.. |
doc_classes
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[Core] Rename linear_interpolate to lerp
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2020-04-29 04:02:49 -04:00 |
editor
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
icons
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Fix missing module editor icons
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2020-03-08 19:32:25 +02:00 |
language_server
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Replace more occurrences of NULL with nullptr
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2020-04-02 14:56:01 +02:00 |
config.py
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DocData: Skip unexposed classes
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2020-04-20 12:51:10 +02:00 |
gdscript.cpp
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Add ability to bind typed arrays to script API
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2020-04-21 10:15:40 +02:00 |
gdscript.h
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Add ability to bind typed arrays to script API
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2020-04-21 10:15:40 +02:00 |
gdscript_compiler.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
gdscript_compiler.h
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Style: Set clang-format Standard to Cpp11
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2020-03-17 07:36:24 +01:00 |
gdscript_editor.cpp
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Merge pull request #37172 from theoway/autoCompletionBug
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2020-04-24 17:27:04 +02:00 |
gdscript_function.cpp
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Fix leaked objects when game ends with yields in progress
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2020-04-29 13:55:10 +02:00 |
gdscript_function.h
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Fix leaked objects when game ends with yields in progress
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2020-04-29 13:55:10 +02:00 |
gdscript_functions.cpp
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[Core] Rename linear_interpolate to lerp
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2020-04-29 04:02:49 -04:00 |
gdscript_functions.h
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +01:00 |
gdscript_parser.cpp
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parser error for static func access non-static variables
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2020-05-03 11:45:11 +05:30 |
gdscript_parser.h
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export var type reduce() implemented
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2020-04-27 19:26:57 +05:30 |
gdscript_tokenizer.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
gdscript_tokenizer.h
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Implement decals
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2020-04-14 11:13:34 -03:00 |
register_types.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
register_types.h
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Adding missing include guards to header files identified by LGTM.
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2020-03-23 04:52:36 -04:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |