virtualx-engine/scene/gui/text_edit.h
Rémi Verschelde d95794ec8a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00

1018 lines
30 KiB
C++

/**************************************************************************/
/* text_edit.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef TEXT_EDIT_H
#define TEXT_EDIT_H
#include "scene/gui/control.h"
#include "scene/gui/popup_menu.h"
#include "scene/gui/scroll_bar.h"
#include "scene/main/timer.h"
#include "scene/resources/syntax_highlighter.h"
#include "scene/resources/text_paragraph.h"
class TextEdit : public Control {
GDCLASS(TextEdit, Control);
public:
/* Edit Actions. */
enum EditAction {
ACTION_NONE,
ACTION_TYPING,
ACTION_BACKSPACE,
ACTION_DELETE,
};
/* Caret. */
enum CaretType {
CARET_TYPE_LINE,
CARET_TYPE_BLOCK
};
/* Selection */
enum SelectionMode {
SELECTION_MODE_NONE,
SELECTION_MODE_SHIFT,
SELECTION_MODE_POINTER,
SELECTION_MODE_WORD,
SELECTION_MODE_LINE
};
/* Line Wrapping.*/
enum LineWrappingMode {
LINE_WRAPPING_NONE,
LINE_WRAPPING_BOUNDARY
};
/* Gutters. */
enum GutterType {
GUTTER_TYPE_STRING,
GUTTER_TYPE_ICON,
GUTTER_TYPE_CUSTOM
};
/* Context Menu. */
enum MenuItems {
MENU_CUT,
MENU_COPY,
MENU_PASTE,
MENU_CLEAR,
MENU_SELECT_ALL,
MENU_UNDO,
MENU_REDO,
MENU_DIR_INHERITED,
MENU_DIR_AUTO,
MENU_DIR_LTR,
MENU_DIR_RTL,
MENU_DISPLAY_UCC,
MENU_INSERT_LRM,
MENU_INSERT_RLM,
MENU_INSERT_LRE,
MENU_INSERT_RLE,
MENU_INSERT_LRO,
MENU_INSERT_RLO,
MENU_INSERT_PDF,
MENU_INSERT_ALM,
MENU_INSERT_LRI,
MENU_INSERT_RLI,
MENU_INSERT_FSI,
MENU_INSERT_PDI,
MENU_INSERT_ZWJ,
MENU_INSERT_ZWNJ,
MENU_INSERT_WJ,
MENU_INSERT_SHY,
MENU_MAX
};
/* Search. */
enum SearchFlags {
SEARCH_MATCH_CASE = 1,
SEARCH_WHOLE_WORDS = 2,
SEARCH_BACKWARDS = 4
};
private:
struct GutterInfo {
GutterType type = GutterType::GUTTER_TYPE_STRING;
String name = "";
int width = 24;
bool draw = true;
bool clickable = false;
bool overwritable = false;
Callable custom_draw_callback;
};
class Text {
public:
struct Gutter {
Variant metadata;
bool clickable = false;
Ref<Texture2D> icon = Ref<Texture2D>();
String text = "";
Color color = Color(1, 1, 1);
};
struct Line {
Vector<Gutter> gutters;
String data;
Array bidi_override;
Ref<TextParagraph> data_buf;
Color background_color = Color(0, 0, 0, 0);
bool hidden = false;
int height = 0;
int width = 0;
Line() {
data_buf.instantiate();
}
};
private:
bool is_dirty = false;
bool tab_size_dirty = false;
mutable Vector<Line> text;
Ref<Font> font;
int font_size = -1;
int font_height = 0;
String language;
TextServer::Direction direction = TextServer::DIRECTION_AUTO;
bool draw_control_chars = false;
int line_height = -1;
int max_width = -1;
int width = -1;
int tab_size = 4;
int gutter_count = 0;
void _calculate_line_height();
void _calculate_max_line_width();
public:
void set_tab_size(int p_tab_size);
int get_tab_size() const;
void set_font(const Ref<Font> &p_font);
void set_font_size(int p_font_size);
void set_direction_and_language(TextServer::Direction p_direction, const String &p_language);
void set_draw_control_chars(bool p_enabled);
int get_line_height() const;
