6b5634b96a
Implemented via `BCryptGenRandom` on Windows. Implemented via `getentropy` syscall when available. Implemented via `/dev/urandom` device as a fallback. The `/dev/urandom` fallback can be disabled via the `NO_URANDOM` build flag. Note: The HTML5 version relies on emscripten file system urandom device which itself uses the Crypto API when available or the plain old not crypto-safe `Math.random()` otherwise. Restore get_entropy. |
||
---|---|---|
.. | ||
keyboard.cpp | ||
keyboard.h | ||
main_loop.cpp | ||
main_loop.h | ||
memory.cpp | ||
memory.h | ||
midi_driver.cpp | ||
midi_driver.h | ||
mutex.cpp | ||
mutex.h | ||
os.cpp | ||
os.h | ||
pool_allocator.cpp | ||
pool_allocator.h | ||
rw_lock.h | ||
SCsub | ||
semaphore.h | ||
spin_lock.h | ||
thread.cpp | ||
thread.h | ||
thread_safe.h | ||
threaded_array_processor.h | ||
time.cpp | ||
time.h |