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animation_blend_space_1d.cpp
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Rework AnimationNode process for retrieving the semantic time info
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2024-03-20 22:52:26 +09:00 |
animation_blend_space_1d.h
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Rework AnimationNode process for retrieving the semantic time info
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2024-03-20 22:52:26 +09:00 |
animation_blend_space_2d.cpp
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Rework AnimationNode process for retrieving the semantic time info
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2024-03-20 22:52:26 +09:00 |
animation_blend_space_2d.h
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Rework AnimationNode process for retrieving the semantic time info
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2024-03-20 22:52:26 +09:00 |
animation_blend_tree.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
animation_blend_tree.h
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Rework AnimationNode process for retrieving the semantic time info
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2024-03-20 22:52:26 +09:00 |
animation_mixer.compat.inc
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animation_mixer.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
animation_mixer.h
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Make AnimationMixer consider Discrete for RESET track
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2024-04-06 05:37:45 +09:00 |
animation_node_state_machine.cpp
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Reduce and prevent unnecessary random-access to List
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2024-05-04 16:08:55 +02:00 |
animation_node_state_machine.h
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Rework AnimationNode process for retrieving the semantic time info
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2024-03-20 22:52:26 +09:00 |
animation_player.compat.inc
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animation_player.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
animation_player.h
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Add argument options to AnimationPlayer for auto capture
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2024-05-03 07:06:37 +09:00 |
animation_tree.compat.inc
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animation_tree.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
animation_tree.h
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Add GraphFrame and integrate it in VisualShader
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2024-04-04 15:11:00 +02:00 |
easing_equations.h
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root_motion_view.cpp
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root_motion_view.h
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SCsub
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tween.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
tween.h
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