..
audio
Invert how global_rate_scale
value works, and rename it to playback_speed_scale
2021-08-07 12:32:42 -03:00
camera
Add placeholder textures to ensure CameraTexture / CameraFeed always have valid RIDs.
2021-08-13 12:32:01 +03:00
physics_2d
Make radius & height in CapsuleShape2D independent
2021-08-11 17:34:27 +02:00
physics_3d
Make radius & height in CapsuleShape3D independent
2021-08-11 14:54:53 -07:00
rendering
More optimizations on the mobile renderer.
2021-08-13 14:30:59 -03:00
xr
Fix various typos with codespell
2021-07-25 11:21:51 +02:00
audio_server.cpp
Invert how global_rate_scale
value works, and rename it to playback_speed_scale
2021-08-07 12:32:42 -03:00
audio_server.h
Invert how global_rate_scale
value works, and rename it to playback_speed_scale
2021-08-07 12:32:42 -03:00
camera_server.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
camera_server.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
display_server.cpp
Move alert
function from DisplayServer
to OS
.
2021-07-22 21:50:35 +03:00
display_server.h
Move alert
function from DisplayServer
to OS
.
2021-07-22 21:50:35 +03:00
display_server_headless.h
Move alert
function from DisplayServer
to OS
.
2021-07-22 21:50:35 +03:00
navigation_server_2d.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
navigation_server_2d.h
Allow Navigation to be more flexible
2021-03-15 15:58:59 +01:00
navigation_server_3d.cpp
Allow Navigation to be more flexible
2021-03-15 15:58:59 +01:00
navigation_server_3d.h
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
physics_server_2d.cpp
Uniformize layer names, script methods and documentation
2021-08-12 08:06:42 -07:00
physics_server_2d.h
Remove infinite inertia and ray shapes from CharacterBody
2021-08-10 12:10:26 -07:00
physics_server_3d.cpp
Remove infinite inertia and ray shapes from CharacterBody
2021-08-10 12:10:26 -07:00
physics_server_3d.h
Remove infinite inertia and ray shapes from CharacterBody
2021-08-10 12:10:26 -07:00
register_server_types.cpp
Implement Binary Shader Compilation
2021-07-26 08:40:39 -03:00
register_server_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
rendering_server.cpp
Use the Unicode multiplication symbol where relevant
2021-08-12 21:45:33 +02:00
rendering_server.h
Use real_t and double where appropriate in Particles
2021-08-12 11:35:31 -05:00
SCsub
Renaming all ARVR nodes to XR
2020-04-09 15:33:01 +10:00
server_wrap_mt_common.h
Make Servers truly Thread Safe
2021-02-10 13:21:46 -03:00
text_server.cpp
Merge pull request #51178 from Geometror/layout-options-textline-textparagraph
2021-08-11 07:51:57 +02:00
text_server.h
Merge pull request #51178 from Geometror/layout-options-textline-textparagraph
2021-08-11 07:51:57 +02:00
xr_server.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
xr_server.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00