d516aab8fa
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
95 lines
2.6 KiB
XML
95 lines
2.6 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="EditorSceneImporter" inherits="Reference" category="Core" version="3.0-stable">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="_get_extensions" qualifiers="virtual">
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<return type="Array">
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</return>
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<description>
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</description>
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</method>
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<method name="_get_import_flags" qualifiers="virtual">
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<return type="int">
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</return>
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<description>
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</description>
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</method>
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<method name="_import_animation" qualifiers="virtual">
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<return type="Animation">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<argument index="1" name="flags" type="int">
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</argument>
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<argument index="2" name="bake_fps" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="_import_scene" qualifiers="virtual">
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<return type="Node">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<argument index="1" name="flags" type="int">
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</argument>
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<argument index="2" name="bake_fps" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="import_animation_from_other_importer">
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<return type="Animation">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<argument index="1" name="flags" type="int">
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</argument>
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<argument index="2" name="bake_fps" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="import_scene_from_other_importer">
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<return type="Node">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<argument index="1" name="flags" type="int">
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</argument>
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<argument index="2" name="bake_fps" type="int">
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</argument>
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<description>
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</description>
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</method>
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</methods>
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<constants>
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<constant name="IMPORT_SCENE" value="1">
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</constant>
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<constant name="IMPORT_ANIMATION" value="2">
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</constant>
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<constant name="IMPORT_ANIMATION_DETECT_LOOP" value="4">
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</constant>
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<constant name="IMPORT_ANIMATION_OPTIMIZE" value="8">
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</constant>
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<constant name="IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS" value="16">
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</constant>
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<constant name="IMPORT_ANIMATION_KEEP_VALUE_TRACKS" value="32">
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</constant>
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<constant name="IMPORT_GENERATE_TANGENT_ARRAYS" value="256">
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</constant>
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<constant name="IMPORT_FAIL_ON_MISSING_DEPENDENCIES" value="512">
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</constant>
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<constant name="IMPORT_MATERIALS_IN_INSTANCES" value="1024">
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</constant>
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<constant name="IMPORT_USE_COMPRESSION" value="2048">
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</constant>
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</constants>
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</class>
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