Virtualx Game Engine. Forked from Godot 3.6
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Rémi Verschelde cc95d4448c scons: Reorder options for clarity
Also prefix all thirdparty-related toggles with `builtin`.
2016-11-03 07:45:08 +01:00
bin style: Various other PEP8 fixes in Python files 2016-11-01 00:35:16 +01:00
core style: Various other PEP8 fixes in Python files 2016-11-01 00:35:16 +01:00
doc style: Various other PEP8 fixes in Python files 2016-11-01 00:35:16 +01:00
drivers scons: Reorder options for clarity 2016-11-03 07:45:08 +01:00
main style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
modules scons: Reorder options for clarity 2016-11-03 07:45:08 +01:00
platform scons: Reorder options for clarity 2016-11-03 07:45:08 +01:00
scene Merge pull request #7000 from m4nu3lf/master 2016-11-02 22:12:47 +01:00
servers style: Various other PEP8 fixes in Python files 2016-11-01 00:35:16 +01:00
thirdparty libvpx: Necessary modifications 2016-10-19 13:34:46 +02:00
tools Option for detaching script from node (#6934). 2016-11-01 22:49:01 +01:00
.editorconfig Add .editorconfig 2015-06-22 14:07:26 -03:00
.gitattributes GH linguist: properly detect .inc files as C++ 2016-07-03 15:17:25 +02:00
.gitignore added KDevelop project files to gitignore 2016-07-14 13:28:39 +02:00
.travis.yml Attempt to fix travis builds for android 2016-10-07 11:05:03 +03:00
CONTRIBUTING.md Enhance instructions for contributors 2016-02-12 14:12:04 +01:00
icon.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
icon.svg Remove grey capsule on official logo 2016-02-28 16:52:45 +01:00
ISSUE_TEMPLATE Issue template: ask for Godot version 2016-05-06 13:31:59 +02:00
LICENSE.md Fix license markdown formatting 2016-02-20 15:57:38 +01:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
logo.svg Remove grey capsule on official logo 2016-02-28 16:52:45 +01:00
LOGO_LICENSE.md logo in svg curves & license 2015-06-08 01:33:46 -03:00
methods.py style: Various other PEP8 fixes in Python files 2016-11-01 00:35:16 +01:00
README.md README.md: Add codetriage badge 2016-05-27 01:12:06 +02:00
SConstruct scons: Reorder options for clarity 2016-11-03 07:45:08 +01:00
version.py style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00

GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation is hosted on ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

https://godotengine.org

Compiling from Source

See docs for compilation instructions for every platform: http://docs.godotengine.org/en/latest/reference/_compiling.html

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