int get_line_width(int p_line, int p_wrap_index = -1) const;
int get_max_width() const;
void set_width(float p_width);
float get_width() const;
int get_line_wrap_amount(int p_line) const;
Vector<Vector2i> get_line_wrap_ranges(int p_line) const;
const Ref<TextParagraph> get_line_data(int p_line) const;
void set(int p_line, const String &p_text, const Array &p_bidi_override);
void set_hidden(int p_line, bool p_hidden) {
if (text[p_line].hidden == p_hidden) {
return;
}
text.write[p_line].hidden = p_hidden;
if (!p_hidden && text[p_line].width > max_width) {
max_width = text[p_line].width;
} else if (p_hidden && text[p_line].width == max_width) {
_calculate_max_line_width();
}
}
bool is_hidden(int p_line) const { return text[p_line].hidden; }
void insert(int p_at, const Vector<String> &p_text, const Vector<Array> &p_bidi_override);
void remove_range(int p_from_line, int p_to_line);
int size() const { return text.size(); }
void clear();
void invalidate_cache(int p_line, int p_column = -1, bool p_text_changed = false, const String &p_ime_text = String(), const Array &p_bidi_override = Array());
void invalidate_font();
void invalidate_all();
void invalidate_all_lines();
_FORCE_INLINE_ const String &operator[](int p_line) const;
/* Gutters. */
void add_gutter(int p_at);
void remove_gutter(int p_gutter);
void move_gutters(int p_from_line, int p_to_line);
void set_line_gutter_metadata(int p_line, int p_gutter, const Variant &p_metadata) { text.write[p_line].gutters.write[p_gutter].metadata = p_metadata; }
const Variant &get_line_gutter_metadata(int p_line, int p_gutter) const { return text[p_line].gutters[p_gutter].metadata; }
void set_line_gutter_text(int p_line, int p_gutter, const String &p_text) { text.write[p_line].gutters.write[p_gutter].text = p_text; }
const String &get_line_gutter_text(int p_line, int p_gutter) const { return text[p_line].gutters[p_gutter].text; }
void set_line_gutter_icon(int p_line, int p_gutter, const Ref<Texture2D> &p_icon) { text.write[p_line].gutters.write[p_gutter].icon = p_icon; }
const Ref<Texture2D> &get_line_gutter_icon(int p_line, int p_gutter) const { return text[p_line].gutters[p_gutter].icon; }
void set_line_gutter_item_color(int p_line, int p_gutter, const Color &p_color) { text.write[p_line].gutters.write[p_gutter].color = p_color; }
const Color &get_line_gutter_item_color(int p_line, int p_gutter) const { return text[p_line].gutters[p_gutter].color; }
void set_line_gutter_clickable(int p_line, int p_gutter, bool p_clickable) { text.write[p_line].gutters.write[p_gutter].clickable = p_clickable; }
bool is_line_gutter_clickable(int p_line, int p_gutter) const { return text[p_line].gutters[p_gutter].clickable; }
/* Line style. */
void set_line_background_color(int p_line, const Color &p_color) { text.write[p_line].background_color = p_color; }
const Color get_line_background_color(int p_line) const { return text[p_line].background_color; }
};
/* Text */
Text text;
bool setting_text = false;
bool alt_start = false;
uint32_t alt_code = 0;
// Text properties.
