..
a_star.cpp
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2017-04-08 00:11:42 +02:00
a_star.h
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audio_frame.cpp
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audio_frame.h
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bsp_tree.cpp
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bsp_tree.h
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camera_matrix.cpp
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camera_matrix.h
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face3.cpp
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face3.h
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geometry.cpp
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geometry.h
Particle system is complete. Rejoice!
2017-04-08 22:40:06 -03:00
math_2d.cpp
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math_2d.h
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math_defs.h
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math_funcs.cpp
Fix PRNG randomization.
2017-04-17 14:05:02 -05:00
math_funcs.h
Fix PRNG randomization.
2017-04-17 14:05:02 -05:00
matrix3.cpp
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matrix3.h
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octree.h
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pcg.cpp
Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant with 32-bit output, 64-bit state).
2017-01-15 19:15:16 -06:00
pcg.h
Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant with 32-bit output, 64-bit state).
2017-01-15 19:15:16 -06:00
plane.cpp
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plane.h
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quat.cpp
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quat.h
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quick_hull.cpp
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quick_hull.h
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rect3.cpp
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rect3.h
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SCsub
style: Fix PEP8 whitespace issues in Python files
2016-11-01 00:35:16 +01:00
transform.cpp
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transform.h
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triangle_mesh.cpp
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triangle_mesh.h
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triangulate.cpp
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triangulate.h
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triangulator.cpp
Style: Fix whole-line commented code
2017-01-14 14:52:23 +01:00
triangulator.h
begin new serialization framework
2015-02-15 01:21:26 -03:00
vector3.cpp
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vector3.h
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