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audio
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Begining of GLES3 renderer:
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2016-10-03 21:35:16 +02:00 |
physics
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Begining of GLES3 renderer:
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2016-10-03 21:35:16 +02:00 |
physics_2d
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Begining of GLES3 renderer:
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2016-10-03 21:35:16 +02:00 |
spatial_sound
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Begining of GLES3 renderer:
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2016-10-03 21:35:16 +02:00 |
spatial_sound_2d
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Begining of GLES3 renderer:
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2016-10-03 21:35:16 +02:00 |
visual
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More scene work, can display a skybox
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2016-10-21 07:27:13 -03:00 |
audio_server.cpp
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set_signed_data now works correctly on pcm8 samples.
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2016-01-21 14:40:58 +01:00 |
audio_server.h
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Fix some warnings
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2016-07-25 16:46:26 +02:00 |
physics_2d_server.cpp
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-Fixed issue in Kinematicbody2D
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2016-09-01 12:03:55 -03:00 |
physics_2d_server.h
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-Fixed issue in Kinematicbody2D
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2016-09-01 12:03:55 -03:00 |
physics_server.cpp
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Port collision and layer masks to 3D, fixes #1759
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2016-04-09 22:11:12 +03:00 |
physics_server.h
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Port collision and layer masks to 3D, fixes #1759
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2016-04-09 22:11:12 +03:00 |
register_server_types.cpp
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-the new shader language seems to work
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2016-10-07 11:31:18 -03:00 |
register_server_types.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
SCsub
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Cosmetic fixes to SCons buildsystem
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2015-11-01 20:53:26 +01:00 |
server_wrap_mt_common.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
spatial_sound_2d_server.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
spatial_sound_2d_server.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
spatial_sound_server.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
spatial_sound_server.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
visual_server.cpp
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Everything returning to normal in 3D, still a long way to go
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2016-10-19 11:14:41 -03:00 |
visual_server.h
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More scene work, can display a skybox
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2016-10-21 07:27:13 -03:00 |