79 lines
3.4 KiB
C++
79 lines
3.4 KiB
C++
/*************************************************************************/
|
|
/* script_create_dialog.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#ifndef SCRIPT_CREATE_DIALOG_H
|
|
#define SCRIPT_CREATE_DIALOG_H
|
|
|
|
#include "editor/editor_file_dialog.h"
|
|
#include "editor/editor_settings.h"
|
|
#include "scene/gui/check_button.h"
|
|
#include "scene/gui/dialogs.h"
|
|
#include "scene/gui/line_edit.h"
|
|
#include "scene/gui/option_button.h"
|
|
|
|
class ScriptCreateDialog : public ConfirmationDialog {
|
|
GDCLASS(ScriptCreateDialog, ConfirmationDialog);
|
|
|
|
LineEdit *class_name;
|
|
Label *error_label;
|
|
Label *path_error_label;
|
|
LineEdit *parent_name;
|
|
OptionButton *language_menu;
|
|
LineEdit *file_path;
|
|
EditorFileDialog *file_browse;
|
|
CheckButton *internal;
|
|
VBoxContainer *path_vb;
|
|
AcceptDialog *alert;
|
|
bool path_valid;
|
|
bool create_new;
|
|
String initial_bp;
|
|
EditorSettings *editor_settings;
|
|
|
|
void _path_changed(const String &p_path = String());
|
|
void _lang_changed(int l = 0);
|
|
void _built_in_pressed();
|
|
bool _validate(const String &p_strin);
|
|
void _class_name_changed(const String &p_name);
|
|
void _browse_path();
|
|
void _file_selected(const String &p_file);
|
|
virtual void ok_pressed();
|
|
void _create_new();
|
|
void _load_exist();
|
|
void _update_controls();
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void config(const String &p_base_name, const String &p_base_path);
|
|
|
|
ScriptCreateDialog();
|
|
};
|
|
|
|
#endif // SCRIPT_CREATE_DIALOG_H
|