String ime_text = "";
Point2 ime_selection;
// Placeholder
String placeholder_text = "";
Array placeholder_bidi_override;
Ref<TextParagraph> placeholder_data_buf;
int placeholder_line_height = -1;
int placeholder_max_width = -1;
Vector<String> placeholder_wraped_rows;
void _update_placeholder();
/* Initialise to opposite first, so we get past the early-out in set_editable. */
bool editable = false;
TextDirection text_direction = TEXT_DIRECTION_AUTO;
TextDirection input_direction = TEXT_DIRECTION_LTR;
String language = "";
TextServer::StructuredTextParser st_parser = TextServer::STRUCTURED_TEXT_DEFAULT;
Array st_args;
void _clear();
void _update_caches();
// User control.
bool overtype_mode = false;
bool context_menu_enabled = true;
bool shortcut_keys_enabled = true;
bool virtual_keyboard_enabled = true;
bool middle_mouse_paste_enabled = true;
// Overridable actions.
String cut_copy_line = "";
// Context menu.
PopupMenu *menu = nullptr;
PopupMenu *menu_dir = nullptr;
PopupMenu *menu_ctl = nullptr;
void _generate_context_menu();
Key _get_menu_action_accelerator(const String &p_action);
/* Versioning */
struct Caret;
struct TextOperation {
enum Type {
TYPE_NONE,
TYPE_INSERT,
TYPE_REMOVE
};
Vector<Caret> start_carets;
Vector<Caret> end_carets;
Type type = TYPE_NONE;
int from_line = 0;
int from_column = 0;
int to_line = 0;
int to_column = 0;
String text;
uint32_t prev_version = 0;
uint32_t version = 0;
bool chain_forward = false;
bool chain_backward = false;
};
bool undo_enabled = true;
int undo_stack_max_size = 50;
EditAction current_action = EditAction::ACTION_NONE;
bool pending_action_end = false;
bool in_action = false;
int complex_operation_count = 0;
bool next_operation_is_complex = false;
TextOperation current_op;
List<TextOperation> undo_stack;
List<TextOperation>::Element *undo_stack_pos = nullptr;
Timer *idle_detect = nullptr;
uint32_t version = 0;
uint32_t saved_version = 0;
void _push_current_op();
void _do_text_op(const TextOperation &p_op, bool p_reverse);
void _clear_redo();
/* Search */
Color search_result_color = Color(1, 1, 1);
Color search_result_border_color = Color(1, 1, 1);
String search_text = "";
uint32_t search_flags = 0;
int _get_column_pos_of_word(const String &p_key, const String &p_search, uint32_t p_search_flags, int p_from_column) const;
/* Tooltip. */
Callable tooltip_callback;
/* Mouse */
struct LineDrawingCache {
int y_offset = 0;
Vector<int> first_visible_chars;
Vector<int> last_visible_chars;
};
HashMap<int, LineDrawingCache> line_drawing_cache;
int _get_char_pos_for_line(int p_px, int p_line, int p_wrap_index = 0) const;
/* Caret. */
struct Selection {
bool active = false;
bool shiftclick_left = false;
int selecting_line = 0;
int selecting_column = 0;
int selected_word_beg = 0;
int selected_word_end = 0;
int selected_word_origin = 0;
int from_line = 0;
int from_column = 0;
int to_line = 0;
int to_column = 0;
};
struct Caret {
Selection selection;
Point2 draw_pos;
bool visible = false;
int last_fit_x = 0;
int line = 0;
int column = 0;
};
// Vector containing all the carets, index '0' is the "main caret" and should never be removed.
