0e3d625737
Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer.
228 lines
8.3 KiB
XML
228 lines
8.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="TabContainer" inherits="Container" version="4.0">
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<brief_description>
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Tabbed container.
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</brief_description>
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<description>
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Sets the active tab's [code]visible[/code] property to the value [code]true[/code]. Sets all other children's to [code]false[/code].
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Ignores non-[Control] children.
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Individual tabs are always visible unless you use [method set_tab_disabled] and [method set_tab_title] to hide it.
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To hide only a tab's content, nest the content inside a child [Control], so it receives the [TabContainer]'s visibility setting instead.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_current_tab_control" qualifiers="const">
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<return type="Control">
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</return>
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<description>
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Returns the child [Control] node located at the active tab index.
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</description>
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</method>
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<method name="get_popup" qualifiers="const">
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<return type="Popup">
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</return>
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<description>
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Returns the [Popup] node instance if one has been set already with [method set_popup].
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</description>
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</method>
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<method name="get_previous_tab" qualifiers="const">
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<return type="int">
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</return>
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<description>
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Returns the previously active tab index.
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</description>
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</method>
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<method name="get_tab_control" qualifiers="const">
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<return type="Control">
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</return>
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<argument index="0" name="idx" type="int">
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</argument>
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<description>
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Returns the currently visible tab's [Control] node.
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</description>
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</method>
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<method name="get_tab_count" qualifiers="const">
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<return type="int">
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</return>
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<description>
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Returns the number of tabs.
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</description>
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</method>
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<method name="get_tab_disabled" qualifiers="const">
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<return type="bool">
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</return>
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<argument index="0" name="tab_idx" type="int">
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</argument>
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<description>
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Returns [code]true[/code] if the tab at index [code]tab_idx[/code] is disabled.
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</description>
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</method>
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<method name="get_tab_icon" qualifiers="const">
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<return type="Texture2D">
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</return>
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<argument index="0" name="tab_idx" type="int">
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</argument>
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<description>
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Returns the [Texture2D] for the tab at index [code]tab_idx[/code] or [code]null[/code] if the tab has no [Texture2D].
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</description>
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</method>
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<method name="get_tab_title" qualifiers="const">
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<return type="String">
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</return>
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<argument index="0" name="tab_idx" type="int">
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</argument>
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<description>
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Returns the title of the tab at index [code]tab_idx[/code]. Tab titles default to the name of the indexed child node, but this can be overridden with [method set_tab_title].
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</description>
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</method>
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<method name="get_tabs_rearrange_group" qualifiers="const">
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<return type="int">
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</return>
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<description>
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Returns the [TabContainer] rearrange group id.
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</description>
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</method>
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<method name="set_popup">
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<return type="void">
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</return>
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<argument index="0" name="popup" type="Node">
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</argument>
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<description>
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If set on a [Popup] node instance, a popup menu icon appears in the top-right corner of the [TabContainer]. Clicking it will expand the [Popup] node.
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</description>
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</method>
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<method name="set_tab_disabled">
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<return type="void">
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</return>
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<argument index="0" name="tab_idx" type="int">
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</argument>
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<argument index="1" name="disabled" type="bool">
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</argument>
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<description>
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If [code]disabled[/code] is [code]false[/code], hides the tab at index [code]tab_idx[/code].
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[b]Note:[/b] Its title text will remain, unless also removed with [method set_tab_title].
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</description>
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</method>
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<method name="set_tab_icon">
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<return type="void">
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</return>
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<argument index="0" name="tab_idx" type="int">
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</argument>
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<argument index="1" name="icon" type="Texture2D">
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</argument>
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<description>
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Sets an icon for the tab at index [code]tab_idx[/code].
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</description>
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</method>
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<method name="set_tab_title">
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<return type="void">
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</return>
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<argument index="0" name="tab_idx" type="int">
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</argument>
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<argument index="1" name="title" type="String">
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</argument>
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<description>
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Sets a title for the tab at index [code]tab_idx[/code]. Tab titles default to the name of the indexed child node, but this can be overridden with [method set_tab_title].
