virtualx-engine/scene/3d
lawnjelly fbbb208a35 Fix CPUParticles emission updating using physics interpolation
When switching emission on and off, processing was always being switched on and off using internal_process, which was incorrect for using physics interpolation (where physics_process is the relevant one).

This PR correctly updates the process mode according to whether physics interpolation is being used.
2022-04-18 15:30:37 +01:00
..
area.cpp
area.h
arvr_nodes.cpp
arvr_nodes.h
audio_stream_player_3d.cpp Fix crash when passing null to AudioStreamPlayer::set_stream() 2022-04-03 12:52:17 +02:00
audio_stream_player_3d.h
baked_lightmap.cpp Add support for saving multiple Images in BakedLightmap 2022-02-15 16:13:00 +01:00
baked_lightmap.h
bone_attachment.cpp
bone_attachment.h
camera.cpp Merge pull request #60147 from lawnjelly/interpolation_out_of_scenario 2022-04-13 17:08:08 +02:00
camera.h Fixed Timestep Interpolation (3D) 2022-02-16 09:41:23 +00:00
collision_object.cpp
collision_object.h
collision_polygon.cpp
collision_polygon.h
collision_shape.cpp
collision_shape.h
cpu_particles.cpp Fix CPUParticles emission updating using physics interpolation 2022-04-18 15:30:37 +01:00
cpu_particles.h Fix CPUParticles emission updating using physics interpolation 2022-04-18 15:30:37 +01:00
cull_instance.cpp Portals - Improve mesh merging 2022-02-04 08:40:46 +00:00
cull_instance.h Portals - Improve mesh merging 2022-02-04 08:40:46 +00:00
gi_probe.cpp
gi_probe.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
immediate_geometry.cpp
immediate_geometry.h
interpolated_camera.cpp
interpolated_camera.h
light.cpp
light.h
lightmapper.cpp
lightmapper.h
listener.cpp
listener.h
mesh_instance.cpp Bind mesh merging functionality in MeshInstance 2022-02-05 13:18:17 +00:00
mesh_instance.h Bind mesh merging functionality in MeshInstance 2022-02-05 13:18:17 +00:00
multimesh_instance.cpp Fixed Timestep Interpolation (3D) 2022-02-16 09:41:23 +00:00
multimesh_instance.h Fixed Timestep Interpolation (3D) 2022-02-16 09:41:23 +00:00
navigation.cpp Fix typos with codespell 2022-02-11 09:50:59 +01:00
navigation.h Fix navigation merge errors, fixes #56786 2022-02-02 23:52:29 +01:00
navigation_agent.cpp
navigation_agent.h
navigation_mesh_instance.cpp
navigation_mesh_instance.h
navigation_obstacle.cpp
navigation_obstacle.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
occluder.cpp Fix Occluder to properly share resources 2022-02-16 09:55:11 +00:00
occluder.h Fix Occluder to properly share resources 2022-02-16 09:55:11 +00:00
particles.cpp
particles.h
path.cpp
path.h
physics_body.cpp Fix inspector group name capitalization 2022-03-29 00:20:23 +02:00
physics_body.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
physics_joint.cpp Joint2D and Joint: make set_exclude_nodes_from_collision respect signals 2022-02-28 22:51:40 +01:00
physics_joint.h
portal.cpp
portal.h
position_3d.cpp
position_3d.h
proximity_group.cpp
proximity_group.h
ray_cast.cpp Fix RayCast{,2D}.clear_exceptions clears parent 2022-02-08 16:22:10 +08:00
ray_cast.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
reflection_probe.cpp
reflection_probe.h
remote_transform.cpp
remote_transform.h
room.cpp
room.h
room_group.cpp
room_group.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
room_manager.cpp Merge pull request #57661 from lawnjelly/bind_mesh_merging 2022-03-17 19:54:31 +01:00
room_manager.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
skeleton.cpp
skeleton.h
soft_body.cpp
soft_body.h
spatial.cpp Fix get_global_transform_interpolated() with multiple ticks per frame 2022-02-25 11:22:00 +00:00
spatial.h Fix get_global_transform_interpolated() with multiple ticks per frame 2022-02-25 11:22:00 +00:00
spatial_velocity_tracker.cpp
spatial_velocity_tracker.h
spring_arm.cpp
spring_arm.h
sprite_3d.cpp Fix AnimatedSprite infinite loop 2022-03-02 11:00:26 +01:00
sprite_3d.h
vehicle_body.cpp
vehicle_body.h
visibility_notifier.cpp
visibility_notifier.h
visual_instance.cpp Fixed Timestep Interpolation (3D) 2022-02-16 09:41:23 +00:00
visual_instance.h Fixed Timestep Interpolation (3D) 2022-02-16 09:41:23 +00:00
voxel_light_baker.cpp
voxel_light_baker.h
world_environment.cpp
world_environment.h