virtualx-engine/scene/2d
Juan Linietsky 59961c9914 Live edit WORK IN PROGRESS
1) press the heart while the game is running
2) select a scene to live edit from the opened scenes
3) edit/add/remove nodes or resources, change their properties, etc.
4) watch changes reflected in running game, in all places this scene is
edited
5) It's not perfect obviously, but the aim of it is to try to reflect
your changes as best as possible in the running game.
2015-08-02 12:30:01 -03:00
..
animated_sprite.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
animated_sprite.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
area_2d.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
area_2d.h Merge pull request #1932 from Faless/gravity_distance_full 2015-06-07 00:25:37 -03:00
back_buffer_copy.cpp Tiny typo 2015-06-24 23:24:44 +02:00
back_buffer_copy.h compile fix 2015-06-24 18:34:31 -03:00
camera_2d.cpp new space shooter demo 2015-06-11 10:00:48 -03:00
camera_2d.h new space shooter demo 2015-06-11 10:00:48 -03:00
canvas_item.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
canvas_item.h -Fixed android export options (screen sizes, orientation should work) 2015-05-01 21:13:20 -03:00
canvas_modulate.cpp support for light and normal mapping in 2D 2015-02-18 19:40:02 -03:00
canvas_modulate.h support for light and normal mapping in 2D 2015-02-18 19:40:02 -03:00
collision_object_2d.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
collision_object_2d.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
collision_polygon_2d.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
collision_polygon_2d.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
collision_shape_2d.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
collision_shape_2d.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
joints_2d.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
joints_2d.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
light_2d.cpp ability to change shadow color in light2d 2015-06-24 18:15:43 -03:00
light_2d.h ability to change shadow color in light2d 2015-06-24 18:15:43 -03:00
light_occluder_2d.cpp lot of work on 2D lighting and isometric maps 2015-03-09 02:34:56 -03:00
light_occluder_2d.h support for 2D shadow casters 2015-03-02 00:54:43 -03:00
navigation2d.cpp -fixes to navigation, so edge-merging is more flexible on conflict 2015-06-01 19:42:34 -03:00
navigation2d.h -fixes to navigation, so edge-merging is more flexible on conflict 2015-06-01 19:42:34 -03:00
navigation_polygon.cpp begin new serialization framework 2015-02-15 01:21:26 -03:00
navigation_polygon.h New Navigation & Pathfinding support for 2D 2015-02-14 12:10:15 -03:00
node_2d.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
node_2d.h -Added lookat/get_angle_to functions in 2D, and a demo, closes #1843 2015-05-12 08:17:09 -03:00
node_2d_singleton.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
node_2d_singleton.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
parallax_background.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
parallax_background.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
parallax_layer.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
parallax_layer.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
particles_2d.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
particles_2d.h Replace color phases with color ramp for Particles2D. 2015-05-24 21:18:52 +03:00
path_2d.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
path_2d.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
path_texture.cpp Polygon2D 2014-07-07 17:44:21 -03:00
path_texture.h Polygon2D 2014-07-07 17:44:21 -03:00
physics_body_2d.cpp new file dialog! 2015-06-06 09:44:38 -03:00
physics_body_2d.h new file dialog! 2015-06-06 09:44:38 -03:00
polygon_2d.cpp -fix forced texture repeat in Polygon2D, now depends on texture. 2015-04-28 22:05:01 -03:00
polygon_2d.h -fix forced texture repeat in Polygon2D, now depends on texture. 2015-04-28 22:05:01 -03:00
position_2d.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
position_2d.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
ray_cast_2d.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
ray_cast_2d.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
remote_transform_2d.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
remote_transform_2d.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
sample_player_2d.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
sample_player_2d.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
screen_button.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
screen_button.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sound_player_2d.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
sound_player_2d.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
sprite.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
sprite.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
tile_map.cpp Live edit WORK IN PROGRESS 2015-08-02 12:30:01 -03:00
tile_map.h Live edit WORK IN PROGRESS 2015-08-02 12:30:01 -03:00
visibility_notifier_2d.cpp ability to set process on parent nodes on visibility notifier 2015-06-22 15:43:13 -03:00
visibility_notifier_2d.h ability to set process on parent nodes on visibility notifier 2015-06-22 15:43:13 -03:00
y_sort.cpp Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
y_sort.h Huge Amount of BugFix 2014-10-03 00:10:51 -03:00