target builds and IDE error list integration. Also sets -j setting to 2 so that it's easy for people to change it to a propper value and speed it up a bit for those that do not. Adds two missing .gitignore Visual Studio temp files present in Visual Studio's .gitignore.
308 lines
5 KiB
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308 lines
5 KiB
Text
# Godot auto generated files
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platform/server/logo.h
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platform/android/logo.h
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platform/bb10/logo.h
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platform/iphone/logo.h
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platform/javascript/logo.h
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platform/osx/logo.h
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platform/windows/logo.h
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platform/x11/logo.h
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drivers/gles2/shaders/*.h
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modules/register_module_types.cpp
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core/version.h
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core/method_bind.inc
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core/method_bind_ext.inc
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core/script_encryption_key.cpp
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core/global_defaults.cpp
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drivers/unix/os_unix_global_settings_path.cpp
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tools/editor/register_exporters.cpp
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tools/editor/doc_data_compressed.h
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tools/editor/certs_compressed.h
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tools/editor/editor_icons.cpp
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tools/editor/translations.h
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-fpic
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.fscache
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make.bat
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log.txt
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# Documentation generated by doxygen or from classes.xml
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doc/_build/
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# Javascript specific
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*.bc
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# Android specific
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platform/android/java/.gradle
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platform/android/java/.gradletasknamecache
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platform/android/java/local.properties
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platform/android/java/project.properties
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platform/android/java/AndroidManifest.xml
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platform/android/java/bin/*
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platform/android/java/libs/*
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platform/android/java/gen/*
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platform/android/java/assets
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platform/android/libs/apk_expansion/bin/*
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platform/android/libs/apk_expansion/gen/*
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platform/android/libs/google_play_services/bin/*
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platform/android/libs/google_play_services/gen/*
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platform/android/libs/play_licensing/bin/*
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platform/android/libs/play_licensing/gen/*
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# General c++ generated files
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*.lib
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*.o
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*.ox
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*.a
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*.ax
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*.d
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*.so
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*.os
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*.Plo
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*.lo
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# Libs generated files
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.deps/*
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.dirstamp
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# Vim temp files
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*.swo
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*.swp
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# QT project files
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*.config
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*.creator
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*.files
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*.includes
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# Misc
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.DS_Store
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# for projects that use SCons for building: http://http://www.scons.org/
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.sconsign.dblite
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*.pyc
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# https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
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## Ignore Visual Studio temporary files, build results, and
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## files generated by popular Visual Studio add-ons.
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# User-specific files
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*.suo
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*.user
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*.sln.docstates
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*.sln
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*.vcxproj*
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# Build results
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[Dd]ebug/
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[Dd]ebugPublic/
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[Rr]elease/
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x64/
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build/
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bld/
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[Bb]in/
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[Oo]bj/
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# MSTest test Results
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[Tt]est[Rr]esult*/
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[Bb]uild[Ll]og.*
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#NUNIT
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*.VisualState.xml
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TestResult.xml
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*.o
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*.a
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*_i.c
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*_p.c
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*_i.h
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*.ilk
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*.meta
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*.obj
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*.pch
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*.pdb
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*.pgc
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*.pgd
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*.rsp
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*.sbr
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*.tlb
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*.tli
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*.tlh
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*.tmp
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*.tmp_proj
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*.log
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*.vspscc
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*.vssscc
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.builds
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*.pidb
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*.svclog
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*.scc
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# Chutzpah Test files
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_Chutzpah*
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# Visual C++ cache files
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ipch/
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*.aps
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*.ncb
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*.opensdf
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*.sdf
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*.cachefile
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*.VC.db
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*.VC.VC.opendb
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# Visual Studio profiler
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*.psess
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*.vsp
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*.vspx
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# CodeLite project files
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*.project
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*.workspace
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.codelite/
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# TFS 2012 Local Workspace
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$tf/
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# Guidance Automation Toolkit
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*.gpState
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# ReSharper is a .NET coding add-in
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_ReSharper*/
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*.[Rr]e[Ss]harper
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*.DotSettings.user
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# JustCode is a .NET coding addin-in
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.JustCode
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# TeamCity is a build add-in
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_TeamCity*
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# DotCover is a Code Coverage Tool
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*.dotCover
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# NCrunch
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*.ncrunch*
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_NCrunch_*
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.*crunch*.local.xml
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# MightyMoose
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*.mm.*
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AutoTest.Net/
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# Web workbench (sass)
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.sass-cache/
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# Installshield output folder
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[Ee]xpress/
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# DocProject is a documentation generator add-in
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DocProject/buildhelp/
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DocProject/Help/*.HxT
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DocProject/Help/*.HxC
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DocProject/Help/*.hhc
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DocProject/Help/*.hhk
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DocProject/Help/*.hhp
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DocProject/Help/Html2
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DocProject/Help/html
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# Click-Once directory
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publish/
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# Publish Web Output
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*.[Pp]ublish.xml
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*.azurePubxml
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# NuGet Packages Directory
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## TODO: If you have NuGet Package Restore enabled, uncomment the next line
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#packages/*
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## TODO: If the tool you use requires repositories.config, also uncomment the next line
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#!packages/repositories.config
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# Enable "build/" folder in the NuGet Packages folder since NuGet packages use it for MSBuild targets
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# This line needs to be after the ignore of the build folder (and the packages folder if the line above has been uncommented)
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!packages/build/
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# Windows Azure Build Output
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csx/
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*.build.csdef
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# Windows Store app package directory
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AppPackages/
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# Others
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sql/
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*.Cache
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ClientBin/
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[Ss]tyle[Cc]op.*
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~$*
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*~
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*.dbmdl
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*.dbproj.schemaview
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*.pfx
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*.publishsettings
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node_modules/
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# KDE
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.directory
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# RIA/Silverlight projects
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Generated_Code/
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# Backup & report files from converting an old project file to a newer
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# Visual Studio version. Backup files are not needed, because we have git ;-)
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_UpgradeReport_Files/
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Backup*/
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UpgradeLog*.XML
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UpgradeLog*.htm
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# SQL Server files
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App_Data/*.mdf
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App_Data/*.ldf
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# Business Intelligence projects
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*.rdl.data
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*.bim.layout
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*.bim_*.settings
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# Microsoft Fakes
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FakesAssemblies/
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# =========================
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# Windows detritus
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# =========================
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# Windows image file caches
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Thumbs.db
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ehthumbs.db
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# Folder config file
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Desktop.ini
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# Recycle Bin used on file shares
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$RECYCLE.BIN/
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logo.h
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*.autosave
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# https://github.com/github/gitignore/blob/master/Global/Tags.gitignore
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# Ignore tags created by etags, ctags, gtags (GNU global) and cscope
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TAGS
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!TAGS/
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tags
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!tags/
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gtags.files
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GTAGS
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GRTAGS
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GPATH
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cscope.files
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cscope.out
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cscope.in.out
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cscope.po.out
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godot.creator.*
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projects/
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platform/windows/godot_res.res
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# Visual Studio Code folder (and files) that are created
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# when the C/C++ extension (https://marketplace.visualstudio.com/items?itemName=ms-vscode.cpptools) is used
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/.vscode
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