virtualx-engine/scene
PouleyKetchoupp cc39dca9f7 Rename Godot Physics classes from *SW to Godot*
Also moved MT physics server wrappers to the main servers folder, since
they don't have to be implementation specific.
2021-10-18 17:01:10 -07:00
..
2d Merge pull request #53054 from MaxLap/doc_shape_signals 2021-10-14 14:31:58 -07:00
3d Merge pull request #52773 from Calinou/audiostreamplayer3d-tweak-max-distance 2021-10-18 10:49:01 +02:00
animation Implement Animation Blend Shape Tracks 2021-10-16 08:36:05 -03:00
audio Allow AudioStreamPlayer(2D) to provide pitch_scale on playback 2021-10-10 18:52:29 -03:00
debugger Use range iterators for Map 2021-09-30 15:09:12 -06:00
gui Fix crash when executing CodeEdit._main_gutter_draw_callback 2021-10-18 19:26:47 +08:00
main Merge pull request #53630 from timothyqiu/viewport-recursion 2021-10-11 10:02:22 +02:00
resources Merge pull request #53925 from Anutrix/fix-unused-imports 2021-10-18 07:56:36 +02:00
register_scene_types.cpp Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo 2021-10-06 21:11:20 +02:00
scene_string_names.h Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo 2021-10-06 21:11:20 +02:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00