.. |
rasterizer.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
rasterizer.h
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Moving lens distortion shader into drivers and adding GLES2 support
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2018-10-02 17:14:43 +10:00 |
SCsub
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SCons: Build thirdparty code in own env, disable warnings
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2018-09-28 14:07:39 +02:00 |
shader_language.cpp
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fixed uninitialized variables and false positives found by CppCheck
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2018-10-25 20:38:17 +02:00 |
shader_language.h
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Set uniform default values in inspector
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2018-09-13 23:05:33 +02:00 |
shader_types.cpp
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Added the ability to write to gl_FragDepth. It doesn't affect the depth prepass.
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2018-10-06 19:34:50 +02:00 |
shader_types.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
visual_server_canvas.cpp
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Fixing warnings generated by MSVC
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2018-10-19 11:45:24 +02:00 |
visual_server_canvas.h
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Ported CPU particles to 2D
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2018-08-29 16:48:55 -03:00 |
visual_server_global.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
visual_server_global.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
visual_server_light_baker.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
visual_server_light_baker.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
visual_server_raster.cpp
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-Lightmap and lightmap capture support for GLES2
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2018-09-28 20:33:18 -03:00 |
visual_server_raster.h
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Fix canvas stacking not deterministic on same layer
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2018-10-30 21:53:00 +01:00 |
visual_server_scene.cpp
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Remove redundant "== false" code
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2018-10-06 16:20:41 -04:00 |
visual_server_scene.h
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Remove redundant "== false" code
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2018-10-06 16:20:41 -04:00 |
visual_server_viewport.cpp
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Fix canvas stacking not deterministic on same layer
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2018-10-30 21:53:00 +01:00 |
visual_server_viewport.h
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Fix canvas stacking not deterministic on same layer
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2018-10-30 21:53:00 +01:00 |
visual_server_wrap_mt.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
visual_server_wrap_mt.h
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Fix canvas stacking not deterministic on same layer
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2018-10-30 21:53:00 +01:00 |