virtualx-engine/servers/audio
Rémi Verschelde 7ac9ea75cc
Rename VideoPlayer to VideoStreamPlayer for consistency
It's a player for `VideoStream` resources, just like `AudioStreamPlayer` is a
player for `AudioStream` resources.

Closes https://github.com/godotengine/godot-proposals/issues/3624.
2021-12-06 19:01:28 +01:00
..
effects Remove unimplemented methods 2021-10-21 18:44:25 +01:00
audio_driver_dummy.cpp Fix some LGTM errors of "Multiplication result converted to larger type" 2021-10-12 00:17:27 -05:00
audio_driver_dummy.h Modernize Thread 2021-01-29 12:02:13 +01:00
audio_effect.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
audio_effect.h Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
audio_filter_sw.cpp clang-format: Various fixes to comments alignment from clang-format 13 2021-10-28 15:43:36 +02:00
audio_filter_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
audio_rb_resampler.cpp Rename VideoPlayer to VideoStreamPlayer for consistency 2021-12-06 19:01:28 +01:00
audio_rb_resampler.h Modernize atomics 2021-02-18 17:12:46 +01:00
audio_stream.cpp Add polyphony to Audio Stream Player nodes 2021-09-07 09:44:39 -07:00
audio_stream.h Add polyphony to Audio Stream Player nodes 2021-09-07 09:44:39 -07:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00