d1624cca99
Fix OpenGL buffer depth for per pixel transparency support (Windows) |
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.. | ||
export | ||
context_gl_win.cpp | ||
context_gl_win.h | ||
crash_handler_win.cpp | ||
crash_handler_win.h | ||
ctxgl_procaddr.cpp | ||
ctxgl_procaddr.h | ||
detect.py | ||
godot.ico | ||
godot_res.rc | ||
godot_win.cpp | ||
joypad.cpp | ||
joypad.h | ||
key_mapping_win.cpp | ||
key_mapping_win.h | ||
lang_table.h | ||
logo.png | ||
os_windows.cpp | ||
os_windows.h | ||
platform_config.h | ||
power_windows.cpp | ||
power_windows.h | ||
SCsub | ||
windows_terminal_logger.cpp | ||
windows_terminal_logger.h |