virtualx-engine/scene/main
Juan Linietsky bcf27feb98 New Code Completion
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-Massive improvement to code completion
-Argument hinting for functions

If you manage to out-smart the code-completion in a situation where completion
should be possible to guess, let me know.

 Please enter the commit message for your changes. Lines starting
2014-12-16 22:31:57 -03:00
..
canvas_layer.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
canvas_layer.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
misc.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
misc.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
node.cpp New Code Completion 2014-12-16 22:31:57 -03:00
node.h New Code Completion 2014-12-16 22:31:57 -03:00
resource_preloader.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
resource_preloader.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_main_loop.cpp Batch of Bugfixes 2014-12-07 02:04:20 -03:00
scene_main_loop.h SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
scene_singleton.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_singleton.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
timer.cpp Batch of Bugfixes 2014-12-07 02:04:20 -03:00
timer.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
viewport.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
viewport.h SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00