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forward_id_storage.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
forward_id_storage.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
light_storage.cpp
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Avoid crash when CanvasTexture used with light decal atlas
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2023-01-30 20:59:53 -08:00 |
light_storage.h
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fix ReflectionProbe rendering extents for (10,10,10)
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2023-01-24 00:32:24 +05:30 |
material_storage.cpp
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Clear material arrays to prevent freeing of invalid texture RID
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2023-01-13 23:25:09 +03:00 |
material_storage.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
mesh_storage.cpp
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Automatically transform Skeleton2D calculations so pivots are not needed
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2023-01-27 14:55:22 -08:00 |
mesh_storage.h
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Automatically transform Skeleton2D calculations so pivots are not needed
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2023-01-27 14:55:22 -08:00 |
particles_storage.cpp
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Ensure that Particles have fully initialized before doing view axis pass in RD renderers
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2023-01-23 09:37:18 -08:00 |
particles_storage.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
render_buffer_custom_data_rd.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
render_scene_buffers_rd.cpp
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Merge pull request #71455 from BastiaanOlij/fix_stereo_screen_depth
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2023-01-26 01:11:02 +01:00 |
render_scene_buffers_rd.h
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Make screen texture and depth texture work in Multiview
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2023-01-25 13:35:01 +11:00 |
render_scene_data_rd.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
render_scene_data_rd.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
SCsub
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texture_storage.cpp
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Add a few more checks to ensure that unsupported image formats are not used in the mobile renderer
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2023-01-23 12:38:09 -08:00 |
texture_storage.h
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Sort decals and lights based on camera origin
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2023-01-20 09:58:17 -08:00 |
utilities.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
utilities.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |