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canvas_item.cpp
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Fix invisible CanvasItem visibility issue
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2022-02-22 10:13:02 +01:00 |
canvas_item.h
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Fix invisible CanvasItem visibility issue
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2022-02-22 10:13:02 +01:00 |
canvas_layer.cpp
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Fix invisible CanvasItem visibility issue
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2022-02-22 10:13:02 +01:00 |
canvas_layer.h
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Added show and hide methods and updated doc API.
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2022-02-15 11:37:41 -03:00 |
http_request.cpp
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Use switch consistently in _notification (scene folder)
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2022-02-15 18:44:55 +01:00 |
http_request.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
instance_placeholder.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
instance_placeholder.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
node.cpp
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Remove VARIANT_ARG* macros
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2022-03-09 18:39:13 +01:00 |
node.h
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Remove VARIANT_ARG* macros
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2022-03-09 18:39:13 +01:00 |
resource_preloader.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
resource_preloader.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
scene_tree.cpp
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Revert "Update mouse cursor shape after changes"
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2022-03-10 09:43:06 +01:00 |
scene_tree.h
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Remove VARIANT_ARG* macros
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2022-03-09 18:39:13 +01:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
shader_globals_override.cpp
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Use switch consistently in _notification (scene folder)
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2022-02-15 18:44:55 +01:00 |
shader_globals_override.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
timer.cpp
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Use switch consistently in _notification (scene folder)
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2022-02-15 18:44:55 +01:00 |
timer.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
viewport.cpp
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Revert "Update mouse cursor shape after changes"
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2022-03-10 09:43:06 +01:00 |
viewport.h
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Update variable name to reflect usage
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2022-02-19 09:19:15 +01:00 |
window.cpp
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Revert "Update mouse cursor shape after changes"
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2022-03-10 09:43:06 +01:00 |
window.h
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Revert "Update mouse cursor shape after changes"
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2022-03-10 09:43:06 +01:00 |