Vector<Caret> carets;
Vector<int> caret_index_edit_order;
bool setting_caret_line = false;
bool caret_pos_dirty = false;
bool caret_index_edit_dirty = true;
Color caret_color = Color(1, 1, 1);
Color caret_background_color = Color(0, 0, 0);
CaretType caret_type = CaretType::CARET_TYPE_LINE;
bool draw_caret = true;
bool caret_blink_enabled = false;
Timer *caret_blink_timer = nullptr;
bool move_caret_on_right_click = true;
bool caret_mid_grapheme_enabled = true;
bool multi_carets_enabled = true;
bool drag_action = false;
bool drag_caret_force_displayed = false;
void _emit_caret_changed();
void _reset_caret_blink_timer();
void _toggle_draw_caret();
int _get_column_x_offset_for_line(int p_char, int p_line, int p_column) const;
/* Selection. */
SelectionMode selecting_mode = SelectionMode::SELECTION_MODE_NONE;
bool selecting_enabled = true;
bool deselect_on_focus_loss_enabled = true;
bool drag_and_drop_selection_enabled = true;
Color font_selected_color = Color(0, 0, 0, 0);
Color selection_color = Color(1, 1, 1);
bool use_selected_font_color = false;
bool selection_drag_attempt = false;
bool dragging_selection = false;
Timer *click_select_held = nullptr;
uint64_t last_dblclk = 0;
Vector2 last_dblclk_pos;
void _click_selection_held();
void _update_selection_mode_pointer();
void _update_selection_mode_word();
void _update_selection_mode_line();
void _pre_shift_selection(int p_caret);
void _post_shift_selection(int p_caret);
/* Line wrapping. */
LineWrappingMode line_wrapping_mode = LineWrappingMode::LINE_WRAPPING_NONE;
int wrap_at_column = 0;
int wrap_right_offset = 10;
void _update_wrap_at_column(bool p_force = false);
/* Viewport. */
HScrollBar *h_scroll = nullptr;
VScrollBar *v_scroll = nullptr;
float content_height_cache = 0.0;
bool fit_content_height = false;
bool scroll_past_end_of_file_enabled = false;
// Smooth scrolling.
bool smooth_scroll_enabled = false;
float target_v_scroll = 0.0;
float v_scroll_speed = 80.0;
// Scrolling.
int first_visible_line = 0;
int first_visible_line_wrap_ofs = 0;
int first_visible_col = 0;
bool scrolling = false;
bool updating_scrolls = false;
void _update_scrollbars();
int _get_control_height() const;
void _v_scroll_input();
void _scroll_moved(double p_to_val);
double _get_visible_lines_offset() const;
double _get_v_scroll_offset() const;
void _scroll_up(real_t p_delta);
void _scroll_down(real_t p_delta);
void _scroll_lines_up();
void _scroll_lines_down();
// Minimap.
bool draw_minimap = false;
int minimap_width = 80;
Point2 minimap_char_size = Point2(1, 2);
int minimap_line_spacing = 1;
// Minimap scroll.
bool minimap_clicked = false;
bool hovering_minimap = false;
bool dragging_minimap = false;
bool can_drag_minimap = false;
double minimap_scroll_ratio = 0.0;
double minimap_scroll_click_pos = 0.0;
void _update_minimap_hover();
void _update_minimap_click();
void _update_minimap_drag();
/* Gutters. */
Vector<GutterInfo> gutters;
int gutters_width = 0;
int gutter_padding = 0;
Vector2i hovered_gutter = Vector2i(-1, -1); // X = gutter index, Y = row.
