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2d
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[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
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2024-05-02 10:31:13 +02:00 |
3d
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Merge pull request #89595 from apples/89559-cpuparticles3d-angle-rotate_y-fix
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2024-05-06 15:14:53 +02:00 |
animation
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Add argument options to AnimationPlayer for auto capture
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2024-05-03 07:06:37 +09:00 |
audio
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Check for NaN in set_volume_db functions
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2024-04-18 11:28:57 -04:00 |
debugger
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Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport
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2024-02-13 18:53:21 +09:00 |
gui
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Avoid incorrect computing anchor of Control node when reset on save
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2024-05-05 08:33:37 +09:00 |
main
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[Core] Add LocalVector::has for convenience
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2024-05-06 18:03:37 +02:00 |
resources
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Make native shader source visualizer can highlight uint suffix
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2024-05-07 14:18:48 +08:00 |
theme
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Remove border roundness inside panels of AcceptDialog windows
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2024-04-06 00:01:16 -03:00 |
property_list_helper.cpp
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Add PropertyListHelper in all simple cases
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2024-04-11 18:13:29 +02:00 |
property_list_helper.h
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Add PropertyListHelper in all simple cases
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2024-04-11 18:13:29 +02:00 |
property_utils.cpp
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Fix inherited scenes produce errors in editor when "editable_children" is true
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2024-03-10 07:37:47 +08:00 |
property_utils.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
register_scene_types.cpp
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Merge pull request #90645 from Malcolmnixon/unified-xr-trackers
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2024-04-22 12:52:07 +02:00 |
register_scene_types.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
scene_string_names.cpp
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replace bone_pose_updated to skeleton_updated signal
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2024-04-13 05:48:42 +09:00 |
scene_string_names.h
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replace bone_pose_updated to skeleton_updated signal
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2024-04-13 05:48:42 +09:00 |
SCsub
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Add ThemeDB, expose previously static Theme methods
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2022-08-26 19:23:05 +03:00 |