virtualx-engine/scene
Juan Linietsky d85b67be53 Bug Fixes
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-Fixed problem with scaling shapes (#827), related to not taking scale in consideration for calculating the moment of inertia
-Added support for multiline strings (or comments) using """
-Save subscene bug, properties not being saved in root node (#806)
-Fix Crash in CollisionPolygon2DEditor (#814)
-Restored Ability to compile without 3D (#795)
-Fix InterpolatedCamera (#803)
-Fix UV Import for OBJ Meshes (#771)
-Fixed issue with modifier gizmos (#794)
-Fixed CapsuleShape gizmo handle (#50)
-Fixed Import Button (not properly working in 3D) (#733)
-Many misc fixes (though no new features)
2014-11-02 11:31:01 -03:00
..
2d Bug Fixes 2014-11-02 11:31:01 -03:00
3d Bug Fixes 2014-11-02 11:31:01 -03:00
animation -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
audio Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
gui Bug Fixes 2014-11-02 11:31:01 -03:00
io Bug Fixes 2014-11-02 11:31:01 -03:00
main Bug Fixes 2014-11-02 11:31:01 -03:00
resources Bug Fixes 2014-11-02 11:31:01 -03:00
register_scene_types.cpp Bug Fixes 2014-11-02 11:31:01 -03:00
register_scene_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.cpp 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
scene_string_names.h 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00