void _update_gutter_width();
/* Syntax highlighting. */
Ref<SyntaxHighlighter> syntax_highlighter;
Dictionary _get_line_syntax_highlighting(int p_line);
/* Visual. */
Ref<StyleBox> style_normal;
Ref<StyleBox> style_focus;
Ref<StyleBox> style_readonly;
Ref<Texture2D> tab_icon;
Ref<Texture2D> space_icon;
Ref<Font> font;
int font_size = 16;
Color font_color = Color(1, 1, 1);
Color font_readonly_color = Color(1, 1, 1);
Color font_placeholder_color = Color(1, 1, 1, 0.6);
int outline_size = 0;
Color outline_color = Color(1, 1, 1);
int line_spacing = 1;
Color background_color = Color(1, 1, 1);
Color current_line_color = Color(1, 1, 1);
Color word_highlighted_color = Color(1, 1, 1);
bool window_has_focus = true;
bool first_draw = true;
bool highlight_current_line = false;
bool highlight_all_occurrences = false;
bool draw_control_chars = false;
bool draw_tabs = false;
bool draw_spaces = false;
/*** Super internal Core API. Everything builds on it. ***/
bool text_changed_dirty = false;
void _text_changed_emit();
void _insert_text(int p_line, int p_char, const String &p_text, int *r_end_line = nullptr, int *r_end_char = nullptr);
void _remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column);
void _base_insert_text(int p_line, int p_char, const String &p_text, int &r_end_line, int &r_end_column);
String _base_get_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column) const;
void _base_remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column);
/* Input actions. */
void _swap_current_input_direction();
void _new_line(bool p_split_current = true, bool p_above = false);
void _move_caret_left(bool p_select, bool p_move_by_word = false);
void _move_caret_right(bool p_select, bool p_move_by_word = false);
void _move_caret_up(bool p_select);
void _move_caret_down(bool p_select);
void _move_caret_to_line_start(bool p_select);
void _move_caret_to_line_end(bool p_select);
void _move_caret_page_up(bool p_select);
void _move_caret_page_down(bool p_select);
void _do_backspace(bool p_word = false, bool p_all_to_left = false);
void _delete(bool p_word = false, bool p_all_to_right = false);
void _move_caret_document_start(bool p_select);
void _move_caret_document_end(bool p_select);
bool _clear_carets_and_selection();
// Used in add_caret_at_carets
void _get_above_below_caret_line_column(int p_old_line, int p_old_wrap_index, int p_old_column, bool p_below, int &p_new_line, int &p_new_column, int p_last_fit_x = -1) const;
protected:
void _notification(int p_what);
static void _bind_methods();
/* Internal API for CodeEdit, pending public API. */
// brace matching
struct BraceMatchingData {
int open_match_line = -1;
int open_match_column = -1;
bool open_matching = false;
bool open_mismatch = false;
int close_match_line = -1;
int close_match_column = -1;
bool close_matching = false;
bool close_mismatch = false;
};
bool highlight_matching_braces_enabled = false;
Color brace_mismatch_color;
// Line hiding.
Color code_folding_color = Color(1, 1, 1);
Ref<Texture2D> folded_eol_icon;
bool hiding_enabled = false;
void _set_hiding_enabled(bool p_enabled);
bool _is_hiding_enabled() const;
void _set_line_as_hidden(int p_line, bool p_hidden);
bool _is_line_hidden(int p_line) const;
void _unhide_all_lines();
// Symbol lookup.
String lookup_symbol_word;
void _set_symbol_lookup_word(const String &p_symbol);
/* Text manipulation */
// Overridable actions
virtual void _handle_unicode_input_internal(const uint32_t p_unicode, int p_caret);
virtual void _backspace_internal(int p_caret);
virtual void _cut_internal(int p_caret);
virtual void _copy_internal(int p_caret);
virtual void _paste_internal(int p_caret);
virtual void _paste_primary_clipboard_internal(int p_caret);
GDVIRTUAL2(_handle_unicode_input, int, int)
GDVIRTUAL1(_backspace, int)
GDVIRTUAL1(_cut, int)
GDVIRTUAL1(_copy, int)
GDVIRTUAL1(_paste, int)
GDVIRTUAL1(_paste_primary_clipboard, int)
public:
/* General overrides. */
virtual void unhandled_key_input(const Ref<InputEvent> &p_event) override;
virtual void gui_input(const Ref<InputEvent> &p_gui_input) override;
bool alt_input(const Ref<InputEvent> &p_gui_input);
virtual Size2 get_minimum_size() const override;
virtual bool is_text_field() const override;
virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const override;
virtual Variant get_drag_data(const Point2 &p_point) override;
virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const override;
virtual void drop_data(const Point2 &p_point, const Variant &p_data) override;
virtual String get_tooltip(const Point2 &p_pos) const override;
void set_tooltip_request_func(const Callable &p_tooltip_callback);
/* Text */
// Text properties.
