..
arvr
Change ARVRPositionalTracker to a reference and better expose it to GDNative
2021-03-29 23:01:04 +11:00
audio
Remove unimplemented methods
2021-11-18 12:47:36 +00:00
camera
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
physics
Handle test body motion with 0 margin
2021-12-10 11:16:35 +01:00
physics_2d
Handle test body motion with 0 margin
2021-12-10 11:16:35 +01:00
visual
Fix add_line width being too wide
2021-12-14 12:35:02 +00:00
arvr_server.cpp
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
arvr_server.h
Style: Set clang-format Standard to c++14
2021-05-04 14:45:15 +02:00
audio_server.cpp
[HTML5] Use browser mix rate by default on the Web.
2021-09-15 20:36:19 +02:00
audio_server.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
camera_server.cpp
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
camera_server.h
Style: Set clang-format Standard to c++14
2021-05-04 14:45:15 +02:00
physics_2d_server.cpp
Improved logic for KinematicBody collision recovery depth
2021-10-05 17:00:55 -07:00
physics_2d_server.h
Improved logic for KinematicBody collision recovery depth
2021-10-05 17:00:55 -07:00
physics_server.cpp
Expose intersect_point in 3D physics server
2021-11-03 16:46:40 -07:00
physics_server.h
Expose intersect_point in 3D physics server
2021-11-03 16:46:40 -07:00
register_server_types.cpp
Remove unused PhysicsShapeQueryResult & Physics2DShapeQueryResult
2021-07-05 11:21:15 -07:00
register_server_types.h
SCsub
server_wrap_mt_common.h
visual_server.cpp
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
visual_server.h
Merge pull request #50823 from fbcosentino/3d-material-overlay
2021-11-16 08:21:18 +01:00
visual_server_callbacks.cpp
Portal occlusion culling
2021-07-14 11:43:23 +01:00
visual_server_callbacks.h
Portal occlusion culling
2021-07-14 11:43:23 +01:00