virtualx-engine/core/rid.h
Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020
Happy new year to the wonderful Godot community!

We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.

Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00

204 lines
5.3 KiB
C++

/*************************************************************************/
/* rid.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef RID_H
#define RID_H
#include "core/list.h"
#include "core/os/memory.h"
#include "core/safe_refcount.h"
#include "core/set.h"
#include "core/typedefs.h"
class RID_OwnerBase;
class RID_Data {
friend class RID_OwnerBase;
#ifndef DEBUG_ENABLED
RID_OwnerBase *_owner;
#endif
uint32_t _id;
public:
_FORCE_INLINE_ uint32_t get_id() const { return _id; }
virtual ~RID_Data();
};
class RID {
friend class RID_OwnerBase;
mutable RID_Data *_data;
public:
_FORCE_INLINE_ RID_Data *get_data() const { return _data; }
_FORCE_INLINE_ bool operator==(const RID &p_rid) const {
return _data == p_rid._data;
}
_FORCE_INLINE_ bool operator<(const RID &p_rid) const {
return _data < p_rid._data;
}
_FORCE_INLINE_ bool operator<=(const RID &p_rid) const {
return _data <= p_rid._data;
}
_FORCE_INLINE_ bool operator>(const RID &p_rid) const {
return _data > p_rid._data;
}
_FORCE_INLINE_ bool operator!=(const RID &p_rid) const {
return _data != p_rid._data;
}
_FORCE_INLINE_ bool is_valid() const { return _data != NULL; }
_FORCE_INLINE_ uint32_t get_id() const { return _data ? _data->get_id() : 0; }
_FORCE_INLINE_ RID() {
_data = NULL;
}
};
class RID_OwnerBase {
protected:
static SafeRefCount refcount;
_FORCE_INLINE_ void _set_data(RID &p_rid, RID_Data *p_data) {
p_rid._data = p_data;
refcount.ref();
p_data->_id = refcount.get();
#ifndef DEBUG_ENABLED
p_data->_owner = this;
#endif
}
#ifndef DEBUG_ENABLED
_FORCE_INLINE_ bool _is_owner(const RID &p_rid) const {
return this == p_rid._data->_owner;
}
_FORCE_INLINE_ void _remove_owner(RID &p_rid) {
p_rid._data->_owner = NULL;
}
#endif
public:
virtual void get_owned_list(List<RID> *p_owned) = 0;
static void init_rid();
virtual ~RID_OwnerBase() {}
};
template <class T>
class RID_Owner : public RID_OwnerBase {
public:
#ifdef DEBUG_ENABLED
mutable Set<RID_Data *> id_map;
#endif
public:
_FORCE_INLINE_ RID make_rid(T *p_data) {
RID rid;
_set_data(rid, p_data);
#ifdef DEBUG_ENABLED
id_map.insert(p_data);
#endif
return rid;
}
_FORCE_INLINE_ T *get(const RID &p_rid) {
#ifdef DEBUG_ENABLED
ERR_FAIL_COND_V(!p_rid.is_valid(), NULL);
ERR_FAIL_COND_V(!id_map.has(p_rid.get_data()), NULL);
#endif
return static_cast<T *>(p_rid.get_data());
}
_FORCE_INLINE_ T *getornull(const RID &p_rid) {
#ifdef DEBUG_ENABLED
if (p_rid.get_data()) {
ERR_FAIL_COND_V(!id_map.has(p_rid.get_data()), NULL);
}
#endif
return static_cast<T *>(p_rid.get_data());
}
_FORCE_INLINE_ T *getptr(const RID &p_rid) {
return static_cast<T *>(p_rid.get_data());
}
_FORCE_INLINE_ bool owns(const RID &p_rid) const {
if (p_rid.get_data() == NULL)
return false;
#ifdef DEBUG_ENABLED
return id_map.has(p_rid.get_data());
#else
return _is_owner(p_rid);
#endif
}
void free(RID p_rid) {
#ifdef DEBUG_ENABLED
id_map.erase(p_rid.get_data());
#else
_remove_owner(p_rid);
#endif
}
void get_owned_list(List<RID> *p_owned) {
#ifdef DEBUG_ENABLED
for (typename Set<RID_Data *>::Element *E = id_map.front(); E; E = E->next()) {
RID r;
_set_data(r, static_cast<T *>(E->get()));
p_owned->push_back(r);
}
#endif
}
};
#endif