bool has_ime_text() const;
void set_editable(const bool p_editable);
bool is_editable() const;
void set_text_direction(TextDirection p_text_direction);
TextDirection get_text_direction() const;
void set_language(const String &p_language);
String get_language() const;
void set_structured_text_bidi_override(TextServer::StructuredTextParser p_parser);
TextServer::StructuredTextParser get_structured_text_bidi_override() const;
void set_structured_text_bidi_override_options(Array p_args);
Array get_structured_text_bidi_override_options() const;
void set_tab_size(const int p_size);
int get_tab_size() const;
// User controls
void set_overtype_mode_enabled(const bool p_enabled);
bool is_overtype_mode_enabled() const;
void set_context_menu_enabled(bool p_enabled);
bool is_context_menu_enabled() const;
void set_shortcut_keys_enabled(bool p_enabled);
bool is_shortcut_keys_enabled() const;
void set_virtual_keyboard_enabled(bool p_enabled);
bool is_virtual_keyboard_enabled() const;
void set_middle_mouse_paste_enabled(bool p_enabled);
bool is_middle_mouse_paste_enabled() const;
// Text manipulation
void clear();
void set_text(const String &p_text);
String get_text() const;
int get_line_count() const;
void set_placeholder(const String &p_text);
String get_placeholder() const;
void set_line(int p_line, const String &p_new_text);
String get_line(int p_line) const;
int get_line_width(int p_line, int p_wrap_index = -1) const;
int get_line_height() const;
int get_indent_level(int p_line) const;
int get_first_non_whitespace_column(int p_line) const;
void swap_lines(int p_from_line, int p_to_line);
void insert_line_at(int p_at, const String &p_text);
void insert_text_at_caret(const String &p_text, int p_caret = -1);
void remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column);
int get_last_unhidden_line() const;
int get_next_visible_line_offset_from(int p_line_from, int p_visible_amount) const;
Point2i get_next_visible_line_index_offset_from(int p_line_from, int p_wrap_index_from, int p_visible_amount) const;
// Overridable actions
void handle_unicode_input(const uint32_t p_unicode, int p_caret = -1);
void backspace(int p_caret = -1);
void cut(int p_caret = -1);
void copy(int p_caret = -1);
void paste(int p_caret = -1);
void paste_primary_clipboard(int p_caret = -1);
// Context menu.
PopupMenu *get_menu() const;
bool is_menu_visible() const;
void menu_option(int p_option);
/* Versioning */
void start_action(EditAction p_action);
void end_action();
EditAction get_current_action() const;
void begin_complex_operation();
void end_complex_operation();
bool has_undo() const;
bool has_redo() const;
void undo();
void redo();
void clear_undo_history();
bool is_insert_text_operation() const;
void tag_saved_version();
uint32_t get_version() const;
uint32_t get_saved_version() const;
/* Search */
void set_search_text(const String &p_search_text);
void set_search_flags(uint32_t p_flags);
Point2i search(const String &p_key, uint32_t p_search_flags, int p_from_line, int p_from_column) const;
/* Mouse */
Point2 get_local_mouse_pos() const;
String get_word_at_pos(const Vector2 &p_pos) const;
Point2i get_line_column_at_pos(const Point2i &p_pos, bool p_allow_out_of_bounds = true) const;
Point2i get_pos_at_line_column(int p_line, int p_column) const;
Rect2i get_rect_at_line_column(int p_line, int p_column) const;
int get_minimap_line_at_pos(const Point2i &p_pos) const;
bool is_dragging_cursor() const;
bool is_mouse_over_selection(bool p_edges = true, int p_caret = -1) const;
/* Caret */
void set_caret_type(CaretType p_type);
CaretType get_caret_type() const;
void set_caret_blink_enabled(const bool p_enabled);
