virtualx-engine/core/math
2021-12-02 17:34:45 +01:00
..
a_star.cpp Rename AStar.get_points() to AStar.get_point_ids() for clarity 2021-11-30 22:14:39 +01:00
a_star.h Rename AStar.get_points() to AStar.get_point_ids() for clarity 2021-11-30 22:14:39 +01:00
aabb.cpp Warn when using an AABB or Rect2 with a negative size 2021-11-30 18:27:58 -06:00
aabb.h Warn when using an AABB or Rect2 with a negative size 2021-11-30 18:27:58 -06:00
audio_frame.h Don't return reference on copy assignment operators 2021-11-30 16:26:29 +01:00
basis.cpp Rename built-in SGN() macro to SIGN() 2021-11-16 20:40:49 +01:00
basis.h clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
bvh.h Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
bvh_abb.h Dynamic BVH broadphase in 2D & 3D Godot Physics 2021-05-10 16:28:55 -07:00
bvh_cull.inc Fix buffer overflow in 2D BVH 2021-09-29 12:10:23 -07:00
bvh_debug.inc Fix buffer overflow in 2D BVH 2021-09-29 12:10:23 -07:00
bvh_integrity.inc Dynamic BVH broadphase in 2D & 3D Godot Physics 2021-05-10 16:28:55 -07:00
bvh_logic.inc clang-format: Various fixes to comments alignment from clang-format 13 2021-10-28 15:43:36 +02:00
bvh_misc.inc Dynamic BVH broadphase in 2D & 3D Godot Physics 2021-05-10 16:28:55 -07:00
bvh_pair.inc Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
bvh_public.inc BVH - fix stale current_tree in deactivate function [4.x] 2021-05-29 18:03:43 +01:00
bvh_refit.inc BVH - fix stale current_tree in deactivate function [4.x] 2021-05-29 18:03:43 +01:00
bvh_split.inc Fix buffer overflow in 2D BVH 2021-09-29 12:10:23 -07:00
bvh_structs.inc BVH - fix stale current_tree in deactivate function [4.x] 2021-05-29 18:03:43 +01:00
bvh_tree.h BVH - fix stale current_tree in deactivate function [4.x] 2021-05-29 18:03:43 +01:00
camera_matrix.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
camera_matrix.h Rename files and the exposed name for Transform3D 2021-06-03 07:30:01 -04:00
color.cpp Color: Bind from_hsv as static method 2021-11-11 11:50:02 +01:00
color.h Color: Bind from_hsv as static method 2021-11-11 11:50:02 +01:00
color_names.inc Rename color constants (alternative) 2021-01-26 19:07:00 +03:00
convex_hull.cpp Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
convex_hull.h Revert some URLs from the "Replace HTTP URLs with HTTPS" PR 2021-09-13 15:18:35 -05:00
delaunay_2d.h Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
delaunay_3d.h Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
disjoint_set.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
dynamic_bvh.cpp Use the standard C INFINITY and NAN constants directly 2021-07-21 10:41:08 +02:00
dynamic_bvh.h Revert some URLs from the "Replace HTTP URLs with HTTPS" PR 2021-09-13 15:18:35 -05:00
expression.cpp Merge pull request #47294 from sebastian-heinz/patch-1 2021-12-02 10:04:17 +01:00
expression.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
face3.cpp Swap args of Plane(point, normal) constructor 2021-10-15 20:49:42 -05:00
face3.h clang-format: Various fixes to comments alignment from clang-format 13 2021-10-28 15:43:36 +02:00
geometry_2d.cpp Core: Drop custom copymem/zeromem defines 2021-04-27 16:26:27 +02:00
geometry_2d.h Fix segment intersection in Geometry2D 2021-11-16 18:09:33 -07:00
geometry_3d.cpp Swap args of Plane(point, normal) constructor 2021-10-15 20:49:42 -05:00
geometry_3d.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
math_defs.h clang-format: Various fixes to comments alignment from clang-format 13 2021-10-28 15:43:36 +02:00
math_fieldwise.cpp Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
math_fieldwise.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
math_funcs.cpp Expose randfn to global scope 2021-11-17 14:29:19 +03:00
math_funcs.h Expose randfn to global scope 2021-11-17 14:29:19 +03:00
octree.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
plane.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
plane.h Swap args of Plane(point, normal) constructor 2021-10-15 20:49:42 -05:00
quaternion.cpp Refactored Node3D rotation modes 2021-10-25 14:34:00 -03:00
quaternion.h Don't return reference on copy assignment operators 2021-11-30 16:26:29 +01:00
quick_hull.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
quick_hull.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
random_number_generator.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
random_number_generator.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
random_pcg.cpp Cast Unix time to uint in the randomize function 2021-05-03 11:08:39 -03:00
random_pcg.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rect2.cpp Warn when using an AABB or Rect2 with a negative size 2021-11-30 18:27:58 -06:00
rect2.h Warn when using an AABB or Rect2 with a negative size 2021-11-30 18:27:58 -06:00
SCsub
static_raycaster.cpp Auto LOD fixes and improvements 2021-09-27 17:04:56 +02:00
static_raycaster.h Auto LOD fixes and improvements 2021-09-27 17:04:56 +02:00
transform_2d.cpp Rename built-in SGN() macro to SIGN() 2021-11-16 20:40:49 +01:00
transform_2d.h clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
transform_3d.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
transform_3d.h Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
triangle_mesh.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
triangle_mesh.h Clean convex hull decomposition code 2021-09-14 17:14:06 -07:00
triangulate.cpp clang-format: Various fixes to comments alignment from clang-format 13 2021-10-28 15:43:36 +02:00
triangulate.h Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
vector2.cpp Rename built-in SGN() macro to SIGN() 2021-11-16 20:40:49 +01:00
vector2.h Rename built-in SGN() macro to SIGN() 2021-11-16 20:40:49 +01:00
vector3.cpp Rename Vector parameters to be consistent 2021-12-01 21:14:46 +01:00
vector3.h Rename Vector parameters to be consistent 2021-12-01 21:14:46 +01:00
vector3i.cpp Add constant to vector function parameters that don't actually modify their input. 2021-08-15 16:45:37 +02:00
vector3i.h Rename built-in SGN() macro to SIGN() 2021-11-16 20:40:49 +01:00