9f68b4fea3
the 'trunc' function was comparing integers with floats using the '>' operator, which is not supported in Android. This issue is now gone. |
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.. | ||
canvas.glsl | ||
canvas_shadow.glsl | ||
copy.glsl | ||
cube_to_dp.glsl | ||
cubemap_filter.glsl | ||
effect_blur.glsl | ||
lens_distorted.glsl | ||
scene.glsl | ||
SCsub | ||
stdlib.glsl | ||
tonemap.glsl |