bool is_caret_blink_enabled() const;
void set_caret_blink_interval(const float p_interval);
float get_caret_blink_interval() const;
void set_move_caret_on_right_click_enabled(const bool p_enabled);
bool is_move_caret_on_right_click_enabled() const;
void set_caret_mid_grapheme_enabled(const bool p_enabled);
bool is_caret_mid_grapheme_enabled() const;
void set_multiple_carets_enabled(bool p_enabled);
bool is_multiple_carets_enabled() const;
int add_caret(int p_line, int p_col);
void remove_caret(int p_caret);
void remove_secondary_carets();
void merge_overlapping_carets();
int get_caret_count() const;
void add_caret_at_carets(bool p_below);
Vector<int> get_caret_index_edit_order();
void adjust_carets_after_edit(int p_caret, int p_from_line, int p_from_col, int p_to_line, int p_to_col);
bool is_caret_visible(int p_caret = 0) const;
Point2 get_caret_draw_pos(int p_caret = 0) const;
void set_caret_line(int p_line, bool p_adjust_viewport = true, bool p_can_be_hidden = true, int p_wrap_index = 0, int p_caret = 0);
int get_caret_line(int p_caret = 0) const;
void set_caret_column(int p_col, bool p_adjust_viewport = true, int p_caret = 0);
int get_caret_column(int p_caret = 0) const;
int get_caret_wrap_index(int p_caret = 0) const;
String get_word_under_caret(int p_caret = -1) const;
/* Selection. */
void set_selecting_enabled(const bool p_enabled);
bool is_selecting_enabled() const;
void set_deselect_on_focus_loss_enabled(const bool p_enabled);
bool is_deselect_on_focus_loss_enabled() const;
void set_drag_and_drop_selection_enabled(const bool p_enabled);
bool is_drag_and_drop_selection_enabled() const;
void set_override_selected_font_color(bool p_override_selected_font_color);
bool is_overriding_selected_font_color() const;
void set_selection_mode(SelectionMode p_mode, int p_line = -1, int p_column = -1, int p_caret = 0);
SelectionMode get_selection_mode() const;
void select_all();
void select_word_under_caret(int p_caret = -1);
void add_selection_for_next_occurrence();
void select(int p_from_line, int p_from_column, int p_to_line, int p_to_column, int p_caret = 0);
bool has_selection(int p_caret = -1) const;
String get_selected_text(int p_caret = -1);
int get_selection_line(int p_caret = 0) const;
int get_selection_column(int p_caret = 0) const;
int get_selection_from_line(int p_caret = 0) const;
int get_selection_from_column(int p_caret = 0) const;
int get_selection_to_line(int p_caret = 0) const;
int get_selection_to_column(int p_caret = 0) const;
void deselect(int p_caret = -1);
void delete_selection(int p_caret = -1);
/* Line wrapping. */
void set_line_wrapping_mode(LineWrappingMode p_wrapping_mode);
LineWrappingMode get_line_wrapping_mode() const;
bool is_line_wrapped(int p_line) const;
int get_line_wrap_count(int p_line) const;
int get_line_wrap_index_at_column(int p_line, int p_column) const;
Vector<String> get_line_wrapped_text(int p_line) const;
/* Viewport. */
// Scrolling.
void set_smooth_scroll_enabled(const bool p_enabled);
bool is_smooth_scroll_enabled() const;
void set_scroll_past_end_of_file_enabled(const bool p_enabled);
bool is_scroll_past_end_of_file_enabled() const;
VScrollBar *get_v_scroll_bar() const;
HScrollBar *get_h_scroll_bar() const;
void set_v_scroll(double p_scroll);
double get_v_scroll() const;
void set_h_scroll(int p_scroll);
int get_h_scroll() const;
void set_v_scroll_speed(float p_speed);
float get_v_scroll_speed() const;
void set_fit_content_height_enabled(const bool p_enabled);
bool is_fit_content_height_enabled() const;
double get_scroll_pos_for_line(int p_line, int p_wrap_index = 0) const;
// Visible lines.
