23cf6a85bd
Part of #4196.
98 lines
2.9 KiB
Text
98 lines
2.9 KiB
Text
[gd_scene load_steps=8 format=1]
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[ext_resource path="res://enemy2.gd" type="Script" id=1]
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[ext_resource path="res://enemy2.png" type="Texture" id=2]
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[ext_resource path="res://explosion.tscn" type="PackedScene" id=3]
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[ext_resource path="res://sound_explode.wav" type="Sample" id=4]
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[sub_resource type="ConvexPolygonShape2D" id=1]
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custom_solver_bias = 0.0
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points = Vector2Array( -31.9306, -11.1163, 15.748, -16.1351, 32.2383, -3.94662, 25.7856, 13.6192, -20.4591, 16.1286 )
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[sub_resource type="Animation" id=2]
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length = 1.0
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loop = false
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step = 0.1
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tracks/0/type = "value"
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tracks/0/path = NodePath("explosion:config/emitting")
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tracks/0/interp = 1
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tracks/0/keys = { "cont":false, "times":FloatArray( 0, 0.1 ), "transitions":FloatArray( 1, 1 ), "values":[ true, false ] }
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tracks/1/type = "value"
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tracks/1/path = NodePath("sprite:visibility/visible")
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tracks/1/interp = 1
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tracks/1/keys = { "cont":false, "times":FloatArray( 0 ), "transitions":FloatArray( 1 ), "values":[ false ] }
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tracks/2/type = "method"
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tracks/2/path = NodePath(".")
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tracks/2/interp = 1
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tracks/2/keys = { "times":FloatArray( 0.9 ), "transitions":FloatArray( 1 ), "values":[ { "args":[ ], "method":"queue_free" } ] }
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[sub_resource type="SampleLibrary" id=3]
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samples/sound_explode = { "db":0.0, "pitch":1.0, "sample":ExtResource( 4 ) }
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[node name="enemy2" type="Area2D"]
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input/pickable = true
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shapes/0/shape = SubResource( 1 )
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shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
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shapes/0/trigger = false
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gravity_vec = Vector2( 0, 1 )
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gravity = 98.0
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linear_damp = 0.1
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angular_damp = 1.0
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script/script = ExtResource( 1 )
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[node name="collision" type="CollisionPolygon2D" parent="."]
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build_mode = 0
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polygon = Vector2Array( -31.9306, -11.1163, 15.748, -16.1351, 32.2383, -3.94662, 25.7856, 13.6192, -20.4591, 16.1286 )
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shape_range = Vector2( -1, -1 )
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trigger = false
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[node name="sprite" type="Sprite" parent="."]
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texture = ExtResource( 2 )
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[node name="explosion" parent="." instance=ExtResource( 3 )]
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transform/rot = -91.1436
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config/explosiveness = 0.1
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params/gravity_strength = 9.8
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[node name="anim" type="AnimationPlayer" parent="."]
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playback/process_mode = 1
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playback/default_blend_time = 0.0
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root/root = NodePath("..")
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anims/explode = SubResource( 2 )
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playback/active = true
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playback/speed = 1.0
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blend_times = [ ]
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autoplay = ""
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[node name="visibility" type="VisibilityNotifier2D" parent="."]
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rect = Rect2( -10, -10, 20, 20 )
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[node name="sfx" type="SamplePlayer2D" parent="."]
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params/volume_db = 0.0
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params/pitch_scale = 1.0
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params/attenuation/min_distance = 1.0
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params/attenuation/max_distance = 2048.0
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params/attenuation/distance_exp = 1.0
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config/polyphony = 1
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config/samples = SubResource( 3 )
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config/pitch_random = 0.0
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[node name="shoot_from" type="Position2D" parent="."]
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transform/pos = Vector2( -84.6027, 0.358482 )
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[connection signal="enter_screen" from="visibility" to="." method="_on_visibility_enter_screen"]
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[connection signal="exit_screen" from="visibility" to="." method="_on_visibility_exit_screen"]
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