50 lines
2.6 KiB
XML
50 lines
2.6 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="VisualScriptPropertyGet" inherits="VisualScriptNode" version="3.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
|
|
<brief_description>
|
|
A Visual Script node returning a value of a property from an [Object].
|
|
</brief_description>
|
|
<description>
|
|
[VisualScriptPropertyGet] can return a value of any property from the current object or other objects.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
</methods>
|
|
<members>
|
|
<member name="base_script" type="String" setter="set_base_script" getter="get_base_script">
|
|
The script to be used when [member set_mode] is set to [constant CALL_MODE_INSTANCE].
|
|
</member>
|
|
<member name="base_type" type="String" setter="set_base_type" getter="get_base_type" default=""Object"">
|
|
The base type to be used when [member set_mode] is set to [constant CALL_MODE_INSTANCE].
|
|
</member>
|
|
<member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type">
|
|
The type to be used when [member set_mode] is set to [constant CALL_MODE_BASIC_TYPE].
|
|
</member>
|
|
<member name="index" type="String" setter="set_index" getter="get_index">
|
|
The indexed name of the property to retrieve. See [method Object.get_indexed] for details.
|
|
</member>
|
|
<member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path">
|
|
The node path to use when [member set_mode] is set to [constant CALL_MODE_NODE_PATH].
|
|
</member>
|
|
<member name="property" type="String" setter="set_property" getter="get_property" default="""">
|
|
The name of the property to retrieve. Changing this will clear [member index].
|
|
</member>
|
|
<member name="set_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptPropertyGet.CallMode" default="0">
|
|
[code]set_mode[/code] determines the target object from which the property will be retrieved. See [enum CallMode] for options.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
<constant name="CALL_MODE_SELF" value="0" enum="CallMode">
|
|
The property will be retrieved from this [Object].
|
|
</constant>
|
|
<constant name="CALL_MODE_NODE_PATH" value="1" enum="CallMode">
|
|
The property will be retrieved from the given [Node] in the scene tree.
|
|
</constant>
|
|
<constant name="CALL_MODE_INSTANCE" value="2" enum="CallMode">
|
|
The property will be retrieved from an instanced node with the given type and script.
|
|
</constant>
|
|
<constant name="CALL_MODE_BASIC_TYPE" value="3" enum="CallMode">
|
|
The property will be retrieved from a GDScript basic type (e.g. [Vector2]).
|
|
</constant>
|
|
</constants>
|
|
</class>
|