17 lines
1.1 KiB
XML
17 lines
1.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ShaderInclude" inherits="Resource" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A snippet of shader code to be included in a [Shader] with [code]#include[/code].
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</brief_description>
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<description>
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A shader include file, saved with the [code].gdshaderinc[/code] extension. This class allows you to define a custom shader snippet that can be included in a [Shader] by using the preprocessor directive [code]#include[/code], followed by the file path (e.g. [code]#include "res://shader_lib.gdshaderinc"[/code]). The snippet doesn't have to be a valid shader on its own.
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</description>
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<tutorials>
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<link title="Shader preprocessor">$DOCS_URL/tutorials/shaders/shader_reference/shader_preprocessor.html</link>
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</tutorials>
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<members>
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<member name="code" type="String" setter="set_code" getter="get_code" default="""">
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Returns the code of the shader include file. The returned text is what the user has written, not the full generated code used internally.
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</member>
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</members>
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</class>
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