767e374dce
Since Embree v3.13.0 supports AARCH64, switch back to the official repo instead of using Embree-aarch64. `thirdparty/embree/patches/godot-changes.patch` should now contain an accurate diff of the changes done to the library.
17 lines
668 B
C++
17 lines
668 B
C++
// Copyright 2009-2021 Intel Corporation
|
|
// SPDX-License-Identifier: Apache-2.0
|
|
|
|
#include "accelset.h"
|
|
#include "scene.h"
|
|
|
|
namespace embree
|
|
{
|
|
AccelSet::AccelSet (Device* device, Geometry::GType gtype, size_t numItems, size_t numTimeSteps)
|
|
: Geometry(device,gtype,(unsigned int)numItems,(unsigned int)numTimeSteps), boundsFunc(nullptr) {}
|
|
|
|
AccelSet::IntersectorN::IntersectorN (ErrorFunc error)
|
|
: intersect((IntersectFuncN)error), occluded((OccludedFuncN)error), name(nullptr) {}
|
|
|
|
AccelSet::IntersectorN::IntersectorN (IntersectFuncN intersect, OccludedFuncN occluded, const char* name)
|
|
: intersect(intersect), occluded(occluded), name(name) {}
|
|
}
|