void set_line_as_first_visible(int p_line, int p_wrap_index = 0);
int get_first_visible_line() const;
void set_line_as_center_visible(int p_line, int p_wrap_index = 0);
void set_line_as_last_visible(int p_line, int p_wrap_index = 0);
int get_last_full_visible_line() const;
int get_last_full_visible_line_wrap_index() const;
int get_visible_line_count() const;
int get_visible_line_count_in_range(int p_from, int p_to) const;
int get_total_visible_line_count() const;
// Auto Adjust
void adjust_viewport_to_caret(int p_caret = 0);
void center_viewport_to_caret(int p_caret = 0);
// Minimap
void set_draw_minimap(bool p_enabled);
bool is_drawing_minimap() const;
void set_minimap_width(int p_minimap_width);
int get_minimap_width() const;
int get_minimap_visible_lines() const;
/* Gutters. */
void add_gutter(int p_at = -1);
void remove_gutter(int p_gutter);
int get_gutter_count() const;
void set_gutter_name(int p_gutter, const String &p_name);
String get_gutter_name(int p_gutter) const;
void set_gutter_type(int p_gutter, GutterType p_type);
GutterType get_gutter_type(int p_gutter) const;
void set_gutter_width(int p_gutter, int p_width);
int get_gutter_width(int p_gutter) const;
int get_total_gutter_width() const;
void set_gutter_draw(int p_gutter, bool p_draw);
bool is_gutter_drawn(int p_gutter) const;
void set_gutter_clickable(int p_gutter, bool p_clickable);
bool is_gutter_clickable(int p_gutter) const;
void set_gutter_overwritable(int p_gutter, bool p_overwritable);
bool is_gutter_overwritable(int p_gutter) const;
void merge_gutters(int p_from_line, int p_to_line);
void set_gutter_custom_draw(int p_gutter, const Callable &p_draw_callback);
// Line gutters.
void set_line_gutter_metadata(int p_line, int p_gutter, const Variant &p_metadata);
Variant get_line_gutter_metadata(int p_line, int p_gutter) const;
void set_line_gutter_text(int p_line, int p_gutter, const String &p_text);
String get_line_gutter_text(int p_line, int p_gutter) const;
void set_line_gutter_icon(int p_line, int p_gutter, const Ref<Texture2D> &p_icon);
Ref<Texture2D> get_line_gutter_icon(int p_line, int p_gutter) const;
void set_line_gutter_item_color(int p_line, int p_gutter, const Color &p_color);
Color get_line_gutter_item_color(int p_line, int p_gutter) const;
void set_line_gutter_clickable(int p_line, int p_gutter, bool p_clickable);
bool is_line_gutter_clickable(int p_line, int p_gutter) const;
// Line style
void set_line_background_color(int p_line, const Color &p_color);
Color get_line_background_color(int p_line) const;
/* Syntax Highlighting. */
void set_syntax_highlighter(Ref<SyntaxHighlighter> p_syntax_highlighter);
Ref<SyntaxHighlighter> get_syntax_highlighter() const;
/* Visual. */
void set_highlight_current_line(bool p_enabled);
bool is_highlight_current_line_enabled() const;
void set_highlight_all_occurrences(const bool p_enabled);
bool is_highlight_all_occurrences_enabled() const;
void set_draw_control_chars(bool p_enabled);
bool get_draw_control_chars() const;
void set_draw_tabs(bool p_enabled);
bool is_drawing_tabs() const;
void set_draw_spaces(bool p_enabled);
bool is_drawing_spaces() const;
TextEdit(const String &p_placeholder = String());
};
VARIANT_ENUM_CAST(TextEdit::EditAction);
VARIANT_ENUM_CAST(TextEdit::CaretType);
VARIANT_ENUM_CAST(TextEdit::LineWrappingMode);
VARIANT_ENUM_CAST(TextEdit::SelectionMode);
VARIANT_ENUM_CAST(TextEdit::GutterType);
VARIANT_ENUM_CAST(TextEdit::MenuItems);
VARIANT_ENUM_CAST(TextEdit::SearchFlags);
#endif // TEXT_EDIT_H