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</description>
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</method>
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<method name="set_tabs_rearrange_group">
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<return type="void">
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</return>
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<argument index="0" name="group_id" type="int">
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</argument>
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<description>
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Defines rearrange group id, choose for each [TabContainer] the same value to enable tab drag between [TabContainer]. Enable drag with [code]set_drag_to_rearrange_enabled(true)[/code].
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</description>
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</method>
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</methods>
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<members>
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<member name="current_tab" type="int" setter="set_current_tab" getter="get_current_tab" default="0">
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The current tab index. When set, this index's [Control] node's [code]visible[/code] property is set to [code]true[/code] and all others are set to [code]false[/code].
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</member>
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<member name="drag_to_rearrange_enabled" type="bool" setter="set_drag_to_rearrange_enabled" getter="get_drag_to_rearrange_enabled" default="false">
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If [code]true[/code], tabs can be rearranged with mouse drag.
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</member>
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<member name="tab_align" type="int" setter="set_tab_align" getter="get_tab_align" enum="TabContainer.TabAlign" default="1">
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The alignment of all tabs in the tab container. See the [enum TabAlign] constants for details.
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</member>
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<member name="tabs_visible" type="bool" setter="set_tabs_visible" getter="are_tabs_visible" default="true">
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If [code]true[/code], tabs are visible. If [code]false[/code], tabs' content and titles are hidden.
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</member>
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<member name="use_hidden_tabs_for_min_size" type="bool" setter="set_use_hidden_tabs_for_min_size" getter="get_use_hidden_tabs_for_min_size" default="false">
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If [code]true[/code], children [Control] nodes that are hidden have their minimum size take into account in the total, instead of only the currently visible one.
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</member>
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</members>
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<signals>
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<signal name="pre_popup_pressed">
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<description>
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Emitted when the [TabContainer]'s [Popup] button is clicked. See [method set_popup] for details.
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</description>
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</signal>
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<signal name="tab_changed">
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<argument index="0" name="tab" type="int">
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</argument>
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<description>
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Emitted when switching to another tab.
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</description>
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</signal>
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<signal name="tab_selected">
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<argument index="0" name="tab" type="int">
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</argument>
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<description>
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Emitted when a tab is selected, even if it is the current tab.
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</description>
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</signal>
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</signals>
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<constants>
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<constant name="ALIGN_LEFT" value="0" enum="TabAlign">
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Align the tabs to the left.
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</constant>
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<constant name="ALIGN_CENTER" value="1" enum="TabAlign">
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Align the tabs to the center.
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</constant>
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<constant name="ALIGN_RIGHT" value="2" enum="TabAlign">
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Align the tabs to the right.
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</constant>
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</constants>
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<theme_items>
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<theme_item name="decrement" type="Texture2D">
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</theme_item>
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<theme_item name="decrement_highlight" type="Texture2D">
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</theme_item>
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<theme_item name="font" type="Font">
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</theme_item>
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<theme_item name="font_color_bg" type="Color" default="Color( 0.69, 0.69, 0.69, 1 )">
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</theme_item>
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<theme_item name="font_color_disabled" type="Color" default="Color( 0.9, 0.9, 0.9, 0.2 )">
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</theme_item>
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<theme_item name="font_color_fg" type="Color" default="Color( 0.94, 0.94, 0.94, 1 )">
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</theme_item>
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<theme_item name="hseparation" type="int" default="4">
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</theme_item>
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<theme_item name="increment" type="Texture2D">
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</theme_item>
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<theme_item name="increment_highlight" type="Texture2D">
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</theme_item>
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<theme_item name="label_valign_bg" type="int" default="2">
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</theme_item>
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<theme_item name="label_valign_fg" type="int" default="0">
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</theme_item>
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<theme_item name="menu" type="Texture2D">
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</theme_item>
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<theme_item name="menu_highlight" type="Texture2D">
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</theme_item>
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<theme_item name="panel" type="StyleBox">
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</theme_item>
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<theme_item name="side_margin" type="int" default="8">
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</theme_item>
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<theme_item name="tab_bg" type="StyleBox">
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</theme_item>
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<theme_item name="tab_disabled" type="StyleBox">
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</theme_item>
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<theme_item name="tab_fg" type="StyleBox">
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</theme_item>
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<theme_item name="top_margin" type="int" default="24">
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</theme_item>
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</theme_items>
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</class>
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